#include "libm.h" // for FORCE_EVAL #include // for isnan, nextafterf #include // for uint32_t float nextafterf(float x, float y) { union { float f; uint32_t i; } ux = { x }, uy = { y }; uint32_t ax, ay, e; if (isnan(x) || isnan(y)) return x + y; if (ux.i == uy.i) return y; ax = ux.i & 0x7fffffff; ay = uy.i & 0x7fffffff; if (ax == 0) { if (ay == 0) return y; ux.i = (uy.i & 0x80000000) | 1; } else if (ax > ay || ((ux.i ^ uy.i) & 0x80000000)) ux.i--; else ux.i++; e = ux.i & 0x7f800000; /* raise overflow if ux.f is infinite and x is finite */ if (e == 0x7f800000) FORCE_EVAL(x + x); /* raise underflow if ux.f is subnormal or zero */ if (e == 0) FORCE_EVAL(x * x + ux.f * ux.f); return ux.f; }