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authorKacper <kacper@mail.openlinux.dev>2025-12-07 20:10:31 +0100
committerKacper <kacper@mail.openlinux.dev>2025-12-07 20:10:31 +0100
commitfc00c656c96528112d05cf0edf8631bd5eaea446 (patch)
treea6e0e6c588191a8bd1c64afc3b7a258e3e66c236 /include/arch/x86_64/drm
Add build system scaffolding and libc headers
Diffstat (limited to 'include/arch/x86_64/drm')
-rw-r--r--include/arch/x86_64/drm/amdgpu_drm.h1665
-rw-r--r--include/arch/x86_64/drm/amdxdna_accel.h507
-rw-r--r--include/arch/x86_64/drm/armada_drm.h53
-rw-r--r--include/arch/x86_64/drm/asahi_drm.h1199
-rw-r--r--include/arch/x86_64/drm/drm.h1449
-rw-r--r--include/arch/x86_64/drm/drm_fourcc.h2002
-rw-r--r--include/arch/x86_64/drm/drm_mode.h1345
-rw-r--r--include/arch/x86_64/drm/drm_sarea.h94
-rw-r--r--include/arch/x86_64/drm/etnaviv_drm.h321
-rw-r--r--include/arch/x86_64/drm/exynos_drm.h433
-rw-r--r--include/arch/x86_64/drm/habanalabs_accel.h2399
-rw-r--r--include/arch/x86_64/drm/i915_drm.h4040
-rw-r--r--include/arch/x86_64/drm/ivpu_accel.h511
-rw-r--r--include/arch/x86_64/drm/lima_drm.h189
-rw-r--r--include/arch/x86_64/drm/msm_drm.h532
-rw-r--r--include/arch/x86_64/drm/nouveau_drm.h544
-rw-r--r--include/arch/x86_64/drm/nova_drm.h102
-rw-r--r--include/arch/x86_64/drm/omap_drm.h135
-rw-r--r--include/arch/x86_64/drm/panfrost_drm.h327
-rw-r--r--include/arch/x86_64/drm/panthor_drm.h1140
-rw-r--r--include/arch/x86_64/drm/pvr_drm.h1331
-rw-r--r--include/arch/x86_64/drm/qaic_accel.h412
-rw-r--r--include/arch/x86_64/drm/qxl_drm.h156
-rw-r--r--include/arch/x86_64/drm/radeon_drm.h1135
-rw-r--r--include/arch/x86_64/drm/tegra_drm.h1095
-rw-r--r--include/arch/x86_64/drm/v3d_drm.h813
-rw-r--r--include/arch/x86_64/drm/vc4_drm.h466
-rw-r--r--include/arch/x86_64/drm/vgem_drm.h66
-rw-r--r--include/arch/x86_64/drm/virtgpu_drm.h278
-rw-r--r--include/arch/x86_64/drm/vmwgfx_drm.h1281
-rw-r--r--include/arch/x86_64/drm/xe_drm.h2019
31 files changed, 28039 insertions, 0 deletions
diff --git a/include/arch/x86_64/drm/amdgpu_drm.h b/include/arch/x86_64/drm/amdgpu_drm.h
new file mode 100644
index 00000000..b6f422e8
--- /dev/null
+++ b/include/arch/x86_64/drm/amdgpu_drm.h
@@ -0,0 +1,1665 @@
+/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2014 Advanced Micro Devices, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef __AMDGPU_DRM_H__
+#define __AMDGPU_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_AMDGPU_GEM_CREATE 0x00
+#define DRM_AMDGPU_GEM_MMAP 0x01
+#define DRM_AMDGPU_CTX 0x02
+#define DRM_AMDGPU_BO_LIST 0x03
+#define DRM_AMDGPU_CS 0x04
+#define DRM_AMDGPU_INFO 0x05
+#define DRM_AMDGPU_GEM_METADATA 0x06
+#define DRM_AMDGPU_GEM_WAIT_IDLE 0x07
+#define DRM_AMDGPU_GEM_VA 0x08
+#define DRM_AMDGPU_WAIT_CS 0x09
+#define DRM_AMDGPU_GEM_OP 0x10
+#define DRM_AMDGPU_GEM_USERPTR 0x11
+#define DRM_AMDGPU_WAIT_FENCES 0x12
+#define DRM_AMDGPU_VM 0x13
+#define DRM_AMDGPU_FENCE_TO_HANDLE 0x14
+#define DRM_AMDGPU_SCHED 0x15
+#define DRM_AMDGPU_USERQ 0x16
+#define DRM_AMDGPU_USERQ_SIGNAL 0x17
+#define DRM_AMDGPU_USERQ_WAIT 0x18
+
+#define DRM_IOCTL_AMDGPU_GEM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, \
+ union drm_amdgpu_gem_create)
+#define DRM_IOCTL_AMDGPU_GEM_MMAP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, \
+ union drm_amdgpu_gem_mmap)
+#define DRM_IOCTL_AMDGPU_CTX \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
+#define DRM_IOCTL_AMDGPU_BO_LIST \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, \
+ union drm_amdgpu_bo_list)
+#define DRM_IOCTL_AMDGPU_CS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
+#define DRM_IOCTL_AMDGPU_INFO \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
+#define DRM_IOCTL_AMDGPU_GEM_METADATA \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, \
+ struct drm_amdgpu_gem_metadata)
+#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, \
+ union drm_amdgpu_gem_wait_idle)
+#define DRM_IOCTL_AMDGPU_GEM_VA \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
+#define DRM_IOCTL_AMDGPU_WAIT_CS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, \
+ union drm_amdgpu_wait_cs)
+#define DRM_IOCTL_AMDGPU_GEM_OP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
+#define DRM_IOCTL_AMDGPU_GEM_USERPTR \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, \
+ struct drm_amdgpu_gem_userptr)
+#define DRM_IOCTL_AMDGPU_WAIT_FENCES \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, \
+ union drm_amdgpu_wait_fences)
+#define DRM_IOCTL_AMDGPU_VM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
+#define DRM_IOCTL_AMDGPU_FENCE_TO_HANDLE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_FENCE_TO_HANDLE, \
+ union drm_amdgpu_fence_to_handle)
+#define DRM_IOCTL_AMDGPU_SCHED \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_SCHED, union drm_amdgpu_sched)
+#define DRM_IOCTL_AMDGPU_USERQ \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ, union drm_amdgpu_userq)
+#define DRM_IOCTL_AMDGPU_USERQ_SIGNAL \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_SIGNAL, \
+ struct drm_amdgpu_userq_signal)
+#define DRM_IOCTL_AMDGPU_USERQ_WAIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_USERQ_WAIT, \
+ struct drm_amdgpu_userq_wait)
+
+/**
+ * DOC: memory domains
+ *
+ * %AMDGPU_GEM_DOMAIN_CPU System memory that is not GPU accessible.
+ * Memory in this pool could be swapped out to disk if there is pressure.
+ *
+ * %AMDGPU_GEM_DOMAIN_GTT GPU accessible system memory, mapped into the
+ * GPU's virtual address space via gart. Gart memory linearizes non-contiguous
+ * pages of system memory, allows GPU access system memory in a linearized
+ * fashion.
+ *
+ * %AMDGPU_GEM_DOMAIN_VRAM Local video memory. For APUs, it is memory
+ * carved out by the BIOS.
+ *
+ * %AMDGPU_GEM_DOMAIN_GDS Global on-chip data storage used to share data
+ * across shader threads.
+ *
+ * %AMDGPU_GEM_DOMAIN_GWS Global wave sync, used to synchronize the
+ * execution of all the waves on a device.
+ *
+ * %AMDGPU_GEM_DOMAIN_OA Ordered append, used by 3D or Compute engines
+ * for appending data.
+ *
+ * %AMDGPU_GEM_DOMAIN_DOORBELL Doorbell. It is an MMIO region for
+ * signalling user mode queues.
+ */
+#define AMDGPU_GEM_DOMAIN_CPU 0x1
+#define AMDGPU_GEM_DOMAIN_GTT 0x2
+#define AMDGPU_GEM_DOMAIN_VRAM 0x4
+#define AMDGPU_GEM_DOMAIN_GDS 0x8
+#define AMDGPU_GEM_DOMAIN_GWS 0x10
+#define AMDGPU_GEM_DOMAIN_OA 0x20
+#define AMDGPU_GEM_DOMAIN_DOORBELL 0x40
+#define AMDGPU_GEM_DOMAIN_MASK \
+ (AMDGPU_GEM_DOMAIN_CPU | AMDGPU_GEM_DOMAIN_GTT | \
+ AMDGPU_GEM_DOMAIN_VRAM | AMDGPU_GEM_DOMAIN_GDS | \
+ AMDGPU_GEM_DOMAIN_GWS | AMDGPU_GEM_DOMAIN_OA | \
+ AMDGPU_GEM_DOMAIN_DOORBELL)
+
+/* Flag that CPU access will be required for the case of VRAM domain */
+#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
+/* Flag that CPU access will not work, this VRAM domain is invisible */
+#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)
+/* Flag that USWC attributes should be used for GTT */
+#define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)
+/* Flag that the memory should be in VRAM and cleared */
+#define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)
+/* Flag that allocating the BO should use linear VRAM */
+#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5)
+/* Flag that BO is always valid in this VM */
+#define AMDGPU_GEM_CREATE_VM_ALWAYS_VALID (1 << 6)
+/* Flag that BO sharing will be explicitly synchronized */
+#define AMDGPU_GEM_CREATE_EXPLICIT_SYNC (1 << 7)
+/* Flag that indicates allocating MQD gart on GFX9, where the mtype
+ * for the second page onward should be set to NC. It should never
+ * be used by user space applications.
+ */
+#define AMDGPU_GEM_CREATE_CP_MQD_GFX9 (1 << 8)
+/* Flag that BO may contain sensitive data that must be wiped before
+ * releasing the memory
+ */
+#define AMDGPU_GEM_CREATE_VRAM_WIPE_ON_RELEASE (1 << 9)
+/* Flag that BO will be encrypted and that the TMZ bit should be
+ * set in the PTEs when mapping this buffer via GPUVM or
+ * accessing it with various hw blocks
+ */
+#define AMDGPU_GEM_CREATE_ENCRYPTED (1 << 10)
+/* Flag that BO will be used only in preemptible context, which does
+ * not require GTT memory accounting
+ */
+#define AMDGPU_GEM_CREATE_PREEMPTIBLE (1 << 11)
+/* Flag that BO can be discarded under memory pressure without keeping the
+ * content.
+ */
+#define AMDGPU_GEM_CREATE_DISCARDABLE (1 << 12)
+/* Flag that BO is shared coherently between multiple devices or CPU threads.
+ * May depend on GPU instructions to flush caches to system scope explicitly.
+ *
+ * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
+ * may override the MTYPE selected in AMDGPU_VA_OP_MAP.
+ */
+#define AMDGPU_GEM_CREATE_COHERENT (1 << 13)
+/* Flag that BO should not be cached by GPU. Coherent without having to flush
+ * GPU caches explicitly
+ *
+ * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
+ * may override the MTYPE selected in AMDGPU_VA_OP_MAP.
+ */
+#define AMDGPU_GEM_CREATE_UNCACHED (1 << 14)
+/* Flag that BO should be coherent across devices when using device-level
+ * atomics. May depend on GPU instructions to flush caches to device scope
+ * explicitly, promoting them to system scope automatically.
+ *
+ * This influences the choice of MTYPE in the PTEs on GFXv9 and later GPUs and
+ * may override the MTYPE selected in AMDGPU_VA_OP_MAP.
+ */
+#define AMDGPU_GEM_CREATE_EXT_COHERENT (1 << 15)
+/* Set PTE.D and recompress during GTT->VRAM moves according to TILING flags. */
+#define AMDGPU_GEM_CREATE_GFX12_DCC (1 << 16)
+
+struct drm_amdgpu_gem_create_in {
+ /** the requested memory size */
+ __u64 bo_size;
+ /** physical start_addr alignment in bytes for some HW requirements */
+ __u64 alignment;
+ /** the requested memory domains */
+ __u64 domains;
+ /** allocation flags */
+ __u64 domain_flags;
+};
+
+struct drm_amdgpu_gem_create_out {
+ /** returned GEM object handle */
+ __u32 handle;
+ __u32 _pad;
+};
+
+union drm_amdgpu_gem_create {
+ struct drm_amdgpu_gem_create_in in;
+ struct drm_amdgpu_gem_create_out out;
+};
+
+/** Opcode to create new residency list. */
+#define AMDGPU_BO_LIST_OP_CREATE 0
+/** Opcode to destroy previously created residency list */
+#define AMDGPU_BO_LIST_OP_DESTROY 1
+/** Opcode to update resource information in the list */
+#define AMDGPU_BO_LIST_OP_UPDATE 2
+
+struct drm_amdgpu_bo_list_in {
+ /** Type of operation */
+ __u32 operation;
+ /** Handle of list or 0 if we want to create one */
+ __u32 list_handle;
+ /** Number of BOs in list */
+ __u32 bo_number;
+ /** Size of each element describing BO */
+ __u32 bo_info_size;
+ /** Pointer to array describing BOs */
+ __u64 bo_info_ptr;
+};
+
+struct drm_amdgpu_bo_list_entry {
+ /** Handle of BO */
+ __u32 bo_handle;
+ /** New (if specified) BO priority to be used during migration */
+ __u32 bo_priority;
+};
+
+struct drm_amdgpu_bo_list_out {
+ /** Handle of resource list */
+ __u32 list_handle;
+ __u32 _pad;
+};
+
+union drm_amdgpu_bo_list {
+ struct drm_amdgpu_bo_list_in in;
+ struct drm_amdgpu_bo_list_out out;
+};
+
+/* context related */
+#define AMDGPU_CTX_OP_ALLOC_CTX 1
+#define AMDGPU_CTX_OP_FREE_CTX 2
+#define AMDGPU_CTX_OP_QUERY_STATE 3
+#define AMDGPU_CTX_OP_QUERY_STATE2 4
+#define AMDGPU_CTX_OP_GET_STABLE_PSTATE 5
+#define AMDGPU_CTX_OP_SET_STABLE_PSTATE 6
+
+/* GPU reset status */
+#define AMDGPU_CTX_NO_RESET 0
+/* this the context caused it */
+#define AMDGPU_CTX_GUILTY_RESET 1
+/* some other context caused it */
+#define AMDGPU_CTX_INNOCENT_RESET 2
+/* unknown cause */
+#define AMDGPU_CTX_UNKNOWN_RESET 3
+
+/* indicate gpu reset occurred after ctx created */
+#define AMDGPU_CTX_QUERY2_FLAGS_RESET (1 << 0)
+/* indicate vram lost occurred after ctx created */
+#define AMDGPU_CTX_QUERY2_FLAGS_VRAMLOST (1 << 1)
+/* indicate some job from this context once cause gpu hang */
+#define AMDGPU_CTX_QUERY2_FLAGS_GUILTY (1 << 2)
+/* indicate some errors are detected by RAS */
+#define AMDGPU_CTX_QUERY2_FLAGS_RAS_CE (1 << 3)
+#define AMDGPU_CTX_QUERY2_FLAGS_RAS_UE (1 << 4)
+/* indicate that the reset hasn't completed yet */
+#define AMDGPU_CTX_QUERY2_FLAGS_RESET_IN_PROGRESS (1 << 5)
+
+/* Context priority level */
+#define AMDGPU_CTX_PRIORITY_UNSET -2048
+#define AMDGPU_CTX_PRIORITY_VERY_LOW -1023
+#define AMDGPU_CTX_PRIORITY_LOW -512
+#define AMDGPU_CTX_PRIORITY_NORMAL 0
+/*
+ * When used in struct drm_amdgpu_ctx_in, a priority above NORMAL requires
+ * CAP_SYS_NICE or DRM_MASTER
+ */
+#define AMDGPU_CTX_PRIORITY_HIGH 512
+#define AMDGPU_CTX_PRIORITY_VERY_HIGH 1023
+
+/* select a stable profiling pstate for perfmon tools */
+#define AMDGPU_CTX_STABLE_PSTATE_FLAGS_MASK 0xf
+#define AMDGPU_CTX_STABLE_PSTATE_NONE 0
+#define AMDGPU_CTX_STABLE_PSTATE_STANDARD 1
+#define AMDGPU_CTX_STABLE_PSTATE_MIN_SCLK 2
+#define AMDGPU_CTX_STABLE_PSTATE_MIN_MCLK 3
+#define AMDGPU_CTX_STABLE_PSTATE_PEAK 4
+
+struct drm_amdgpu_ctx_in {
+ /** AMDGPU_CTX_OP_* */
+ __u32 op;
+ /** Flags */
+ __u32 flags;
+ __u32 ctx_id;
+ /** AMDGPU_CTX_PRIORITY_* */
+ __s32 priority;
+};
+
+union drm_amdgpu_ctx_out {
+ struct {
+ __u32 ctx_id;
+ __u32 _pad;
+ } alloc;
+
+ struct {
+ /** For future use, no flags defined so far */
+ __u64 flags;
+ /** Number of resets caused by this context so far. */
+ __u32 hangs;
+ /** Reset status since the last call of the ioctl. */
+ __u32 reset_status;
+ } state;
+
+ struct {
+ __u32 flags;
+ __u32 _pad;
+ } pstate;
+};
+
+union drm_amdgpu_ctx {
+ struct drm_amdgpu_ctx_in in;
+ union drm_amdgpu_ctx_out out;
+};
+
+/* user queue IOCTL operations */
+#define AMDGPU_USERQ_OP_CREATE 1
+#define AMDGPU_USERQ_OP_FREE 2
+
+/* queue priority levels */
+/* low < normal low < normal high < high */
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_MASK 0x3
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_SHIFT 0
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_LOW 0
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_LOW 1
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_NORMAL_HIGH 2
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_PRIORITY_HIGH 3 /* admin only */
+/* for queues that need access to protected content */
+#define AMDGPU_USERQ_CREATE_FLAGS_QUEUE_SECURE (1 << 2)
+
+/*
+ * This structure is a container to pass input configuration
+ * info for all supported userqueue related operations.
+ * For operation AMDGPU_USERQ_OP_CREATE: user is expected
+ * to set all fields, excep the parameter 'queue_id'.
+ * For operation AMDGPU_USERQ_OP_FREE: the only input parameter expected
+ * to be set is 'queue_id', eveything else is ignored.
+ */
+struct drm_amdgpu_userq_in {
+ /** AMDGPU_USERQ_OP_* */
+ __u32 op;
+ /** Queue id passed for operation USERQ_OP_FREE */
+ __u32 queue_id;
+ /** the target GPU engine to execute workload (AMDGPU_HW_IP_*) */
+ __u32 ip_type;
+ /**
+ * @doorbell_handle: the handle of doorbell GEM object
+ * associated with this userqueue client.
+ */
+ __u32 doorbell_handle;
+ /**
+ * @doorbell_offset: 32-bit offset of the doorbell in the doorbell bo.
+ * Kernel will generate absolute doorbell offset using doorbell_handle
+ * and doorbell_offset in the doorbell bo.
+ */
+ __u32 doorbell_offset;
+ /**
+ * @flags: flags used for queue parameters
+ */
+ __u32 flags;
+ /**
+ * @queue_va: Virtual address of the GPU memory which holds the queue
+ * object. The queue holds the workload packets.
+ */
+ __u64 queue_va;
+ /**
+ * @queue_size: Size of the queue in bytes, this needs to be 256-byte
+ * aligned.
+ */
+ __u64 queue_size;
+ /**
+ * @rptr_va : Virtual address of the GPU memory which holds the ring
+ * RPTR. This object must be at least 8 byte in size and aligned to
+ * 8-byte offset.
+ */
+ __u64 rptr_va;
+ /**
+ * @wptr_va : Virtual address of the GPU memory which holds the ring
+ * WPTR. This object must be at least 8 byte in size and aligned to
+ * 8-byte offset.
+ *
+ * Queue, RPTR and WPTR can come from the same object, as long as the
+ * size and alignment related requirements are met.
+ */
+ __u64 wptr_va;
+ /**
+ * @mqd: MQD (memory queue descriptor) is a set of parameters which
+ * allow the GPU to uniquely define and identify a usermode queue.
+ *
+ * MQD data can be of different size for different GPU IP/engine and
+ * their respective versions/revisions, so this points to a __u64 *
+ * which holds IP specific MQD of this usermode queue.
+ */
+ __u64 mqd;
+ /**
+ * @size: size of MQD data in bytes, it must match the MQD structure
+ * size of the respective engine/revision defined in UAPI for ex, for
+ * gfx11 workloads, size = sizeof(drm_amdgpu_userq_mqd_gfx11).
+ */
+ __u64 mqd_size;
+};
+
+/* The structure to carry output of userqueue ops */
+struct drm_amdgpu_userq_out {
+ /**
+ * For operation AMDGPU_USERQ_OP_CREATE: This field contains a unique
+ * queue ID to represent the newly created userqueue in the system,
+ * otherwise it should be ignored.
+ */
+ __u32 queue_id;
+ __u32 _pad;
+};
+
+union drm_amdgpu_userq {
+ struct drm_amdgpu_userq_in in;
+ struct drm_amdgpu_userq_out out;
+};
+
+/* GFX V11 IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_gfx11 {
+ /**
+ * @shadow_va: Virtual address of the GPU memory to hold the shadow
+ * buffer. Use AMDGPU_INFO_IOCTL to find the exact size of the object.
+ */
+ __u64 shadow_va;
+ /**
+ * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
+ * Use AMDGPU_INFO_IOCTL to find the exact size of the object.
+ */
+ __u64 csa_va;
+};
+
+/* GFX V11 SDMA IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_sdma_gfx11 {
+ /**
+ * @csa_va: Virtual address of the GPU memory to hold the CSA buffer.
+ * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
+ * to get the size.
+ */
+ __u64 csa_va;
+};
+
+/* GFX V11 Compute IP specific MQD parameters */
+struct drm_amdgpu_userq_mqd_compute_gfx11 {
+ /**
+ * @eop_va: Virtual address of the GPU memory to hold the EOP buffer.
+ * This must be a from a separate GPU object, and use AMDGPU_INFO IOCTL
+ * to get the size.
+ */
+ __u64 eop_va;
+};
+
+/* userq signal/wait ioctl */
+struct drm_amdgpu_userq_signal {
+ /**
+ * @queue_id: Queue handle used by the userq fence creation function
+ * to retrieve the WPTR.
+ */
+ __u32 queue_id;
+ __u32 pad;
+ /**
+ * @syncobj_handles: The list of syncobj handles submitted by the user
+ * queue job to be signaled.
+ */
+ __u64 syncobj_handles;
+ /**
+ * @num_syncobj_handles: A count that represents the number of syncobj
+ * handles in
+ * @syncobj_handles.
+ */
+ __u64 num_syncobj_handles;
+ /**
+ * @bo_read_handles: The list of BO handles that the submitted user
+ * queue job is using for read only. This will update BO fences in the
+ * kernel.
+ */
+ __u64 bo_read_handles;
+ /**
+ * @bo_write_handles: The list of BO handles that the submitted user
+ * queue job is using for write only. This will update BO fences in the
+ * kernel.
+ */
+ __u64 bo_write_handles;
+ /**
+ * @num_bo_read_handles: A count that represents the number of read BO
+ * handles in
+ * @bo_read_handles.
+ */
+ __u32 num_bo_read_handles;
+ /**
+ * @num_bo_write_handles: A count that represents the number of write BO
+ * handles in
+ * @bo_write_handles.
+ */
+ __u32 num_bo_write_handles;
+};
+
+struct drm_amdgpu_userq_fence_info {
+ /**
+ * @va: A gpu address allocated for each queue which stores the
+ * read pointer (RPTR) value.
+ */
+ __u64 va;
+ /**
+ * @value: A 64 bit value represents the write pointer (WPTR) of the
+ * queue commands which compared with the RPTR value to signal the
+ * fences.
+ */
+ __u64 value;
+};
+
+struct drm_amdgpu_userq_wait {
+ /**
+ * @waitq_id: Queue handle used by the userq wait IOCTL to retrieve the
+ * wait queue and maintain the fence driver references in it.
+ */
+ __u32 waitq_id;
+ __u32 pad;
+ /**
+ * @syncobj_handles: The list of syncobj handles submitted by the user
+ * queue job to get the va/value pairs.
+ */
+ __u64 syncobj_handles;
+ /**
+ * @syncobj_timeline_handles: The list of timeline syncobj handles
+ * submitted by the user queue job to get the va/value pairs at given
+ * @syncobj_timeline_points.
+ */
+ __u64 syncobj_timeline_handles;
+ /**
+ * @syncobj_timeline_points: The list of timeline syncobj points
+ * submitted by the user queue job for the corresponding
+ * @syncobj_timeline_handles.
+ */
+ __u64 syncobj_timeline_points;
+ /**
+ * @bo_read_handles: The list of read BO handles submitted by the user
+ * queue job to get the va/value pairs.
+ */
+ __u64 bo_read_handles;
+ /**
+ * @bo_write_handles: The list of write BO handles submitted by the user
+ * queue job to get the va/value pairs.
+ */
+ __u64 bo_write_handles;
+ /**
+ * @num_syncobj_timeline_handles: A count that represents the number of
+ * timeline syncobj handles in @syncobj_timeline_handles.
+ */
+ __u16 num_syncobj_timeline_handles;
+ /**
+ * @num_fences: This field can be used both as input and output. As
+ * input it defines the maximum number of fences that can be returned
+ * and as output it will specify how many fences were actually returned
+ * from the ioctl.
+ */
+ __u16 num_fences;
+ /**
+ * @num_syncobj_handles: A count that represents the number of syncobj
+ * handles in
+ * @syncobj_handles.
+ */
+ __u32 num_syncobj_handles;
+ /**
+ * @num_bo_read_handles: A count that represents the number of read BO
+ * handles in
+ * @bo_read_handles.
+ */
+ __u32 num_bo_read_handles;
+ /**
+ * @num_bo_write_handles: A count that represents the number of write BO
+ * handles in
+ * @bo_write_handles.
+ */
+ __u32 num_bo_write_handles;
+ /**
+ * @out_fences: The field is a return value from the ioctl containing
+ * the list of address/value pairs to wait for.
+ */
+ __u64 out_fences;
+};
+
+/* vm ioctl */
+#define AMDGPU_VM_OP_RESERVE_VMID 1
+#define AMDGPU_VM_OP_UNRESERVE_VMID 2
+
+struct drm_amdgpu_vm_in {
+ /** AMDGPU_VM_OP_* */
+ __u32 op;
+ __u32 flags;
+};
+
+struct drm_amdgpu_vm_out {
+ /** For future use, no flags defined so far */
+ __u64 flags;
+};
+
+union drm_amdgpu_vm {
+ struct drm_amdgpu_vm_in in;
+ struct drm_amdgpu_vm_out out;
+};
+
+/* sched ioctl */
+#define AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE 1
+#define AMDGPU_SCHED_OP_CONTEXT_PRIORITY_OVERRIDE 2
+
+struct drm_amdgpu_sched_in {
+ /* AMDGPU_SCHED_OP_* */
+ __u32 op;
+ __u32 fd;
+ /** AMDGPU_CTX_PRIORITY_* */
+ __s32 priority;
+ __u32 ctx_id;
+};
+
+union drm_amdgpu_sched {
+ struct drm_amdgpu_sched_in in;
+};
+
+/*
+ * This is not a reliable API and you should expect it to fail for any
+ * number of reasons and have fallback path that do not use userptr to
+ * perform any operation.
+ */
+#define AMDGPU_GEM_USERPTR_READONLY (1 << 0)
+#define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1)
+#define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2)
+#define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
+
+struct drm_amdgpu_gem_userptr {
+ __u64 addr;
+ __u64 size;
+ /* AMDGPU_GEM_USERPTR_* */
+ __u32 flags;
+ /* Resulting GEM handle */
+ __u32 handle;
+};
+
+/* SI-CI-VI: */
+/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
+#define AMDGPU_TILING_ARRAY_MODE_SHIFT 0
+#define AMDGPU_TILING_ARRAY_MODE_MASK 0xf
+#define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4
+#define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f
+#define AMDGPU_TILING_TILE_SPLIT_SHIFT 9
+#define AMDGPU_TILING_TILE_SPLIT_MASK 0x7
+#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12
+#define AMDGPU_TILING_MICRO_TILE_MODE_MASK 0x7
+#define AMDGPU_TILING_BANK_WIDTH_SHIFT 15
+#define AMDGPU_TILING_BANK_WIDTH_MASK 0x3
+#define AMDGPU_TILING_BANK_HEIGHT_SHIFT 17
+#define AMDGPU_TILING_BANK_HEIGHT_MASK 0x3
+#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT 19
+#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK 0x3
+#define AMDGPU_TILING_NUM_BANKS_SHIFT 21
+#define AMDGPU_TILING_NUM_BANKS_MASK 0x3
+
+/* GFX9 - GFX11: */
+#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0
+#define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f
+#define AMDGPU_TILING_DCC_OFFSET_256B_SHIFT 5
+#define AMDGPU_TILING_DCC_OFFSET_256B_MASK 0xFFFFFF
+#define AMDGPU_TILING_DCC_PITCH_MAX_SHIFT 29
+#define AMDGPU_TILING_DCC_PITCH_MAX_MASK 0x3FFF
+#define AMDGPU_TILING_DCC_INDEPENDENT_64B_SHIFT 43
+#define AMDGPU_TILING_DCC_INDEPENDENT_64B_MASK 0x1
+#define AMDGPU_TILING_DCC_INDEPENDENT_128B_SHIFT 44
+#define AMDGPU_TILING_DCC_INDEPENDENT_128B_MASK 0x1
+#define AMDGPU_TILING_SCANOUT_SHIFT 63
+#define AMDGPU_TILING_SCANOUT_MASK 0x1
+
+/* GFX12 and later: */
+#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_SHIFT 0
+#define AMDGPU_TILING_GFX12_SWIZZLE_MODE_MASK 0x7
+/* These are DCC recompression settings for memory management: */
+#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_SHIFT 3
+#define AMDGPU_TILING_GFX12_DCC_MAX_COMPRESSED_BLOCK_MASK \
+ 0x3 /* 0:64B, 1:128B, 2:256B */
+#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_SHIFT 5
+#define AMDGPU_TILING_GFX12_DCC_NUMBER_TYPE_MASK \
+ 0x7 /* CB_COLOR0_INFO.NUMBER_TYPE */
+#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_SHIFT 8
+#define AMDGPU_TILING_GFX12_DCC_DATA_FORMAT_MASK \
+ 0x3f /* [0:4]:CB_COLOR0_INFO.FORMAT, [5]:MM */
+/* When clearing the buffer or moving it from VRAM to GTT, don't compress and
+ * set DCC metadata to uncompressed. Set when parts of an allocation bypass DCC
+ * and read raw data. */
+#define AMDGPU_TILING_GFX12_DCC_WRITE_COMPRESS_DISABLE_SHIFT 14
+#define AMDGPU_TILING_GFX12_DCC_WRITE_COMPRESS_DISABLE_MASK 0x1
+/* bit gap */
+#define AMDGPU_TILING_GFX12_SCANOUT_SHIFT 63
+#define AMDGPU_TILING_GFX12_SCANOUT_MASK 0x1
+
+/* Set/Get helpers for tiling flags. */
+#define AMDGPU_TILING_SET(field, value) \
+ (((__u64)(value) & AMDGPU_TILING_##field##_MASK) \
+ << AMDGPU_TILING_##field##_SHIFT)
+#define AMDGPU_TILING_GET(value, field) \
+ (((__u64)(value) >> AMDGPU_TILING_##field##_SHIFT) & \
+ AMDGPU_TILING_##field##_MASK)
+
+#define AMDGPU_GEM_METADATA_OP_SET_METADATA 1
+#define AMDGPU_GEM_METADATA_OP_GET_METADATA 2
+
+/** The same structure is shared for input/output */
+struct drm_amdgpu_gem_metadata {
+ /** GEM Object handle */
+ __u32 handle;
+ /** Do we want get or set metadata */
+ __u32 op;
+ struct {
+ /** For future use, no flags defined so far */
+ __u64 flags;
+ /** family specific tiling info */
+ __u64 tiling_info;
+ __u32 data_size_bytes;
+ __u32 data[64];
+ } data;
+};
+
+struct drm_amdgpu_gem_mmap_in {
+ /** the GEM object handle */
+ __u32 handle;
+ __u32 _pad;
+};
+
+struct drm_amdgpu_gem_mmap_out {
+ /** mmap offset from the vma offset manager */
+ __u64 addr_ptr;
+};
+
+union drm_amdgpu_gem_mmap {
+ struct drm_amdgpu_gem_mmap_in in;
+ struct drm_amdgpu_gem_mmap_out out;
+};
+
+struct drm_amdgpu_gem_wait_idle_in {
+ /** GEM object handle */
+ __u32 handle;
+ /** For future use, no flags defined so far */
+ __u32 flags;
+ /** Absolute timeout to wait */
+ __u64 timeout;
+};
+
+struct drm_amdgpu_gem_wait_idle_out {
+ /** BO status: 0 - BO is idle, 1 - BO is busy */
+ __u32 status;
+ /** Returned current memory domain */
+ __u32 domain;
+};
+
+union drm_amdgpu_gem_wait_idle {
+ struct drm_amdgpu_gem_wait_idle_in in;
+ struct drm_amdgpu_gem_wait_idle_out out;
+};
+
+struct drm_amdgpu_wait_cs_in {
+ /* Command submission handle
+ * handle equals 0 means none to wait for
+ * handle equals ~0ull means wait for the latest sequence number
+ */
+ __u64 handle;
+ /** Absolute timeout to wait */
+ __u64 timeout;
+ __u32 ip_type;
+ __u32 ip_instance;
+ __u32 ring;
+ __u32 ctx_id;
+};
+
+struct drm_amdgpu_wait_cs_out {
+ /** CS status: 0 - CS completed, 1 - CS still busy */
+ __u64 status;
+};
+
+union drm_amdgpu_wait_cs {
+ struct drm_amdgpu_wait_cs_in in;
+ struct drm_amdgpu_wait_cs_out out;
+};
+
+struct drm_amdgpu_fence {
+ __u32 ctx_id;
+ __u32 ip_type;
+ __u32 ip_instance;
+ __u32 ring;
+ __u64 seq_no;
+};
+
+struct drm_amdgpu_wait_fences_in {
+ /** This points to uint64_t * which points to fences */
+ __u64 fences;
+ __u32 fence_count;
+ __u32 wait_all;
+ __u64 timeout_ns;
+};
+
+struct drm_amdgpu_wait_fences_out {
+ __u32 status;
+ __u32 first_signaled;
+};
+
+union drm_amdgpu_wait_fences {
+ struct drm_amdgpu_wait_fences_in in;
+ struct drm_amdgpu_wait_fences_out out;
+};
+
+#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0
+#define AMDGPU_GEM_OP_SET_PLACEMENT 1
+
+/* Sets or returns a value associated with a buffer. */
+struct drm_amdgpu_gem_op {
+ /** GEM object handle */
+ __u32 handle;
+ /** AMDGPU_GEM_OP_* */
+ __u32 op;
+ /** Input or return value */
+ __u64 value;
+};
+
+#define AMDGPU_VA_OP_MAP 1
+#define AMDGPU_VA_OP_UNMAP 2
+#define AMDGPU_VA_OP_CLEAR 3
+#define AMDGPU_VA_OP_REPLACE 4
+
+/* Delay the page table update till the next CS */
+#define AMDGPU_VM_DELAY_UPDATE (1 << 0)
+
+/* Mapping flags */
+/* readable mapping */
+#define AMDGPU_VM_PAGE_READABLE (1 << 1)
+/* writable mapping */
+#define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)
+/* executable mapping, new for VI */
+#define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)
+/* partially resident texture */
+#define AMDGPU_VM_PAGE_PRT (1 << 4)
+/* MTYPE flags use bit 5 to 8 */
+#define AMDGPU_VM_MTYPE_MASK (0xf << 5)
+/* Default MTYPE. Pre-AI must use this. Recommended for newer ASICs. */
+#define AMDGPU_VM_MTYPE_DEFAULT (0 << 5)
+/* Use Non Coherent MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_NC (1 << 5)
+/* Use Write Combine MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_WC (2 << 5)
+/* Use Cache Coherent MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_CC (3 << 5)
+/* Use UnCached MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_UC (4 << 5)
+/* Use Read Write MTYPE instead of default MTYPE */
+#define AMDGPU_VM_MTYPE_RW (5 << 5)
+/* don't allocate MALL */
+#define AMDGPU_VM_PAGE_NOALLOC (1 << 9)
+
+struct drm_amdgpu_gem_va {
+ /** GEM object handle */
+ __u32 handle;
+ __u32 _pad;
+ /** AMDGPU_VA_OP_* */
+ __u32 operation;
+ /** AMDGPU_VM_PAGE_* */
+ __u32 flags;
+ /** va address to assign . Must be correctly aligned.*/
+ __u64 va_address;
+ /** Specify offset inside of BO to assign. Must be correctly aligned.*/
+ __u64 offset_in_bo;
+ /** Specify mapping size. Must be correctly aligned. */
+ __u64 map_size;
+ /**
+ * vm_timeline_point is a sequence number used to add new timeline
+ * point.
