#include #include float remquof(float x, float y, int *quo) { union { float f; uint32_t i; } ux = { x }, uy = { y }; int ex = ux.i >> 23 & 0xff; int ey = uy.i >> 23 & 0xff; int sx = ux.i >> 31; int sy = uy.i >> 31; uint32_t q; uint32_t i; uint32_t uxi = ux.i; *quo = 0; if (uy.i << 1 == 0 || isnan(y) || ex == 0xff) return (x * y) / (x * y); if (ux.i << 1 == 0) return x; /* normalize x and y */ if (!ex) { for (i = uxi << 9; i >> 31 == 0; ex--, i <<= 1) ; uxi <<= -ex + 1; } else { uxi &= -1U >> 9; uxi |= 1U << 23; } if (!ey) { for (i = uy.i << 9; i >> 31 == 0; ey--, i <<= 1) ; uy.i <<= -ey + 1; } else { uy.i &= -1U >> 9; uy.i |= 1U << 23; } q = 0; if (ex < ey) { if (ex + 1 == ey) goto end; return x; } /* x mod y */ for (; ex > ey; ex--) { i = uxi - uy.i; if (i >> 31 == 0) { uxi = i; q++; } uxi <<= 1; q <<= 1; } i = uxi - uy.i; if (i >> 31 == 0) { uxi = i; q++; } if (uxi == 0) ex = -30; else for (; uxi >> 23 == 0; uxi <<= 1, ex--) ; end: /* scale result and decide between |x| and |x|-|y| */ if (ex > 0) { uxi -= 1U << 23; uxi |= (uint32_t)ex << 23; } else { uxi >>= -ex + 1; } ux.i = uxi; x = ux.f; if (sy) y = -y; if (ex == ey || (ex + 1 == ey && (2 * x > y || (2 * x == y && q % 2)))) { x -= y; q++; } q &= 0x7fffffff; *quo = sx ^ sy ? -(int)q : (int)q; return sx ? -x : x; }