#include "libm.h" // for FORCE_EVAL #include // for truncf #include // for uint32_t float truncf(float x) { union { float f; uint32_t i; } u = { x }; int e = (int)(u.i >> 23 & 0xff) - 0x7f + 9; uint32_t m; if (e >= 23 + 9) return x; if (e < 9) e = 1; m = -1U >> e; if ((u.i & m) == 0) return x; FORCE_EVAL(x + 0x1p120f); u.i &= ~m; return u.f; }