+ */
+ __u64 vm_timeline_point;
+ /**
+ * The vm page table update fence is installed in given
+ * vm_timeline_syncobj_out at vm_timeline_point.
+ */
+ __u32 vm_timeline_syncobj_out;
+ /** the number of syncobj handles in @input_fence_syncobj_handles */
+ __u32 num_syncobj_handles;
+ /** Array of sync object handle to wait for given input fences */
+ __u64 input_fence_syncobj_handles;
+};
+
+#define AMDGPU_HW_IP_GFX 0
+#define AMDGPU_HW_IP_COMPUTE 1
+#define AMDGPU_HW_IP_DMA 2
+#define AMDGPU_HW_IP_UVD 3
+#define AMDGPU_HW_IP_VCE 4
+#define AMDGPU_HW_IP_UVD_ENC 5
+#define AMDGPU_HW_IP_VCN_DEC 6
+/*
+ * From VCN4, AMDGPU_HW_IP_VCN_ENC is re-used to support
+ * both encoding and decoding jobs.
+ */
+#define AMDGPU_HW_IP_VCN_ENC 7
+#define AMDGPU_HW_IP_VCN_JPEG 8
+#define AMDGPU_HW_IP_VPE 9
+#define AMDGPU_HW_IP_NUM 10
+
+#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
+
+#define AMDGPU_CHUNK_ID_IB 0x01
+#define AMDGPU_CHUNK_ID_FENCE 0x02
+#define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03
+#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04
+#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05
+#define AMDGPU_CHUNK_ID_BO_HANDLES 0x06
+#define AMDGPU_CHUNK_ID_SCHEDULED_DEPENDENCIES 0x07
+#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_WAIT 0x08
+#define AMDGPU_CHUNK_ID_SYNCOBJ_TIMELINE_SIGNAL 0x09
+#define AMDGPU_CHUNK_ID_CP_GFX_SHADOW 0x0a
+
+struct drm_amdgpu_cs_chunk {
+ __u32 chunk_id;
+ __u32 length_dw;
+ __u64 chunk_data;
+};
+
+struct drm_amdgpu_cs_in {
+ /** Rendering context id */
+ __u32 ctx_id;
+ /** Handle of resource list associated with CS */
+ __u32 bo_list_handle;
+ __u32 num_chunks;
+ __u32 flags;
+ /** this points to __u64 * which point to cs chunks */
+ __u64 chunks;
+};
+
+struct drm_amdgpu_cs_out {
+ __u64 handle;
+};
+
+union drm_amdgpu_cs {
+ struct drm_amdgpu_cs_in in;
+ struct drm_amdgpu_cs_out out;
+};
+
+/* Specify flags to be used for IB */
+
+/* This IB should be submitted to CE */
+#define AMDGPU_IB_FLAG_CE (1 << 0)
+
+/* Preamble flag, which means the IB could be dropped if no context switch */
+#define AMDGPU_IB_FLAG_PREAMBLE (1 << 1)
+
+/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
+#define AMDGPU_IB_FLAG_PREEMPT (1 << 2)
+
+/* The IB fence should do the L2 writeback but not invalidate any shader
+ * caches (L2/vL1/sL1/I$). */
+#define AMDGPU_IB_FLAG_TC_WB_NOT_INVALIDATE (1 << 3)
+
+/* Set GDS_COMPUTE_MAX_WAVE_ID = DEFAULT before PACKET3_INDIRECT_BUFFER.
+ * This will reset wave ID counters for the IB.
+ */
+#define AMDGPU_IB_FLAG_RESET_GDS_MAX_WAVE_ID (1 << 4)
+
+/* Flag the IB as secure (TMZ)
+ */
+#define AMDGPU_IB_FLAGS_SECURE (1 << 5)
+
+/* Tell KMD to flush and invalidate caches
+ */
+#define AMDGPU_IB_FLAG_EMIT_MEM_SYNC (1 << 6)
+
+struct drm_amdgpu_cs_chunk_ib {
+ __u32 _pad;
+ /** AMDGPU_IB_FLAG_* */
+ __u32 flags;
+ /** Virtual address to begin IB execution */
+ __u64 va_start;
+ /** Size of submission */
+ __u32 ib_bytes;
+ /** HW IP to submit to */
+ __u32 ip_type;
+ /** HW IP index of the same type to submit to */
+ __u32 ip_instance;
+ /** Ring index to submit to */
+ __u32 ring;
+};
+
+struct drm_amdgpu_cs_chunk_dep {
+ __u32 ip_type;
+ __u32 ip_instance;
+ __u32 ring;
+ __u32 ctx_id;
+ __u64 handle;
+};
+
+struct drm_amdgpu_cs_chunk_fence {
+ __u32 handle;
+ __u32 offset;
+};
+
+struct drm_amdgpu_cs_chunk_sem {
+ __u32 handle;
+};
+
+struct drm_amdgpu_cs_chunk_syncobj {
+ __u32 handle;
+ __u32 flags;
+ __u64 point;
+};
+
+#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ 0
+#define AMDGPU_FENCE_TO_HANDLE_GET_SYNCOBJ_FD 1
+#define AMDGPU_FENCE_TO_HANDLE_GET_SYNC_FILE_FD 2
+
+union drm_amdgpu_fence_to_handle {
+ struct {
+ struct drm_amdgpu_fence fence;
+ __u32 what;
+ __u32 pad;
+ } in;
+ struct {
+ __u32 handle;
+ } out;
+};
+
+struct drm_amdgpu_cs_chunk_data {
+ union {
+ struct drm_amdgpu_cs_chunk_ib ib_data;
+ struct drm_amdgpu_cs_chunk_fence fence_data;
+ };
+};
+
+#define AMDGPU_CS_CHUNK_CP_GFX_SHADOW_FLAGS_INIT_SHADOW 0x1
+
+struct drm_amdgpu_cs_chunk_cp_gfx_shadow {
+ __u64 shadow_va;
+ __u64 csa_va;
+ __u64 gds_va;
+ __u64 flags;
+};
+
+/*
+ * Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
+ *
+ */
+#define AMDGPU_IDS_FLAGS_FUSION 0x1
+#define AMDGPU_IDS_FLAGS_PREEMPTION 0x2
+#define AMDGPU_IDS_FLAGS_TMZ 0x4
+#define AMDGPU_IDS_FLAGS_CONFORMANT_TRUNC_COORD 0x8
+
+/*
+ * Query h/w info: Flag identifying VF/PF/PT mode
+ *
+ */
+#define AMDGPU_IDS_FLAGS_MODE_MASK 0x300
+#define AMDGPU_IDS_FLAGS_MODE_SHIFT 0x8
+#define AMDGPU_IDS_FLAGS_MODE_PF 0x0
+#define AMDGPU_IDS_FLAGS_MODE_VF 0x1
+#define AMDGPU_IDS_FLAGS_MODE_PT 0x2
+
+/* indicate if acceleration can be working */
+#define AMDGPU_INFO_ACCEL_WORKING 0x00
+/* get the crtc_id from the mode object id? */
+#define AMDGPU_INFO_CRTC_FROM_ID 0x01
+/* query hw IP info */
+#define AMDGPU_INFO_HW_IP_INFO 0x02
+/* query hw IP instance count for the specified type */
+#define AMDGPU_INFO_HW_IP_COUNT 0x03
+/* timestamp for GL_ARB_timer_query */
+#define AMDGPU_INFO_TIMESTAMP 0x05
+/* Query the firmware version */
+#define AMDGPU_INFO_FW_VERSION 0x0e
+/* Subquery id: Query VCE firmware version */
+#define AMDGPU_INFO_FW_VCE 0x1
+/* Subquery id: Query UVD firmware version */
+#define AMDGPU_INFO_FW_UVD 0x2
+/* Subquery id: Query GMC firmware version */
+#define AMDGPU_INFO_FW_GMC 0x03
+/* Subquery id: Query GFX ME firmware version */
+#define AMDGPU_INFO_FW_GFX_ME 0x04
+/* Subquery id: Query GFX PFP firmware version */
+#define AMDGPU_INFO_FW_GFX_PFP 0x05
+/* Subquery id: Query GFX CE firmware version */
+#define AMDGPU_INFO_FW_GFX_CE 0x06
+/* Subquery id: Query GFX RLC firmware version */
+#define AMDGPU_INFO_FW_GFX_RLC 0x07
+/* Subquery id: Query GFX MEC firmware version */
+#define AMDGPU_INFO_FW_GFX_MEC 0x08
+/* Subquery id: Query SMC firmware version */
+#define AMDGPU_INFO_FW_SMC 0x0a
+/* Subquery id: Query SDMA firmware version */
+#define AMDGPU_INFO_FW_SDMA 0x0b
+/* Subquery id: Query PSP SOS firmware version */
+#define AMDGPU_INFO_FW_SOS 0x0c
+/* Subquery id: Query PSP ASD firmware version */
+#define AMDGPU_INFO_FW_ASD 0x0d
+/* Subquery id: Query VCN firmware version */
+#define AMDGPU_INFO_FW_VCN 0x0e
+/* Subquery id: Query GFX RLC SRLC firmware version */
+#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_CNTL 0x0f
+/* Subquery id: Query GFX RLC SRLG firmware version */
+#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_GPM_MEM 0x10
+/* Subquery id: Query GFX RLC SRLS firmware version */
+#define AMDGPU_INFO_FW_GFX_RLC_RESTORE_LIST_SRM_MEM 0x11
+/* Subquery id: Query DMCU firmware version */
+#define AMDGPU_INFO_FW_DMCU 0x12
+#define AMDGPU_INFO_FW_TA 0x13
+/* Subquery id: Query DMCUB firmware version */
+#define AMDGPU_INFO_FW_DMCUB 0x14
+/* Subquery id: Query TOC firmware version */
+#define AMDGPU_INFO_FW_TOC 0x15
+/* Subquery id: Query CAP firmware version */
+#define AMDGPU_INFO_FW_CAP 0x16
+/* Subquery id: Query GFX RLCP firmware version */
+#define AMDGPU_INFO_FW_GFX_RLCP 0x17
+/* Subquery id: Query GFX RLCV firmware version */
+#define AMDGPU_INFO_FW_GFX_RLCV 0x18
+/* Subquery id: Query MES_KIQ firmware version */
+#define AMDGPU_INFO_FW_MES_KIQ 0x19
+/* Subquery id: Query MES firmware version */
+#define AMDGPU_INFO_FW_MES 0x1a
+/* Subquery id: Query IMU firmware version */
+#define AMDGPU_INFO_FW_IMU 0x1b
+/* Subquery id: Query VPE firmware version */
+#define AMDGPU_INFO_FW_VPE 0x1c
+
+/* number of bytes moved for TTM migration */
+#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
+/* the used VRAM size */
+#define AMDGPU_INFO_VRAM_USAGE 0x10
+/* the used GTT size */
+#define AMDGPU_INFO_GTT_USAGE 0x11
+/* Information about GDS, etc. resource configuration */
+#define AMDGPU_INFO_GDS_CONFIG 0x13
+/* Query information about VRAM and GTT domains */
+#define AMDGPU_INFO_VRAM_GTT 0x14
+/* Query information about register in MMR address space*/
+#define AMDGPU_INFO_READ_MMR_REG 0x15
+/* Query information about device: rev id, family, etc. */
+#define AMDGPU_INFO_DEV_INFO 0x16
+/* visible vram usage */
+#define AMDGPU_INFO_VIS_VRAM_USAGE 0x17
+/* number of TTM buffer evictions */
+#define AMDGPU_INFO_NUM_EVICTIONS 0x18
+/* Query memory about VRAM and GTT domains */
+#define AMDGPU_INFO_MEMORY 0x19
+/* Query vce clock table */
+#define AMDGPU_INFO_VCE_CLOCK_TABLE 0x1A
+/* Query vbios related information */
+#define AMDGPU_INFO_VBIOS 0x1B
+/* Subquery id: Query vbios size */
+#define AMDGPU_INFO_VBIOS_SIZE 0x1
+/* Subquery id: Query vbios image */
+#define AMDGPU_INFO_VBIOS_IMAGE 0x2
+/* Subquery id: Query vbios info */
+#define AMDGPU_INFO_VBIOS_INFO 0x3
+/* Query UVD handles */
+#define AMDGPU_INFO_NUM_HANDLES 0x1C
+/* Query sensor related information */
+#define AMDGPU_INFO_SENSOR 0x1D
+/* Subquery id: Query GPU shader clock */
+#define AMDGPU_INFO_SENSOR_GFX_SCLK 0x1
+/* Subquery id: Query GPU memory clock */
+#define AMDGPU_INFO_SENSOR_GFX_MCLK 0x2
+/* Subquery id: Query GPU temperature */
+#define AMDGPU_INFO_SENSOR_GPU_TEMP 0x3
+/* Subquery id: Query GPU load */
+#define AMDGPU_INFO_SENSOR_GPU_LOAD 0x4
+/* Subquery id: Query average GPU power */
+#define AMDGPU_INFO_SENSOR_GPU_AVG_POWER 0x5
+/* Subquery id: Query northbridge voltage */
+#define AMDGPU_INFO_SENSOR_VDDNB 0x6
+/* Subquery id: Query graphics voltage */
+#define AMDGPU_INFO_SENSOR_VDDGFX 0x7
+/* Subquery id: Query GPU stable pstate shader clock */
+#define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_SCLK 0x8
+/* Subquery id: Query GPU stable pstate memory clock */
+#define AMDGPU_INFO_SENSOR_STABLE_PSTATE_GFX_MCLK 0x9
+/* Subquery id: Query GPU peak pstate shader clock */
+#define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_SCLK 0xa
+/* Subquery id: Query GPU peak pstate memory clock */
+#define AMDGPU_INFO_SENSOR_PEAK_PSTATE_GFX_MCLK 0xb
+/* Subquery id: Query input GPU power */
+#define AMDGPU_INFO_SENSOR_GPU_INPUT_POWER 0xc
+/* Number of VRAM page faults on CPU access. */
+#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS 0x1E
+#define AMDGPU_INFO_VRAM_LOST_COUNTER 0x1F
+/* query ras mask of enabled features*/
+#define AMDGPU_INFO_RAS_ENABLED_FEATURES 0x20
+/* RAS MASK: UMC (VRAM) */
+#define AMDGPU_INFO_RAS_ENABLED_UMC (1 << 0)
+/* RAS MASK: SDMA */
+#define AMDGPU_INFO_RAS_ENABLED_SDMA (1 << 1)
+/* RAS MASK: GFX */
+#define AMDGPU_INFO_RAS_ENABLED_GFX (1 << 2)
+/* RAS MASK: MMHUB */
+#define AMDGPU_INFO_RAS_ENABLED_MMHUB (1 << 3)
+/* RAS MASK: ATHUB */
+#define AMDGPU_INFO_RAS_ENABLED_ATHUB (1 << 4)
+/* RAS MASK: PCIE */
+#define AMDGPU_INFO_RAS_ENABLED_PCIE (1 << 5)
+/* RAS MASK: HDP */
+#define AMDGPU_INFO_RAS_ENABLED_HDP (1 << 6)
+/* RAS MASK: XGMI */
+#define AMDGPU_INFO_RAS_ENABLED_XGMI (1 << 7)
+/* RAS MASK: DF */
+#define AMDGPU_INFO_RAS_ENABLED_DF (1 << 8)
+/* RAS MASK: SMN */
+#define AMDGPU_INFO_RAS_ENABLED_SMN (1 << 9)
+/* RAS MASK: SEM */
+#define AMDGPU_INFO_RAS_ENABLED_SEM (1 << 10)
+/* RAS MASK: MP0 */
+#define AMDGPU_INFO_RAS_ENABLED_MP0 (1 << 11)
+/* RAS MASK: MP1 */
+#define AMDGPU_INFO_RAS_ENABLED_MP1 (1 << 12)
+/* RAS MASK: FUSE */
+#define AMDGPU_INFO_RAS_ENABLED_FUSE (1 << 13)
+/* query video encode/decode caps */
+#define AMDGPU_INFO_VIDEO_CAPS 0x21
+/* Subquery id: Decode */
+#define AMDGPU_INFO_VIDEO_CAPS_DECODE 0
+/* Subquery id: Encode */
+#define AMDGPU_INFO_VIDEO_CAPS_ENCODE 1
+/* Query the max number of IBs per gang per submission */
+#define AMDGPU_INFO_MAX_IBS 0x22
+/* query last page fault info */
+#define AMDGPU_INFO_GPUVM_FAULT 0x23
+/* query FW object size and alignment */
+#define AMDGPU_INFO_UQ_FW_AREAS 0x24
+
+#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
+#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
+#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8
+#define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff
+
+struct drm_amdgpu_query_fw {
+ /** AMDGPU_INFO_FW_* */
+ __u32 fw_type;
+ /**
+ * Index of the IP if there are more IPs of
+ * the same type.
+ */
+ __u32 ip_instance;
+ /**
+ * Index of the engine. Whether this is used depends
+ * on the firmware type. (e.g. MEC, SDMA)
+ */
+ __u32 index;
+ __u32 _pad;
+};
+
+/* Input structure for the INFO ioctl */
+struct drm_amdgpu_info {
+ /* Where the return value will be stored */
+ __u64 return_pointer;
+ /* The size of the return value. Just like "size" in "snprintf",
+ * it limits how many bytes the kernel can write. */
+ __u32 return_size;
+ /* The query request id. */
+ __u32 query;
+
+ union {
+ struct {
+ __u32 id;
+ __u32 _pad;
+ } mode_crtc;
+
+ struct {
+ /** AMDGPU_HW_IP_* */
+ __u32 type;
+ /**
+ * Index of the IP if there are more IPs of the same
+ * type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
+ */
+ __u32 ip_instance;
+ } query_hw_ip;
+
+ struct {
+ __u32 dword_offset;
+ /** number of registers to read */
+ __u32 count;
+ __u32 instance;
+ /** For future use, no flags defined so far */
+ __u32 flags;
+ } read_mmr_reg;
+
+ struct drm_amdgpu_query_fw query_fw;
+
+ struct {
+ __u32 type;
+ __u32 offset;
+ } vbios_info;
+
+ struct {
+ __u32 type;
+ } sensor_info;
+
+ struct {
+ __u32 type;
+ } video_cap;
+ };
+};
+
+struct drm_amdgpu_info_gds {
+ /** GDS GFX partition size */
+ __u32 gds_gfx_partition_size;
+ /** GDS compute partition size */
+ __u32 compute_partition_size;
+ /** total GDS memory size */
+ __u32 gds_total_size;
+ /** GWS size per GFX partition */
+ __u32 gws_per_gfx_partition;
+ /** GSW size per compute partition */
+ __u32 gws_per_compute_partition;
+ /** OA size per GFX partition */
+ __u32 oa_per_gfx_partition;
+ /** OA size per compute partition */
+ __u32 oa_per_compute_partition;
+ __u32 _pad;
+};
+
+struct drm_amdgpu_info_vram_gtt {
+ __u64 vram_size;
+ __u64 vram_cpu_accessible_size;
+ __u64 gtt_size;
+};
+
+struct drm_amdgpu_heap_info {
+ /** max. physical memory */
+ __u64 total_heap_size;
+
+ /** Theoretical max. available memory in the given heap */
+ __u64 usable_heap_size;
+
+ /**
+ * Number of bytes allocated in the heap. This includes all processes
+ * and private allocations in the kernel. It changes when new buffers
+ * are allocated, freed, and moved. It cannot be larger than
+ * heap_size.
+ */
+ __u64 heap_usage;
+
+ /**
+ * Theoretical possible max. size of buffer which
+ * could be allocated in the given heap
+ */
+ __u64 max_allocation;
+};
+
+struct drm_amdgpu_memory_info {
+ struct drm_amdgpu_heap_info vram;
+ struct drm_amdgpu_heap_info cpu_accessible_vram;
+ struct drm_amdgpu_heap_info gtt;
+};
+
+struct drm_amdgpu_info_firmware {
+ __u32 ver;
+ __u32 feature;
+};
+
+struct drm_amdgpu_info_vbios {
+ __u8 name[64];
+ __u8 vbios_pn[64];
+ __u32 version;
+ __u32 pad;
+ __u8 vbios_ver_str[32];
+ __u8 date[32];
+};
+
+#define AMDGPU_VRAM_TYPE_UNKNOWN 0
+#define AMDGPU_VRAM_TYPE_GDDR1 1
+#define AMDGPU_VRAM_TYPE_DDR2 2
+#define AMDGPU_VRAM_TYPE_GDDR3 3
+#define AMDGPU_VRAM_TYPE_GDDR4 4
+#define AMDGPU_VRAM_TYPE_GDDR5 5
+#define AMDGPU_VRAM_TYPE_HBM 6
+#define AMDGPU_VRAM_TYPE_DDR3 7
+#define AMDGPU_VRAM_TYPE_DDR4 8
+#define AMDGPU_VRAM_TYPE_GDDR6 9
+#define AMDGPU_VRAM_TYPE_DDR5 10
+#define AMDGPU_VRAM_TYPE_LPDDR4 11
+#define AMDGPU_VRAM_TYPE_LPDDR5 12
+#define AMDGPU_VRAM_TYPE_HBM3E 13
+
+struct drm_amdgpu_info_device {
+ /** PCI Device ID */
+ __u32 device_id;
+ /** Internal chip revision: A0, A1, etc.) */
+ __u32 chip_rev;
+ __u32 external_rev;
+ /** Revision id in PCI Config space */
+ __u32 pci_rev;
+ __u32 family;
+ __u32 num_shader_engines;
+ __u32 num_shader_arrays_per_engine;
+ /* in KHz */
+ __u32 gpu_counter_freq;
+ __u64 max_engine_clock;
+ __u64 max_memory_clock;
+ /* cu information */
+ __u32 cu_active_number;
+ /* NOTE: cu_ao_mask is INVALID, DON'T use it */
+ __u32 cu_ao_mask;
+ __u32 cu_bitmap[4][4];
+ /** Render backend pipe mask. One render backend is CB+DB. */
+ __u32 enabled_rb_pipes_mask;
+ __u32 num_rb_pipes;
+ __u32 num_hw_gfx_contexts;
+ /* PCIe version (the smaller of the GPU and the CPU/motherboard) */
+ __u32 pcie_gen;
+ __u64 ids_flags;
+ /** Starting virtual address for UMDs. */
+ __u64 virtual_address_offset;
+ /** The maximum virtual address */
+ __u64 virtual_address_max;
+ /** Required alignment of virtual addresses. */
+ __u32 virtual_address_alignment;
+ /** Page table entry - fragment size */
+ __u32 pte_fragment_size;
+ __u32 gart_page_size;
+ /** constant engine ram size*/
+ __u32 ce_ram_size;
+ /** video memory type info*/
+ __u32 vram_type;
+ /** video memory bit width*/
+ __u32 vram_bit_width;
+ /* vce harvesting instance */
+ __u32 vce_harvest_config;
+ /* gfx double offchip LDS buffers */
+ __u32 gc_double_offchip_lds_buf;
+ /* NGG Primitive Buffer */
+ __u64 prim_buf_gpu_addr;
+ /* NGG Position Buffer */
+ __u64 pos_buf_gpu_addr;
+ /* NGG Control Sideband */
+ __u64 cntl_sb_buf_gpu_addr;
+ /* NGG Parameter Cache */
+ __u64 param_buf_gpu_addr;
+ __u32 prim_buf_size;
+ __u32 pos_buf_size;
+ __u32 cntl_sb_buf_size;
+ __u32 param_buf_size;
+ /* wavefront size*/
+ __u32 wave_front_size;
+ /* shader visible vgprs*/
+ __u32 num_shader_visible_vgprs;
+ /* CU per shader array*/
+ __u32 num_cu_per_sh;
+ /* number of tcc blocks*/
+ __u32 num_tcc_blocks;
+ /* gs vgt table depth*/
+ __u32 gs_vgt_table_depth;
+ /* gs primitive buffer depth*/
+ __u32 gs_prim_buffer_depth;
+ /* max gs wavefront per vgt*/
+ __u32 max_gs_waves_per_vgt;
+ /* PCIe number of lanes (the smaller of the GPU and the CPU/motherboard)
+ */
+ __u32 pcie_num_lanes;
+ /* always on cu bitmap */
+ __u32 cu_ao_bitmap[4][4];
+ /** Starting high virtual address for UMDs. */
+ __u64 high_va_offset;
+ /** The maximum high virtual address */
+ __u64 high_va_max;
+ /* gfx10 pa_sc_tile_steering_override */
+ __u32 pa_sc_tile_steering_override;
+ /* disabled TCCs */
+ __u64 tcc_disabled_mask;
+ __u64 min_engine_clock;
+ __u64 min_memory_clock;
+ /* The following fields are only set on gfx11+, older chips set 0. */
+ __u32 tcp_cache_size; /* AKA GL0, VMEM cache */
+ __u32 num_sqc_per_wgp;
+ __u32 sqc_data_cache_size; /* AKA SMEM cache */
+ __u32 sqc_inst_cache_size;
+ __u32 gl1c_cache_size;
+ __u32 gl2c_cache_size;
+ __u64 mall_size; /* AKA infinity cache */
+ /* high 32 bits of the rb pipes mask */
+ __u32 enabled_rb_pipes_mask_hi;
+ /* shadow area size for gfx11 */
+ __u32 shadow_size;
+ /* shadow area base virtual alignment for gfx11 */
+ __u32 shadow_alignment;
+ /* context save area size for gfx11 */
+ __u32 csa_size;
+ /* context save area base virtual alignment for gfx11 */
+ __u32 csa_alignment;
+ /* Userq IP mask (1 << AMDGPU_HW_IP_*) */
+ __u32 userq_ip_mask;
+ __u32 pad;
+};
+
+struct drm_amdgpu_info_hw_ip {
+ /** Version of h/w IP */
+ __u32 hw_ip_version_major;
+ __u32 hw_ip_version_minor;
+ /** Capabilities */
+ __u64 capabilities_flags;
+ /** command buffer address start alignment*/
+ __u32 ib_start_alignment;
+ /** command buffer size alignment*/
+ __u32 ib_size_alignment;
+ /** Bitmask of available rings. Bit 0 means ring 0, etc. */
+ __u32 available_rings;
+ /** version info: bits 23:16 major, 15:8 minor, 7:0 revision */
+ __u32 ip_discovery_version;
+ /* Userq available slots */
+ __u32 userq_num_slots;
+};
+
+struct drm_amdgpu_info_num_handles {
+ /** Max handles as supported by firmware for UVD */
+ __u32 uvd_max_handles;
+ /** Handles currently in use for UVD */
+ __u32 uvd_used_handles;
+};
+
+#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES 6
+
+struct drm_amdgpu_info_vce_clock_table_entry {
+ /** System clock */
+ __u32 sclk;
+ /** Memory clock */
+ __u32 mclk;
+ /** VCE clock */
+ __u32 eclk;
+ __u32 pad;
+};
+
+struct drm_amdgpu_info_vce_clock_table {
+ struct drm_amdgpu_info_vce_clock_table_entry
+ entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES];
+ __u32 num_valid_entries;
+ __u32 pad;
+};
+
+/* query video encode/decode caps */
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG2 0
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4 1
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VC1 2
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_MPEG4_AVC 3
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_HEVC 4
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_JPEG 5
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_VP9 6
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_AV1 7
+#define AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT 8
+
+struct drm_amdgpu_info_video_codec_info {
+ __u32 valid;
+ __u32 max_width;
+ __u32 max_height;
+ __u32 max_pixels_per_frame;
+ __u32 max_level;
+ __u32 pad;
+};
+
+struct drm_amdgpu_info_video_caps {
+ struct drm_amdgpu_info_video_codec_info
+ codec_info[AMDGPU_INFO_VIDEO_CAPS_CODEC_IDX_COUNT];
+};
+
+#define AMDGPU_VMHUB_TYPE_MASK 0xff
+#define AMDGPU_VMHUB_TYPE_SHIFT 0
+#define AMDGPU_VMHUB_TYPE_GFX 0
+#define AMDGPU_VMHUB_TYPE_MM0 1
+#define AMDGPU_VMHUB_TYPE_MM1 2
+#define AMDGPU_VMHUB_IDX_MASK 0xff00
+#define AMDGPU_VMHUB_IDX_SHIFT 8
+
+struct drm_amdgpu_info_gpuvm_fault {
+ __u64 addr;
+ __u32 status;
+ __u32 vmhub;
+};
+
+struct drm_amdgpu_info_uq_metadata_gfx {
+ /* shadow area size for gfx11 */
+ __u32 shadow_size;
+ /* shadow area base virtual alignment for gfx11 */
+ __u32 shadow_alignment;
+ /* context save area size for gfx11 */
+ __u32 csa_size;
+ /* context save area base virtual alignment for gfx11 */
+ __u32 csa_alignment;
+};
+
+struct drm_amdgpu_info_uq_metadata {
+ union {
+ struct drm_amdgpu_info_uq_metadata_gfx gfx;
+ };
+};
+
+/*
+ * Supported GPU families
+ */
+#define AMDGPU_FAMILY_UNKNOWN 0
+#define AMDGPU_FAMILY_SI 110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
+#define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */
+#define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */
+#define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */
+#define AMDGPU_FAMILY_CZ 135 /* Carrizo, Stoney */
+#define AMDGPU_FAMILY_AI 141 /* Vega10 */
+#define AMDGPU_FAMILY_RV 142 /* Raven */
+#define AMDGPU_FAMILY_NV 143 /* Navi10 */
+#define AMDGPU_FAMILY_VGH 144 /* Van Gogh */
+#define AMDGPU_FAMILY_GC_11_0_0 145 /* GC 11.0.0 */
+#define AMDGPU_FAMILY_YC 146 /* Yellow Carp */
+#define AMDGPU_FAMILY_GC_11_0_1 148 /* GC 11.0.1 */
+#define AMDGPU_FAMILY_GC_10_3_6 149 /* GC 10.3.6 */
+#define AMDGPU_FAMILY_GC_10_3_7 151 /* GC 10.3.7 */
+#define AMDGPU_FAMILY_GC_11_5_0 150 /* GC 11.5.0 */
+#define AMDGPU_FAMILY_GC_12_0_0 152 /* GC 12.0.0 */
+
+/* FIXME wrong namespace! */
+struct drm_color_ctm_3x4 {
+ /*
+ * Conversion matrix with 3x4 dimensions in S31.32 sign-magnitude
+ * (not two's complement!) format.
+ */
+ __u64 matrix[12];
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/amdxdna_accel.h b/include/arch/x86_64/drm/amdxdna_accel.h
new file mode 100644
index 00000000..75b74e1d
--- /dev/null
+++ b/include/arch/x86_64/drm/amdxdna_accel.h
@@ -0,0 +1,507 @@
+/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
+/*
+ * Copyright (C) 2022-2024, Advanced Micro Devices, Inc.
+ */
+
+#ifndef _AMDXDNA_ACCEL_H_
+#define _AMDXDNA_ACCEL_H_
+
+#include <linux/stddef.h>
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define AMDXDNA_INVALID_CMD_HANDLE (~0UL)
+#define AMDXDNA_INVALID_ADDR (~0UL)
+#define AMDXDNA_INVALID_CTX_HANDLE 0
+#define AMDXDNA_INVALID_BO_HANDLE 0
+#define AMDXDNA_INVALID_FENCE_HANDLE 0
+
+enum amdxdna_device_type {
+ AMDXDNA_DEV_TYPE_UNKNOWN = -1,
+ AMDXDNA_DEV_TYPE_KMQ,
+};
+
+enum amdxdna_drm_ioctl_id {
+ DRM_AMDXDNA_CREATE_HWCTX,
+ DRM_AMDXDNA_DESTROY_HWCTX,
+ DRM_AMDXDNA_CONFIG_HWCTX,
+ DRM_AMDXDNA_CREATE_BO,
+ DRM_AMDXDNA_GET_BO_INFO,
+ DRM_AMDXDNA_SYNC_BO,
+ DRM_AMDXDNA_EXEC_CMD,
+ DRM_AMDXDNA_GET_INFO,
+ DRM_AMDXDNA_SET_STATE,
+};
+
+/**
+ * struct qos_info - QoS information for driver.
+ * @gops: Giga operations per second.
+ * @fps: Frames per second.
+ * @dma_bandwidth: DMA bandwidtha.
+ * @latency: Frame response latency.
+ * @frame_exec_time: Frame execution time.
+ * @priority: Request priority.
+ *
+ * User program can provide QoS hints to driver.
+ */
+struct amdxdna_qos_info {
+ __u32 gops;
+ __u32 fps;
+ __u32 dma_bandwidth;
+ __u32 latency;
+ __u32 frame_exec_time;
+ __u32 priority;
+};
+
+/**
+ * struct amdxdna_drm_create_hwctx - Create hardware context.
+ * @ext: MBZ.
+ * @ext_flags: MBZ.
+ * @qos_p: Address of QoS info.
+ * @umq_bo: BO handle for user mode queue(UMQ).
+ * @log_buf_bo: BO handle for log buffer.
+ * @max_opc: Maximum operations per cycle.
+ * @num_tiles: Number of AIE tiles.
+ * @mem_size: Size of AIE tile memory.
+ * @umq_doorbell: Returned offset of doorbell associated with UMQ.
+ * @handle: Returned hardware context handle.
+ * @syncobj_handle: Returned syncobj handle for command completion.
+ */
+struct amdxdna_drm_create_hwctx {
+ __u64 ext;
+ __u64 ext_flags;
+ __u64 qos_p;
+ __u32 umq_bo;
+ __u32 log_buf_bo;
+ __u32 max_opc;
+ __u32 num_tiles;
+ __u32 mem_size;
+ __u32 umq_doorbell;
+ __u32 handle;
+ __u32 syncobj_handle;
+};
+
+/**
+ * struct amdxdna_drm_destroy_hwctx - Destroy hardware context.
+ * @handle: Hardware context handle.
+ * @pad: MBZ.
+ */
+struct amdxdna_drm_destroy_hwctx {
+ __u32 handle;
+ __u32 pad;
+};
+
+/**
+ * struct amdxdna_cu_config - configuration for one CU
+ * @cu_bo: CU configuration buffer bo handle.
+ * @cu_func: Function of a CU.
+ * @pad: MBZ.
+ */
+struct amdxdna_cu_config {
+ __u32 cu_bo;
+ __u8 cu_func;
+ __u8 pad[3];
+};
+
+/**
+ * struct amdxdna_hwctx_param_config_cu - configuration for CUs in hardware
+ * context
+ * @num_cus: Number of CUs to configure.
+ * @pad: MBZ.
+ * @cu_configs: Array of CU configurations of struct amdxdna_cu_config.
+ */
+struct amdxdna_hwctx_param_config_cu {
+ __u16 num_cus;
+ __u16 pad[3];
+ struct amdxdna_cu_config cu_configs[] __counted_by(num_cus);
+};
+
+enum amdxdna_drm_config_hwctx_param {
+ DRM_AMDXDNA_HWCTX_CONFIG_CU,
+ DRM_AMDXDNA_HWCTX_ASSIGN_DBG_BUF,
+ DRM_AMDXDNA_HWCTX_REMOVE_DBG_BUF,
+};
+
+/**
+ * struct amdxdna_drm_config_hwctx - Configure hardware context.
+ * @handle: hardware context handle.
+ * @param_type: Value in enum amdxdna_drm_config_hwctx_param. Specifies the
+ * structure passed in via param_val.
+ * @param_val: A structure specified by the param_type struct member.
+ * @param_val_size: Size of the parameter buffer pointed to by the param_val.
+ * If param_val is not a pointer, driver can ignore this.
+ * @pad: MBZ.
+ *
+ * Note: if the param_val is a pointer pointing to a buffer, the maximum size
+ * of the buffer is 4KiB(PAGE_SIZE).
+ */
+struct amdxdna_drm_config_hwctx {
+ __u32 handle;
+ __u32 param_type;
+ __u64 param_val;
+ __u32 param_val_size;
+ __u32 pad;
+};
+
+enum amdxdna_bo_type {
+ AMDXDNA_BO_INVALID = 0,
+ AMDXDNA_BO_SHMEM,
+ AMDXDNA_BO_DEV_HEAP,
+ AMDXDNA_BO_DEV,
+ AMDXDNA_BO_CMD,
+};
+
+/**
+ * struct amdxdna_drm_create_bo - Create a buffer object.
+ * @flags: Buffer flags. MBZ.
+ * @vaddr: User VA of buffer if applied. MBZ.
+ * @size: Size in bytes.
+ * @type: Buffer type.
+ * @handle: Returned DRM buffer object handle.
+ */
+struct amdxdna_drm_create_bo {
+ __u64 flags;
+ __u64 vaddr;
+ __u64 size;
+ __u32 type;
+ __u32 handle;
+};
+
+/**
+ * struct amdxdna_drm_get_bo_info - Get buffer object information.
+ * @ext: MBZ.
+ * @ext_flags: MBZ.
+ * @handle: DRM buffer object handle.
+ * @pad: MBZ.
+ * @map_offset: Returned DRM fake offset for mmap().
+ * @vaddr: Returned user VA of buffer. 0 in case user needs mmap().
+ * @xdna_addr: Returned XDNA device virtual address.
+ */
+struct amdxdna_drm_get_bo_info {
+ __u64 ext;
+ __u64 ext_flags;
+ __u32 handle;
+ __u32 pad;
+ __u64 map_offset;
+ __u64 vaddr;
+ __u64 xdna_addr;
+};
+
+/**
+ * struct amdxdna_drm_sync_bo - Sync buffer object.
+ * @handle: Buffer object handle.
+ * @direction: Direction of sync, can be from device or to device.
+ * @offset: Offset in the buffer to sync.
+ * @size: Size in bytes.
+ */
+struct amdxdna_drm_sync_bo {
+ __u32 handle;
+#define SYNC_DIRECT_TO_DEVICE 0U
+#define SYNC_DIRECT_FROM_DEVICE 1U
+ __u32 direction;
+ __u64 offset;
+ __u64 size;
+};
+
+enum amdxdna_cmd_type {
+ AMDXDNA_CMD_SUBMIT_EXEC_BUF = 0,
+ AMDXDNA_CMD_SUBMIT_DEPENDENCY,
+ AMDXDNA_CMD_SUBMIT_SIGNAL,
+};
+
+/**
+ * struct amdxdna_drm_exec_cmd - Execute command.
+ * @ext: MBZ.
+ * @ext_flags: MBZ.
+ * @hwctx: Hardware context handle.
+ * @type: One of command type in enum amdxdna_cmd_type.
+ * @cmd_handles: Array of command handles or the command handle itself
+ * in case of just one.
+ * @args: Array of arguments for all command handles.
+ * @cmd_count: Number of command handles in the cmd_handles array.
+ * @arg_count: Number of arguments in the args array.
+ * @seq: Returned sequence number for this command.
+ */
+struct amdxdna_drm_exec_cmd {
+ __u64 ext;
+ __u64 ext_flags;
+ __u32 hwctx;
+ __u32 type;
+ __u64 cmd_handles;
+ __u64 args;
+ __u32 cmd_count;
+ __u32 arg_count;
+ __u64 seq;
+};
+
+/**
+ * struct amdxdna_drm_query_aie_status - Query the status of the AIE hardware
+ * @buffer: The user space buffer that will return the AIE status.
+ * @buffer_size: The size of the user space buffer.
+ * @cols_filled: A bitmap of AIE columns whose data has been returned in the
+ * buffer.
+ */
+struct amdxdna_drm_query_aie_status {
+ __u64 buffer; /* out */
+ __u32 buffer_size; /* in */
+ __u32 cols_filled; /* out */
+};
+
+/**
+ * struct amdxdna_drm_query_aie_version - Query the version of the AIE hardware
+ * @major: The major version number.
+ * @minor: The minor version number.
+ */
+struct amdxdna_drm_query_aie_version {
+ __u32 major; /* out */
+ __u32 minor; /* out */
+};
+
+/**
+ * struct amdxdna_drm_query_aie_tile_metadata - Query the metadata of AIE tile
+ * (core, mem, shim)
+ * @row_count: The number of rows.
+ * @row_start: The starting row number.
+ * @dma_channel_count: The number of dma channels.
+ * @lock_count: The number of locks.
+ * @event_reg_count: The number of events.
+ * @pad: Structure padding.
+ */
+struct amdxdna_drm_query_aie_tile_metadata {
+ __u16 row_count;
+ __u16 row_start;
+ __u16 dma_channel_count;
+ __u16 lock_count;
+ __u16 event_reg_count;
+ __u16 pad[3];
+};
+
+/**
+ * struct amdxdna_drm_query_aie_metadata - Query the metadata of the AIE
+ * hardware
+ * @col_size: The size of a column in bytes.
+ * @cols: The total number of columns.
+ * @rows: The total number of rows.
+ * @version: The version of the AIE hardware.
+ * @core: The metadata for all core tiles.
+ * @mem: The metadata for all mem tiles.
+ * @shim: The metadata for all shim tiles.
+ */
+struct amdxdna_drm_query_aie_metadata {
+ __u32 col_size;
+ __u16 cols;
+ __u16 rows;
+ struct amdxdna_drm_query_aie_version version;
+ struct amdxdna_drm_query_aie_tile_metadata core;
+ struct amdxdna_drm_query_aie_tile_metadata mem;
+ struct amdxdna_drm_query_aie_tile_metadata shim;
+};
+
+/**
+ * struct amdxdna_drm_query_clock - Metadata for a clock
+ * @name: The clock name.
+ * @freq_mhz: The clock frequency.
+ * @pad: Structure padding.
+ */
+struct amdxdna_drm_query_clock {
+ __u8 name[16];
+ __u32 freq_mhz;
+ __u32 pad;
+};
+
+/**
+ * struct amdxdna_drm_query_clock_metadata - Query metadata for clocks
+ * @mp_npu_clock: The metadata for MP-NPU clock.
+ * @h_clock: The metadata for H clock.
+ */
+struct amdxdna_drm_query_clock_metadata {
+ struct amdxdna_drm_query_clock mp_npu_clock;
+ struct amdxdna_drm_query_clock h_clock;
+};
+
+enum amdxdna_sensor_type { AMDXDNA_SENSOR_TYPE_POWER };
+
+/**
+ * struct amdxdna_drm_query_sensor - The data for single sensor.
+ * @label: The name for a sensor.
+ * @input: The current value of the sensor.
+ * @max: The maximum value possible for the sensor.
+ * @average: The average value of the sensor.
+ * @highest: The highest recorded sensor value for this driver load for the
+ * sensor.
+ * @status: The sensor status.
+ * @units: The sensor units.
+ * @unitm: Translates value member variables into the correct unit via (pow(10,
+ * unitm) * value).
+ * @type: The sensor type from enum amdxdna_sensor_type.
+ * @pad: Structure padding.
+ */
+struct amdxdna_drm_query_sensor {
+ __u8 label[64];
+ __u32 input;
+ __u32 max;
+ __u32 average;
+ __u32 highest;
+ __u8 status[64];
+ __u8 units[16];
+ __s8 unitm;
+ __u8 type;
+ __u8 pad[6];
+};
+
+/**
+ * struct amdxdna_drm_query_hwctx - The data for single context.
+ * @context_id: The ID for this context.
+ * @start_col: The starting column for the partition assigned to this context.
+ * @num_col: The number of columns in the partition assigned to this context.
+ * @pad: Structure padding.
+ * @pid: The Process ID of the process that created this context.
+ * @command_submissions: The number of commands submitted to this context.
+ * @command_completions: The number of commands completed by this context.
+ * @migrations: The number of times this context has been moved to a different
+ * partition.
+ * @preemptions: The number of times this context has been preempted by another
+ * context in the same partition.
+ * @errors: The errors for this context.
+ */
+struct amdxdna_drm_query_hwctx {
+ __u32 context_id;
+ __u32 start_col;
+ __u32 num_col;
+ __u32 pad;
+ __s64 pid;
+ __u64 command_submissions;
+ __u64 command_completions;
+ __u64 migrations;
+ __u64 preemptions;
+ __u64 errors;
+};
+
+enum amdxdna_power_mode_type {
+ POWER_MODE_DEFAULT, /* Fallback to calculated DPM */
+ POWER_MODE_LOW, /* Set frequency to lowest DPM */
+ POWER_MODE_MEDIUM, /* Set frequency to medium DPM */
+ POWER_MODE_HIGH, /* Set frequency to highest DPM */
+ POWER_MODE_TURBO, /* Maximum power */
+};
+
+/**
+ * struct amdxdna_drm_get_power_mode - Get the configured power mode
+ * @power_mode: The mode type from enum amdxdna_power_mode_type
+ * @pad: Structure padding.
+ */
+struct amdxdna_drm_get_power_mode {
+ __u8 power_mode;
+ __u8 pad[7];
+};
+
+/**
+ * struct amdxdna_drm_query_firmware_version - Query the firmware version
+ * @major: The major version number
+ * @minor: The minor version number
+ * @patch: The patch level version number
+ * @build: The build ID
+ */
+struct amdxdna_drm_query_firmware_version {
+ __u32 major; /* out */
+ __u32 minor; /* out */
+ __u32 patch; /* out */
+ __u32 build; /* out */
+};
+
+enum amdxdna_drm_get_param {
+ DRM_AMDXDNA_QUERY_AIE_STATUS,
+ DRM_AMDXDNA_QUERY_AIE_METADATA,
+ DRM_AMDXDNA_QUERY_AIE_VERSION,
+ DRM_AMDXDNA_QUERY_CLOCK_METADATA,
+ DRM_AMDXDNA_QUERY_SENSORS,
+ DRM_AMDXDNA_QUERY_HW_CONTEXTS,
+ DRM_AMDXDNA_QUERY_FIRMWARE_VERSION = 8,
+ DRM_AMDXDNA_GET_POWER_MODE,
+};
+
+/**
+ * struct amdxdna_drm_get_info - Get some information from the AIE hardware.
+ * @param: Value in enum amdxdna_drm_get_param. Specifies the structure passed
+ * in the buffer.
+ * @buffer_size: Size of the input buffer. Size needed/written by the kernel.
+ * @buffer: A structure specified by the param struct member.
+ */
+struct amdxdna_drm_get_info {
+ __u32 param; /* in */
+ __u32 buffer_size; /* in/out */
+ __u64 buffer; /* in/out */
+};
+
+enum amdxdna_drm_set_param {
+ DRM_AMDXDNA_SET_POWER_MODE,
+ DRM_AMDXDNA_WRITE_AIE_MEM,
+ DRM_AMDXDNA_WRITE_AIE_REG,
+};
+
+/**
+ * struct amdxdna_drm_set_state - Set the state of the AIE hardware.
+ * @param: Value in enum amdxdna_drm_set_param.
+ * @buffer_size: Size of the input param.
+ * @buffer: Pointer to the input param.
+ */
+struct amdxdna_drm_set_state {
+ __u32 param; /* in */
+ __u32 buffer_size; /* in */
+ __u64 buffer; /* in */
+};
+
+/**
+ * struct amdxdna_drm_set_power_mode - Set the power mode of the AIE hardware
+ * @power_mode: The sensor type from enum amdxdna_power_mode_type
+ * @pad: MBZ.
+ */
+struct amdxdna_drm_set_power_mode {
+ __u8 power_mode;
+ __u8 pad[7];
+};
+
+#define DRM_IOCTL_AMDXDNA_CREATE_HWCTX \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_CREATE_HWCTX, \
+ struct amdxdna_drm_create_hwctx)
+
+#define DRM_IOCTL_AMDXDNA_DESTROY_HWCTX \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_DESTROY_HWCTX, \
+ struct amdxdna_drm_destroy_hwctx)
+
+#define DRM_IOCTL_AMDXDNA_CONFIG_HWCTX \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_CONFIG_HWCTX, \
+ struct amdxdna_drm_config_hwctx)
+
+#define DRM_IOCTL_AMDXDNA_CREATE_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_CREATE_BO, \
+ struct amdxdna_drm_create_bo)
+
+#define DRM_IOCTL_AMDXDNA_GET_BO_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_GET_BO_INFO, \
+ struct amdxdna_drm_get_bo_info)
+
+#define DRM_IOCTL_AMDXDNA_SYNC_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_SYNC_BO, \
+ struct amdxdna_drm_sync_bo)
+
+#define DRM_IOCTL_AMDXDNA_EXEC_CMD \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_EXEC_CMD, \
+ struct amdxdna_drm_exec_cmd)
+
+#define DRM_IOCTL_AMDXDNA_GET_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_GET_INFO, \
+ struct amdxdna_drm_get_info)
+
+#define DRM_IOCTL_AMDXDNA_SET_STATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDXDNA_SET_STATE, \
+ struct amdxdna_drm_set_state)
+
+#if defined(__cplusplus)
+} /* extern c end */
+#endif
+
+#endif /* _AMDXDNA_ACCEL_H_ */
diff --git a/include/arch/x86_64/drm/armada_drm.h b/include/arch/x86_64/drm/armada_drm.h
new file mode 100644
index 00000000..449c9b4f
--- /dev/null
+++ b/include/arch/x86_64/drm/armada_drm.h
@@ -0,0 +1,53 @@
+/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
+/*
+ * Copyright (C) 2012 Russell King
+ * With inspiration from the i915 driver
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software Foundation.
+ */
+#ifndef DRM_ARMADA_IOCTL_H
+#define DRM_ARMADA_IOCTL_H
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_ARMADA_GEM_CREATE 0x00
+#define DRM_ARMADA_GEM_MMAP 0x02
+#define DRM_ARMADA_GEM_PWRITE 0x03
+
+#define ARMADA_IOCTL(dir, name, str) \
+ DRM_##dir(DRM_COMMAND_BASE + DRM_ARMADA_##name, struct drm_armada_##str)
+
+struct drm_armada_gem_create {
+ __u32 handle;
+ __u32 size;
+};
+#define DRM_IOCTL_ARMADA_GEM_CREATE ARMADA_IOCTL(IOWR, GEM_CREATE, gem_create)
+
+struct drm_armada_gem_mmap {
+ __u32 handle;
+ __u32 pad;
+ __u64 offset;
+ __u64 size;
+ __u64 addr;
+};
+#define DRM_IOCTL_ARMADA_GEM_MMAP ARMADA_IOCTL(IOWR, GEM_MMAP, gem_mmap)
+
+struct drm_armada_gem_pwrite {
+ __u64 ptr;
+ __u32 handle;
+ __u32 offset;
+ __u32 size;
+};
+#define DRM_IOCTL_ARMADA_GEM_PWRITE ARMADA_IOCTL(IOW, GEM_PWRITE, gem_pwrite)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/asahi_drm.h b/include/arch/x86_64/drm/asahi_drm.h
new file mode 100644
index 00000000..bda7ce43
--- /dev/null
+++ b/include/arch/x86_64/drm/asahi_drm.h
@@ -0,0 +1,1199 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright (C) The Asahi Linux Contributors
+ * Copyright (C) 2018-2023 Collabora Ltd.
+ * Copyright (C) 2014-2018 Broadcom
+ */
+#ifndef _ASAHI_DRM_H_
+#define _ASAHI_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * DOC: Introduction to the Asahi UAPI
+ *
+ * This documentation describes the Asahi IOCTLs.
+ *
+ * Just a few generic rules about the data passed to the Asahi IOCTLs (cribbed
+ * from Panthor):
+ *
+ * - Structures must be aligned on 64-bit/8-byte. If the object is not
+ * naturally aligned, a padding field must be added.
+ * - Fields must be explicitly aligned to their natural type alignment with
+ * pad[0..N] fields.
+ * - All padding fields will be checked by the driver to make sure they are
+ * zeroed.
+ * - Flags can be added, but not removed/replaced.
+ * - New fields can be added to the main structures (the structures
+ * directly passed to the ioctl). Those fields can be added at the end of
+ * the structure, or replace existing padding fields. Any new field being
+ * added must preserve the behavior that existed before those fields were
+ * added when a value of zero is passed.
+ * - New fields can be added to indirect objects (objects pointed by the
+ * main structure), iff those objects are passed a size to reflect the
+ * size known by the userspace driver (see
+ * drm_asahi_cmd_header::size).
+ * - If the kernel driver is too old to know some fields, those will be
+ * ignored if zero, and otherwise rejected (and so will be zero on output).
+ * - If userspace is too old to know some fields, those will be zeroed
+ * (input) before the structure is parsed by the kernel driver.
+ * - Each new flag/field addition must come with a driver version update so
+ * the userspace driver doesn't have to guess which flags are supported.
+ * - Structures should not contain unions, as this would defeat the
+ * extensibility of such structures.
+ * - IOCTLs can't be removed or replaced. New IOCTL IDs should be placed
+ * at the end of the drm_asahi_ioctl_id enum.
+ */
+
+/**
+ * enum drm_asahi_ioctl_id - IOCTL IDs
+ *
+ * Place new ioctls at the end, don't re-order, don't replace or remove entries.
+ *
+ * These IDs are not meant to be used directly. Use the DRM_IOCTL_ASAHI_xxx
+ * definitions instead.
+ */
+enum drm_asahi_ioctl_id {
+ /** @DRM_ASAHI_GET_PARAMS: Query device properties. */
+ DRM_ASAHI_GET_PARAMS = 0,
+
+ /** @DRM_ASAHI_GET_TIME: Query device time. */
+ DRM_ASAHI_GET_TIME,
+
+ /** @DRM_ASAHI_VM_CREATE: Create a GPU VM address space. */
+ DRM_ASAHI_VM_CREATE,
+
+ /** @DRM_ASAHI_VM_DESTROY: Destroy a VM. */
+ DRM_ASAHI_VM_DESTROY,
+
+ /** @DRM_ASAHI_VM_BIND: Bind/unbind memory to a VM. */
+ DRM_ASAHI_VM_BIND,
+
+ /** @DRM_ASAHI_GEM_CREATE: Create a buffer object. */
+ DRM_ASAHI_GEM_CREATE,
+
+ /**
+ * @DRM_ASAHI_GEM_MMAP_OFFSET: Get offset to pass to mmap() to map a
+ * given GEM handle.
+ */
+ DRM_ASAHI_GEM_MMAP_OFFSET,
+
+ /** @DRM_ASAHI_GEM_BIND_OBJECT: Bind memory as a special object */
+ DRM_ASAHI_GEM_BIND_OBJECT,
+
+ /** @DRM_ASAHI_QUEUE_CREATE: Create a scheduling queue. */
+ DRM_ASAHI_QUEUE_CREATE,
+
+ /** @DRM_ASAHI_QUEUE_DESTROY: Destroy a scheduling queue. */
+ DRM_ASAHI_QUEUE_DESTROY,
+
+ /** @DRM_ASAHI_SUBMIT: Submit commands to a queue. */
+ DRM_ASAHI_SUBMIT,
+};
+
+#define DRM_ASAHI_MAX_CLUSTERS 64
+
+/**
+ * struct drm_asahi_params_global - Global parameters.
+ *
+ * This struct may be queried by drm_asahi_get_params.
+ */
+struct drm_asahi_params_global {
+ /** @features: Feature bits from drm_asahi_feature */
+ __u64 features;
+
+ /** @gpu_generation: GPU generation, e.g. 13 for G13G */
+ __u32 gpu_generation;
+
+ /** @gpu_variant: GPU variant as a character, e.g. 'C' for G13C */
+ __u32 gpu_variant;
+
+ /**
+ * @gpu_revision: GPU revision in BCD, e.g. 0x00 for 'A0' or
+ * 0x21 for 'C1'
+ */
+ __u32 gpu_revision;
+
+ /** @chip_id: Chip ID in BCD, e.g. 0x8103 for T8103 */
+ __u32 chip_id;
+
+ /** @num_dies: Number of dies in the SoC */
+ __u32 num_dies;
+
+ /** @num_clusters_total: Number of GPU clusters (across all dies) */
+ __u32 num_clusters_total;
+
+ /**
+ * @num_cores_per_cluster: Number of logical cores per cluster
+ * (including inactive/nonexistent)
+ */
+ __u32 num_cores_per_cluster;
+
+ /** @max_frequency_khz: Maximum GPU core clock frequency */
+ __u32 max_frequency_khz;
+
+ /** @core_masks: Bitmask of present/enabled cores per cluster */
+ __u64 core_masks[DRM_ASAHI_MAX_CLUSTERS];
+
+ /**
+ * @vm_start: VM range start VMA. Together with @vm_end, this defines
+ * the window of valid GPU VAs. Userspace is expected to subdivide VAs
+ * out of this window.
+ *
+ * This window contains all virtual addresses that userspace needs to
+ * know about. There may be kernel-internal GPU VAs outside this range,
+ * but that detail is not relevant here.
+ */
+ __u64 vm_start;
+
+ /** @vm_end: VM range end VMA */
+ __u64 vm_end;
+
+ /**
+ * @vm_kernel_min_size: Minimum kernel VMA window size.
+ *
+ * When creating a VM, userspace is required to carve out a section of
+ * virtual addresses (within the range given by @vm_start and
+ * @vm_end). The kernel will allocate various internal structures
+ * within the specified VA range.
+ *
+ * Allowing userspace to choose the VA range for the kernel, rather than
+ * the kernel reserving VAs and requiring userspace to cope, can assist
+ * in implementing SVM.
+ */
+ __u64 vm_kernel_min_size;
+
+ /**
+ * @max_commands_per_submission: Maximum number of supported commands
+ * per submission. This mirrors firmware limits. Userspace must split up
+ * larger command buffers, which may require inserting additional
+ * synchronization.
+ */
+ __u32 max_commands_per_submission;
+
+ /**
+ * @max_attachments: Maximum number of drm_asahi_attachment's per
+ * command
+ */
+ __u32 max_attachments;
+
+ /**
+ * @command_timestamp_frequency_hz: Timebase frequency for timestamps
+ * written during command execution, specified via drm_asahi_timestamp
+ * structures. As this rate is controlled by the firmware, it is a
+ * queryable parameter.
+ *
+ * Userspace must divide by this frequency to convert timestamps to
+ * seconds, rather than hardcoding a particular firmware's rate.
+ */
+ __u64 command_timestamp_frequency_hz;
+};
+
+/**
+ * enum drm_asahi_feature - Feature bits
+ *
+ * This covers only features that userspace cannot infer from the architecture
+ * version. Most features don't need to be here.
+ */
+enum drm_asahi_feature {
+ /**
+ * @DRM_ASAHI_FEATURE_SOFT_FAULTS: GPU has "soft fault" enabled. Shader
+ * loads of unmapped memory will return zero. Shader stores to unmapped
+ * memory will be silently discarded. Note that only shader load/store
+ * is affected. Other hardware units are not affected, notably including
+ * texture sampling.
+ *
+ * Soft fault is set when initializing the GPU and cannot be runtime
+ * toggled. Therefore, it is exposed as a feature bit and not a
+ * userspace-settable flag on the VM. When soft fault is enabled,
+ * userspace can speculate memory accesses more aggressively.
+ */
+ DRM_ASAHI_FEATURE_SOFT_FAULTS = (1UL) << 0,
+};
+
+/**
+ * struct drm_asahi_get_params - Arguments passed to DRM_IOCTL_ASAHI_GET_PARAMS
+ */
+struct drm_asahi_get_params {
+ /** @param_group: Parameter group to fetch (MBZ) */
+ __u32 param_group;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @pointer: User pointer to write parameter struct */
+ __u64 pointer;
+
+ /**
+ * @size: Size of the user buffer. In case of older userspace, this may
+ * be less than sizeof(struct drm_asahi_params_global). The kernel will
+ * not write past the length specified here, allowing extensibility.
+ */
+ __u64 size;
+};
+
+/**
+ * struct drm_asahi_vm_create - Arguments passed to DRM_IOCTL_ASAHI_VM_CREATE
+ */
+struct drm_asahi_vm_create {
+ /**
+ * @kernel_start: Start of the kernel-reserved address range. See
+ * drm_asahi_params_global::vm_kernel_min_size.
+ *
+ * Both @kernel_start and @kernel_end must be within the range of
+ * valid VAs given by drm_asahi_params_global::vm_start and
+ * drm_asahi_params_global::vm_end. The size of the kernel range
+ * (@kernel_end - @kernel_start) must be at least
+ * drm_asahi_params_global::vm_kernel_min_size.
+ *
+ * Userspace must not bind any memory on this VM into this reserved
+ * range, it is for kernel use only.
+ */
+ __u64 kernel_start;
+
+ /**
+ * @kernel_end: End of the kernel-reserved address range. See
+ * @kernel_start.
+ */
+ __u64 kernel_end;
+
+ /** @vm_id: Returned VM ID */
+ __u32 vm_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_asahi_vm_destroy - Arguments passed to DRM_IOCTL_ASAHI_VM_DESTROY
+ */
+struct drm_asahi_vm_destroy {
+ /** @vm_id: VM ID to be destroyed */
+ __u32 vm_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * enum drm_asahi_gem_flags - Flags for GEM creation
+ */
+enum drm_asahi_gem_flags {
+ /**
+ * @DRM_ASAHI_GEM_WRITEBACK: BO should be CPU-mapped as writeback.
+ *
+ * Map as writeback instead of write-combine. This optimizes for CPU
+ * reads.
+ */
+ DRM_ASAHI_GEM_WRITEBACK = (1L << 0),
+
+ /**
+ * @DRM_ASAHI_GEM_VM_PRIVATE: BO is private to this GPU VM (no exports).
+ */
+ DRM_ASAHI_GEM_VM_PRIVATE = (1L << 1),
+};
+
+/**
+ * struct drm_asahi_gem_create - Arguments passed to DRM_IOCTL_ASAHI_GEM_CREATE
+ */
+struct drm_asahi_gem_create {
+ /** @size: Size of the BO */
+ __u64 size;
+
+ /** @flags: Combination of drm_asahi_gem_flags flags. */
+ __u32 flags;
+
+ /**
+ * @vm_id: VM ID to assign to the BO, if DRM_ASAHI_GEM_VM_PRIVATE is set
+ */
+ __u32 vm_id;
+
+ /** @handle: Returned GEM handle for the BO */
+ __u32 handle;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_asahi_gem_mmap_offset - Arguments passed to
+ * DRM_IOCTL_ASAHI_GEM_MMAP_OFFSET
+ */
+struct drm_asahi_gem_mmap_offset {
+ /** @handle: Handle for the object being mapped. */
+ __u32 handle;
+
+ /** @flags: Must be zero */
+ __u32 flags;
+
+ /** @offset: The fake offset to use for subsequent mmap call */
+ __u64 offset;
+};
+
+/**
+ * enum drm_asahi_bind_flags - Flags for GEM binding
+ */
+enum drm_asahi_bind_flags {
+ /**
+ * @DRM_ASAHI_BIND_UNBIND: Instead of binding a GEM object to the range,
+ * simply unbind the GPU VMA range.
+ */
+ DRM_ASAHI_BIND_UNBIND = (1L << 0),
+
+ /** @DRM_ASAHI_BIND_READ: Map BO with GPU read permission */
+ DRM_ASAHI_BIND_READ = (1L << 1),
+
+ /** @DRM_ASAHI_BIND_WRITE: Map BO with GPU write permission */
+ DRM_ASAHI_BIND_WRITE = (1L << 2),
+
+ /**
+ * @DRM_ASAHI_BIND_SINGLE_PAGE: Map a single page of the BO repeatedly
+ * across the VA range.
+ *
+ * This is useful to fill a VA range with scratch pages or zero pages.
+ * It is intended as a mechanism to accelerate sparse.
+ */
+ DRM_ASAHI_BIND_SINGLE_PAGE = (1L << 3),
+};
+
+/**
+ * struct drm_asahi_gem_bind_op - Description of a single GEM bind operation.
+ */
+struct drm_asahi_gem_bind_op {
+ /** @flags: Combination of drm_asahi_bind_flags flags. */
+ __u32 flags;
+
+ /** @handle: GEM object to bind (except for UNBIND) */
+ __u32 handle;
+
+ /**
+ * @offset: Offset into the object (except for UNBIND).
+ *
+ * For a regular bind, this is the beginning of the region of the GEM
+ * object to bind.
+ *
+ * For a single-page bind, this is the offset to the single page that
+ * will be repeatedly bound.
+ *
+ * Must be page-size aligned.
+ */
+ __u64 offset;
+
+ /**
+ * @range: Number of bytes to bind/unbind to @addr.
+ *
+ * Must be page-size aligned.
+ */
+ __u64 range;
+
+ /**
+ * @addr: Address to bind to.
+ *
+ * Must be page-size aligned.
+ */
+ __u64 addr;
+};
+
+/**
+ * struct drm_asahi_vm_bind - Arguments passed to
+ * DRM_IOCTL_ASAHI_VM_BIND
+ */
+struct drm_asahi_vm_bind {
+ /** @vm_id: The ID of the VM to bind to */
+ __u32 vm_id;
+
+ /** @num_binds: number of binds in this IOCTL. */
+ __u32 num_binds;
+
+ /**
+ * @stride: Stride in bytes between consecutive binds. This allows
+ * extensibility of drm_asahi_gem_bind_op.
+ */
+ __u32 stride;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /**
+ * @userptr: User pointer to an array of @num_binds structures of type
+ * @drm_asahi_gem_bind_op and size @stride bytes.
+ */
+ __u64 userptr;
+};
+
+/**
+ * enum drm_asahi_bind_object_op - Special object bind operation
+ */
+enum drm_asahi_bind_object_op {
+ /** @DRM_ASAHI_BIND_OBJECT_OP_BIND: Bind a BO as a special GPU object */
+ DRM_ASAHI_BIND_OBJECT_OP_BIND = 0,
+
+ /** @DRM_ASAHI_BIND_OBJECT_OP_UNBIND: Unbind a special GPU object */
+ DRM_ASAHI_BIND_OBJECT_OP_UNBIND = 1,
+};
+
+/**
+ * enum drm_asahi_bind_object_flags - Special object bind flags
+ */
+enum drm_asahi_bind_object_flags {
+ /**
+ * @DRM_ASAHI_BIND_OBJECT_USAGE_TIMESTAMPS: Map a BO as a timestamp
+ * buffer.
+ */
+ DRM_ASAHI_BIND_OBJECT_USAGE_TIMESTAMPS = (1L << 0),
+};
+
+/**
+ * struct drm_asahi_gem_bind_object - Arguments passed to
+ * DRM_IOCTL_ASAHI_GEM_BIND_OBJECT
+ */
+struct drm_asahi_gem_bind_object {
+ /** @op: Bind operation (enum drm_asahi_bind_object_op) */
+ __u32 op;
+
+ /** @flags: Combination of drm_asahi_bind_object_flags flags. */
+ __u32 flags;
+
+ /** @handle: GEM object to bind/unbind (BIND) */
+ __u32 handle;
+
+ /** @vm_id: The ID of the VM to operate on (MBZ currently) */
+ __u32 vm_id;
+
+ /** @offset: Offset into the object (BIND only) */
+ __u64 offset;
+
+ /** @range: Number of bytes to bind/unbind (BIND only) */
+ __u64 range;
+
+ /** @object_handle: Object handle (out for BIND, in for UNBIND) */
+ __u32 object_handle;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * enum drm_asahi_cmd_type - Command type
+ */
+enum drm_asahi_cmd_type {
+ /**
+ * @DRM_ASAHI_CMD_RENDER: Render command, executing on the render
+ * subqueue. Combined vertex and fragment operation.
+ *
+ * Followed by a @drm_asahi_cmd_render payload.
+ */
+ DRM_ASAHI_CMD_RENDER = 0,
+
+ /**
+ * @DRM_ASAHI_CMD_COMPUTE: Compute command on the compute subqueue.
+ *
+ * Followed by a @drm_asahi_cmd_compute payload.
+ */
+ DRM_ASAHI_CMD_COMPUTE = 1,
+
+ /**
+ * @DRM_ASAHI_SET_VERTEX_ATTACHMENTS: Software command to set
+ * attachments for subsequent vertex shaders in the same submit.
+ *
+ * Followed by (possibly multiple) @drm_asahi_attachment payloads.
+ */
+ DRM_ASAHI_SET_VERTEX_ATTACHMENTS = 2,
+
+ /**
+ * @DRM_ASAHI_SET_FRAGMENT_ATTACHMENTS: Software command to set
+ * attachments for subsequent fragment shaders in the same submit.
+ *
+ * Followed by (possibly multiple) @drm_asahi_attachment payloads.
+ */
+ DRM_ASAHI_SET_FRAGMENT_ATTACHMENTS = 3,
+
+ /**
+ * @DRM_ASAHI_SET_COMPUTE_ATTACHMENTS: Software command to set
+ * attachments for subsequent compute shaders in the same submit.
+ *
+ * Followed by (possibly multiple) @drm_asahi_attachment payloads.
+ */
+ DRM_ASAHI_SET_COMPUTE_ATTACHMENTS = 4,
+};
+
+/**
+ * enum drm_asahi_priority - Scheduling queue priority.
+ *
+ * These priorities are forwarded to the firmware to influence firmware
+ * scheduling. The exact policy is ultimately decided by firmware, but
+ * these enums allow userspace to communicate the intentions.
+ */
+enum drm_asahi_priority {
+ /** @DRM_ASAHI_PRIORITY_LOW: Low priority queue. */
+ DRM_ASAHI_PRIORITY_LOW = 0,
+
+ /** @DRM_ASAHI_PRIORITY_MEDIUM: Medium priority queue. */
+ DRM_ASAHI_PRIORITY_MEDIUM = 1,
+
+ /**
+ * @DRM_ASAHI_PRIORITY_HIGH: High priority queue.
+ *
+ * Reserved for future extension.
+ */
+ DRM_ASAHI_PRIORITY_HIGH = 2,
+
+ /**
+ * @DRM_ASAHI_PRIORITY_REALTIME: Real-time priority queue.
+ *
+ * Reserved for future extension.
+ */
+ DRM_ASAHI_PRIORITY_REALTIME = 3,
+};
+
+/**
+ * struct drm_asahi_queue_create - Arguments passed to
+ * DRM_IOCTL_ASAHI_QUEUE_CREATE
+ */
+struct drm_asahi_queue_create {
+ /** @flags: MBZ */
+ __u32 flags;
+
+ /** @vm_id: The ID of the VM this queue is bound to */
+ __u32 vm_id;
+
+ /** @priority: One of drm_asahi_priority */
+ __u32 priority;
+
+ /** @queue_id: The returned queue ID */
+ __u32 queue_id;
+
+ /**
+ * @usc_exec_base: GPU base address for all USC binaries (shaders) on
+ * this queue. USC addresses are 32-bit relative to this 64-bit base.
+ *
+ * This sets the following registers on all queue commands:
+ *
+ * USC_EXEC_BASE_TA (vertex)
+ * USC_EXEC_BASE_ISP (fragment)
+ * USC_EXEC_BASE_CP (compute)
+ *
+ * While the hardware lets us configure these independently per command,
+ * we do not have a use case for this. Instead, we expect userspace to
+ * fix a 4GiB VA carveout for USC memory and pass its base address here.
+ */
+ __u64 usc_exec_base;
+};
+
+/**
+ * struct drm_asahi_queue_destroy - Arguments passed to
+ * DRM_IOCTL_ASAHI_QUEUE_DESTROY
+ */
+struct drm_asahi_queue_destroy {
+ /** @queue_id: The queue ID to be destroyed */
+ __u32 queue_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * enum drm_asahi_sync_type - Sync item type
+ */
+enum drm_asahi_sync_type {
+ /** @DRM_ASAHI_SYNC_SYNCOBJ: Binary sync object */
+ DRM_ASAHI_SYNC_SYNCOBJ = 0,
+
+ /** @DRM_ASAHI_SYNC_TIMELINE_SYNCOBJ: Timeline sync object */
+ DRM_ASAHI_SYNC_TIMELINE_SYNCOBJ = 1,
+};
+
+/**
+ * struct drm_asahi_sync - Sync item
+ */
+struct drm_asahi_sync {
+ /** @sync_type: One of drm_asahi_sync_type */
+ __u32 sync_type;
+
+ /** @handle: The sync object handle */
+ __u32 handle;
+
+ /** @timeline_value: Timeline value for timeline sync objects */
+ __u64 timeline_value;
+};
+
+/**
+ * define DRM_ASAHI_BARRIER_NONE - Command index for no barrier
+ *
+ * This special value may be passed in to drm_asahi_command::vdm_barrier or
+ * drm_asahi_command::cdm_barrier to indicate that the respective subqueue
+ * should not wait on any previous work.
+ */
+#define DRM_ASAHI_BARRIER_NONE (0xFFFFu)
+
+/**
+ * struct drm_asahi_cmd_header - Top level command structure
+ *
+ * This struct is core to the command buffer definition and therefore is not
+ * extensible.
+ */
+struct drm_asahi_cmd_header {
+ /** @cmd_type: One of drm_asahi_cmd_type */
+ __u16 cmd_type;
+
+ /**
+ * @size: Size of this command, not including this header.
+ *
+ * For hardware commands, this enables extensibility of commands without
+ * requiring extra command types. Passing a command that is shorter
+ * than expected is explicitly allowed for backwards-compatibility.
+ * Truncated fields will be zeroed.
+ *
+ * For the synthetic attachment setting commands, this implicitly
+ * encodes the number of attachments. These commands take multiple
+ * fixed-size @drm_asahi_attachment structures as their payload, so size
+ * equals number of attachments * sizeof(struct drm_asahi_attachment).
+ */
+ __u16 size;
+
+ /**
+ * @vdm_barrier: VDM (render) command index to wait on.
+ *
+ * Barriers are indices relative to the beginning of a given submit. A
+ * barrier of 0 waits on commands submitted to the respective subqueue
+ * in previous submit ioctls. A barrier of N waits on N previous
+ * commands on the subqueue within the current submit ioctl. As a
+ * special case, passing @DRM_ASAHI_BARRIER_NONE avoids waiting on any
+ * commands in the subqueue.
+ *
+ * Examples:
+ *
+ * 0: This waits on all previous work.
+ *
+ * NONE: This does not wait for anything on this subqueue.
+ *
+ * 1: This waits on the first render command in the submit.
+ * This is valid only if there are multiple render commands in the
+ * same submit.
+ *
+ * Barriers are valid only for hardware commands. Synthetic software
+ * commands to set attachments must pass NONE here.
+ */
+ __u16 vdm_barrier;
+
+ /**
+ * @cdm_barrier: CDM (compute) command index to wait on.
+ *
+ * See @vdm_barrier, and replace VDM/render with CDM/compute.
+ */
+ __u16 cdm_barrier;
+};
+
+/**
+ * struct drm_asahi_submit - Arguments passed to DRM_IOCTL_ASAHI_SUBMIT
+ */
+struct drm_asahi_submit {
+ /**
+ * @syncs: An optional pointer to an array of drm_asahi_sync. The first
+ * @in_sync_count elements are in-syncs, then the remaining
+ * @out_sync_count elements are out-syncs. Using a single array with
+ * explicit partitioning simplifies handling.
+ */
+ __u64 syncs;
+
+ /**
+ * @cmdbuf: Pointer to the command buffer to submit.
+ *
+ * This is a flat command buffer. By design, it contains no CPU
+ * pointers, which makes it suitable for a virtgpu wire protocol without
+ * requiring any serializing/deserializing step.
+ *
+ * It consists of a series of commands. Each command begins with a
+ * fixed-size @drm_asahi_cmd_header header and is followed by a
+ * variable-length payload according to the type and size in the header.
+ *
+ * The combined count of "real" hardware commands must be nonzero and at
+ * most drm_asahi_params_global::max_commands_per_submission.
+ */
+ __u64 cmdbuf;
+
+ /** @flags: Flags for command submission (MBZ) */
+ __u32 flags;
+
+ /** @queue_id: The queue ID to be submitted to */
+ __u32 queue_id;
+
+ /**
+ * @in_sync_count: Number of sync objects to wait on before starting
+ * this job.
+ */
+ __u32 in_sync_count;
+
+ /**
+ * @out_sync_count: Number of sync objects to signal upon completion of
+ * this job.
+ */
+ __u32 out_sync_count;
+
+ /** @cmdbuf_size: Command buffer size in bytes */
+ __u32 cmdbuf_size;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_asahi_attachment - Describe an "attachment".
+ *
+ * Attachments are any memory written by shaders, notably including render
+ * target attachments written by the end-of-tile program. This is purely a hint
+ * about the accessed memory regions. It is optional to specify, which is
+ * fortunate as it cannot be specified precisely with bindless access anyway.
+ * But where possible, it's probably a good idea for userspace to include these
+ * hints, forwarded to the firmware.
+ *
+ * This struct is implicitly sized and therefore is not extensible.
+ */
+struct drm_asahi_attachment {
+ /** @pointer: Base address of the attachment */
+ __u64 pointer;
+
+ /** @size: Size of the attachment in bytes */
+ __u64 size;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @flags: MBZ */
+ __u32 flags;
+};
+
+enum drm_asahi_render_flags {
+ /**
+ * @DRM_ASAHI_RENDER_VERTEX_SCRATCH: A vertex stage shader uses scratch
+ * memory.
+ */
+ DRM_ASAHI_RENDER_VERTEX_SCRATCH = (1U << 0),
+
+ /**
+ * @DRM_ASAHI_RENDER_PROCESS_EMPTY_TILES: Process even empty tiles.
+ * This must be set when clearing render targets.
+ */
+ DRM_ASAHI_RENDER_PROCESS_EMPTY_TILES = (1U << 1),
+
+ /**
+ * @DRM_ASAHI_RENDER_NO_VERTEX_CLUSTERING: Run vertex stage on a single
+ * cluster (on multi-cluster GPUs)
+ *
+ * This harms performance but can workaround certain sync/coherency
+ * bugs, and therefore is useful for debugging.
+ */
+ DRM_ASAHI_RENDER_NO_VERTEX_CLUSTERING = (1U << 2),
+
+ /**
+ * @DRM_ASAHI_RENDER_DBIAS_IS_INT: Use integer depth bias formula.
+ *
+ * Graphics specifications contain two alternate formulas for depth
+ * bias, a float formula used with floating-point depth buffers and an
+ * integer formula using with unorm depth buffers. This flag specifies
+ * that the integer formula should be used. If omitted, the float
+ * formula is used instead.
+ *
+ * This corresponds to bit 18 of the relevant hardware control register,
+ * so we match that here for efficiency.
+ */
+ DRM_ASAHI_RENDER_DBIAS_IS_INT = (1U << 18),
+};
+
+/**
+ * struct drm_asahi_zls_buffer - Describe a depth or stencil buffer.
+ *
+ * These fields correspond to hardware registers in the ZLS (Z Load/Store) unit.
+ * There are three hardware registers for each field respectively for loads,
+ * stores, and partial renders. In practice, it makes sense to set all to the
+ * same values, except in exceptional cases not yet implemented in userspace, so
+ * we do not duplicate here for simplicity/efficiency.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_zls_buffer {
+ /** @base: Base address of the buffer */
+ __u64 base;
+
+ /**
+ * @comp_base: If the load buffer is compressed, address of the
+ * compression metadata section.
+ */
+ __u64 comp_base;
+
+ /**
+ * @stride: If layered rendering is enabled, the number of bytes
+ * between each layer of the buffer.
+ */
+ __u32 stride;
+
+ /**
+ * @comp_stride: If layered rendering is enabled, the number of bytes
+ * between each layer of the compression metadata.
+ */
+ __u32 comp_stride;
+};
+
+/**
+ * struct drm_asahi_timestamp - Describe a timestamp write.
+ *
+ * The firmware can optionally write the GPU timestamp at render pass
+ * granularities, but it needs to be mapped specially via
+ * DRM_IOCTL_ASAHI_GEM_BIND_OBJECT. This structure therefore describes where to
+ * write as a handle-offset pair, rather than a GPU address like normal.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_timestamp {
+ /**
+ * @handle: Handle of the timestamp buffer, or 0 to skip this
+ * timestamp. If nonzero, this must equal the value returned in
+ * drm_asahi_gem_bind_object::object_handle.
+ */
+ __u32 handle;
+
+ /** @offset: Offset to write into the timestamp buffer */
+ __u32 offset;
+};
+
+/**
+ * struct drm_asahi_timestamps - Describe timestamp writes.
+ *
+ * Each operation that can be timestamped, can be timestamped at the start and
+ * end. Therefore, drm_asahi_timestamp structs always come in pairs, bundled
+ * together into drm_asahi_timestamps.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_timestamps {
+ /** @start: Timestamp recorded at the start of the operation */
+ struct drm_asahi_timestamp start;
+
+ /** @end: Timestamp recorded at the end of the operation */
+ struct drm_asahi_timestamp end;
+};
+
+/**
+ * struct drm_asahi_helper_program - Describe helper program configuration.
+ *
+ * The helper program is a compute-like kernel required for various hardware
+ * functionality. Its most important role is dynamically allocating
+ * scratch/stack memory for individual subgroups, by partitioning a static
+ * allocation shared for the whole device. It is supplied by userspace via
+ * drm_asahi_helper_program and internally dispatched by the hardware as needed.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_helper_program {
+ /**
+ * @binary: USC address to the helper program binary. This is a tagged
+ * pointer with configuration in the bottom bits.
+ */
+ __u32 binary;
+
+ /** @cfg: Additional configuration bits for the helper program. */
+ __u32 cfg;
+
+ /**
+ * @data: Data passed to the helper program. This value is not
+ * interpreted by the kernel, firmware, or hardware in any way. It is
+ * simply a sideband for userspace, set with the submit ioctl and read
+ * via special registers inside the helper program.
+ *
+ * In practice, userspace will pass a 64-bit GPU VA here pointing to the
+ * actual arguments, which presumably don't fit in 64-bits.
+ */
+ __u64 data;
+};
+
+/**
+ * struct drm_asahi_bg_eot - Describe a background or end-of-tile program.
+ *
+ * The background and end-of-tile programs are dispatched by the hardware at the
+ * beginning and end of rendering. As the hardware "tilebuffer" is simply local
+ * memory, these programs are necessary to implement API-level render targets.
+ * The fragment-like background program is responsible for loading either the
+ * clear colour or the existing render target contents, while the compute-like
+ * end-of-tile program stores the tilebuffer contents to memory.
+ *
+ * This struct is embedded in other structs and therefore is not extensible.
+ */
+struct drm_asahi_bg_eot {
+ /**
+ * @usc: USC address of the hardware USC words binding resources
+ * (including images and uniforms) and the program itself. Note this is
+ * an additional layer of indirection compared to the helper program,
+ * avoiding the need for a sideband for data. This is a tagged pointer
+ * with additional configuration in the bottom bits.
+ */
+ __u32 usc;
+
+ /**
+ * @rsrc_spec: Resource specifier for the program. This is a packed
+ * hardware data structure describing the required number of registers,
+ * uniforms, bound textures, and bound samplers.
+ */
+ __u32 rsrc_spec;
+};
+
+/**
+ * struct drm_asahi_cmd_render - Command to submit 3D
+ *
+ * This command submits a single render pass. The hardware control stream may
+ * include many draws and subpasses, but within the command, the framebuffer
+ * dimensions and attachments are fixed.
+ *
+ * The hardware requires the firmware to set a large number of Control Registers
+ * setting up state at render pass granularity before each command rendering 3D.
+ * The firmware bundles this state into data structures. Unfortunately, we
+ * cannot expose either any of that directly to userspace, because the
+ * kernel-firmware ABI is not stable. Although we can guarantee the firmware
+ * updates in tandem with the kernel, we cannot break old userspace when
+ * upgrading the firmware and kernel. Therefore, we need to abstract well the
+ * data structures to avoid tying our hands with future firmwares.
+ *
+ * The bulk of drm_asahi_cmd_render therefore consists of values of hardware
+ * control registers, marshalled via the firmware interface.
+ *
+ * The framebuffer/tilebuffer dimensions are also specified here. In addition to
+ * being passed to the firmware/hardware, the kernel requires these dimensions
+ * to calculate various essential tiling-related data structures. It is
+ * unfortunate that our submits are heavier than on vendors with saner
+ * hardware-software interfaces. The upshot is all of this information is
+ * readily available to userspace with all current APIs.
+ *
+ * It looks odd - but it's not overly burdensome and it ensures we can remain
+ * compatible with old userspace.
+ */
+struct drm_asahi_cmd_render {
+ /** @flags: Combination of drm_asahi_render_flags flags. */
+ __u32 flags;
+
+ /**
+ * @isp_zls_pixels: ISP_ZLS_PIXELS register value. This contains the
+ * depth/stencil width/height, which may differ from the framebuffer
+ * width/height.
+ */
+ __u32 isp_zls_pixels;
+
+ /**
+ * @vdm_ctrl_stream_base: VDM_CTRL_STREAM_BASE register value. GPU
+ * address to the beginning of the VDM control stream.
+ */
+ __u64 vdm_ctrl_stream_base;
+
+ /** @vertex_helper: Helper program used for the vertex shader */
+ struct drm_asahi_helper_program vertex_helper;
+
+ /** @fragment_helper: Helper program used for the fragment shader */
+ struct drm_asahi_helper_program fragment_helper;
+
+ /**
+ * @isp_scissor_base: ISP_SCISSOR_BASE register value. GPU address of an
+ * array of scissor descriptors indexed in the render pass.
+ */
+ __u64 isp_scissor_base;
+
+ /**
+ * @isp_dbias_base: ISP_DBIAS_BASE register value. GPU address of an
+ * array of depth bias values indexed in the render pass.
+ */
+ __u64 isp_dbias_base;
+
+ /**
+ * @isp_oclqry_base: ISP_OCLQRY_BASE register value. GPU address of an
+ * array of occlusion query results written by the render pass.
+ */
+ __u64 isp_oclqry_base;
+
+ /** @depth: Depth buffer */
+ struct drm_asahi_zls_buffer depth;
+
+ /** @stencil: Stencil buffer */
+ struct drm_asahi_zls_buffer stencil;
+
+ /** @zls_ctrl: ZLS_CTRL register value */
+ __u64 zls_ctrl;
+
+ /** @ppp_multisamplectl: PPP_MULTISAMPLECTL register value */
+ __u64 ppp_multisamplectl;
+
+ /**
+ * @sampler_heap: Base address of the sampler heap. This heap is used
+ * for both vertex shaders and fragment shaders. The registers are
+ * per-stage, but there is no known use case for separate heaps.
+ */
+ __u64 sampler_heap;
+
+ /** @ppp_ctrl: PPP_CTRL register value */
+ __u32 ppp_ctrl;
+
+ /** @width_px: Framebuffer width in pixels */
+ __u16 width_px;
+
+ /** @height_px: Framebuffer height in pixels */
+ __u16 height_px;
+
+ /** @layers: Number of layers in the framebuffer */
+ __u16 layers;
+
+ /** @sampler_count: Number of samplers in the sampler heap. */
+ __u16 sampler_count;
+
+ /** @utile_width_px: Width of a logical tilebuffer tile in pixels */
+ __u8 utile_width_px;
+
+ /** @utile_height_px: Height of a logical tilebuffer tile in pixels */
+ __u8 utile_height_px;
+
+ /** @samples: # of samples in the framebuffer. Must be 1, 2, or 4. */
+ __u8 samples;
+
+ /** @sample_size_B: # of bytes in the tilebuffer required per sample. */
+ __u8 sample_size_B;
+
+ /**
+ * @isp_merge_upper_x: 32-bit float used in the hardware triangle
+ * merging. Calculate as: tan(60 deg) * width.
+ *
+ * Making these values UAPI avoids requiring floating-point calculations
+ * in the kernel in the hot path.
+ */
+ __u32 isp_merge_upper_x;
+
+ /**
+ * @isp_merge_upper_y: 32-bit float. Calculate as: tan(60 deg) * height.
+ * See @isp_merge_upper_x.
+ */
+ __u32 isp_merge_upper_y;
+
+ /** @bg: Background program run for each tile at the start */
+ struct drm_asahi_bg_eot bg;
+
+ /** @eot: End-of-tile program ran for each tile at the end */
+ struct drm_asahi_bg_eot eot;
+
+ /**
+ * @partial_bg: Background program ran at the start of each tile when
+ * resuming the render pass during a partial render.
+ */
+ struct drm_asahi_bg_eot partial_bg;
+
+ /**
+ * @partial_eot: End-of-tile program ran at the end of each tile when
+ * pausing the render pass during a partial render.
+ */
+ struct drm_asahi_bg_eot partial_eot;
+
+ /**
+ * @isp_bgobjdepth: ISP_BGOBJDEPTH register value. This is the depth
+ * buffer clear value, encoded in the depth buffer's format: either a
+ * 32-bit float or a 16-bit unorm (with upper bits zeroed).
+ */
+ __u32 isp_bgobjdepth;
+
+ /**
+ * @isp_bgobjvals: ISP_BGOBJVALS register value. The bottom 8-bits
+ * contain the stencil buffer clear value.
+ */
+ __u32 isp_bgobjvals;
+
+ /** @ts_vtx: Timestamps for the vertex portion of the render */
+ struct drm_asahi_timestamps ts_vtx;
+
+ /** @ts_frag: Timestamps for the fragment portion of the render */
+ struct drm_asahi_timestamps ts_frag;
+};
+
+/**
+ * struct drm_asahi_cmd_compute - Command to submit compute
+ *
+ * This command submits a control stream consisting of compute dispatches. There
+ * is essentially no limit on how many compute dispatches may be included in a
+ * single compute command, although timestamps are at command granularity.
+ */
+struct drm_asahi_cmd_compute {
+ /** @flags: MBZ */
+ __u32 flags;
+
+ /** @sampler_count: Number of samplers in the sampler heap. */
+ __u32 sampler_count;
+
+ /**
+ * @cdm_ctrl_stream_base: CDM_CTRL_STREAM_BASE register value. GPU
+ * address to the beginning of the CDM control stream.
+ */
+ __u64 cdm_ctrl_stream_base;
+
+ /**
+ * @cdm_ctrl_stream_end: GPU base address to the end of the hardware
+ * control stream. Note this only considers the first contiguous segment
+ * of the control stream, as the stream might jump elsewhere.
+ */
+ __u64 cdm_ctrl_stream_end;
+
+ /** @sampler_heap: Base address of the sampler heap. */
+ __u64 sampler_heap;
+
+ /** @helper: Helper program used for this compute command */
+ struct drm_asahi_helper_program helper;
+
+ /** @ts: Timestamps for the compute command */
+ struct drm_asahi_timestamps ts;
+};
+
+/**
+ * struct drm_asahi_get_time - Arguments passed to DRM_IOCTL_ASAHI_GET_TIME
+ */
+struct drm_asahi_get_time {
+ /** @flags: MBZ. */
+ __u64 flags;
+
+ /** @gpu_timestamp: On return, the GPU timestamp in nanoseconds. */
+ __u64 gpu_timestamp;
+};
+
+/**
+ * DRM_IOCTL_ASAHI() - Build an Asahi IOCTL number
+ * @__access: Access type. Must be R, W or RW.
+ * @__id: One of the DRM_ASAHI_xxx id.
+ * @__type: Suffix of the type being passed to the IOCTL.
+ *
+ * Don't use this macro directly, use the DRM_IOCTL_ASAHI_xxx
+ * values instead.
+ *
+ * Return: An IOCTL number to be passed to ioctl() from userspace.
+ */
+#define DRM_IOCTL_ASAHI(__access, __id, __type) \
+ DRM_IO##__access(DRM_COMMAND_BASE + DRM_ASAHI_##__id, \
+ struct drm_asahi_##__type)
+
+/* Note: this is an enum so that it can be resolved by Rust bindgen. */
+enum {
+ DRM_IOCTL_ASAHI_GET_PARAMS = DRM_IOCTL_ASAHI(W, GET_PARAMS, get_params),
+ DRM_IOCTL_ASAHI_GET_TIME = DRM_IOCTL_ASAHI(WR, GET_TIME, get_time),
+ DRM_IOCTL_ASAHI_VM_CREATE = DRM_IOCTL_ASAHI(WR, VM_CREATE, vm_create),
+ DRM_IOCTL_ASAHI_VM_DESTROY = DRM_IOCTL_ASAHI(W, VM_DESTROY, vm_destroy),
+ DRM_IOCTL_ASAHI_VM_BIND = DRM_IOCTL_ASAHI(W, VM_BIND, vm_bind),
+ DRM_IOCTL_ASAHI_GEM_CREATE =
+ DRM_IOCTL_ASAHI(WR, GEM_CREATE, gem_create),
+ DRM_IOCTL_ASAHI_GEM_MMAP_OFFSET =
+ DRM_IOCTL_ASAHI(WR, GEM_MMAP_OFFSET, gem_mmap_offset),
+ DRM_IOCTL_ASAHI_GEM_BIND_OBJECT =
+ DRM_IOCTL_ASAHI(WR, GEM_BIND_OBJECT, gem_bind_object),
+ DRM_IOCTL_ASAHI_QUEUE_CREATE =
+ DRM_IOCTL_ASAHI(WR, QUEUE_CREATE, queue_create),
+ DRM_IOCTL_ASAHI_QUEUE_DESTROY =
+ DRM_IOCTL_ASAHI(W, QUEUE_DESTROY, queue_destroy),
+ DRM_IOCTL_ASAHI_SUBMIT = DRM_IOCTL_ASAHI(W, SUBMIT, submit),
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _ASAHI_DRM_H_ */
diff --git a/include/arch/x86_64/drm/drm.h b/include/arch/x86_64/drm/drm.h
new file mode 100644
index 00000000..ebd6ebb5
--- /dev/null
+++ b/include/arch/x86_64/drm/drm.h
@@ -0,0 +1,1449 @@
+/*
+ * Header for the Direct Rendering Manager
+ *
+ * Author: Rickard E. (Rik) Faith <faith@valinux.com>
+ *
+ * Acknowledgments:
+ * Dec 1999, Richard Henderson <rth@twiddle.net>, move to generic cmpxchg.
+ */
+
+/*
+ * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _DRM_H_
+#define _DRM_H_
+
+#if defined(__linux__)
+
+#include <linux/types.h>
+#include <asm/ioctl.h>
+typedef unsigned int drm_handle_t;
+
+#else /* One of the BSDs */
+
+#include <stdint.h>
+#include <sys/ioccom.h>
+#include <sys/types.h>
+typedef int8_t __s8;
+typedef uint8_t __u8;
+typedef int16_t __s16;
+typedef uint16_t __u16;
+typedef int32_t __s32;
+typedef uint32_t __u32;
+typedef int64_t __s64;
+typedef uint64_t __u64;
+typedef size_t __kernel_size_t;
+typedef unsigned long drm_handle_t;
+
+#endif
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_NAME "drm" /**< Name in kernel, /dev, and /proc */
+#define DRM_MIN_ORDER 5 /**< At least 2^5 bytes = 32 bytes */
+#define DRM_MAX_ORDER 22 /**< Up to 2^22 bytes = 4MB */
+#define DRM_RAM_PERCENT 10 /**< How much system ram can we lock? */
+
+#define _DRM_LOCK_HELD 0x80000000U /**< Hardware lock is held */
+#define _DRM_LOCK_CONT 0x40000000U /**< Hardware lock is contended */
+#define _DRM_LOCK_IS_HELD(lock) ((lock) & _DRM_LOCK_HELD)
+#define _DRM_LOCK_IS_CONT(lock) ((lock) & _DRM_LOCK_CONT)
+#define _DRM_LOCKING_CONTEXT(lock) ((lock) & ~(_DRM_LOCK_HELD | _DRM_LOCK_CONT))
+
+typedef unsigned int drm_context_t;
+typedef unsigned int drm_drawable_t;
+typedef unsigned int drm_magic_t;
+
+/*
+ * Cliprect.
+ *
+ * \warning: If you change this structure, make sure you change
+ * XF86DRIClipRectRec in the server as well
+ *
+ * \note KW: Actually it's illegal to change either for
+ * backwards-compatibility reasons.
+ */
+struct drm_clip_rect {
+ unsigned short x1;
+ unsigned short y1;
+ unsigned short x2;
+ unsigned short y2;
+};
+
+/*
+ * Drawable information.
+ */
+struct drm_drawable_info {
+ unsigned int num_rects;
+ struct drm_clip_rect *rects;
+};
+
+/*
+ * Texture region,
+ */
+struct drm_tex_region {
+ unsigned char next;
+ unsigned char prev;
+ unsigned char in_use;
+ unsigned char padding;
+ unsigned int age;
+};
+
+/*
+ * Hardware lock.
+ *
+ * The lock structure is a simple cache-line aligned integer. To avoid
+ * processor bus contention on a multiprocessor system, there should not be any
+ * other data stored in the same cache line.
+ */
+struct drm_hw_lock {
+ __volatile__ unsigned int lock; /**< lock variable */
+ char padding[60]; /**< Pad to cache line */
+};
+
+/*
+ * DRM_IOCTL_VERSION ioctl argument type.
+ *
+ * \sa drmGetVersion().
+ */
+struct drm_version {
+ int version_major; /**< Major version */
+ int version_minor; /**< Minor version */
+ int version_patchlevel; /**< Patch level */
+ __kernel_size_t name_len; /**< Length of name buffer */
+ char *name; /**< Name of driver */
+ __kernel_size_t date_len; /**< Length of date buffer */
+ char *date; /**< User-space buffer to hold date */
+ __kernel_size_t desc_len; /**< Length of desc buffer */
+ char *desc; /**< User-space buffer to hold desc */
+};
+
+/*
+ * DRM_IOCTL_GET_UNIQUE ioctl argument type.
+ *
+ * \sa drmGetBusid() and drmSetBusId().
+ */
+struct drm_unique {
+ __kernel_size_t unique_len; /**< Length of unique */
+ char *unique; /**< Unique name for driver instantiation */
+};
+
+struct drm_list {
+ int count; /**< Length of user-space structures */
+ struct drm_version *version;
+};
+
+struct drm_block {
+ int unused;
+};
+
+/*
+ * DRM_IOCTL_CONTROL ioctl argument type.
+ *
+ * \sa drmCtlInstHandler() and drmCtlUninstHandler().
+ */
+struct drm_control {
+ enum {
+ DRM_ADD_COMMAND,
+ DRM_RM_COMMAND,
+ DRM_INST_HANDLER,
+ DRM_UNINST_HANDLER
+ } func;
+ int irq;
+};
+
+/*
+ * Type of memory to map.
+ */
+enum drm_map_type {
+ _DRM_FRAME_BUFFER = 0, /**< WC (no caching), no core dump */
+ _DRM_REGISTERS = 1, /**< no caching, no core dump */
+ _DRM_SHM = 2, /**< shared, cached */
+ _DRM_AGP = 3, /**< AGP/GART */
+ _DRM_SCATTER_GATHER = 4, /**< Scatter/gather memory for PCI DMA */
+ _DRM_CONSISTENT = 5 /**< Consistent memory for PCI DMA */
+};
+
+/*
+ * Memory mapping flags.
+ */
+enum drm_map_flags {
+ _DRM_RESTRICTED = 0x01, /**< Cannot be mapped to user-virtual */
+ _DRM_READ_ONLY = 0x02,
+ _DRM_LOCKED = 0x04, /**< shared, cached, locked */
+ _DRM_KERNEL = 0x08, /**< kernel requires access */
+ _DRM_WRITE_COMBINING = 0x10, /**< use write-combining if available */
+ _DRM_CONTAINS_LOCK = 0x20, /**< SHM page that contains lock */
+ _DRM_REMOVABLE = 0x40, /**< Removable mapping */
+ _DRM_DRIVER = 0x80 /**< Managed by driver */
+};
+
+struct drm_ctx_priv_map {
+ unsigned int ctx_id; /**< Context requesting private mapping */
+ void *handle; /**< Handle of map */
+};
+
+/*
+ * DRM_IOCTL_GET_MAP, DRM_IOCTL_ADD_MAP and DRM_IOCTL_RM_MAP ioctls
+ * argument type.
+ *
+ * \sa drmAddMap().
+ */
+struct drm_map {
+ unsigned long offset; /**< Requested physical address (0 for SAREA)*/
+ unsigned long size; /**< Requested physical size (bytes) */
+ enum drm_map_type type; /**< Type of memory to map */
+ enum drm_map_flags flags; /**< Flags */
+ void *handle; /**< User-space: "Handle" to pass to mmap() */
+ /**< Kernel-space: kernel-virtual address */
+ int mtrr; /**< MTRR slot used */
+ /* Private data */
+};
+
+/*
+ * DRM_IOCTL_GET_CLIENT ioctl argument type.
+ */
+struct drm_client {
+ int idx; /**< Which client desired? */
+ int auth; /**< Is client authenticated? */
+ unsigned long pid; /**< Process ID */
+ unsigned long uid; /**< User ID */
+ unsigned long magic; /**< Magic */
+ unsigned long iocs; /**< Ioctl count */
+};
+
+enum drm_stat_type {
+ _DRM_STAT_LOCK,
+ _DRM_STAT_OPENS,
+ _DRM_STAT_CLOSES,
+ _DRM_STAT_IOCTLS,
+ _DRM_STAT_LOCKS,
+ _DRM_STAT_UNLOCKS,
+ _DRM_STAT_VALUE, /**< Generic value */
+ _DRM_STAT_BYTE, /**< Generic byte counter (1024bytes/K) */
+ _DRM_STAT_COUNT, /**< Generic non-byte counter (1000/k) */
+
+ _DRM_STAT_IRQ, /**< IRQ */
+ _DRM_STAT_PRIMARY, /**< Primary DMA bytes */
+ _DRM_STAT_SECONDARY, /**< Secondary DMA bytes */
+ _DRM_STAT_DMA, /**< DMA */
+ _DRM_STAT_SPECIAL, /**< Special DMA (e.g., priority or polled) */
+ _DRM_STAT_MISSED /**< Missed DMA opportunity */
+ /* Add to the *END* of the list */
+};
+
+/*
+ * DRM_IOCTL_GET_STATS ioctl argument type.
+ */
+struct drm_stats {
+ unsigned long count;
+ struct {
+ unsigned long value;
+ enum drm_stat_type type;
+ } data[15];
+};
+
+/*
+ * Hardware locking flags.
+ */
+enum drm_lock_flags {
+ _DRM_LOCK_READY = 0x01, /**< Wait until hardware is ready for DMA */
+ _DRM_LOCK_QUIESCENT = 0x02, /**< Wait until hardware quiescent */
+ _DRM_LOCK_FLUSH = 0x04, /**< Flush this context's DMA queue first */
+ _DRM_LOCK_FLUSH_ALL = 0x08, /**< Flush all DMA queues first */
+ /* These *HALT* flags aren't supported yet
+ -- they will be used to support the
+ full-screen DGA-like mode. */
+ _DRM_HALT_ALL_QUEUES = 0x10, /**< Halt all current and future queues */
+ _DRM_HALT_CUR_QUEUES = 0x20 /**< Halt all current queues */
+};
+
+/*
+ * DRM_IOCTL_LOCK, DRM_IOCTL_UNLOCK and DRM_IOCTL_FINISH ioctl argument type.
+ *
+ * \sa drmGetLock() and drmUnlock().
+ */
+struct drm_lock {
+ int context;
+ enum drm_lock_flags flags;
+};
+
+/*
+ * DMA flags
+ *
+ * \warning
+ * These values \e must match xf86drm.h.
+ *
+ * \sa drm_dma.
+ */
+enum drm_dma_flags {
+ /* Flags for DMA buffer dispatch */
+ _DRM_DMA_BLOCK = 0x01, /**<
+ * Block until buffer dispatched.
+ *
+ * \note The buffer may not yet have
+ * been processed by the hardware --
+ * getting a hardware lock with the
+ * hardware quiescent will ensure
+ * that the buffer has been
+ * processed.
+ */
+ _DRM_DMA_WHILE_LOCKED = 0x02, /**< Dispatch while lock held */
+ _DRM_DMA_PRIORITY = 0x04, /**< High priority dispatch */
+
+ /* Flags for DMA buffer request */
+ _DRM_DMA_WAIT = 0x10, /**< Wait for free buffers */
+ _DRM_DMA_SMALLER_OK = 0x20, /**< Smaller-than-requested buffers OK */
+ _DRM_DMA_LARGER_OK = 0x40 /**< Larger-than-requested buffers OK */
+};
+
+/*
+ * DRM_IOCTL_ADD_BUFS and DRM_IOCTL_MARK_BUFS ioctl argument type.
+ *
+ * \sa drmAddBufs().
+ */
+struct drm_buf_desc {
+ int count; /**< Number of buffers of this size */
+ int size; /**< Size in bytes */
+ int low_mark; /**< Low water mark */
+ int high_mark; /**< High water mark */
+ enum {
+ _DRM_PAGE_ALIGN = 0x01, /**< Align on page boundaries for DMA */
+ _DRM_AGP_BUFFER = 0x02, /**< Buffer is in AGP space */
+ _DRM_SG_BUFFER = 0x04, /**< Scatter/gather memory buffer */
+ _DRM_FB_BUFFER = 0x08, /**< Buffer is in frame buffer */
+ _DRM_PCI_BUFFER_RO = 0x10 /**< Map PCI DMA buffer read-only */
+ } flags;
+ unsigned long agp_start; /**<
+ * Start address of where the AGP buffers are
+ * in the AGP aperture
+ */
+};
+
+/*
+ * DRM_IOCTL_INFO_BUFS ioctl argument type.
+ */
+struct drm_buf_info {
+ int count; /**< Entries in list */
+ struct drm_buf_desc *list;
+};
+
+/*
+ * DRM_IOCTL_FREE_BUFS ioctl argument type.
+ */
+struct drm_buf_free {
+ int count;
+ int *list;
+};
+
+/*
+ * Buffer information
+ *
+ * \sa drm_buf_map.
+ */
+struct drm_buf_pub {
+ int idx; /**< Index into the master buffer list */
+ int total; /**< Buffer size */
+ int used; /**< Amount of buffer in use (for DMA) */
+ void *address; /**< Address of buffer */
+};
+
+/*
+ * DRM_IOCTL_MAP_BUFS ioctl argument type.
+ */
+struct drm_buf_map {
+ int count; /**< Length of the buffer list */
+#ifdef __cplusplus
+ void *virt;
+#else
+ void *virtual; /**< Mmap'd area in user-virtual */
+#endif
+ struct drm_buf_pub *list; /**< Buffer information */
+};
+
+/*
+ * DRM_IOCTL_DMA ioctl argument type.
+ *
+ * Indices here refer to the offset into the buffer list in drm_buf_get.
+ *
+ * \sa drmDMA().
+ */
+struct drm_dma {
+ int context; /**< Context handle */
+ int send_count; /**< Number of buffers to send */
+ int *send_indices; /**< List of handles to buffers */
+ int *send_sizes; /**< Lengths of data to send */
+ enum drm_dma_flags flags; /**< Flags */
+ int request_count; /**< Number of buffers requested */
+ int request_size; /**< Desired size for buffers */
+ int *request_indices; /**< Buffer information */
+ int *request_sizes;
+ int granted_count; /**< Number of buffers granted */
+};
+
+enum drm_ctx_flags {
+ _DRM_CONTEXT_PRESERVED = 0x01,
+ _DRM_CONTEXT_2DONLY = 0x02
+};
+
+/*
+ * DRM_IOCTL_ADD_CTX ioctl argument type.
+ *
+ * \sa drmCreateContext() and drmDestroyContext().
+ */
+struct drm_ctx {
+ drm_context_t handle;
+ enum drm_ctx_flags flags;
+};
+
+/*
+ * DRM_IOCTL_RES_CTX ioctl argument type.
+ */
+struct drm_ctx_res {
+ int count;
+ struct drm_ctx *contexts;
+};
+
+/*
+ * DRM_IOCTL_ADD_DRAW and DRM_IOCTL_RM_DRAW ioctl argument type.
+ */
+struct drm_draw {
+ drm_drawable_t handle;
+};
+
+/*
+ * DRM_IOCTL_UPDATE_DRAW ioctl argument type.
+ */
+typedef enum { DRM_DRAWABLE_CLIPRECTS } drm_drawable_info_type_t;
+
+struct drm_update_draw {
+ drm_drawable_t handle;
+ unsigned int type;
+ unsigned int num;
+ unsigned long long data;
+};
+
+/*
+ * DRM_IOCTL_GET_MAGIC and DRM_IOCTL_AUTH_MAGIC ioctl argument type.
+ */
+struct drm_auth {
+ drm_magic_t magic;
+};
+
+/*
+ * DRM_IOCTL_IRQ_BUSID ioctl argument type.
+ *
+ * \sa drmGetInterruptFromBusID().
+ */
+struct drm_irq_busid {
+ int irq; /**< IRQ number */
+ int busnum; /**< bus number */
+ int devnum; /**< device number */
+ int funcnum; /**< function number */
+};
+
+enum drm_vblank_seq_type {
+ _DRM_VBLANK_ABSOLUTE = 0x0, /**< Wait for specific vblank sequence
+ number */
+ _DRM_VBLANK_RELATIVE = 0x1, /**< Wait for given number of vblanks */
+ /* bits 1-6 are reserved for high crtcs */
+ _DRM_VBLANK_HIGH_CRTC_MASK = 0x0000003e,
+ _DRM_VBLANK_EVENT = 0x4000000, /**< Send event instead of blocking */
+ _DRM_VBLANK_FLIP = 0x8000000, /**< Scheduled buffer swap should flip */
+ _DRM_VBLANK_NEXTONMISS = 0x10000000, /**< If missed, wait for next
+ vblank */
+ _DRM_VBLANK_SECONDARY = 0x20000000, /**< Secondary display controller */
+ _DRM_VBLANK_SIGNAL = 0x40000000 /**< Send signal instead of blocking,
+ unsupported */
+};
+#define _DRM_VBLANK_HIGH_CRTC_SHIFT 1
+
+#define _DRM_VBLANK_TYPES_MASK (_DRM_VBLANK_ABSOLUTE | _DRM_VBLANK_RELATIVE)
+#define _DRM_VBLANK_FLAGS_MASK \
+ (_DRM_VBLANK_EVENT | _DRM_VBLANK_SIGNAL | _DRM_VBLANK_SECONDARY | \
+ _DRM_VBLANK_NEXTONMISS)
+
+struct drm_wait_vblank_request {
+ enum drm_vblank_seq_type type;
+ unsigned int sequence;
+ unsigned long signal;
+};
+
+struct drm_wait_vblank_reply {
+ enum drm_vblank_seq_type type;
+ unsigned int sequence;
+ long tval_sec;
+ long tval_usec;
+};
+
+/*
+ * DRM_IOCTL_WAIT_VBLANK ioctl argument type.
+ *
+ * \sa drmWaitVBlank().
+ */
+union drm_wait_vblank {
+ struct drm_wait_vblank_request request;
+ struct drm_wait_vblank_reply reply;
+};
+
+#define _DRM_PRE_MODESET 1
+#define _DRM_POST_MODESET 2
+
+/*
+ * DRM_IOCTL_MODESET_CTL ioctl argument type
+ *
+ * \sa drmModesetCtl().
+ */
+struct drm_modeset_ctl {
+ __u32 crtc;
+ __u32 cmd;
+};
+
+/*
+ * DRM_IOCTL_AGP_ENABLE ioctl argument type.
+ *
+ * \sa drmAgpEnable().
+ */
+struct drm_agp_mode {
+ unsigned long mode; /**< AGP mode */
+};
+
+/*
+ * DRM_IOCTL_AGP_ALLOC and DRM_IOCTL_AGP_FREE ioctls argument type.
+ *
+ * \sa drmAgpAlloc() and drmAgpFree().
+ */
+struct drm_agp_buffer {
+ unsigned long size; /**< In bytes -- will round to page boundary */
+ unsigned long handle; /**< Used for binding / unbinding */
+ unsigned long type; /**< Type of memory to allocate */
+ unsigned long physical; /**< Physical used by i810 */
+};
+
+/*
+ * DRM_IOCTL_AGP_BIND and DRM_IOCTL_AGP_UNBIND ioctls argument type.
+ *
+ * \sa drmAgpBind() and drmAgpUnbind().
+ */
+struct drm_agp_binding {
+ unsigned long handle; /**< From drm_agp_buffer */
+ unsigned long offset; /**< In bytes -- will round to page boundary */
+};
+
+/*
+ * DRM_IOCTL_AGP_INFO ioctl argument type.
+ *
+ * \sa drmAgpVersionMajor(), drmAgpVersionMinor(), drmAgpGetMode(),
+ * drmAgpBase(), drmAgpSize(), drmAgpMemoryUsed(), drmAgpMemoryAvail(),
+ * drmAgpVendorId() and drmAgpDeviceId().
+ */
+struct drm_agp_info {
+ int agp_version_major;
+ int agp_version_minor;
+ unsigned long mode;
+ unsigned long aperture_base; /* physical address */
+ unsigned long aperture_size; /* bytes */
+ unsigned long memory_allowed; /* bytes */
+ unsigned long memory_used;
+
+ /* PCI information */
+ unsigned short id_vendor;
+ unsigned short id_device;
+};
+
+/*
+ * DRM_IOCTL_SG_ALLOC ioctl argument type.
+ */
+struct drm_scatter_gather {
+ unsigned long size; /**< In bytes -- will round to page boundary */
+ unsigned long handle; /**< Used for mapping / unmapping */
+};
+
+/*
+ * DRM_IOCTL_SET_VERSION ioctl argument type.
+ */
+struct drm_set_version {
+ int drm_di_major;
+ int drm_di_minor;
+ int drm_dd_major;
+ int drm_dd_minor;
+};
+
+/* DRM_IOCTL_GEM_CLOSE ioctl argument type */
+struct drm_gem_close {
+ /** Handle of the object to be closed. */
+ __u32 handle;
+ __u32 pad;
+};
+
+/* DRM_IOCTL_GEM_FLINK ioctl argument type */
+struct drm_gem_flink {
+ /** Handle for the object being named */
+ __u32 handle;
+
+ /** Returned global name */
+ __u32 name;
+};
+
+/* DRM_IOCTL_GEM_OPEN ioctl argument type */
+struct drm_gem_open {
+ /** Name of object being opened */
+ __u32 name;
+
+ /** Returned handle for the object */
+ __u32 handle;
+
+ /** Returned size of the object */
+ __u64 size;
+};
+
+/**
+ * DRM_CAP_DUMB_BUFFER
+ *
+ * If set to 1, the driver supports creating dumb buffers via the
+ * &DRM_IOCTL_MODE_CREATE_DUMB ioctl.
+ */
+#define DRM_CAP_DUMB_BUFFER 0x1
+/**
+ * DRM_CAP_VBLANK_HIGH_CRTC
+ *
+ * If set to 1, the kernel supports specifying a :ref:`CRTC index<crtc_index>`
+ * in the high bits of &drm_wait_vblank_request.type.
+ *
+ * Starting kernel version 2.6.39, this capability is always set to 1.
+ */
+#define DRM_CAP_VBLANK_HIGH_CRTC 0x2
+/**
+ * DRM_CAP_DUMB_PREFERRED_DEPTH
+ *
+ * The preferred bit depth for dumb buffers.
+ *
+ * The bit depth is the number of bits used to indicate the color of a single
+ * pixel excluding any padding. This is different from the number of bits per
+ * pixel. For instance, XRGB8888 has a bit depth of 24 but has 32 bits per
+ * pixel.
+ *
+ * Note that this preference only applies to dumb buffers, it's irrelevant for
+ * other types of buffers.
+ */
+#define DRM_CAP_DUMB_PREFERRED_DEPTH 0x3
+/**
+ * DRM_CAP_DUMB_PREFER_SHADOW
+ *
+ * If set to 1, the driver prefers userspace to render to a shadow buffer
+ * instead of directly rendering to a dumb buffer. For best speed, userspace
+ * should do streaming ordered memory copies into the dumb buffer and never
+ * read from it.
+ *
+ * Note that this preference only applies to dumb buffers, it's irrelevant for
+ * other types of buffers.
+ */
+#define DRM_CAP_DUMB_PREFER_SHADOW 0x4
+/**
+ * DRM_CAP_PRIME
+ *
+ * Bitfield of supported PRIME sharing capabilities. See &DRM_PRIME_CAP_IMPORT
+ * and &DRM_PRIME_CAP_EXPORT.
+ *
+ * Starting from kernel version 6.6, both &DRM_PRIME_CAP_IMPORT and
+ * &DRM_PRIME_CAP_EXPORT are always advertised.
+ *
+ * PRIME buffers are exposed as dma-buf file descriptors.
+ * See :ref:`prime_buffer_sharing`.
+ */
+#define DRM_CAP_PRIME 0x5
+/**
+ * DRM_PRIME_CAP_IMPORT
+ *
+ * If this bit is set in &DRM_CAP_PRIME, the driver supports importing PRIME
+ * buffers via the &DRM_IOCTL_PRIME_FD_TO_HANDLE ioctl.
+ *
+ * Starting from kernel version 6.6, this bit is always set in &DRM_CAP_PRIME.
+ */
+#define DRM_PRIME_CAP_IMPORT 0x1
+/**
+ * DRM_PRIME_CAP_EXPORT
+ *
+ * If this bit is set in &DRM_CAP_PRIME, the driver supports exporting PRIME
+ * buffers via the &DRM_IOCTL_PRIME_HANDLE_TO_FD ioctl.
+ *
+ * Starting from kernel version 6.6, this bit is always set in &DRM_CAP_PRIME.
+ */
+#define DRM_PRIME_CAP_EXPORT 0x2
+/**
+ * DRM_CAP_TIMESTAMP_MONOTONIC
+ *
+ * If set to 0, the kernel will report timestamps with ``CLOCK_REALTIME`` in
+ * struct drm_event_vblank. If set to 1, the kernel will report timestamps with
+ * ``CLOCK_MONOTONIC``. See ``clock_gettime(2)`` for the definition of these
+ * clocks.
+ *
+ * Starting from kernel version 2.6.39, the default value for this capability
+ * is 1. Starting kernel version 4.15, this capability is always set to 1.
+ */
+#define DRM_CAP_TIMESTAMP_MONOTONIC 0x6
+/**
+ * DRM_CAP_ASYNC_PAGE_FLIP
+ *
+ * If set to 1, the driver supports &DRM_MODE_PAGE_FLIP_ASYNC for legacy
+ * page-flips.
+ */
+#define DRM_CAP_ASYNC_PAGE_FLIP 0x7
+/**
+ * DRM_CAP_CURSOR_WIDTH
+ *
+ * The ``CURSOR_WIDTH`` and ``CURSOR_HEIGHT`` capabilities return a valid
+ * width x height combination for the hardware cursor. The intention is that a
+ * hardware agnostic userspace can query a cursor plane size to use.
+ *
+ * Note that the cross-driver contract is to merely return a valid size;
+ * drivers are free to attach another meaning on top, eg. i915 returns the
+ * maximum plane size.
+ */
+#define DRM_CAP_CURSOR_WIDTH 0x8
+/**
+ * DRM_CAP_CURSOR_HEIGHT
+ *
+ * See &DRM_CAP_CURSOR_WIDTH.
+ */
+#define DRM_CAP_CURSOR_HEIGHT 0x9
+/**
+ * DRM_CAP_ADDFB2_MODIFIERS
+ *
+ * If set to 1, the driver supports supplying modifiers in the
+ * &DRM_IOCTL_MODE_ADDFB2 ioctl.
+ */
+#define DRM_CAP_ADDFB2_MODIFIERS 0x10
+/**
+ * DRM_CAP_PAGE_FLIP_TARGET
+ *
+ * If set to 1, the driver supports the &DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE and
+ * &DRM_MODE_PAGE_FLIP_TARGET_RELATIVE flags in
+ * &drm_mode_crtc_page_flip_target.flags for the &DRM_IOCTL_MODE_PAGE_FLIP
+ * ioctl.
+ */
+#define DRM_CAP_PAGE_FLIP_TARGET 0x11
+/**
+ * DRM_CAP_CRTC_IN_VBLANK_EVENT
+ *
+ * If set to 1, the kernel supports reporting the CRTC ID in
+ * &drm_event_vblank.crtc_id for the &DRM_EVENT_VBLANK and
+ * &DRM_EVENT_FLIP_COMPLETE events.
+ *
+ * Starting kernel version 4.12, this capability is always set to 1.
+ */
+#define DRM_CAP_CRTC_IN_VBLANK_EVENT 0x12
+/**
+ * DRM_CAP_SYNCOBJ
+ *
+ * If set to 1, the driver supports sync objects. See :ref:`drm_sync_objects`.
+ */
+#define DRM_CAP_SYNCOBJ 0x13
+/**
+ * DRM_CAP_SYNCOBJ_TIMELINE
+ *
+ * If set to 1, the driver supports timeline operations on sync objects. See
+ * :ref:`drm_sync_objects`.
+ */
+#define DRM_CAP_SYNCOBJ_TIMELINE 0x14
+/**
+ * DRM_CAP_ATOMIC_ASYNC_PAGE_FLIP
+ *
+ * If set to 1, the driver supports &DRM_MODE_PAGE_FLIP_ASYNC for atomic
+ * commits.
+ */
+#define DRM_CAP_ATOMIC_ASYNC_PAGE_FLIP 0x15
+
+/* DRM_IOCTL_GET_CAP ioctl argument type */
+struct drm_get_cap {
+ __u64 capability;
+ __u64 value;
+};
+
+/**
+ * DRM_CLIENT_CAP_STEREO_3D
+ *
+ * If set to 1, the DRM core will expose the stereo 3D capabilities of the
+ * monitor by advertising the supported 3D layouts in the flags of struct
+ * drm_mode_modeinfo. See ``DRM_MODE_FLAG_3D_*``.
+ *
+ * This capability is always supported for all drivers starting from kernel
+ * version 3.13.
+ */
+#define DRM_CLIENT_CAP_STEREO_3D 1
+
+/**
+ * DRM_CLIENT_CAP_UNIVERSAL_PLANES
+ *
+ * If set to 1, the DRM core will expose all planes (overlay, primary, and
+ * cursor) to userspace.
+ *
+ * This capability has been introduced in kernel version 3.15. Starting from
+ * kernel version 3.17, this capability is always supported for all drivers.
+ */
+#define DRM_CLIENT_CAP_UNIVERSAL_PLANES 2
+
+/**
+ * DRM_CLIENT_CAP_ATOMIC
+ *
+ * If set to 1, the DRM core will expose atomic properties to userspace. This
+ * implicitly enables &DRM_CLIENT_CAP_UNIVERSAL_PLANES and
+ * &DRM_CLIENT_CAP_ASPECT_RATIO.
+ *
+ * If the driver doesn't support atomic mode-setting, enabling this capability
+ * will fail with -EOPNOTSUPP.
+ *
+ * This capability has been introduced in kernel version 4.0. Starting from
+ * kernel version 4.2, this capability is always supported for atomic-capable
+ * drivers.
+ */
+#define DRM_CLIENT_CAP_ATOMIC 3
+
+/**
+ * DRM_CLIENT_CAP_ASPECT_RATIO
+ *
+ * If set to 1, the DRM core will provide aspect ratio information in modes.
+ * See ``DRM_MODE_FLAG_PIC_AR_*``.
+ *
+ * This capability is always supported for all drivers starting from kernel
+ * version 4.18.
+ */
+#define DRM_CLIENT_CAP_ASPECT_RATIO 4
+
+/**
+ * DRM_CLIENT_CAP_WRITEBACK_CONNECTORS
+ *
+ * If set to 1, the DRM core will expose special connectors to be used for
+ * writing back to memory the scene setup in the commit. The client must enable
+ * &DRM_CLIENT_CAP_ATOMIC first.
+ *
+ * This capability is always supported for atomic-capable drivers starting from
+ * kernel version 4.19.
+ */
+#define DRM_CLIENT_CAP_WRITEBACK_CONNECTORS 5
+
+/**
+ * DRM_CLIENT_CAP_CURSOR_PLANE_HOTSPOT
+ *
+ * Drivers for para-virtualized hardware (e.g. vmwgfx, qxl, virtio and
+ * virtualbox) have additional restrictions for cursor planes (thus
+ * making cursor planes on those drivers not truly universal,) e.g.
+ * they need cursor planes to act like one would expect from a mouse
+ * cursor and have correctly set hotspot properties.
+ * If this client cap is not set the DRM core will hide cursor plane on
+ * those virtualized drivers because not setting it implies that the
+ * client is not capable of dealing with those extra restictions.
+ * Clients which do set cursor hotspot and treat the cursor plane
+ * like a mouse cursor should set this property.
+ * The client must enable &DRM_CLIENT_CAP_ATOMIC first.
+ *
+ * Setting this property on drivers which do not special case
+ * cursor planes (i.e. non-virtualized drivers) will return
+ * EOPNOTSUPP, which can be used by userspace to gauge
+ * requirements of the hardware/drivers they're running on.
+ *
+ * This capability is always supported for atomic-capable virtualized
+ * drivers starting from kernel version 6.6.
+ */
+#define DRM_CLIENT_CAP_CURSOR_PLANE_HOTSPOT 6
+
+/* DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */
+struct drm_set_client_cap {
+ __u64 capability;
+ __u64 value;
+};
+
+#define DRM_RDWR O_RDWR
+#define DRM_CLOEXEC O_CLOEXEC
+struct drm_prime_handle {
+ __u32 handle;
+
+ /** Flags.. only applicable for handle->fd */
+ __u32 flags;
+
+ /** Returned dmabuf file descriptor */
+ __s32 fd;
+};
+
+struct drm_syncobj_create {
+ __u32 handle;
+#define DRM_SYNCOBJ_CREATE_SIGNALED (1 << 0)
+ __u32 flags;
+};
+
+struct drm_syncobj_destroy {
+ __u32 handle;
+ __u32 pad;
+};
+
+#define DRM_SYNCOBJ_FD_TO_HANDLE_FLAGS_IMPORT_SYNC_FILE (1 << 0)
+#define DRM_SYNCOBJ_FD_TO_HANDLE_FLAGS_TIMELINE (1 << 1)
+#define DRM_SYNCOBJ_HANDLE_TO_FD_FLAGS_EXPORT_SYNC_FILE (1 << 0)
+#define DRM_SYNCOBJ_HANDLE_TO_FD_FLAGS_TIMELINE (1 << 1)
+struct drm_syncobj_handle {
+ __u32 handle;
+ __u32 flags;
+
+ __s32 fd;
+ __u32 pad;
+
+ __u64 point;
+};
+
+struct drm_syncobj_transfer {
+ __u32 src_handle;
+ __u32 dst_handle;
+ __u64 src_point;
+ __u64 dst_point;
+ __u32 flags;
+ __u32 pad;
+};
+
+#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL (1 << 0)
+#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT (1 << 1)
+#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_AVAILABLE \
+ (1 << 2) /* wait for time point to become available */
+#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_DEADLINE \
+ (1 << 3) /* set fence deadline to deadline_nsec */
+struct drm_syncobj_wait {
+ __u64 handles;
+ /* absolute timeout */
+ __s64 timeout_nsec;
+ __u32 count_handles;
+ __u32 flags;
+ __u32 first_signaled; /* only valid when not waiting all */
+ __u32 pad;
+ /**
+ * @deadline_nsec - fence deadline hint
+ *
+ * Deadline hint, in absolute CLOCK_MONOTONIC, to set on backing
+ * fence(s) if the DRM_SYNCOBJ_WAIT_FLAGS_WAIT_DEADLINE flag is
+ * set.
+ */
+ __u64 deadline_nsec;
+};
+
+struct drm_syncobj_timeline_wait {
+ __u64 handles;
+ /* wait on specific timeline point for every handles*/
+ __u64 points;
+ /* absolute timeout */
+ __s64 timeout_nsec;
+ __u32 count_handles;
+ __u32 flags;
+ __u32 first_signaled; /* only valid when not waiting all */
+ __u32 pad;
+ /**
+ * @deadline_nsec - fence deadline hint
+ *
+ * Deadline hint, in absolute CLOCK_MONOTONIC, to set on backing
+ * fence(s) if the DRM_SYNCOBJ_WAIT_FLAGS_WAIT_DEADLINE flag is
+ * set.
+ */
+ __u64 deadline_nsec;
+};
+
+/**
+ * struct drm_syncobj_eventfd
+ * @handle: syncobj handle.
+ * @flags: Zero to wait for the point to be signalled, or
+ * &DRM_SYNCOBJ_WAIT_FLAGS_WAIT_AVAILABLE to wait for a fence to be
+ * available for the point.
+ * @point: syncobj timeline point (set to zero for binary syncobjs).
+ * @fd: Existing eventfd to sent events to.
+ * @pad: Must be zero.
+ *
+ * Register an eventfd to be signalled by a syncobj. The eventfd counter will
+ * be incremented by one.
+ */
+struct drm_syncobj_eventfd {
+ __u32 handle;
+ __u32 flags;
+ __u64 point;
+ __s32 fd;
+ __u32 pad;
+};
+
+struct drm_syncobj_array {
+ __u64 handles;
+ __u32 count_handles;
+ __u32 pad;
+};
+
+#define DRM_SYNCOBJ_QUERY_FLAGS_LAST_SUBMITTED \
+ (1 << 0) /* last available point on timeline syncobj */
+struct drm_syncobj_timeline_array {
+ __u64 handles;
+ __u64 points;
+ __u32 count_handles;
+ __u32 flags;
+};
+
+/* Query current scanout sequence number */
+struct drm_crtc_get_sequence {
+ __u32 crtc_id; /* requested crtc_id */
+ __u32 active; /* return: crtc output is active */
+ __u64 sequence; /* return: most recent vblank sequence */
+ __s64 sequence_ns; /* return: most recent time of first pixel out */
+};
+
+/* Queue event to be delivered at specified sequence. Time stamp marks
+ * when the first pixel of the refresh cycle leaves the display engine
+ * for the display
+ */
+#define DRM_CRTC_SEQUENCE_RELATIVE \
+ 0x00000001 /* sequence is relative to current */
+#define DRM_CRTC_SEQUENCE_NEXT_ON_MISS \
+ 0x00000002 /* Use next sequence if we've missed */
+
+struct drm_crtc_queue_sequence {
+ __u32 crtc_id;
+ __u32 flags;
+ __u64 sequence; /* on input, target sequence. on output, actual sequence
+ */
+ __u64 user_data; /* user data passed to event */
+};
+
+#define DRM_CLIENT_NAME_MAX_LEN 64
+struct drm_set_client_name {
+ __u64 name_len;
+ __u64 name;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#include "drm_mode.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_IOCTL_BASE 'd'
+#define DRM_IO(nr) _IO(DRM_IOCTL_BASE, nr)
+#define DRM_IOR(nr, type) _IOR(DRM_IOCTL_BASE, nr, type)
+#define DRM_IOW(nr, type) _IOW(DRM_IOCTL_BASE, nr, type)
+#define DRM_IOWR(nr, type) _IOWR(DRM_IOCTL_BASE, nr, type)
+
+#define DRM_IOCTL_VERSION DRM_IOWR(0x00, struct drm_version)
+#define DRM_IOCTL_GET_UNIQUE DRM_IOWR(0x01, struct drm_unique)
+#define DRM_IOCTL_GET_MAGIC DRM_IOR(0x02, struct drm_auth)
+#define DRM_IOCTL_IRQ_BUSID DRM_IOWR(0x03, struct drm_irq_busid)
+#define DRM_IOCTL_GET_MAP DRM_IOWR(0x04, struct drm_map)
+#define DRM_IOCTL_GET_CLIENT DRM_IOWR(0x05, struct drm_client)
+#define DRM_IOCTL_GET_STATS DRM_IOR(0x06, struct drm_stats)
+#define DRM_IOCTL_SET_VERSION DRM_IOWR(0x07, struct drm_set_version)
+#define DRM_IOCTL_MODESET_CTL DRM_IOW(0x08, struct drm_modeset_ctl)
+/**
+ * DRM_IOCTL_GEM_CLOSE - Close a GEM handle.
+ *
+ * GEM handles are not reference-counted by the kernel. User-space is
+ * responsible for managing their lifetime. For example, if user-space imports
+ * the same memory object twice on the same DRM file description, the same GEM
+ * handle is returned by both imports, and user-space needs to ensure
+ * &DRM_IOCTL_GEM_CLOSE is performed once only. The same situation can happen
+ * when a memory object is allocated, then exported and imported again on the
+ * same DRM file description. The &DRM_IOCTL_MODE_GETFB2 IOCTL is an exception
+ * and always returns fresh new GEM handles even if an existing GEM handle
+ * already refers to the same memory object before the IOCTL is performed.
+ */
+#define DRM_IOCTL_GEM_CLOSE DRM_IOW(0x09, struct drm_gem_close)
+#define DRM_IOCTL_GEM_FLINK DRM_IOWR(0x0a, struct drm_gem_flink)
+#define DRM_IOCTL_GEM_OPEN DRM_IOWR(0x0b, struct drm_gem_open)
+#define DRM_IOCTL_GET_CAP DRM_IOWR(0x0c, struct drm_get_cap)
+#define DRM_IOCTL_SET_CLIENT_CAP DRM_IOW(0x0d, struct drm_set_client_cap)
+
+#define DRM_IOCTL_SET_UNIQUE DRM_IOW(0x10, struct drm_unique)
+#define DRM_IOCTL_AUTH_MAGIC DRM_IOW(0x11, struct drm_auth)
+#define DRM_IOCTL_BLOCK DRM_IOWR(0x12, struct drm_block)
+#define DRM_IOCTL_UNBLOCK DRM_IOWR(0x13, struct drm_block)
+#define DRM_IOCTL_CONTROL DRM_IOW(0x14, struct drm_control)
+#define DRM_IOCTL_ADD_MAP DRM_IOWR(0x15, struct drm_map)
+#define DRM_IOCTL_ADD_BUFS DRM_IOWR(0x16, struct drm_buf_desc)
+#define DRM_IOCTL_MARK_BUFS DRM_IOW(0x17, struct drm_buf_desc)
+#define DRM_IOCTL_INFO_BUFS DRM_IOWR(0x18, struct drm_buf_info)
+#define DRM_IOCTL_MAP_BUFS DRM_IOWR(0x19, struct drm_buf_map)
+#define DRM_IOCTL_FREE_BUFS DRM_IOW(0x1a, struct drm_buf_free)
+
+#define DRM_IOCTL_RM_MAP DRM_IOW(0x1b, struct drm_map)
+
+#define DRM_IOCTL_SET_SAREA_CTX DRM_IOW(0x1c, struct drm_ctx_priv_map)
+#define DRM_IOCTL_GET_SAREA_CTX DRM_IOWR(0x1d, struct drm_ctx_priv_map)
+
+#define DRM_IOCTL_SET_MASTER DRM_IO(0x1e)
+#define DRM_IOCTL_DROP_MASTER DRM_IO(0x1f)
+
+#define DRM_IOCTL_ADD_CTX DRM_IOWR(0x20, struct drm_ctx)
+#define DRM_IOCTL_RM_CTX DRM_IOWR(0x21, struct drm_ctx)
+#define DRM_IOCTL_MOD_CTX DRM_IOW(0x22, struct drm_ctx)
+#define DRM_IOCTL_GET_CTX DRM_IOWR(0x23, struct drm_ctx)
+#define DRM_IOCTL_SWITCH_CTX DRM_IOW(0x24, struct drm_ctx)
+#define DRM_IOCTL_NEW_CTX DRM_IOW(0x25, struct drm_ctx)
+#define DRM_IOCTL_RES_CTX DRM_IOWR(0x26, struct drm_ctx_res)
+#define DRM_IOCTL_ADD_DRAW DRM_IOWR(0x27, struct drm_draw)
+#define DRM_IOCTL_RM_DRAW DRM_IOWR(0x28, struct drm_draw)
+#define DRM_IOCTL_DMA DRM_IOWR(0x29, struct drm_dma)
+#define DRM_IOCTL_LOCK DRM_IOW(0x2a, struct drm_lock)
+#define DRM_IOCTL_UNLOCK DRM_IOW(0x2b, struct drm_lock)
+#define DRM_IOCTL_FINISH DRM_IOW(0x2c, struct drm_lock)
+
+/**
+ * DRM_IOCTL_PRIME_HANDLE_TO_FD - Convert a GEM handle to a DMA-BUF FD.
+ *
+ * User-space sets &drm_prime_handle.handle with the GEM handle to export and
+ * &drm_prime_handle.flags, and gets back a DMA-BUF file descriptor in
+ * &drm_prime_handle.fd.
+ *
+ * The export can fail for any driver-specific reason, e.g. because export is
+ * not supported for this specific GEM handle (but might be for others).
+ *
+ * Support for exporting DMA-BUFs is advertised via &DRM_PRIME_CAP_EXPORT.
+ */
+#define DRM_IOCTL_PRIME_HANDLE_TO_FD DRM_IOWR(0x2d, struct drm_prime_handle)
+/**
+ * DRM_IOCTL_PRIME_FD_TO_HANDLE - Convert a DMA-BUF FD to a GEM handle.
+ *
+ * User-space sets &drm_prime_handle.fd with a DMA-BUF file descriptor to
+ * import, and gets back a GEM handle in &drm_prime_handle.handle.
+ * &drm_prime_handle.flags is unused.
+ *
+ * If an existing GEM handle refers to the memory object backing the DMA-BUF,
+ * that GEM handle is returned. Therefore user-space which needs to handle
+ * arbitrary DMA-BUFs must have a user-space lookup data structure to manually
+ * reference-count duplicated GEM handles. For more information see
+ * &DRM_IOCTL_GEM_CLOSE.
+ *
+ * The import can fail for any driver-specific reason, e.g. because import is
+ * only supported for DMA-BUFs allocated on this DRM device.
+ *
+ * Support for importing DMA-BUFs is advertised via &DRM_PRIME_CAP_IMPORT.
+ */
+#define DRM_IOCTL_PRIME_FD_TO_HANDLE DRM_IOWR(0x2e, struct drm_prime_handle)
+
+#define DRM_IOCTL_AGP_ACQUIRE DRM_IO(0x30)
+#define DRM_IOCTL_AGP_RELEASE DRM_IO(0x31)
+#define DRM_IOCTL_AGP_ENABLE DRM_IOW(0x32, struct drm_agp_mode)
+#define DRM_IOCTL_AGP_INFO DRM_IOR(0x33, struct drm_agp_info)
+#define DRM_IOCTL_AGP_ALLOC DRM_IOWR(0x34, struct drm_agp_buffer)
+#define DRM_IOCTL_AGP_FREE DRM_IOW(0x35, struct drm_agp_buffer)
+#define DRM_IOCTL_AGP_BIND DRM_IOW(0x36, struct drm_agp_binding)
+#define DRM_IOCTL_AGP_UNBIND DRM_IOW(0x37, struct drm_agp_binding)
+
+#define DRM_IOCTL_SG_ALLOC DRM_IOWR(0x38, struct drm_scatter_gather)
+#define DRM_IOCTL_SG_FREE DRM_IOW(0x39, struct drm_scatter_gather)
+
+#define DRM_IOCTL_WAIT_VBLANK DRM_IOWR(0x3a, union drm_wait_vblank)
+
+#define DRM_IOCTL_CRTC_GET_SEQUENCE DRM_IOWR(0x3b, struct drm_crtc_get_sequence)
+#define DRM_IOCTL_CRTC_QUEUE_SEQUENCE \
+ DRM_IOWR(0x3c, struct drm_crtc_queue_sequence)
+
+#define DRM_IOCTL_UPDATE_DRAW DRM_IOW(0x3f, struct drm_update_draw)
+
+#define DRM_IOCTL_MODE_GETRESOURCES DRM_IOWR(0xA0, struct drm_mode_card_res)
+#define DRM_IOCTL_MODE_GETCRTC DRM_IOWR(0xA1, struct drm_mode_crtc)
+#define DRM_IOCTL_MODE_SETCRTC DRM_IOWR(0xA2, struct drm_mode_crtc)
+#define DRM_IOCTL_MODE_CURSOR DRM_IOWR(0xA3, struct drm_mode_cursor)
+#define DRM_IOCTL_MODE_GETGAMMA DRM_IOWR(0xA4, struct drm_mode_crtc_lut)
+#define DRM_IOCTL_MODE_SETGAMMA DRM_IOWR(0xA5, struct drm_mode_crtc_lut)
+#define DRM_IOCTL_MODE_GETENCODER DRM_IOWR(0xA6, struct drm_mode_get_encoder)
+#define DRM_IOCTL_MODE_GETCONNECTOR \
+ DRM_IOWR(0xA7, struct drm_mode_get_connector)
+#define DRM_IOCTL_MODE_ATTACHMODE \
+ DRM_IOWR(0xA8, struct drm_mode_mode_cmd) /* deprecated (never worked) \
+ */
+#define DRM_IOCTL_MODE_DETACHMODE \
+ DRM_IOWR(0xA9, struct drm_mode_mode_cmd) /* deprecated (never worked) \
+ */
+
+#define DRM_IOCTL_MODE_GETPROPERTY DRM_IOWR(0xAA, struct drm_mode_get_property)
+#define DRM_IOCTL_MODE_SETPROPERTY \
+ DRM_IOWR(0xAB, struct drm_mode_connector_set_property)
+#define DRM_IOCTL_MODE_GETPROPBLOB DRM_IOWR(0xAC, struct drm_mode_get_blob)
+#define DRM_IOCTL_MODE_GETFB DRM_IOWR(0xAD, struct drm_mode_fb_cmd)
+#define DRM_IOCTL_MODE_ADDFB DRM_IOWR(0xAE, struct drm_mode_fb_cmd)
+/**
+ * DRM_IOCTL_MODE_RMFB - Remove a framebuffer.
+ *
+ * This removes a framebuffer previously added via ADDFB/ADDFB2. The IOCTL
+ * argument is a framebuffer object ID.
+ *
+ * Warning: removing a framebuffer currently in-use on an enabled plane will
+ * disable that plane. The CRTC the plane is linked to may also be disabled
+ * (depending on driver capabilities).
+ */
+#define DRM_IOCTL_MODE_RMFB DRM_IOWR(0xAF, unsigned int)
+#define DRM_IOCTL_MODE_PAGE_FLIP DRM_IOWR(0xB0, struct drm_mode_crtc_page_flip)
+#define DRM_IOCTL_MODE_DIRTYFB DRM_IOWR(0xB1, struct drm_mode_fb_dirty_cmd)
+
+/**
+ * DRM_IOCTL_MODE_CREATE_DUMB - Create a new dumb buffer object.
+ *
+ * KMS dumb buffers provide a very primitive way to allocate a buffer object
+ * suitable for scanout and map it for software rendering. KMS dumb buffers are
+ * not suitable for hardware-accelerated rendering nor video decoding. KMS dumb
+ * buffers are not suitable to be displayed on any other device than the KMS
+ * device where they were allocated from. Also see
+ * :ref:`kms_dumb_buffer_objects`.
+ *
+ * The IOCTL argument is a struct drm_mode_create_dumb.
+ *
+ * User-space is expected to create a KMS dumb buffer via this IOCTL, then add
+ * it as a KMS framebuffer via &DRM_IOCTL_MODE_ADDFB and map it via
+ * &DRM_IOCTL_MODE_MAP_DUMB.
+ *
+ * &DRM_CAP_DUMB_BUFFER indicates whether this IOCTL is supported.
+ * &DRM_CAP_DUMB_PREFERRED_DEPTH and &DRM_CAP_DUMB_PREFER_SHADOW indicate
+ * driver preferences for dumb buffers.
+ */
+#define DRM_IOCTL_MODE_CREATE_DUMB DRM_IOWR(0xB2, struct drm_mode_create_dumb)
+#define DRM_IOCTL_MODE_MAP_DUMB DRM_IOWR(0xB3, struct drm_mode_map_dumb)
+#define DRM_IOCTL_MODE_DESTROY_DUMB DRM_IOWR(0xB4, struct drm_mode_destroy_dumb)
+#define DRM_IOCTL_MODE_GETPLANERESOURCES \
+ DRM_IOWR(0xB5, struct drm_mode_get_plane_res)
+#define DRM_IOCTL_MODE_GETPLANE DRM_IOWR(0xB6, struct drm_mode_get_plane)
+#define DRM_IOCTL_MODE_SETPLANE DRM_IOWR(0xB7, struct drm_mode_set_plane)
+#define DRM_IOCTL_MODE_ADDFB2 DRM_IOWR(0xB8, struct drm_mode_fb_cmd2)
+#define DRM_IOCTL_MODE_OBJ_GETPROPERTIES \
+ DRM_IOWR(0xB9, struct drm_mode_obj_get_properties)
+#define DRM_IOCTL_MODE_OBJ_SETPROPERTY \
+ DRM_IOWR(0xBA, struct drm_mode_obj_set_property)
+#define DRM_IOCTL_MODE_CURSOR2 DRM_IOWR(0xBB, struct drm_mode_cursor2)
+#define DRM_IOCTL_MODE_ATOMIC DRM_IOWR(0xBC, struct drm_mode_atomic)
+#define DRM_IOCTL_MODE_CREATEPROPBLOB \
+ DRM_IOWR(0xBD, struct drm_mode_create_blob)
+#define DRM_IOCTL_MODE_DESTROYPROPBLOB \
+ DRM_IOWR(0xBE, struct drm_mode_destroy_blob)
+
+#define DRM_IOCTL_SYNCOBJ_CREATE DRM_IOWR(0xBF, struct drm_syncobj_create)
+#define DRM_IOCTL_SYNCOBJ_DESTROY DRM_IOWR(0xC0, struct drm_syncobj_destroy)
+#define DRM_IOCTL_SYNCOBJ_HANDLE_TO_FD DRM_IOWR(0xC1, struct drm_syncobj_handle)
+#define DRM_IOCTL_SYNCOBJ_FD_TO_HANDLE DRM_IOWR(0xC2, struct drm_syncobj_handle)
+#define DRM_IOCTL_SYNCOBJ_WAIT DRM_IOWR(0xC3, struct drm_syncobj_wait)
+#define DRM_IOCTL_SYNCOBJ_RESET DRM_IOWR(0xC4, struct drm_syncobj_array)
+#define DRM_IOCTL_SYNCOBJ_SIGNAL DRM_IOWR(0xC5, struct drm_syncobj_array)
+
+#define DRM_IOCTL_MODE_CREATE_LEASE DRM_IOWR(0xC6, struct drm_mode_create_lease)
+#define DRM_IOCTL_MODE_LIST_LESSEES DRM_IOWR(0xC7, struct drm_mode_list_lessees)
+#define DRM_IOCTL_MODE_GET_LEASE DRM_IOWR(0xC8, struct drm_mode_get_lease)
+#define DRM_IOCTL_MODE_REVOKE_LEASE DRM_IOWR(0xC9, struct drm_mode_revoke_lease)
+
+#define DRM_IOCTL_SYNCOBJ_TIMELINE_WAIT \
+ DRM_IOWR(0xCA, struct drm_syncobj_timeline_wait)
+#define DRM_IOCTL_SYNCOBJ_QUERY \
+ DRM_IOWR(0xCB, struct drm_syncobj_timeline_array)
+#define DRM_IOCTL_SYNCOBJ_TRANSFER DRM_IOWR(0xCC, struct drm_syncobj_transfer)
+#define DRM_IOCTL_SYNCOBJ_TIMELINE_SIGNAL \
+ DRM_IOWR(0xCD, struct drm_syncobj_timeline_array)
+
+/**
+ * DRM_IOCTL_MODE_GETFB2 - Get framebuffer metadata.
+ *
+ * This queries metadata about a framebuffer. User-space fills
+ * &drm_mode_fb_cmd2.fb_id as the input, and the kernels fills the rest of the
+ * struct as the output.
+ *
+ * If the client is DRM master or has &CAP_SYS_ADMIN, &drm_mode_fb_cmd2.handles
+ * will be filled with GEM buffer handles. Fresh new GEM handles are always
+ * returned, even if another GEM handle referring to the same memory object
+ * already exists on the DRM file description. The caller is responsible for
+ * removing the new handles, e.g. via the &DRM_IOCTL_GEM_CLOSE IOCTL. The same
+ * new handle will be returned for multiple planes in case they use the same
+ * memory object. Planes are valid until one has a zero handle -- this can be
+ * used to compute the number of planes.
+ *
+ * Otherwise, &drm_mode_fb_cmd2.handles will be zeroed and planes are valid
+ * until one has a zero &drm_mode_fb_cmd2.pitches.
+ *
+ * If the framebuffer has a format modifier, &DRM_MODE_FB_MODIFIERS will be set
+ * in &drm_mode_fb_cmd2.flags and &drm_mode_fb_cmd2.modifier will contain the
+ * modifier. Otherwise, user-space must ignore &drm_mode_fb_cmd2.modifier.
+ *
+ * To obtain DMA-BUF FDs for each plane without leaking GEM handles, user-space
+ * can export each handle via &DRM_IOCTL_PRIME_HANDLE_TO_FD, then immediately
+ * close each unique handle via &DRM_IOCTL_GEM_CLOSE, making sure to not
+ * double-close handles which are specified multiple times in the array.
+ */
+#define DRM_IOCTL_MODE_GETFB2 DRM_IOWR(0xCE, struct drm_mode_fb_cmd2)
+
+#define DRM_IOCTL_SYNCOBJ_EVENTFD DRM_IOWR(0xCF, struct drm_syncobj_eventfd)
+
+/**
+ * DRM_IOCTL_MODE_CLOSEFB - Close a framebuffer.
+ *
+ * This closes a framebuffer previously added via ADDFB/ADDFB2. The IOCTL
+ * argument is a framebuffer object ID.
+ *
+ * This IOCTL is similar to &DRM_IOCTL_MODE_RMFB, except it doesn't disable
+ * planes and CRTCs. As long as the framebuffer is used by a plane, it's kept
+ * alive. When the plane no longer uses the framebuffer (because the
+ * framebuffer is replaced with another one, or the plane is disabled), the
+ * framebuffer is cleaned up.
+ *
+ * This is useful to implement flicker-free transitions between two processes.
+ *
+ * Depending on the threat model, user-space may want to ensure that the
+ * framebuffer doesn't expose any sensitive user information: closed
+ * framebuffers attached to a plane can be read back by the next DRM master.
+ */
+#define DRM_IOCTL_MODE_CLOSEFB DRM_IOWR(0xD0, struct drm_mode_closefb)
+
+/**
+ * DRM_IOCTL_SET_CLIENT_NAME - Attach a name to a drm_file
+ *
+ * Having a name allows for easier tracking and debugging.
+ * The length of the name (without null ending char) must be
+ * <= DRM_CLIENT_NAME_MAX_LEN.
+ * The call will fail if the name contains whitespaces or non-printable chars.
+ */
+#define DRM_IOCTL_SET_CLIENT_NAME DRM_IOWR(0xD1, struct drm_set_client_name)
+
+/*
+ * Device specific ioctls should only be in their respective headers
+ * The device specific ioctl range is from 0x40 to 0x9f.
+ * Generic IOCTLS restart at 0xA0.
+ *
+ * \sa drmCommandNone(), drmCommandRead(), drmCommandWrite(), and
+ * drmCommandReadWrite().
+ */
+#define DRM_COMMAND_BASE 0x40
+#define DRM_COMMAND_END 0xA0
+
+/**
+ * struct drm_event - Header for DRM events
+ * @type: event type.
+ * @length: total number of payload bytes (including header).
+ *
+ * This struct is a header for events written back to user-space on the DRM FD.
+ * A read on the DRM FD will always only return complete events: e.g. if the
+ * read buffer is 100 bytes large and there are two 64 byte events pending,
+ * only one will be returned.
+ *
+ * Event types 0 - 0x7fffffff are generic DRM events, 0x80000000 and
+ * up are chipset specific. Generic DRM events include &DRM_EVENT_VBLANK,
+ * &DRM_EVENT_FLIP_COMPLETE and &DRM_EVENT_CRTC_SEQUENCE.
+ */
+struct drm_event {
+ __u32 type;
+ __u32 length;
+};
+
+/**
+ * DRM_EVENT_VBLANK - vertical blanking event
+ *
+ * This event is sent in response to &DRM_IOCTL_WAIT_VBLANK with the
+ * &_DRM_VBLANK_EVENT flag set.
+ *
+ * The event payload is a struct drm_event_vblank.
+ */
+#define DRM_EVENT_VBLANK 0x01
+/**
+ * DRM_EVENT_FLIP_COMPLETE - page-flip completion event
+ *
+ * This event is sent in response to an atomic commit or legacy page-flip with
+ * the &DRM_MODE_PAGE_FLIP_EVENT flag set.
+ *
+ * The event payload is a struct drm_event_vblank.
+ */
+#define DRM_EVENT_FLIP_COMPLETE 0x02
+/**
+ * DRM_EVENT_CRTC_SEQUENCE - CRTC sequence event
+ *
+ * This event is sent in response to &DRM_IOCTL_CRTC_QUEUE_SEQUENCE.
+ *
+ * The event payload is a struct drm_event_crtc_sequence.
+ */
+#define DRM_EVENT_CRTC_SEQUENCE 0x03
+
+struct drm_event_vblank {
+ struct drm_event base;
+ __u64 user_data;
+ __u32 tv_sec;
+ __u32 tv_usec;
+ __u32 sequence;
+ __u32 crtc_id; /* 0 on older kernels that do not support this */
+};
+
+/* Event delivered at sequence. Time stamp marks when the first pixel
+ * of the refresh cycle leaves the display engine for the display
+ */
+struct drm_event_crtc_sequence {
+ struct drm_event base;
+ __u64 user_data;
+ __s64 time_ns;
+ __u64 sequence;
+};
+
+/* typedef area */
+typedef struct drm_clip_rect drm_clip_rect_t;
+typedef struct drm_drawable_info drm_drawable_info_t;
+typedef struct drm_tex_region drm_tex_region_t;
+typedef struct drm_hw_lock drm_hw_lock_t;
+typedef struct drm_version drm_version_t;
+typedef struct drm_unique drm_unique_t;
+typedef struct drm_list drm_list_t;
+typedef struct drm_block drm_block_t;
+typedef struct drm_control drm_control_t;
+typedef enum drm_map_type drm_map_type_t;
+typedef enum drm_map_flags drm_map_flags_t;
+typedef struct drm_ctx_priv_map drm_ctx_priv_map_t;
+typedef struct drm_map drm_map_t;
+typedef struct drm_client drm_client_t;
+typedef enum drm_stat_type drm_stat_type_t;
+typedef struct drm_stats drm_stats_t;
+typedef enum drm_lock_flags drm_lock_flags_t;
+typedef struct drm_lock drm_lock_t;
+typedef enum drm_dma_flags drm_dma_flags_t;
+typedef struct drm_buf_desc drm_buf_desc_t;
+typedef struct drm_buf_info drm_buf_info_t;
+typedef struct drm_buf_free drm_buf_free_t;
+typedef struct drm_buf_pub drm_buf_pub_t;
+typedef struct drm_buf_map drm_buf_map_t;
+typedef struct drm_dma drm_dma_t;
+typedef union drm_wait_vblank drm_wait_vblank_t;
+typedef struct drm_agp_mode drm_agp_mode_t;
+typedef enum drm_ctx_flags drm_ctx_flags_t;
+typedef struct drm_ctx drm_ctx_t;
+typedef struct drm_ctx_res drm_ctx_res_t;
+typedef struct drm_draw drm_draw_t;
+typedef struct drm_update_draw drm_update_draw_t;
+typedef struct drm_auth drm_auth_t;
+typedef struct drm_irq_busid drm_irq_busid_t;
+typedef enum drm_vblank_seq_type drm_vblank_seq_type_t;
+
+typedef struct drm_agp_buffer drm_agp_buffer_t;
+typedef struct drm_agp_binding drm_agp_binding_t;
+typedef struct drm_agp_info drm_agp_info_t;
+typedef struct drm_scatter_gather drm_scatter_gather_t;
+typedef struct drm_set_version drm_set_version_t;
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/drm_fourcc.h b/include/arch/x86_64/drm/drm_fourcc.h
new file mode 100644
index 00000000..b37e02b3
--- /dev/null
+++ b/include/arch/x86_64/drm/drm_fourcc.h
@@ -0,0 +1,2002 @@
+/*
+ * Copyright 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef DRM_FOURCC_H
+#define DRM_FOURCC_H
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * DOC: overview
+ *
+ * In the DRM subsystem, framebuffer pixel formats are described using the
+ * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
+ * fourcc code, a Format Modifier may optionally be provided, in order to
+ * further describe the buffer's format - for example tiling or compression.
+ *
+ * Format Modifiers
+ * ----------------
+ *
+ * Format modifiers are used in conjunction with a fourcc code, forming a
+ * unique fourcc:modifier pair. This format:modifier pair must fully define the
+ * format and data layout of the buffer, and should be the only way to describe
+ * that particular buffer.
+ *
+ * Having multiple fourcc:modifier pairs which describe the same layout should
+ * be avoided, as such aliases run the risk of different drivers exposing
+ * different names for the same data format, forcing userspace to understand
+ * that they are aliases.
+ *
+ * Format modifiers may change any property of the buffer, including the number
+ * of planes and/or the required allocation size. Format modifiers are
+ * vendor-namespaced, and as such the relationship between a fourcc code and a
+ * modifier is specific to the modifier being used. For example, some modifiers
+ * may preserve meaning - such as number of planes - from the fourcc code,
+ * whereas others may not.
+ *
+ * Modifiers must uniquely encode buffer layout. In other words, a buffer must
+ * match only a single modifier. A modifier must not be a subset of layouts of
+ * another modifier. For instance, it's incorrect to encode pitch alignment in
+ * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
+ * aligned modifier. That said, modifiers can have implicit minimal
+ * requirements.
+ *
+ * For modifiers where the combination of fourcc code and modifier can alias,
+ * a canonical pair needs to be defined and used by all drivers. Preferred
+ * combinations are also encouraged where all combinations might lead to
+ * confusion and unnecessarily reduced interoperability. An example for the
+ * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
+ *
+ * There are two kinds of modifier users:
+ *
+ * - Kernel and user-space drivers: for drivers it's important that modifiers
+ * don't alias, otherwise two drivers might support the same format but use
+ * different aliases, preventing them from sharing buffers in an efficient
+ * format.
+ * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
+ * see modifiers as opaque tokens they can check for equality and intersect.
+ * These users mustn't need to know to reason about the modifier value
+ * (i.e. they are not expected to extract information out of the modifier).
+ *
+ * Vendors should document their modifier usage in as much detail as
+ * possible, to ensure maximum compatibility across devices, drivers and
+ * applications.
+ *
+ * The authoritative list of format modifier codes is found in
+ * `include/uapi/drm/drm_fourcc.h`
+ *
+ * Open Source User Waiver
+ * -----------------------
+ *
+ * Because this is the authoritative source for pixel formats and modifiers
+ * referenced by GL, Vulkan extensions and other standards and hence used both
+ * by open source and closed source driver stacks, the usual requirement for an
+ * upstream in-kernel or open source userspace user does not apply.
+ *
+ * To ensure, as much as feasible, compatibility across stacks and avoid
+ * confusion with incompatible enumerations stakeholders for all relevant driver
+ * stacks should approve additions.
+ */
+
+#define fourcc_code(a, b, c, d) \
+ ((__u32)(a) | ((__u32)(b) << 8) | ((__u32)(c) << 16) | \
+ ((__u32)(d) << 24))
+
+#define DRM_FORMAT_BIG_ENDIAN \
+ (1U << 31) /* format is big endian instead of little endian */
+
+/* Reserve 0 for the invalid format specifier */
+#define DRM_FORMAT_INVALID 0
+
+/* color index */
+#define DRM_FORMAT_C1 \
+ fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 \
+ 1:1:1:1:1:1:1:1 eight pixels/byte \
+ */
+#define DRM_FORMAT_C2 \
+ fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four \
+ pixels/byte */
+#define DRM_FORMAT_C4 \
+ fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
+#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
+
+/* 1 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D1 \
+ fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 \
+ 1:1:1:1:1:1:1:1 eight pixels/byte \
+ */
+
+/* 2 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D2 \
+ fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four \
+ pixels/byte */
+
+/* 4 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D4 \
+ fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
+
+/* 8 bpp Darkness (inverse relationship between channel value and brightness) */
+#define DRM_FORMAT_D8 fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
+
+/* 1 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R1 \
+ fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 \
+ 1:1:1:1:1:1:1:1 eight pixels/byte \
+ */
+
+/* 2 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R2 \
+ fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four \
+ pixels/byte */
+
+/* 4 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R4 \
+ fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
+
+/* 8 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
+
+/* 10 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R10 \
+ fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
+
+/* 12 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R12 \
+ fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
+
+/* 16 bpp Red (direct relationship between channel value and brightness) */
+#define DRM_FORMAT_R16 \
+ fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
+
+/* 16 bpp RG */
+#define DRM_FORMAT_RG88 \
+ fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
+#define DRM_FORMAT_GR88 \
+ fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
+
+/* 32 bpp RG */
+#define DRM_FORMAT_RG1616 \
+ fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
+#define DRM_FORMAT_GR1616 \
+ fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
+
+/* 8 bpp RGB */
+#define DRM_FORMAT_RGB332 \
+ fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
+#define DRM_FORMAT_BGR233 \
+ fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
+
+/* 16 bpp RGB */
+#define DRM_FORMAT_XRGB4444 \
+ fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little \
+ endian */
+#define DRM_FORMAT_XBGR4444 \
+ fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little \
+ endian */
+#define DRM_FORMAT_RGBX4444 \
+ fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little \
+ endian */
+#define DRM_FORMAT_BGRX4444 \
+ fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little \
+ endian */
+
+#define DRM_FORMAT_ARGB4444 \
+ fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little \
+ endian */
+#define DRM_FORMAT_ABGR4444 \
+ fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little \
+ endian */
+#define DRM_FORMAT_RGBA4444 \
+ fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little \
+ endian */
+#define DRM_FORMAT_BGRA4444 \
+ fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little \
+ endian */
+
+#define DRM_FORMAT_XRGB1555 \
+ fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little \
+ endian */
+#define DRM_FORMAT_XBGR1555 \
+ fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little \
+ endian */
+#define DRM_FORMAT_RGBX5551 \
+ fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little \
+ endian */
+#define DRM_FORMAT_BGRX5551 \
+ fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little \
+ endian */
+
+#define DRM_FORMAT_ARGB1555 \
+ fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little \
+ endian */
+#define DRM_FORMAT_ABGR1555 \
+ fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little \
+ endian */
+#define DRM_FORMAT_RGBA5551 \
+ fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little \
+ endian */
+#define DRM_FORMAT_BGRA5551 \
+ fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little \
+ endian */
+
+#define DRM_FORMAT_RGB565 \
+ fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
+#define DRM_FORMAT_BGR565 \
+ fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
+
+/* 24 bpp RGB */
+#define DRM_FORMAT_RGB888 \
+ fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
+#define DRM_FORMAT_BGR888 \
+ fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
+
+/* 32 bpp RGB */
+#define DRM_FORMAT_XRGB8888 \
+ fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_XBGR8888 \
+ fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_RGBX8888 \
+ fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_BGRX8888 \
+ fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little \
+ endian */
+
+#define DRM_FORMAT_ARGB8888 \
+ fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_ABGR8888 \
+ fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_RGBA8888 \
+ fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_BGRA8888 \
+ fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little \
+ endian */
+
+#define DRM_FORMAT_XRGB2101010 \
+ fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little \
+ endian */
+#define DRM_FORMAT_XBGR2101010 \
+ fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little \
+ endian */
+#define DRM_FORMAT_RGBX1010102 \
+ fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little \
+ endian */
+#define DRM_FORMAT_BGRX1010102 \
+ fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little \
+ endian */
+
+#define DRM_FORMAT_ARGB2101010 \
+ fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little \
+ endian */
+#define DRM_FORMAT_ABGR2101010 \
+ fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little \
+ endian */
+#define DRM_FORMAT_RGBA1010102 \
+ fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little \
+ endian */
+#define DRM_FORMAT_BGRA1010102 \
+ fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little \
+ endian */
+
+/* 48 bpp RGB */
+#define DRM_FORMAT_RGB161616 \
+ fourcc_code('R', 'G', '4', '8') /* [47:0] R:G:B 16:16:16 little endian \
+ */
+#define DRM_FORMAT_BGR161616 \
+ fourcc_code('B', 'G', '4', '8') /* [47:0] B:G:R 16:16:16 little endian \
+ */
+
+/* 64 bpp RGB */
+#define DRM_FORMAT_XRGB16161616 \
+ fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little \
+ endian */
+#define DRM_FORMAT_XBGR16161616 \
+ fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little \
+ endian */
+
+#define DRM_FORMAT_ARGB16161616 \
+ fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little \
+ endian */
+#define DRM_FORMAT_ABGR16161616 \
+ fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little \
+ endian */
+
+/*
+ * Half-Floating point - 16b/component
+ * IEEE 754-2008 binary16 half-precision float
+ * [15:0] sign:exponent:mantissa 1:5:10
+ */
+#define DRM_FORMAT_XRGB16161616F \
+ fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little \
+ endian */
+#define DRM_FORMAT_XBGR16161616F \
+ fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little \
+ endian */
+
+#define DRM_FORMAT_ARGB16161616F \
+ fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little \
+ endian */
+#define DRM_FORMAT_ABGR16161616F \
+ fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little \
+ endian */
+
+#define DRM_FORMAT_R16F \
+ fourcc_code('R', ' ', ' ', 'H') /* [15:0] R 16 little endian */
+#define DRM_FORMAT_GR1616F \
+ fourcc_code('G', 'R', ' ', 'H') /* [31:0] G:R 16:16 little endian */
+#define DRM_FORMAT_BGR161616F \
+ fourcc_code('B', 'G', 'R', 'H') /* [47:0] B:G:R 16:16:16 little endian \
+ */
+
+/*
+ * Floating point - 32b/component
+ * IEEE 754-2008 binary32 float
+ * [31:0] sign:exponent:mantissa 1:8:23
+ */
+#define DRM_FORMAT_R32F \
+ fourcc_code('R', ' ', ' ', 'F') /* [31:0] R 32 little endian */
+#define DRM_FORMAT_GR3232F \
+ fourcc_code('G', 'R', ' ', 'F') /* [63:0] R:G 32:32 little endian */
+#define DRM_FORMAT_BGR323232F \
+ fourcc_code('B', 'G', 'R', 'F') /* [95:0] R:G:B 32:32:32 little endian \
+ */
+#define DRM_FORMAT_ABGR32323232F \
+ fourcc_code('A', 'B', '8', 'F') /* [127:0] R:G:B:A 32:32:32:32 little \
+ endian */
+
+/*
+ * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
+ * of unused padding per component:
+ */
+#define DRM_FORMAT_AXBXGXRX106106106106 \
+ fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x \
+ 10:6:10:6:10:6:10:6 little endian \
+ */
+
+/* packed YCbCr */
+#define DRM_FORMAT_YUYV \
+ fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_YVYU \
+ fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_UYVY \
+ fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_VYUY \
+ fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little \
+ endian */
+
+#define DRM_FORMAT_AYUV \
+ fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_AVUY8888 \
+ fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_XYUV8888 \
+ fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_XVUY8888 \
+ fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little \
+ endian */
+#define DRM_FORMAT_VUY888 \
+ fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian \
+ */
+#define DRM_FORMAT_VUY101010 \
+ fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. \
+ Non-linear modifier only */
+
+/*
+ * packed Y2xx indicate for each component, xx valid data occupy msb
+ * 16-xx padding occupy lsb
+ */
+#define DRM_FORMAT_Y210 \
+ fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 \
+ 10:6:10:6:10:6:10:6 little endian \
+ per 2 Y pixels */
+#define DRM_FORMAT_Y212 \
+ fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 \
+ 12:4:12:4:12:4:12:4 little endian \
+ per 2 Y pixels */
+#define DRM_FORMAT_Y216 \
+ fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 \
+ little endian per 2 Y pixels */
+
+/*
+ * packed Y4xx indicate for each component, xx valid data occupy msb
+ * 16-xx padding occupy lsb except Y410
+ */
+#define DRM_FORMAT_Y410 \
+ fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little \
+ endian */
+#define DRM_FORMAT_Y412 \
+ fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 \
+ 12:4:12:4:12:4:12:4 little endian \
+ */
+#define DRM_FORMAT_Y416 \
+ fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little \
+ endian */
+
+#define DRM_FORMAT_XVYU2101010 \
+ fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little \
+ endian */
+#define DRM_FORMAT_XVYU12_16161616 \
+ fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 \
+ 12:4:12:4:12:4:12:4 little endian \
+ */
+#define DRM_FORMAT_XVYU16161616 \
+ fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little \
+ endian */
+
+/*
+ * packed YCbCr420 2x2 tiled formats
+ * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
+ */
+/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0
+ * 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
+#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0')
+/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0
+ * 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
+#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0')
+
+/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little
+ * endian */
+#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2')
+/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little
+ * endian */
+#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2')
+
+/*
+ * 1-plane YUV 4:2:0
+ * In these formats, the component ordering is specified (Y, followed by U
+ * then V), but the exact Linear layout is undefined.
+ * These formats can only be used with a non-Linear modifier.
+ */
+#define DRM_FORMAT_YUV420_8BIT fourcc_code('Y', 'U', '0', '8')
+#define DRM_FORMAT_YUV420_10BIT fourcc_code('Y', 'U', '1', '0')
+
+/*
+ * 2 plane RGB + A
+ * index 0 = RGB plane, same format as the corresponding non _A8 format has
+ * index 1 = A plane, [7:0] A
+ */
+#define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
+#define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
+#define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
+#define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
+#define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
+#define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
+#define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
+#define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
+
+/*
+ * 2 plane YCbCr
+ * index 0 = Y plane, [7:0] Y
+ * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
+ * or
+ * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
+ */
+#define DRM_FORMAT_NV12 \
+ fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV21 \
+ fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
+#define DRM_FORMAT_NV16 \
+ fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV61 \
+ fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
+#define DRM_FORMAT_NV24 \
+ fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV42 \
+ fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
+/*
+ * 2 plane YCbCr
+ * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
+ * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
+ */
+#define DRM_FORMAT_NV15 \
+ fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV20 \
+ fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
+#define DRM_FORMAT_NV30 \
+ fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
+
+/*
+ * 2 plane YCbCr MSB aligned
+ * index 0 = Y plane, [15:0] Y:x [10:6] little endian
+ * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
+ */
+#define DRM_FORMAT_P210 \
+ fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit \
+ per channel */
+
+/*
+ * 2 plane YCbCr MSB aligned
+ * index 0 = Y plane, [15:0] Y:x [10:6] little endian
+ * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
+ */
+#define DRM_FORMAT_P010 \
+ fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits \
+ per channel */
+
+/*
+ * 2 plane YCbCr MSB aligned
+ * index 0 = Y plane, [15:0] Y:x [12:4] little endian
+ * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
+ */
+#define DRM_FORMAT_P012 \
+ fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits \
+ per channel */
+
+/*
+ * 2 plane YCbCr MSB aligned
+ * index 0 = Y plane, [15:0] Y little endian
+ * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
+ */
+#define DRM_FORMAT_P016 \
+ fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits \
+ per channel */
+
+/* 2 plane YCbCr420.
+ * 3 10 bit components and 2 padding bits packed into 4 bytes.
+ * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
+ * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0
+ * [2:10:10:10:2:10:10:10] little endian
+ */
+#define DRM_FORMAT_P030 \
+ fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits \
+ per channel packed */
+
+/* 3 plane non-subsampled (444) YCbCr
+ * 16 bits per component, but only 10 bits are used and 6 bits are padded
+ * index 0: Y plane, [15:0] Y:x [10:6] little endian
+ * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
+ * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
+ */
+#define DRM_FORMAT_Q410 fourcc_code('Q', '4', '1', '0')
+
+/* 3 plane non-subsampled (444) YCrCb
+ * 16 bits per component, but only 10 bits are used and 6 bits are padded
+ * index 0: Y plane, [15:0] Y:x [10:6] little endian
+ * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
+ * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
+ */
+#define DRM_FORMAT_Q401 fourcc_code('Q', '4', '0', '1')
+
+/*
+ * 3 plane YCbCr LSB aligned
+ * In order to use these formats in a similar fashion to MSB aligned ones
+ * implementation can multiply the values by 2^6=64. For that reason the padding
+ * must only contain zeros.
+ * index 0 = Y plane, [15:0] z:Y [6:10] little endian
+ * index 1 = Cr plane, [15:0] z:Cr [6:10] little endian
+ * index 2 = Cb plane, [15:0] z:Cb [6:10] little endian
+ */
+#define DRM_FORMAT_S010 \
+ fourcc_code('S', '0', '1', '0') /* 2x2 subsampled Cb (1) and Cr (2) \
+ planes 10 bits per channel */
+#define DRM_FORMAT_S210 \
+ fourcc_code('S', '2', '1', '0') /* 2x1 subsampled Cb (1) and Cr (2) \
+ planes 10 bits per channel */
+#define DRM_FORMAT_S410 \
+ fourcc_code('S', '4', '1', '0') /* non-subsampled Cb (1) and Cr (2) \
+ planes 10 bits per channel */
+
+/*
+ * 3 plane YCbCr LSB aligned
+ * In order to use these formats in a similar fashion to MSB aligned ones
+ * implementation can multiply the values by 2^4=16. For that reason the padding
+ * must only contain zeros.
+ * index 0 = Y plane, [15:0] z:Y [4:12] little endian
+ * index 1 = Cr plane, [15:0] z:Cr [4:12] little endian
+ * index 2 = Cb plane, [15:0] z:Cb [4:12] little endian
+ */
+#define DRM_FORMAT_S012 \
+ fourcc_code('S', '0', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) \
+ planes 12 bits per channel */
+#define DRM_FORMAT_S212 \
+ fourcc_code('S', '2', '1', '2') /* 2x1 subsampled Cb (1) and Cr (2) \
+ planes 12 bits per channel */
+#define DRM_FORMAT_S412 \
+ fourcc_code('S', '4', '1', '2') /* non-subsampled Cb (1) and Cr (2) \
+ planes 12 bits per channel */
+
+/*
+ * 3 plane YCbCr
+ * index 0 = Y plane, [15:0] Y little endian
+ * index 1 = Cr plane, [15:0] Cr little endian
+ * index 2 = Cb plane, [15:0] Cb little endian
+ */
+#define DRM_FORMAT_S016 \
+ fourcc_code('S', '0', '1', '6') /* 2x2 subsampled Cb (1) and Cr (2) \
+ planes 16 bits per channel */
+#define DRM_FORMAT_S216 \
+ fourcc_code('S', '2', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) \
+ planes 16 bits per channel */
+#define DRM_FORMAT_S416 \
+ fourcc_code('S', '4', '1', '6') /* non-subsampled Cb (1) and Cr (2) \
+ planes 16 bits per channel */
+
+/*
+ * 3 plane YCbCr
+ * index 0: Y plane, [7:0] Y
+ * index 1: Cb plane, [7:0] Cb
+ * index 2: Cr plane, [7:0] Cr
+ * or
+ * index 1: Cr plane, [7:0] Cr
+ * index 2: Cb plane, [7:0] Cb
+ */
+#define DRM_FORMAT_YUV410 \
+ fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) \
+ planes */
+#define DRM_FORMAT_YVU410 \
+ fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) \
+ planes */
+#define DRM_FORMAT_YUV411 \
+ fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) \
+ planes */
+#define DRM_FORMAT_YVU411 \
+ fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) \
+ planes */
+#define DRM_FORMAT_YUV420 \
+ fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) \
+ planes */
+#define DRM_FORMAT_YVU420 \
+ fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) \
+ planes */
+#define DRM_FORMAT_YUV422 \
+ fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) \
+ planes */
+#define DRM_FORMAT_YVU422 \
+ fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) \
+ planes */
+#define DRM_FORMAT_YUV444 \
+ fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) \
+ planes */
+#define DRM_FORMAT_YVU444 \
+ fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) \
+ planes */
+
+/*
+ * Format Modifiers:
+ *
+ * Format modifiers describe, typically, a re-ordering or modification
+ * of the data in a plane of an FB. This can be used to express tiled/
+ * swizzled formats, or compression, or a combination of the two.
+ *
+ * The upper 8 bits of the format modifier are a vendor-id as assigned
+ * below. The lower 56 bits are assigned as vendor sees fit.
+ */
+
+/* Vendor Ids: */
+#define DRM_FORMAT_MOD_VENDOR_NONE 0
+#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
+#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
+#define DRM_FORMAT_MOD_VENDOR_NVIDIA 0x03
+#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
+#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
+#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
+#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
+#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
+#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
+#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
+#define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
+#define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c
+
+/* add more to the end as needed */
+
+#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
+
+#define fourcc_mod_get_vendor(modifier) (((modifier) >> 56) & 0xff)
+
+#define fourcc_mod_is_vendor(modifier, vendor) \
+ (fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_##vendor)
+
+#define fourcc_mod_code(vendor, val) \
+ ((((__u64)DRM_FORMAT_MOD_VENDOR_##vendor) << 56) | \
+ ((val) & 0x00ffffffffffffffULL))
+
+/*
+ * Format Modifier tokens:
+ *
+ * When adding a new token please document the layout with a code comment,
+ * similar to the fourcc codes above. drm_fourcc.h is considered the
+ * authoritative source for all of these.
+ *
+ * Generic modifier names:
+ *
+ * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
+ * for layouts which are common across multiple vendors. To preserve
+ * compatibility, in cases where a vendor-specific definition already exists and
+ * a generic name for it is desired, the common name is a purely symbolic alias
+ * and must use the same numerical value as the original definition.
+ *
+ * Note that generic names should only be used for modifiers which describe
+ * generic layouts (such as pixel re-ordering), which may have
+ * independently-developed support across multiple vendors.
+ *
+ * In future cases where a generic layout is identified before merging with a
+ * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
+ * 'NONE' could be considered. This should only be for obvious, exceptional
+ * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
+ * apply to a single vendor.
+ *
+ * Generic names should not be used for cases where multiple hardware vendors
+ * have implementations of the same standardised compression scheme (such as
+ * AFBC). In those cases, all implementations should use the same format
+ * modifier(s), reflecting the vendor of the standard.
+ */
+
+#define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
+
+/*
+ * Invalid Modifier
+ *
+ * This modifier can be used as a sentinel to terminate the format modifiers
+ * list, or to initialize a variable with an invalid modifier. It might also be
+ * used to report an error back to userspace for certain APIs.
+ */
+#define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
+
+/*
+ * Linear Layout
+ *
+ * Just plain linear layout. Note that this is different from no specifying any
+ * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
+ * which tells the driver to also take driver-internal information into account
+ * and so might actually result in a tiled framebuffer.
+ */
+#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
+
+/*
+ * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
+ *
+ * The "none" format modifier doesn't actually mean that the modifier is
+ * implicit, instead it means that the layout is linear. Whether modifiers are
+ * used is out-of-band information carried in an API-specific way (e.g. in a
+ * flag for drm_mode_fb_cmd2).
+ */
+#define DRM_FORMAT_MOD_NONE 0
+
+/* Intel framebuffer modifiers */
+
+/*
+ * Intel X-tiling layout
+ *
+ * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
+ * in row-major layout. Within the tile bytes are laid out row-major, with
+ * a platform-dependent stride. On top of that the memory can apply
+ * platform-depending swizzling of some higher address bits into bit6.
+ *
+ * Note that this layout is only accurate on intel gen 8+ or valleyview
+ * chipsets. On earlier platforms the is highly platforms specific and not
+ * useful for cross-driver sharing. It exists since on a given platform it does
+ * uniquely identify the layout in a simple way for i915-specific userspace,
+ * which facilitated conversion of userspace to modifiers. Additionally the
+ * exact format on some really old platforms is not known.
+ */
+#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
+
+/*
+ * Intel Y-tiling layout
+ *
+ * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
+ * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
+ * chunks column-major, with a platform-dependent height. On top of that the
+ * memory can apply platform-depending swizzling of some higher address bits
+ * into bit6.
+ *
+ * Note that this layout is only accurate on intel gen 8+ or valleyview
+ * chipsets. On earlier platforms the is highly platforms specific and not
+ * useful for cross-driver sharing. It exists since on a given platform it does
+ * uniquely identify the layout in a simple way for i915-specific userspace,
+ * which facilitated conversion of userspace to modifiers. Additionally the
+ * exact format on some really old platforms is not known.
+ */
+#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
+
+/*
+ * Intel Yf-tiling layout
+ *
+ * This is a tiled layout using 4Kb tiles in row-major layout.
+ * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
+ * are arranged in four groups (two wide, two high) with column-major layout.
+ * Each group therefore consists out of four 256 byte units, which are also laid
+ * out as 2x2 column-major.
+ * 256 byte units are made out of four 64 byte blocks of pixels, producing
+ * either a square block or a 2:1 unit.
+ * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
+ * in pixel depends on the pixel depth.
+ */
+#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
+
+/*
+ * Intel color control surface (CCS) for render compression
+ *
+ * The framebuffer format must be one of the 8:8:8:8 RGB formats.
+ * The main surface will be plane index 0 and must be Y/Yf-tiled,
+ * the CCS will be plane index 1.
+ *
+ * Each CCS tile matches a 1024x512 pixel area of the main surface.
+ * To match certain aspects of the 3D hardware the CCS is
+ * considered to be made up of normal 128Bx32 Y tiles, Thus
+ * the CCS pitch must be specified in multiples of 128 bytes.
+ *
+ * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
+ * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
+ * But that fact is not relevant unless the memory is accessed
+ * directly.
+ */
+#define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
+#define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
+
+/*
+ * Intel color control surfaces (CCS) for Gen-12 render compression.
+ *
+ * The main surface is Y-tiled and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * Y-tile widths.
+ */
+#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
+
+/*
+ * Intel color control surfaces (CCS) for Gen-12 media compression
+ *
+ * The main surface is Y-tiled and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
+ * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
+ * planes 2 and 3 for the respective CCS.
+ */
+#define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
+
+/*
+ * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
+ * compression.
+ *
+ * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
+ * and at index 1. The clear color is stored at index 2, and the pitch should
+ * be 64 bytes aligned. The clear color structure is 256 bits. The first 128
+ * bits represents Raw Clear Color Red, Green, Blue and Alpha color each
+ * represented by 32 bits. The raw clear color is consumed by the 3d engine and
+ * generates the converted clear color of size 64 bits. The first 32 bits store
+ * the Lower Converted Clear Color value and the next 32 bits store the Higher
+ * Converted Clear Color value when applicable. The Converted Clear Color values
+ * are consumed by the DE. The last 64 bits are used to store Color Discard
+ * Enable and Depth Clear Value Valid which are ignored by the DE. A CCS cache
+ * line corresponds to an area of 4x1 tiles in the main surface. The main
+ * surface pitch is required to be a multiple of 4 tile widths.
+ */
+#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
+
+/*
+ * Intel Tile 4 layout
+ *
+ * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
+ * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
+ * only differs from Tile Y at the 256B granularity in between. At this
+ * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
+ * of 64B x 8 rows.
+ */
+#define I915_FORMAT_MOD_4_TILED fourcc_mod_code(INTEL, 9)
+
+/*
+ * Intel color control surfaces (CCS) for DG2 render compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. The CCS data is stored
+ * outside of the GEM object in a reserved memory area dedicated for the
+ * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
+ * main surface pitch is required to be a multiple of four Tile 4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
+
+/*
+ * Intel color control surfaces (CCS) for DG2 media compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. For semi-planar formats
+ * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
+ * 0 and 1, respectively. The CCS for all planes are stored outside of the
+ * GEM object in a reserved memory area dedicated for the storage of the
+ * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
+ * pitch is required to be a multiple of four Tile 4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
+
+/*
+ * Intel Color Control Surface with Clear Color (CCS) for DG2 render
+ * compression.
+ *
+ * The main surface is Tile 4 and at plane index 0. The CCS data is stored
+ * outside of the GEM object in a reserved memory area dedicated for the
+ * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
+ * main surface pitch is required to be a multiple of four Tile 4 widths. The
+ * clear color is stored at plane index 1 and the pitch should be 64 bytes
+ * aligned. The format of the 256 bits of clear color data matches the one used
+ * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
+ * for details.
+ */
+#define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
+
+/*
+ * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
+ *
+ * The main surface is tile4 and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * tile4 widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
+
+/*
+ * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
+ *
+ * The main surface is tile4 and at plane index 0, the CCS is linear and
+ * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
+ * main surface. In other words, 4 bits in CCS map to a main surface cache
+ * line pair. The main surface pitch is required to be a multiple of four
+ * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
+ * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
+ * planes 2 and 3 for the respective CCS.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
+
+/*
+ * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
+ * compression.
+ *
+ * The main surface is tile4 and is at plane index 0 whereas CCS is linear
+ * and at index 1. The clear color is stored at index 2, and the pitch should
+ * be ignored. The clear color structure is 256 bits. The first 128 bits
+ * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
+ * by 32 bits. The raw clear color is consumed by the 3d engine and generates
+ * the converted clear color of size 64 bits. The first 32 bits store the Lower
+ * Converted Clear Color value and the next 32 bits store the Higher Converted
+ * Clear Color value when applicable. The Converted Clear Color values are
+ * consumed by the DE. The last 64 bits are used to store Color Discard Enable
+ * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
+ * corresponds to an area of 4x1 tiles in the main surface. The main surface
+ * pitch is required to be a multiple of 4 tile widths.
+ */
+#define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
+
+/*
+ * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
+ * on integrated graphics
+ *
+ * The main surface is Tile 4 and at plane index 0. For semi-planar formats
+ * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
+ * 0 and 1, respectively. The CCS for all planes are stored outside of the
+ * GEM object in a reserved memory area dedicated for the storage of the
+ * CCS data for all compressible GEM objects.
+ */
+#define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
+
+/*
+ * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
+ * on discrete graphics
+ *
+ * The main surface is Tile 4 and at plane index 0. For semi-planar formats
+ * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
+ * 0 and 1, respectively. The CCS for all planes are stored outside of the
+ * GEM object in a reserved memory area dedicated for the storage of the
+ * CCS data for all compressible GEM objects. The GEM object must be stored in
+ * contiguous memory with a size aligned to 64KB
+ */
+#define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
+
+/*
+ * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
+ *
+ * Macroblocks are laid in a Z-shape, and each pixel data is following the
+ * standard NV12 style.
+ * As for NV12, an image is the result of two frame buffers: one for Y,
+ * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
+ * Alignment requirements are (for each buffer):
+ * - multiple of 128 pixels for the width
+ * - multiple of 32 pixels for the height
+ *
+ * For more information: see
+ * https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
+ */
+#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
+
+/*
+ * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
+ *
+ * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
+ * layout. For YCbCr formats Cb/Cr components are taken in such a way that
+ * they correspond to their 16x16 luma block.
+ */
+#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2)
+
+/*
+ * Qualcomm Compressed Format
+ *
+ * Refers to a compressed variant of the base format that is compressed.
+ * Implementation may be platform and base-format specific.
+ *
+ * Each macrotile consists of m x n (mostly 4 x 4) tiles.
+ * Pixel data pitch/stride is aligned with macrotile width.
+ * Pixel data height is aligned with macrotile height.
+ * Entire pixel data buffer is aligned with 4k(bytes).
+ */
+#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1)
+
+/*
+ * Qualcomm Tiled Format
+ *
+ * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
+ * Implementation may be platform and base-format specific.
+ *
+ * Each macrotile consists of m x n (mostly 4 x 4) tiles.
+ * Pixel data pitch/stride is aligned with macrotile width.
+ * Pixel data height is aligned with macrotile height.
+ * Entire pixel data buffer is aligned with 4k(bytes).
+ */
+#define DRM_FORMAT_MOD_QCOM_TILED3 fourcc_mod_code(QCOM, 3)
+
+/*
+ * Qualcomm Alternate Tiled Format
+ *
+ * Alternate tiled format typically only used within GMEM.
+ * Implementation may be platform and base-format specific.
+ */
+#define DRM_FORMAT_MOD_QCOM_TILED2 fourcc_mod_code(QCOM, 2)
+
+/* Vivante framebuffer modifiers */
+
+/*
+ * Vivante 4x4 tiling layout
+ *
+ * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
+ * layout.
+ */
+#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
+
+/*
+ * Vivante 64x64 super-tiling layout
+ *
+ * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
+ * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
+ * major layout.
+ *
+ * For more information: see
+ * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
+ */
+#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
+
+/*
+ * Vivante 4x4 tiling layout for dual-pipe
+ *
+ * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
+ * different base address. Offsets from the base addresses are therefore halved
+ * compared to the non-split tiled layout.
+ */
+#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
+
+/*
+ * Vivante 64x64 super-tiling layout for dual-pipe
+ *
+ * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
+ * starts at a different base address. Offsets from the base addresses are
+ * therefore halved compared to the non-split super-tiled layout.
+ */
+#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
+
+/*
+ * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
+ * the color buffer tiling modifiers defined above. When TS is present it's a
+ * separate buffer containing the clear/compression status of each tile. The
+ * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
+ * tile size in bytes covered by one entry in the status buffer and s is the
+ * number of status bits per entry.
+ * We reserve the top 8 bits of the Vivante modifier space for tile status
+ * clear/compression modifiers, as future cores might add some more TS layout
+ * variations.
+ */
+#define VIVANTE_MOD_TS_64_4 (1ULL << 48)
+#define VIVANTE_MOD_TS_64_2 (2ULL << 48)
+#define VIVANTE_MOD_TS_128_4 (3ULL << 48)
+#define VIVANTE_MOD_TS_256_4 (4ULL << 48)
+#define VIVANTE_MOD_TS_MASK (0xfULL << 48)
+
+/*
+ * Vivante compression modifiers. Those depend on a TS modifier being present
+ * as the TS bits get reinterpreted as compression tags instead of simple
+ * clear markers when compression is enabled.
+ */
+#define VIVANTE_MOD_COMP_DEC400 (1ULL << 52)
+#define VIVANTE_MOD_COMP_MASK (0xfULL << 52)
+
+/* Masking out the extension bits will yield the base modifier. */
+#define VIVANTE_MOD_EXT_MASK (VIVANTE_MOD_TS_MASK | VIVANTE_MOD_COMP_MASK)
+
+/* NVIDIA frame buffer modifiers */
+
+/*
+ * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
+ *
+ * Pixels are arranged in simple tiles of 16 x 16 bytes.
+ */
+#define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
+
+/*
+ * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
+ * and Tegra GPUs starting with Tegra K1.
+ *
+ * Pixels are arranged in Groups of Bytes (GOBs). GOB size and layout varies
+ * based on the architecture generation. GOBs themselves are then arranged in
+ * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
+ * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
+ * a block depth or height of "4").
+ *
+ * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
+ * in full detail.
+ *
+ * Macro
+ * Bits Param Description
+ * ---- ----- -----------------------------------------------------------------
+ *
+ * 3:0 h log2(height) of each block, in GOBs. Placed here for
+ * compatibility with the existing
+ * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
+ *
+ * 4:4 - Must be 1, to indicate block-linear layout. Necessary for
+ * compatibility with the existing
+ * DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
+ *
+ * 8:5 - Reserved (To support 3D-surfaces with variable log2(depth) block
+ * size). Must be zero.
+ *
+ * Note there is no log2(width) parameter. Some portions of the
+ * hardware support a block width of two gobs, but it is impractical
+ * to use due to lack of support elsewhere, and has no known
+ * benefits.
+ *
+ * 11:9 - Reserved (To support 2D-array textures with variable array stride
+ * in blocks, specified via log2(tile width in blocks)). Must be
+ * zero.
+ *
+ * 19:12 k Page Kind. This value directly maps to a field in the page
+ * tables of all GPUs >= NV50. It affects the exact layout of bits
+ * in memory and can be derived from the tuple
+ *
+ * (format, GPU model, compression type, samples per pixel)
+ *
+ * Where compression type is defined below. If GPU model were
+ * implied by the format modifier, format, or memory buffer, page
+ * kind would not need to be included in the modifier itself, but
+ * since the modifier should define the layout of the associated
+ * memory buffer independent from any device or other context, it
+ * must be included here.
+ *
+ * 21:20 g GOB Height and Page Kind Generation. The height of a GOB changed
+ * starting with Fermi GPUs. Additionally, the mapping between page
+ * kind and bit layout has changed at various points.
+ *
+ * 0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
+ * 1 = Gob Height 4, G80 - GT2XX Page Kind mapping
+ * 2 = Gob Height 8, Turing+ Page Kind mapping
+ * 3 = Reserved for future use.
+ *
+ * 22:22 s Sector layout. There is a further bit remapping step that occurs
+ * 26:27 at an even lower level than the page kind and block linear
+ * swizzles. This causes the bit arrangement of surfaces in memory
+ * to differ subtly, and prevents direct sharing of surfaces between
+ * GPUs with different layouts.
+ *
+ * 0 = Tegra K1 - Tegra Parker/TX2 Layout
+ * 1 = Pre-GB20x, GB20x 32+ bpp, GB10, Tegra Xavier-Orin Layout
+ * 2 = GB20x(Blackwell 2)+ 8 bpp surface layout
+ * 3 = GB20x(Blackwell 2)+ 16 bpp surface layout
+ * 4 = Reserved for future use.
+ * 5 = Reserved for future use.
+ * 6 = Reserved for future use.
+ * 7 = Reserved for future use.
+ *
+ * 25:23 c Lossless Framebuffer Compression type.
+ *
+ * 0 = none
+ * 1 = ROP/3D, layout 1, exact compression format implied by Page
+ * Kind field
+ * 2 = ROP/3D, layout 2, exact compression format implied by Page
+ * Kind field
+ * 3 = CDE horizontal
+ * 4 = CDE vertical
+ * 5 = Reserved for future use
+ * 6 = Reserved for future use
+ * 7 = Reserved for future use
+ *
+ * 55:28 - Reserved for future use. Must be zero.
+ */
+#define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
+ fourcc_mod_code(NVIDIA, (0x10 | ((h) & 0xf) | (((k) & 0xff) << 12) | \
+ (((g) & 0x3) << 20) | (((s) & 0x1) << 22) | \
+ (((s) & 0x6) << 25) | (((c) & 0x7) << 23)))
+
+/* To grandfather in prior block linear format modifiers to the above layout,
+ * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
+ * with block-linear layouts, is remapped within drivers to the value 0xfe,
+ * which corresponds to the "generic" kind used for simple single-sample
+ * uncompressed color formats on Fermi - Volta GPUs.
+ */
+static __inline__ __u64
+drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
+{
+ if (!(modifier & 0x10) || (modifier & (0xff << 12)))
+ return modifier;
+ else
+ return modifier | (0xfe << 12);
+}
+
+/*
+ * 16Bx2 Block Linear layout, used by Tegra K1 and later
+ *
+ * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
+ * vertically by a power of 2 (1 to 32 GOBs) to form a block.
+ *
+ * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
+ *
+ * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
+ * Valid values are:
+ *
+ * 0 == ONE_GOB
+ * 1 == TWO_GOBS
+ * 2 == FOUR_GOBS
+ * 3 == EIGHT_GOBS
+ * 4 == SIXTEEN_GOBS
+ * 5 == THIRTYTWO_GOBS
+ *
+ * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
+ * in full detail.
+ */
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
+ DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
+
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
+#define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
+ DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
+
+/*
+ * Some Broadcom modifiers take parameters, for example the number of
+ * vertical lines in the image. Reserve the lower 32 bits for modifier
+ * type, and the next 24 bits for parameters. Top 8 bits are the
+ * vendor code.
+ */
+#define __fourcc_mod_broadcom_param_shift 8
+#define __fourcc_mod_broadcom_param_bits 48
+#define fourcc_mod_broadcom_code(val, params) \
+ fourcc_mod_code(BROADCOM, ((((__u64)params) \
+ << __fourcc_mod_broadcom_param_shift) | \
+ val))
+#define fourcc_mod_broadcom_param(m) \
+ ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \
+ ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
+#define fourcc_mod_broadcom_mod(m) \
+ ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) \
+ << __fourcc_mod_broadcom_param_shift))
+
+/*
+ * Broadcom VC4 "T" format
+ *
+ * This is the primary layout that the V3D GPU can texture from (it
+ * can't do linear). The T format has:
+ *
+ * - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
+ * pixels at 32 bit depth.
+ *
+ * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
+ * 16x16 pixels).
+ *
+ * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
+ * even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
+ * they're (TR, BR, BL, TL), where bottom left is start of memory.
+ *
+ * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
+ * tiles) or right-to-left (odd rows of 4k tiles).
+ */
+#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
+
+/*
+ * Broadcom SAND format
+ *
+ * This is the native format that the H.264 codec block uses. For VC4
+ * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
+ *
+ * The image can be considered to be split into columns, and the
+ * columns are placed consecutively into memory. The width of those
+ * columns can be either 32, 64, 128, or 256 pixels, but in practice
+ * only 128 pixel columns are used.
+ *
+ * The pitch between the start of each column is set to optimally
+ * switch between SDRAM banks. This is passed as the number of lines
+ * of column width in the modifier (we can't use the stride value due
+ * to various core checks that look at it , so you should set the
+ * stride to width*cpp).
+ *
+ * Note that the column height for this format modifier is the same
+ * for all of the planes, assuming that each column contains both Y
+ * and UV. Some SAND-using hardware stores UV in a separate tiled
+ * image from Y to reduce the column height, which is not supported
+ * with these modifiers.
+ *
+ * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
+ * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
+ * wide, but as this is a 10 bpp format that translates to 96 pixels.
+ */
+
+#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(2, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(3, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(4, v)
+#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
+ fourcc_mod_broadcom_code(5, v)
+
+#define DRM_FORMAT_MOD_BROADCOM_SAND32 \
+ DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND64 \
+ DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND128 \
+ DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
+#define DRM_FORMAT_MOD_BROADCOM_SAND256 \
+ DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
+
+/* Broadcom UIF format
+ *
+ * This is the common format for the current Broadcom multimedia
+ * blocks, including V3D 3.x and newer, newer video codecs, and
+ * displays.
+ *
+ * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
+ * and macroblocks (4x4 UIF blocks). Those 4x4 UIF block groups are
+ * stored in columns, with padding between the columns to ensure that
+ * moving from one column to the next doesn't hit the same SDRAM page
+ * bank.
+ *
+ * To calculate the padding, it is assumed that each hardware block
+ * and the software driving it knows the platform's SDRAM page size,
+ * number of banks, and XOR address, and that it's identical between
+ * all blocks using the format. This tiling modifier will use XOR as
+ * necessary to reduce the padding. If a hardware block can't do XOR,
+ * the assumption is that a no-XOR tiling modifier will be created.
+ */
+#define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
+
+/*
+ * Arm Framebuffer Compression (AFBC) modifiers
+ *
+ * AFBC is a proprietary lossless image compression protocol and format.
+ * It provides fine-grained random access and minimizes the amount of data
+ * transferred between IP blocks.
+ *
+ * AFBC has several features which may be supported and/or used, which are
+ * represented using bits in the modifier. Not all combinations are valid,
+ * and different devices or use-cases may support different combinations.
+ *
+ * Further information on the use of AFBC modifiers can be found in
+ * Documentation/gpu/afbc.rst
+ */
+
+/*
+ * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
+ * modifiers) denote the category for modifiers. Currently we have three
+ * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
+ * sixteen different categories.
+ */
+#define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
+ fourcc_mod_code(ARM, ((__u64)(__type) << 52) | \
+ ((__val) & 0x000fffffffffffffULL))
+
+#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
+#define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
+
+#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
+
+/*
+ * AFBC superblock size
+ *
+ * Indicates the superblock size(s) used for the AFBC buffer. The buffer
+ * size (in pixels) must be aligned to a multiple of the superblock size.
+ * Four lowest significant bits(LSBs) are reserved for block size.
+ *
+ * Where one superblock size is specified, it applies to all planes of the
+ * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
+ * the first applies to the Luma plane and the second applies to the Chroma
+ * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
+ * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
+ */
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL)
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL)
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL)
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
+
+/*
+ * AFBC lossless colorspace transform
+ *
+ * Indicates that the buffer makes use of the AFBC lossless colorspace
+ * transform.
+ */
+#define AFBC_FORMAT_MOD_YTR (1ULL << 4)
+
+/*
+ * AFBC block-split
+ *
+ * Indicates that the payload of each superblock is split. The second
+ * half of the payload is positioned at a predefined offset from the start
+ * of the superblock payload.
+ */
+#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5)
+
+/*
+ * AFBC sparse layout
+ *
+ * This flag indicates that the payload of each superblock must be stored at a
+ * predefined position relative to the other superblocks in the same AFBC
+ * buffer. This order is the same order used by the header buffer. In this mode
+ * each superblock is given the same amount of space as an uncompressed
+ * superblock of the particular format would require, rounding up to the next
+ * multiple of 128 bytes in size.
+ */
+#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6)
+
+/*
+ * AFBC copy-block restrict
+ *
+ * Buffers with this flag must obey the copy-block restriction. The restriction
+ * is such that there are no copy-blocks referring across the border of 8x8
+ * blocks. For the subsampled data the 8x8 limitation is also subsampled.
+ */
+#define AFBC_FORMAT_MOD_CBR (1ULL << 7)
+
+/*
+ * AFBC tiled layout
+ *
+ * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
+ * superblocks inside a tile are stored together in memory. 8x8 tiles are used
+ * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
+ * larger bpp formats. The order between the tiles is scan line.
+ * When the tiled layout is used, the buffer size (in pixels) must be aligned
+ * to the tile size.
+ */
+#define AFBC_FORMAT_MOD_TILED (1ULL << 8)
+
+/*
+ * AFBC solid color blocks
+ *
+ * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
+ * can be reduced if a whole superblock is a single color.
+ */
+#define AFBC_FORMAT_MOD_SC (1ULL << 9)
+
+/*
+ * AFBC double-buffer
+ *
+ * Indicates that the buffer is allocated in a layout safe for front-buffer
+ * rendering.
+ */
+#define AFBC_FORMAT_MOD_DB (1ULL << 10)
+
+/*
+ * AFBC buffer content hints
+ *
+ * Indicates that the buffer includes per-superblock content hints.
+ */
+#define AFBC_FORMAT_MOD_BCH (1ULL << 11)
+
+/* AFBC uncompressed storage mode
+ *
+ * Indicates that the buffer is using AFBC uncompressed storage mode.
+ * In this mode all superblock payloads in the buffer use the uncompressed
+ * storage mode, which is usually only used for data which cannot be compressed.
+ * The buffer layout is the same as for AFBC buffers without USM set, this only
+ * affects the storage mode of the individual superblocks. Note that even a
+ * buffer without USM set may use uncompressed storage mode for some or all
+ * superblocks, USM just guarantees it for all.
+ */
+#define AFBC_FORMAT_MOD_USM (1ULL << 12)
+
+/*
+ * Arm Fixed-Rate Compression (AFRC) modifiers
+ *
+ * AFRC is a proprietary fixed rate image compression protocol and format,
+ * designed to provide guaranteed bandwidth and memory footprint
+ * reductions in graphics and media use-cases.
+ *
+ * AFRC buffers consist of one or more planes, with the same components
+ * and meaning as an uncompressed buffer using the same pixel format.
+ *
+ * Within each plane, the pixel/luma/chroma values are grouped into
+ * "coding unit" blocks which are individually compressed to a
+ * fixed size (in bytes). All coding units within a given plane of a buffer
+ * store the same number of values, and have the same compressed size.
+ *
+ * The coding unit size is configurable, allowing different rates of
+ * compression.
+ *
+ * The start of each AFRC buffer plane must be aligned to an alignment granule
+ * which depends on the coding unit size.
+ *
+ * Coding Unit Size Plane Alignment
+ * ---------------- ---------------
+ * 16 bytes 1024 bytes
+ * 24 bytes 512 bytes
+ * 32 bytes 2048 bytes
+ *
+ * Coding units are grouped into paging tiles. AFRC buffer dimensions must be
+ * aligned to a multiple of the paging tile dimensions. The dimensions of each
+ * paging tile depend on whether the buffer is optimised for scanline (SCAN
+ * layout) or rotated (ROT layout) access.
+ *
+ * Layout Paging Tile Width Paging Tile Height
+ * ------ ----------------- ------------------
+ * SCAN 16 coding units 4 coding units
+ * ROT 8 coding units 8 coding units
+ *
+ * The dimensions of each coding unit depend on the number of components
+ * in the compressed plane and whether the buffer is optimised for
+ * scanline (SCAN layout) or rotated (ROT layout) access.
+ *
+ * Number of Components in Plane Layout Coding Unit Width Coding Unit
+ * Height
+ * ----------------------------- --------- -----------------
+ * ------------------ 1 SCAN 16 samples 4
+ * samples Example: 16x4 luma samples in a 'Y' plane 16x4 chroma 'V' values, in
+ * the 'V' plane of a fully-planar YUV buffer
+ * ----------------------------- --------- -----------------
+ * ------------------ 1 ROT 8 samples 8
+ * samples Example: 8x8 luma samples in a 'Y' plane 8x8 chroma 'V' values, in
+ * the 'V' plane of a fully-planar YUV buffer
+ * ----------------------------- --------- -----------------
+ * ------------------ 2 DONT CARE 8 samples 4
+ * samples Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV
+ * buffer
+ * ----------------------------- --------- -----------------
+ * ------------------ 3 DONT CARE 4 samples 4
+ * samples Example: 4x4 pixels in an RGB buffer without alpha
+ * ----------------------------- --------- -----------------
+ * ------------------ 4 DONT CARE 4 samples 4
+ * samples Example: 4x4 pixels in an RGB buffer with alpha
+ */
+
+#define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
+
+#define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
+
+/*
+ * AFRC coding unit size modifier.
+ *
+ * Indicates the number of bytes used to store each compressed coding unit for
+ * one or more planes in an AFRC encoded buffer. The coding unit size for
+ * chrominance is the same for both Cb and Cr, which may be stored in separate
+ * planes.
+ *
+ * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
+ * each compressed coding unit in the first plane of the buffer. For RGBA
+ * buffers this is the only plane, while for semi-planar and fully-planar YUV
+ * buffers, this corresponds to the luma plane.
+ *
+ * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
+ * each compressed coding unit in the second and third planes in the buffer.
+ * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma
+ * plane(s).
+ *
+ * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
+ * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
+ * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
+ * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
+ */
+#define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
+#define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
+#define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
+#define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
+
+#define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
+#define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
+
+/*
+ * AFRC scanline memory layout.
+ *
+ * Indicates if the buffer uses the scanline-optimised layout
+ * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
+ * The memory layout is the same for all planes.
+ */
+#define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
+
+/*
+ * Arm 16x16 Block U-Interleaved modifier
+ *
+ * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
+ * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
+ * in the block are reordered.
+ */
+#define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
+ DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
+
+/*
+ * Allwinner tiled modifier
+ *
+ * This tiling mode is implemented by the VPU found on all Allwinner platforms,
+ * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
+ * planes.
+ *
+ * With this tiling, the luminance samples are disposed in tiles representing
+ * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
+ * The pixel order in each tile is linear and the tiles are disposed linearly,
+ * both in row-major order.
+ */
+#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
+
+/*
+ * Amlogic Video Framebuffer Compression modifiers
+ *
+ * Amlogic uses a proprietary lossless image compression protocol and format
+ * for their hardware video codec accelerators, either video decoders or
+ * video input encoders.
+ *
+ * It considerably reduces memory bandwidth while writing and reading
+ * frames in memory.
+ *
+ * The underlying storage is considered to be 3 components, 8bit or 10-bit
+ * per component YCbCr 420, single plane :
+ * - DRM_FORMAT_YUV420_8BIT
+ * - DRM_FORMAT_YUV420_10BIT
+ *
+ * The first 8 bits of the mode defines the layout, then the following 8 bits
+ * defines the options changing the layout.
+ *
+ * Not all combinations are valid, and different SoCs may support different
+ * combinations of layout and options.
+ */
+#define __fourcc_mod_amlogic_layout_mask 0xff
+#define __fourcc_mod_amlogic_options_shift 8
+#define __fourcc_mod_amlogic_options_mask 0xff
+
+#define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
+ fourcc_mod_code( \
+ AMLOGIC, \
+ ((__layout) & __fourcc_mod_amlogic_layout_mask) | \
+ (((__options) & __fourcc_mod_amlogic_options_mask) \
+ << __fourcc_mod_amlogic_options_shift))
+
+/* Amlogic FBC Layouts */
+
+/*
+ * Amlogic FBC Basic Layout
+ *
+ * The basic layout is composed of:
+ * - a body content organized in 64x32 superblocks with 4096 bytes per
+ * superblock in default mode.
+ * - a 32 bytes per 128x64 header block
+ *
+ * This layout is transferrable between Amlogic SoCs supporting this modifier.
+ */
+#define AMLOGIC_FBC_LAYOUT_BASIC (1ULL)
+
+/*
+ * Amlogic FBC Scatter Memory layout
+ *
+ * Indicates the header contains IOMMU references to the compressed
+ * frames content to optimize memory access and layout.
+ *
+ * In this mode, only the header memory address is needed, thus the
+ * content memory organization is tied to the current producer
+ * execution and cannot be saved/dumped neither transferrable between
+ * Amlogic SoCs supporting this modifier.
+ *
+ * Due to the nature of the layout, these buffers are not expected to
+ * be accessible by the user-space clients, but only accessible by the
+ * hardware producers and consumers.
+ *
+ * The user-space clients should expect a failure while trying to mmap
+ * the DMA-BUF handle returned by the producer.
+ */
+#define AMLOGIC_FBC_LAYOUT_SCATTER (2ULL)
+
+/* Amlogic FBC Layout Options Bit Mask */
+
+/*
+ * Amlogic FBC Memory Saving mode
+ *
+ * Indicates the storage is packed when pixel size is multiple of word
+ * boundaries, i.e. 8bit should be stored in this mode to save allocation
+ * memory.
+ *
+ * This mode reduces body layout to 3072 bytes per 64x32 superblock with
+ * the basic layout and 3200 bytes per 64x32 superblock combined with
+ * the scatter layout.
+ */
+#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
+
+/* MediaTek modifiers
+ * Bits Parameter Notes
+ * ----- ------------------------ ---------------------------------------------
+ * 7: 0 TILE LAYOUT Values are MTK_FMT_MOD_TILE_*
+ * 15: 8 COMPRESSION Values are MTK_FMT_MOD_COMPRESS_*
+ * 23:16 10 BIT LAYOUT Values are MTK_FMT_MOD_10BIT_LAYOUT_*
+ *
+ */
+
+#define DRM_FORMAT_MOD_MTK(__flags) fourcc_mod_code(MTK, __flags)
+
+/*
+ * MediaTek Tiled Modifier
+ * The lowest 8 bits of the modifier is used to specify the tiling
+ * layout. Only the 16L_32S tiling is used for now, but we define an
+ * "untiled" version and leave room for future expansion.
+ */
+#define MTK_FMT_MOD_TILE_MASK 0xf
+#define MTK_FMT_MOD_TILE_NONE 0x0
+#define MTK_FMT_MOD_TILE_16L32S 0x1
+
+/*
+ * Bits 8-15 specify compression options
+ */
+#define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
+#define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
+#define MTK_FMT_MOD_COMPRESS_V1 (0x1 << 8)
+
+/*
+ * Bits 16-23 specify how the bits of 10 bit formats are
+ * stored out in memory
+ */
+#define MTK_FMT_MOD_10BIT_LAYOUT_MASK (0xf << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_PACKED (0x0 << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED (0x1 << 16)
+#define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
+
+/* alias for the most common tiling format */
+#define DRM_FORMAT_MOD_MTK_16L_32S_TILE \
+ DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
+
+/*
+ * Apple GPU-tiled layouts.
+ *
+ * Apple GPUs support nonlinear tilings with optional lossless compression.
+ *
+ * GPU-tiled images are divided into 16KiB tiles:
+ *
+ * Bytes per pixel Tile size
+ * --------------- ---------
+ * 1 128x128
+ * 2 128x64
+ * 4 64x64
+ * 8 64x32
+ * 16 32x32
+ *
+ * Tiles are raster-order. Pixels within a tile are interleaved (Morton order).
+ *
+ * Compressed images pad the body to 128-bytes and are immediately followed by a
+ * metadata section. The metadata section rounds the image dimensions to
+ * powers-of-two and contains 8 bytes for each 16x16 compression subtile.
+ * Subtiles are interleaved (Morton order).
+ *
+ * All images are 128-byte aligned.
+ *
+ * These layouts fundamentally do not have meaningful strides. No matter how we
+ * specify strides for these layouts, userspace unaware of Apple image layouts
+ * will be unable to use correctly the specified stride for any purpose.
+ * Userspace aware of the image layouts do not use strides. The most "correct"
+ * convention would be setting the image stride to 0. Unfortunately, some
+ * software assumes the stride is at least (width * bytes per pixel). We
+ * therefore require that stride equals (width * bytes per pixel). Since the
+ * stride is arbitrary here, we pick the simplest convention.
+ *
+ * Although containing two sections, compressed image layouts are treated in
+ * software as a single plane. This is modelled after AFBC, a similar
+ * scheme. Attempting to separate the sections to be "explicit" in DRM would
+ * only generate more confusion, as software does not treat the image this way.
+ *
+ * For detailed information on the hardware image layouts, see
+ * https://docs.mesa3d.org/drivers/asahi.html#image-layouts
+ */
+#define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1)
+#define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
+
+/*
+ * AMD modifiers
+ *
+ * Memory layout:
+ *
+ * without DCC:
+ * - main surface
+ *
+ * with DCC & without DCC_RETILE:
+ * - main surface in plane 0
+ * - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is
+ * set)
+ *
+ * with DCC & DCC_RETILE:
+ * - main surface in plane 0
+ * - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
+ * - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
+ *
+ * For multi-plane formats the above surfaces get merged into one plane for
+ * each format plane, based on the required alignment only.
+ *
+ * Bits Parameter Notes
+ * ----- ------------------------ ---------------------------------------------
+ *
+ * 7:0 TILE_VERSION Values are AMD_FMT_MOD_TILE_VER_*
+ * 12:8 TILE Values are AMD_FMT_MOD_TILE_<version>_*
+ * 13 DCC
+ * 14 DCC_RETILE
+ * 15 DCC_PIPE_ALIGN
+ * 16 DCC_INDEPENDENT_64B
+ * 17 DCC_INDEPENDENT_128B
+ * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
+ * 20 DCC_CONSTANT_ENCODE
+ * 23:21 PIPE_XOR_BITS Only for some chips
+ * 26:24 BANK_XOR_BITS Only for some chips
+ * 29:27 PACKERS Only for some chips
+ * 32:30 RB Only for some chips
+ * 35:33 PIPE Only for some chips
+ * 55:36 - Reserved for future use, must be zero
+ */
+#define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
+
+#define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
+
+/* Reserve 0 for GFX8 and older */
+#define AMD_FMT_MOD_TILE_VER_GFX9 1
+#define AMD_FMT_MOD_TILE_VER_GFX10 2
+#define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
+#define AMD_FMT_MOD_TILE_VER_GFX11 4
+#define AMD_FMT_MOD_TILE_VER_GFX12 5
+
+/*
+ * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
+ * version.
+ */
+#define AMD_FMT_MOD_TILE_GFX9_64K_S 9
+
+/*
+ * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
+ * GFX9 as canonical version.
+ *
+ * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
+ */
+#define AMD_FMT_MOD_TILE_GFX9_64K_D 10
+#define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22
+#define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
+#define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
+#define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
+#define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
+
+/* Gfx12 swizzle modes:
+ * 0 - LINEAR
+ * 1 - 256B_2D - 2D block dimensions
+ * 2 - 4KB_2D
+ * 3 - 64KB_2D
+ * 4 - 256KB_2D
+ * 5 - 4KB_3D - 3D block dimensions
+ * 6 - 64KB_3D
+ * 7 - 256KB_3D
+ */
+#define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
+#define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
+#define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
+#define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
+
+#define AMD_FMT_MOD_DCC_BLOCK_64B 0
+#define AMD_FMT_MOD_DCC_BLOCK_128B 1
+#define AMD_FMT_MOD_DCC_BLOCK_256B 2
+
+#define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
+#define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
+#define AMD_FMT_MOD_TILE_SHIFT 8
+#define AMD_FMT_MOD_TILE_MASK 0x1F
+
+/* Whether DCC compression is enabled. */
+#define AMD_FMT_MOD_DCC_SHIFT 13
+#define AMD_FMT_MOD_DCC_MASK 0x1
+
+/*
+ * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
+ * one which is not-aligned.
+ */
+#define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
+#define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
+
+/* Only set if DCC_RETILE = false */
+#define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
+#define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
+
+#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
+#define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
+#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
+#define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
+#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
+#define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
+
+/*
+ * DCC supports embedding some clear colors directly in the DCC surface.
+ * However, on older GPUs the rendering HW ignores the embedded clear color
+ * and prefers the driver provided color. This necessitates doing a fastclear
+ * eliminate operation before a process transfers control.
+ *
+ * If this bit is set that means the fastclear eliminate is not needed for these
+ * embeddable colors.
+ */
+#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
+#define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
+
+/*
+ * The below fields are for accounting for per GPU differences. These are only
+ * relevant for GFX9 and later and if the tile field is *_X/_T.
+ *
+ * PIPE_XOR_BITS = always needed
+ * BANK_XOR_BITS = only for TILE_VER_GFX9
+ * PACKERS = only for TILE_VER_GFX10_RBPLUS
+ * RB = only for TILE_VER_GFX9 & DCC
+ * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
+ */
+#define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
+#define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
+#define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
+#define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
+#define AMD_FMT_MOD_PACKERS_SHIFT 27
+#define AMD_FMT_MOD_PACKERS_MASK 0x7
+#define AMD_FMT_MOD_RB_SHIFT 30
+#define AMD_FMT_MOD_RB_MASK 0x7
+#define AMD_FMT_MOD_PIPE_SHIFT 33
+#define AMD_FMT_MOD_PIPE_MASK 0x7
+
+#define AMD_FMT_MOD_SET(field, value) \
+ ((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
+#define AMD_FMT_MOD_GET(field, value) \
+ (((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
+#define AMD_FMT_MOD_CLEAR(field) \
+ (~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* DRM_FOURCC_H */
diff --git a/include/arch/x86_64/drm/drm_mode.h b/include/arch/x86_64/drm/drm_mode.h
new file mode 100644
index 00000000..8b6da7da
--- /dev/null
+++ b/include/arch/x86_64/drm/drm_mode.h
@@ -0,0 +1,1345 @@
+/*
+ * Copyright (c) 2007 Dave Airlie <airlied@linux.ie>
+ * Copyright (c) 2007 Jakob Bornecrantz <wallbraker@gmail.com>
+ * Copyright (c) 2008 Red Hat Inc.
+ * Copyright (c) 2007-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA
+ * Copyright (c) 2007-2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef _DRM_MODE_H
+#define _DRM_MODE_H
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * DOC: overview
+ *
+ * DRM exposes many UAPI and structure definitions to have a consistent
+ * and standardized interface with users.
+ * Userspace can refer to these structure definitions and UAPI formats
+ * to communicate to drivers.
+ */
+
+#define DRM_CONNECTOR_NAME_LEN 32
+#define DRM_DISPLAY_MODE_LEN 32
+#define DRM_PROP_NAME_LEN 32
+
+#define DRM_MODE_TYPE_BUILTIN (1 << 0) /* deprecated */
+#define DRM_MODE_TYPE_CLOCK_C \
+ ((1 << 1) | DRM_MODE_TYPE_BUILTIN) /* deprecated */
+#define DRM_MODE_TYPE_CRTC_C ((1 << 2) | DRM_MODE_TYPE_BUILTIN) /* deprecated \
+ */
+#define DRM_MODE_TYPE_PREFERRED (1 << 3)
+#define DRM_MODE_TYPE_DEFAULT (1 << 4) /* deprecated */
+#define DRM_MODE_TYPE_USERDEF (1 << 5)
+#define DRM_MODE_TYPE_DRIVER (1 << 6)
+
+#define DRM_MODE_TYPE_ALL \
+ (DRM_MODE_TYPE_PREFERRED | DRM_MODE_TYPE_USERDEF | DRM_MODE_TYPE_DRIVER)
+
+/* Video mode flags */
+/* bit compatible with the xrandr RR_ definitions (bits 0-13)
+ *
+ * ABI warning: Existing userspace really expects
+ * the mode flags to match the xrandr definitions. Any
+ * changes that don't match the xrandr definitions will
+ * likely need a new client cap or some other mechanism
+ * to avoid breaking existing userspace. This includes
+ * allocating new flags in the previously unused bits!
+ */
+#define DRM_MODE_FLAG_PHSYNC (1 << 0)
+#define DRM_MODE_FLAG_NHSYNC (1 << 1)
+#define DRM_MODE_FLAG_PVSYNC (1 << 2)
+#define DRM_MODE_FLAG_NVSYNC (1 << 3)
+#define DRM_MODE_FLAG_INTERLACE (1 << 4)
+#define DRM_MODE_FLAG_DBLSCAN (1 << 5)
+#define DRM_MODE_FLAG_CSYNC (1 << 6)
+#define DRM_MODE_FLAG_PCSYNC (1 << 7)
+#define DRM_MODE_FLAG_NCSYNC (1 << 8)
+#define DRM_MODE_FLAG_HSKEW (1 << 9) /* hskew provided */
+#define DRM_MODE_FLAG_BCAST (1 << 10) /* deprecated */
+#define DRM_MODE_FLAG_PIXMUX (1 << 11) /* deprecated */
+#define DRM_MODE_FLAG_DBLCLK (1 << 12)
+#define DRM_MODE_FLAG_CLKDIV2 (1 << 13)
+/*
+ * When adding a new stereo mode don't forget to adjust DRM_MODE_FLAGS_3D_MAX
+ * (define not exposed to user space).
+ */
+#define DRM_MODE_FLAG_3D_MASK (0x1f << 14)
+#define DRM_MODE_FLAG_3D_NONE (0 << 14)
+#define DRM_MODE_FLAG_3D_FRAME_PACKING (1 << 14)
+#define DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE (2 << 14)
+#define DRM_MODE_FLAG_3D_LINE_ALTERNATIVE (3 << 14)
+#define DRM_MODE_FLAG_3D_SIDE_BY_SIDE_FULL (4 << 14)
+#define DRM_MODE_FLAG_3D_L_DEPTH (5 << 14)
+#define DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH (6 << 14)
+#define DRM_MODE_FLAG_3D_TOP_AND_BOTTOM (7 << 14)
+#define DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF (8 << 14)
+
+/* Picture aspect ratio options */
+#define DRM_MODE_PICTURE_ASPECT_NONE 0
+#define DRM_MODE_PICTURE_ASPECT_4_3 1
+#define DRM_MODE_PICTURE_ASPECT_16_9 2
+#define DRM_MODE_PICTURE_ASPECT_64_27 3
+#define DRM_MODE_PICTURE_ASPECT_256_135 4
+
+/* Content type options */
+#define DRM_MODE_CONTENT_TYPE_NO_DATA 0
+#define DRM_MODE_CONTENT_TYPE_GRAPHICS 1
+#define DRM_MODE_CONTENT_TYPE_PHOTO 2
+#define DRM_MODE_CONTENT_TYPE_CINEMA 3
+#define DRM_MODE_CONTENT_TYPE_GAME 4
+
+/* Aspect ratio flag bitmask (4 bits 22:19) */
+#define DRM_MODE_FLAG_PIC_AR_MASK (0x0F << 19)
+#define DRM_MODE_FLAG_PIC_AR_NONE (DRM_MODE_PICTURE_ASPECT_NONE << 19)
+#define DRM_MODE_FLAG_PIC_AR_4_3 (DRM_MODE_PICTURE_ASPECT_4_3 << 19)
+#define DRM_MODE_FLAG_PIC_AR_16_9 (DRM_MODE_PICTURE_ASPECT_16_9 << 19)
+#define DRM_MODE_FLAG_PIC_AR_64_27 (DRM_MODE_PICTURE_ASPECT_64_27 << 19)
+#define DRM_MODE_FLAG_PIC_AR_256_135 (DRM_MODE_PICTURE_ASPECT_256_135 << 19)
+
+#define DRM_MODE_FLAG_ALL \
+ (DRM_MODE_FLAG_PHSYNC | DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_PVSYNC | \
+ DRM_MODE_FLAG_NVSYNC | DRM_MODE_FLAG_INTERLACE | \
+ DRM_MODE_FLAG_DBLSCAN | DRM_MODE_FLAG_CSYNC | DRM_MODE_FLAG_PCSYNC | \
+ DRM_MODE_FLAG_NCSYNC | DRM_MODE_FLAG_HSKEW | DRM_MODE_FLAG_DBLCLK | \
+ DRM_MODE_FLAG_CLKDIV2 | DRM_MODE_FLAG_3D_MASK)
+
+/* DPMS flags */
+/* bit compatible with the xorg definitions. */
+#define DRM_MODE_DPMS_ON 0
+#define DRM_MODE_DPMS_STANDBY 1
+#define DRM_MODE_DPMS_SUSPEND 2
+#define DRM_MODE_DPMS_OFF 3
+
+/* Scaling mode options */
+#define DRM_MODE_SCALE_NONE \
+ 0 /* Unmodified timing (display or \
+ software can still scale) */
+#define DRM_MODE_SCALE_FULLSCREEN 1 /* Full screen, ignore aspect */
+#define DRM_MODE_SCALE_CENTER 2 /* Centered, no scaling */
+#define DRM_MODE_SCALE_ASPECT 3 /* Full screen, preserve aspect */
+
+/* Dithering mode options */
+#define DRM_MODE_DITHERING_OFF 0
+#define DRM_MODE_DITHERING_ON 1
+#define DRM_MODE_DITHERING_AUTO 2
+
+/* Dirty info options */
+#define DRM_MODE_DIRTY_OFF 0
+#define DRM_MODE_DIRTY_ON 1
+#define DRM_MODE_DIRTY_ANNOTATE 2
+
+/* Link Status options */
+#define DRM_MODE_LINK_STATUS_GOOD 0
+#define DRM_MODE_LINK_STATUS_BAD 1
+
+/*
+ * DRM_MODE_ROTATE_<degrees>
+ *
+ * Signals that a drm plane is been rotated <degrees> degrees in counter
+ * clockwise direction.
+ *
+ * This define is provided as a convenience, looking up the property id
+ * using the name->prop id lookup is the preferred method.
+ */
+#define DRM_MODE_ROTATE_0 (1 << 0)
+#define DRM_MODE_ROTATE_90 (1 << 1)
+#define DRM_MODE_ROTATE_180 (1 << 2)
+#define DRM_MODE_ROTATE_270 (1 << 3)
+
+/*
+ * DRM_MODE_ROTATE_MASK
+ *
+ * Bitmask used to look for drm plane rotations.
+ */
+#define DRM_MODE_ROTATE_MASK \
+ (DRM_MODE_ROTATE_0 | DRM_MODE_ROTATE_90 | DRM_MODE_ROTATE_180 | \
+ DRM_MODE_ROTATE_270)
+
+/*
+ * DRM_MODE_REFLECT_<axis>
+ *
+ * Signals that the contents of a drm plane is reflected along the <axis> axis,
+ * in the same way as mirroring.
+ * See kerneldoc chapter "Plane Composition Properties" for more details.
+ *
+ * This define is provided as a convenience, looking up the property id
+ * using the name->prop id lookup is the preferred method.
+ */
+#define DRM_MODE_REFLECT_X (1 << 4)
+#define DRM_MODE_REFLECT_Y (1 << 5)
+
+/*
+ * DRM_MODE_REFLECT_MASK
+ *
+ * Bitmask used to look for drm plane reflections.
+ */
+#define DRM_MODE_REFLECT_MASK (DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y)
+
+/* Content Protection Flags */
+#define DRM_MODE_CONTENT_PROTECTION_UNDESIRED 0
+#define DRM_MODE_CONTENT_PROTECTION_DESIRED 1
+#define DRM_MODE_CONTENT_PROTECTION_ENABLED 2
+
+/**
+ * struct drm_mode_modeinfo - Display mode information.
+ * @clock: pixel clock in kHz
+ * @hdisplay: horizontal display size
+ * @hsync_start: horizontal sync start
+ * @hsync_end: horizontal sync end
+ * @htotal: horizontal total size
+ * @hskew: horizontal skew
+ * @vdisplay: vertical display size
+ * @vsync_start: vertical sync start
+ * @vsync_end: vertical sync end
+ * @vtotal: vertical total size
+ * @vscan: vertical scan
+ * @vrefresh: approximate vertical refresh rate in Hz
+ * @flags: bitmask of misc. flags, see DRM_MODE_FLAG_* defines
+ * @type: bitmask of type flags, see DRM_MODE_TYPE_* defines
+ * @name: string describing the mode resolution
+ *
+ * This is the user-space API display mode information structure. For the
+ * kernel version see struct drm_display_mode.
+ */
+struct drm_mode_modeinfo {
+ __u32 clock;
+ __u16 hdisplay;
+ __u16 hsync_start;
+ __u16 hsync_end;
+ __u16 htotal;
+ __u16 hskew;
+ __u16 vdisplay;
+ __u16 vsync_start;
+ __u16 vsync_end;
+ __u16 vtotal;
+ __u16 vscan;
+
+ __u32 vrefresh;
+
+ __u32 flags;
+ __u32 type;
+ char name[DRM_DISPLAY_MODE_LEN];
+};
+
+struct drm_mode_card_res {
+ __u64 fb_id_ptr;
+ __u64 crtc_id_ptr;
+ __u64 connector_id_ptr;
+ __u64 encoder_id_ptr;
+ __u32 count_fbs;
+ __u32 count_crtcs;
+ __u32 count_connectors;
+ __u32 count_encoders;
+ __u32 min_width;
+ __u32 max_width;
+ __u32 min_height;
+ __u32 max_height;
+};
+
+struct drm_mode_crtc {
+ __u64 set_connectors_ptr;
+ __u32 count_connectors;
+
+ __u32 crtc_id; /**< Id */
+ __u32 fb_id; /**< Id of framebuffer */
+
+ __u32 x; /**< x Position on the framebuffer */
+ __u32 y; /**< y Position on the framebuffer */
+
+ __u32 gamma_size;
+ __u32 mode_valid;
+ struct drm_mode_modeinfo mode;
+};
+
+#define DRM_MODE_PRESENT_TOP_FIELD (1 << 0)
+#define DRM_MODE_PRESENT_BOTTOM_FIELD (1 << 1)
+
+/* Planes blend with or override other bits on the CRTC */
+struct drm_mode_set_plane {
+ __u32 plane_id;
+ __u32 crtc_id;
+ __u32 fb_id; /* fb object contains surface format type */
+ __u32 flags; /* see above flags */
+
+ /* Signed dest location allows it to be partially off screen */
+ __s32 crtc_x;
+ __s32 crtc_y;
+ __u32 crtc_w;
+ __u32 crtc_h;
+
+ /* Source values are 16.16 fixed point */
+ __u32 src_x;
+ __u32 src_y;
+ __u32 src_h;
+ __u32 src_w;
+};
+
+/**
+ * struct drm_mode_get_plane - Get plane metadata.
+ *
+ * Userspace can perform a GETPLANE ioctl to retrieve information about a
+ * plane.
+ *
+ * To retrieve the number of formats supported, set @count_format_types to zero
+ * and call the ioctl. @count_format_types will be updated with the value.
+ *
+ * To retrieve these formats, allocate an array with the memory needed to store
+ * @count_format_types formats. Point @format_type_ptr to this array and call
+ * the ioctl again (with @count_format_types still set to the value returned in
+ * the first ioctl call).
+ */
+struct drm_mode_get_plane {
+ /**
+ * @plane_id: Object ID of the plane whose information should be
+ * retrieved. Set by caller.
+ */
+ __u32 plane_id;
+
+ /** @crtc_id: Object ID of the current CRTC. */
+ __u32 crtc_id;
+ /** @fb_id: Object ID of the current fb. */
+ __u32 fb_id;
+
+ /**
+ * @possible_crtcs: Bitmask of CRTC's compatible with the plane. CRTC's
+ * are created and they receive an index, which corresponds to their
+ * position in the bitmask. Bit N corresponds to
+ * :ref:`CRTC index<crtc_index>` N.
+ */
+ __u32 possible_crtcs;
+ /** @gamma_size: Never used. */
+ __u32 gamma_size;
+
+ /** @count_format_types: Number of formats. */
+ __u32 count_format_types;
+ /**
+ * @format_type_ptr: Pointer to ``__u32`` array of formats that are
+ * supported by the plane. These formats do not require modifiers.
+ */
+ __u64 format_type_ptr;
+};
+
+struct drm_mode_get_plane_res {
+ __u64 plane_id_ptr;
+ __u32 count_planes;
+};
+
+#define DRM_MODE_ENCODER_NONE 0
+#define DRM_MODE_ENCODER_DAC 1
+#define DRM_MODE_ENCODER_TMDS 2
+#define DRM_MODE_ENCODER_LVDS 3
+#define DRM_MODE_ENCODER_TVDAC 4
+#define DRM_MODE_ENCODER_VIRTUAL 5
+#define DRM_MODE_ENCODER_DSI 6
+#define DRM_MODE_ENCODER_DPMST 7
+#define DRM_MODE_ENCODER_DPI 8
+
+struct drm_mode_get_encoder {
+ __u32 encoder_id;
+ __u32 encoder_type;
+
+ __u32 crtc_id; /**< Id of crtc */
+
+ __u32 possible_crtcs;
+ __u32 possible_clones;
+};
+
+/* This is for connectors with multiple signal types. */
+/* Try to match DRM_MODE_CONNECTOR_X as closely as possible. */
+enum drm_mode_subconnector {
+ DRM_MODE_SUBCONNECTOR_Automatic = 0, /* DVI-I, TV */
+ DRM_MODE_SUBCONNECTOR_Unknown = 0, /* DVI-I, TV, DP */
+ DRM_MODE_SUBCONNECTOR_VGA = 1, /* DP */
+ DRM_MODE_SUBCONNECTOR_DVID = 3, /* DVI-I DP */
+ DRM_MODE_SUBCONNECTOR_DVIA = 4, /* DVI-I */
+ DRM_MODE_SUBCONNECTOR_Composite = 5, /* TV */
+ DRM_MODE_SUBCONNECTOR_SVIDEO = 6, /* TV */
+ DRM_MODE_SUBCONNECTOR_Component = 8, /* TV */
+ DRM_MODE_SUBCONNECTOR_SCART = 9, /* TV */
+ DRM_MODE_SUBCONNECTOR_DisplayPort = 10, /* DP */
+ DRM_MODE_SUBCONNECTOR_HDMIA = 11, /* DP */
+ DRM_MODE_SUBCONNECTOR_Native = 15, /* DP */
+ DRM_MODE_SUBCONNECTOR_Wireless = 18, /* DP */
+};
+
+#define DRM_MODE_CONNECTOR_Unknown 0
+#define DRM_MODE_CONNECTOR_VGA 1
+#define DRM_MODE_CONNECTOR_DVII 2
+#define DRM_MODE_CONNECTOR_DVID 3
+#define DRM_MODE_CONNECTOR_DVIA 4
+#define DRM_MODE_CONNECTOR_Composite 5
+#define DRM_MODE_CONNECTOR_SVIDEO 6
+#define DRM_MODE_CONNECTOR_LVDS 7
+#define DRM_MODE_CONNECTOR_Component 8
+#define DRM_MODE_CONNECTOR_9PinDIN 9
+#define DRM_MODE_CONNECTOR_DisplayPort 10
+#define DRM_MODE_CONNECTOR_HDMIA 11
+#define DRM_MODE_CONNECTOR_HDMIB 12
+#define DRM_MODE_CONNECTOR_TV 13
+#define DRM_MODE_CONNECTOR_eDP 14
+#define DRM_MODE_CONNECTOR_VIRTUAL 15
+#define DRM_MODE_CONNECTOR_DSI 16
+#define DRM_MODE_CONNECTOR_DPI 17
+#define DRM_MODE_CONNECTOR_WRITEBACK 18
+#define DRM_MODE_CONNECTOR_SPI 19
+#define DRM_MODE_CONNECTOR_USB 20
+
+/**
+ * struct drm_mode_get_connector - Get connector metadata.
+ *
+ * User-space can perform a GETCONNECTOR ioctl to retrieve information about a
+ * connector. User-space is expected to retrieve encoders, modes and properties
+ * by performing this ioctl at least twice: the first time to retrieve the
+ * number of elements, the second time to retrieve the elements themselves.
+ *
+ * To retrieve the number of elements, set @count_props and @count_encoders to
+ * zero, set @count_modes to 1, and set @modes_ptr to a temporary struct
+ * drm_mode_modeinfo element.
+ *
+ * To retrieve the elements, allocate arrays for @encoders_ptr, @modes_ptr,
+ * @props_ptr and @prop_values_ptr, then set @count_modes, @count_props and
+ * @count_encoders to their capacity.
+ *
+ * Performing the ioctl only twice may be racy: the number of elements may have
+ * changed with a hotplug event in-between the two ioctls. User-space is
+ * expected to retry the last ioctl until the number of elements stabilizes.
+ * The kernel won't fill any array which doesn't have the expected length.
+ *
+ * **Force-probing a connector**
+ *
+ * If the @count_modes field is set to zero and the DRM client is the current
+ * DRM master, the kernel will perform a forced probe on the connector to
+ * refresh the connector status, modes and EDID. A forced-probe can be slow,
+ * might cause flickering and the ioctl will block.
+ *
+ * User-space needs to force-probe connectors to ensure their metadata is
+ * up-to-date at startup and after receiving a hot-plug event. User-space
+ * may perform a forced-probe when the user explicitly requests it. User-space
+ * shouldn't perform a forced-probe in other situations.
+ */
+struct drm_mode_get_connector {
+ /** @encoders_ptr: Pointer to ``__u32`` array of object IDs. */
+ __u64 encoders_ptr;
+ /** @modes_ptr: Pointer to struct drm_mode_modeinfo array. */
+ __u64 modes_ptr;
+ /** @props_ptr: Pointer to ``__u32`` array of property IDs. */
+ __u64 props_ptr;
+ /** @prop_values_ptr: Pointer to ``__u64`` array of property values. */
+ __u64 prop_values_ptr;
+
+ /** @count_modes: Number of modes. */
+ __u32 count_modes;
+ /** @count_props: Number of properties. */
+ __u32 count_props;
+ /** @count_encoders: Number of encoders. */
+ __u32 count_encoders;
+
+ /** @encoder_id: Object ID of the current encoder. */
+ __u32 encoder_id;
+ /** @connector_id: Object ID of the connector. */
+ __u32 connector_id;
+ /**
+ * @connector_type: Type of the connector.
+ *
+ * See DRM_MODE_CONNECTOR_* defines.
+ */
+ __u32 connector_type;
+ /**
+ * @connector_type_id: Type-specific connector number.
+ *
+ * This is not an object ID. This is a per-type connector number. Each
+ * (type, type_id) combination is unique across all connectors of a DRM
+ * device.
+ *
+ * The (type, type_id) combination is not a stable identifier: the
+ * type_id can change depending on the driver probe order.
+ */
+ __u32 connector_type_id;
+
+ /**
+ * @connection: Status of the connector.
+ *
+ * See enum drm_connector_status.
+ */
+ __u32 connection;
+ /** @mm_width: Width of the connected sink in millimeters. */
+ __u32 mm_width;
+ /** @mm_height: Height of the connected sink in millimeters. */
+ __u32 mm_height;
+ /**
+ * @subpixel: Subpixel order of the connected sink.
+ *
+ * See enum subpixel_order.
+ */
+ __u32 subpixel;
+
+ /** @pad: Padding, must be zero. */
+ __u32 pad;
+};
+
+#define DRM_MODE_PROP_PENDING (1 << 0) /* deprecated, do not use */
+#define DRM_MODE_PROP_RANGE (1 << 1)
+#define DRM_MODE_PROP_IMMUTABLE (1 << 2)
+#define DRM_MODE_PROP_ENUM (1 << 3) /* enumerated type with text strings */
+#define DRM_MODE_PROP_BLOB (1 << 4)
+#define DRM_MODE_PROP_BITMASK (1 << 5) /* bitmask of enumerated types */
+
+/* non-extended types: legacy bitmask, one bit per type: */
+#define DRM_MODE_PROP_LEGACY_TYPE \
+ (DRM_MODE_PROP_RANGE | DRM_MODE_PROP_ENUM | DRM_MODE_PROP_BLOB | \
+ DRM_MODE_PROP_BITMASK)
+
+/* extended-types: rather than continue to consume a bit per type,
+ * grab a chunk of the bits to use as integer type id.
+ */
+#define DRM_MODE_PROP_EXTENDED_TYPE 0x0000ffc0
+#define DRM_MODE_PROP_TYPE(n) ((n) << 6)
+#define DRM_MODE_PROP_OBJECT DRM_MODE_PROP_TYPE(1)
+#define DRM_MODE_PROP_SIGNED_RANGE DRM_MODE_PROP_TYPE(2)
+
+/* the PROP_ATOMIC flag is used to hide properties from userspace that
+ * is not aware of atomic properties. This is mostly to work around
+ * older userspace (DDX drivers) that read/write each prop they find,
+ * without being aware that this could be triggering a lengthy modeset.
+ */
+#define DRM_MODE_PROP_ATOMIC 0x80000000
+
+/**
+ * struct drm_mode_property_enum - Description for an enum/bitfield entry.
+ * @value: numeric value for this enum entry.
+ * @name: symbolic name for this enum entry.
+ *
+ * See struct drm_property_enum for details.
+ */
+struct drm_mode_property_enum {
+ __u64 value;
+ char name[DRM_PROP_NAME_LEN];
+};
+
+/**
+ * struct drm_mode_get_property - Get property metadata.
+ *
+ * User-space can perform a GETPROPERTY ioctl to retrieve information about a
+ * property. The same property may be attached to multiple objects, see
+ * "Modeset Base Object Abstraction".
+ *
+ * The meaning of the @values_ptr field changes depending on the property type.
+ * See &drm_property.flags for more details.
+ *
+ * The @enum_blob_ptr and @count_enum_blobs fields are only meaningful when the
+ * property has the type &DRM_MODE_PROP_ENUM or &DRM_MODE_PROP_BITMASK. For
+ * backwards compatibility, the kernel will always set @count_enum_blobs to
+ * zero when the property has the type &DRM_MODE_PROP_BLOB. User-space must
+ * ignore these two fields if the property has a different type.
+ *
+ * User-space is expected to retrieve values and enums by performing this ioctl
+ * at least twice: the first time to retrieve the number of elements, the
+ * second time to retrieve the elements themselves.
+ *
+ * To retrieve the number of elements, set @count_values and @count_enum_blobs
+ * to zero, then call the ioctl. @count_values will be updated with the number
+ * of elements. If the property has the type &DRM_MODE_PROP_ENUM or
+ * &DRM_MODE_PROP_BITMASK, @count_enum_blobs will be updated as well.
+ *
+ * To retrieve the elements themselves, allocate an array for @values_ptr and
+ * set @count_values to its capacity. If the property has the type
+ * &DRM_MODE_PROP_ENUM or &DRM_MODE_PROP_BITMASK, allocate an array for
+ * @enum_blob_ptr and set @count_enum_blobs to its capacity. Calling the ioctl
+ * again will fill the arrays.
+ */
+struct drm_mode_get_property {
+ /** @values_ptr: Pointer to a ``__u64`` array. */
+ __u64 values_ptr;
+ /** @enum_blob_ptr: Pointer to a struct drm_mode_property_enum array. */
+ __u64 enum_blob_ptr;
+
+ /**
+ * @prop_id: Object ID of the property which should be retrieved. Set
+ * by the caller.
+ */
+ __u32 prop_id;
+ /**
+ * @flags: ``DRM_MODE_PROP_*`` bitfield. See &drm_property.flags for
+ * a definition of the flags.
+ */
+ __u32 flags;
+ /**
+ * @name: Symbolic property name. User-space should use this field to
+ * recognize properties.
+ */
+ char name[DRM_PROP_NAME_LEN];
+
+ /** @count_values: Number of elements in @values_ptr. */
+ __u32 count_values;
+ /** @count_enum_blobs: Number of elements in @enum_blob_ptr. */
+ __u32 count_enum_blobs;
+};
+
+struct drm_mode_connector_set_property {
+ __u64 value;
+ __u32 prop_id;
+ __u32 connector_id;
+};
+
+#define DRM_MODE_OBJECT_CRTC 0xcccccccc
+#define DRM_MODE_OBJECT_CONNECTOR 0xc0c0c0c0
+#define DRM_MODE_OBJECT_ENCODER 0xe0e0e0e0
+#define DRM_MODE_OBJECT_MODE 0xdededede
+#define DRM_MODE_OBJECT_PROPERTY 0xb0b0b0b0
+#define DRM_MODE_OBJECT_FB 0xfbfbfbfb
+#define DRM_MODE_OBJECT_BLOB 0xbbbbbbbb
+#define DRM_MODE_OBJECT_PLANE 0xeeeeeeee
+#define DRM_MODE_OBJECT_ANY 0
+
+struct drm_mode_obj_get_properties {
+ __u64 props_ptr;
+ __u64 prop_values_ptr;
+ __u32 count_props;
+ __u32 obj_id;
+ __u32 obj_type;
+};
+
+struct drm_mode_obj_set_property {
+ __u64 value;
+ __u32 prop_id;
+ __u32 obj_id;
+ __u32 obj_type;
+};
+
+struct drm_mode_get_blob {
+ __u32 blob_id;
+ __u32 length;
+ __u64 data;
+};
+
+struct drm_mode_fb_cmd {
+ __u32 fb_id;
+ __u32 width;
+ __u32 height;
+ __u32 pitch;
+ __u32 bpp;
+ __u32 depth;
+ /* driver specific handle */
+ __u32 handle;
+};
+
+#define DRM_MODE_FB_INTERLACED (1 << 0) /* for interlaced framebuffers */
+#define DRM_MODE_FB_MODIFIERS (1 << 1) /* enables ->modifier[] */
+
+/**
+ * struct drm_mode_fb_cmd2 - Frame-buffer metadata.
+ *
+ * This struct holds frame-buffer metadata. There are two ways to use it:
+ *
+ * - User-space can fill this struct and perform a &DRM_IOCTL_MODE_ADDFB2
+ * ioctl to register a new frame-buffer. The new frame-buffer object ID will
+ * be set by the kernel in @fb_id.
+ * - User-space can set @fb_id and perform a &DRM_IOCTL_MODE_GETFB2 ioctl to
+ * fetch metadata about an existing frame-buffer.
+ *
+ * In case of planar formats, this struct allows up to 4 buffer objects with
+ * offsets and pitches per plane. The pitch and offset order are dictated by
+ * the format FourCC as defined by ``drm_fourcc.h``, e.g. NV12 is described as:
+ *
+ * YUV 4:2:0 image with a plane of 8-bit Y samples followed by an
+ * interleaved U/V plane containing 8-bit 2x2 subsampled colour difference
+ * samples.
+ *
+ * So it would consist of a Y plane at ``offsets[0]`` and a UV plane at
+ * ``offsets[1]``.
+ *
+ * To accommodate tiled, compressed, etc formats, a modifier can be specified.
+ * For more information see the "Format Modifiers" section. Note that even
+ * though it looks like we have a modifier per-plane, we in fact do not. The
+ * modifier for each plane must be identical. Thus all combinations of
+ * different data layouts for multi-plane formats must be enumerated as
+ * separate modifiers.
+ *
+ * All of the entries in @handles, @pitches, @offsets and @modifier must be
+ * zero when unused. Warning, for @offsets and @modifier zero can't be used to
+ * figure out whether the entry is used or not since it's a valid value (a zero
+ * offset is common, and a zero modifier is &DRM_FORMAT_MOD_LINEAR).
+ */
+struct drm_mode_fb_cmd2 {
+ /** @fb_id: Object ID of the frame-buffer. */
+ __u32 fb_id;
+ /** @width: Width of the frame-buffer. */
+ __u32 width;
+ /** @height: Height of the frame-buffer. */
+ __u32 height;
+ /**
+ * @pixel_format: FourCC format code, see ``DRM_FORMAT_*`` constants in
+ * ``drm_fourcc.h``.
+ */
+ __u32 pixel_format;
+ /**
+ * @flags: Frame-buffer flags (see &DRM_MODE_FB_INTERLACED and
+ * &DRM_MODE_FB_MODIFIERS).
+ */
+ __u32 flags;
+
+ /**
+ * @handles: GEM buffer handle, one per plane. Set to 0 if the plane is
+ * unused. The same handle can be used for multiple planes.
+ */
+ __u32 handles[4];
+ /** @pitches: Pitch (aka. stride) in bytes, one per plane. */
+ __u32 pitches[4];
+ /** @offsets: Offset into the buffer in bytes, one per plane. */
+ __u32 offsets[4];
+ /**
+ * @modifier: Format modifier, one per plane. See ``DRM_FORMAT_MOD_*``
+ * constants in ``drm_fourcc.h``. All planes must use the same
+ * modifier. Ignored unless &DRM_MODE_FB_MODIFIERS is set in @flags.
+ */
+ __u64 modifier[4];
+};
+
+#define DRM_MODE_FB_DIRTY_ANNOTATE_COPY 0x01
+#define DRM_MODE_FB_DIRTY_ANNOTATE_FILL 0x02
+#define DRM_MODE_FB_DIRTY_FLAGS 0x03
+
+#define DRM_MODE_FB_DIRTY_MAX_CLIPS 256
+
+/*
+ * Mark a region of a framebuffer as dirty.
+ *
+ * Some hardware does not automatically update display contents
+ * as a hardware or software draw to a framebuffer. This ioctl
+ * allows userspace to tell the kernel and the hardware what
+ * regions of the framebuffer have changed.
+ *
+ * The kernel or hardware is free to update more then just the
+ * region specified by the clip rects. The kernel or hardware
+ * may also delay and/or coalesce several calls to dirty into a
+ * single update.
+ *
+ * Userspace may annotate the updates, the annotates are a
+ * promise made by the caller that the change is either a copy
+ * of pixels or a fill of a single color in the region specified.
+ *
+ * If the DRM_MODE_FB_DIRTY_ANNOTATE_COPY flag is given then
+ * the number of updated regions are half of num_clips given,
+ * where the clip rects are paired in src and dst. The width and
+ * height of each one of the pairs must match.
+ *
+ * If the DRM_MODE_FB_DIRTY_ANNOTATE_FILL flag is given the caller
+ * promises that the region specified of the clip rects is filled
+ * completely with a single color as given in the color argument.
+ */
+
+struct drm_mode_fb_dirty_cmd {
+ __u32 fb_id;
+ __u32 flags;
+ __u32 color;
+ __u32 num_clips;
+ __u64 clips_ptr;
+};
+
+struct drm_mode_mode_cmd {
+ __u32 connector_id;
+ struct drm_mode_modeinfo mode;
+};
+
+#define DRM_MODE_CURSOR_BO 0x01
+#define DRM_MODE_CURSOR_MOVE 0x02
+#define DRM_MODE_CURSOR_FLAGS 0x03
+
+/*
+ * depending on the value in flags different members are used.
+ *
+ * CURSOR_BO uses
+ * crtc_id
+ * width
+ * height
+ * handle - if 0 turns the cursor off
+ *
+ * CURSOR_MOVE uses
+ * crtc_id
+ * x
+ * y
+ */
+struct drm_mode_cursor {
+ __u32 flags;
+ __u32 crtc_id;
+ __s32 x;
+ __s32 y;
+ __u32 width;
+ __u32 height;
+ /* driver specific handle */
+ __u32 handle;
+};
+
+struct drm_mode_cursor2 {
+ __u32 flags;
+ __u32 crtc_id;
+ __s32 x;
+ __s32 y;
+ __u32 width;
+ __u32 height;
+ /* driver specific handle */
+ __u32 handle;
+ __s32 hot_x;
+ __s32 hot_y;
+};
+
+struct drm_mode_crtc_lut {
+ __u32 crtc_id;
+ __u32 gamma_size;
+
+ /* pointers to arrays */
+ __u64 red;
+ __u64 green;
+ __u64 blue;
+};
+
+struct drm_color_ctm {
+ /*
+ * Conversion matrix in S31.32 sign-magnitude
+ * (not two's complement!) format.
+ *
+ * out matrix in
+ * |R| |0 1 2| |R|
+ * |G| = |3 4 5| x |G|
+ * |B| |6 7 8| |B|
+ */
+ __u64 matrix[9];
+};
+
+struct drm_color_lut {
+ /*
+ * Values are mapped linearly to 0.0 - 1.0 range, with 0x0 == 0.0 and
+ * 0xffff == 1.0.
+ */
+ __u16 red;
+ __u16 green;
+ __u16 blue;
+ __u16 reserved;
+};
+
+/**
+ * struct drm_plane_size_hint - Plane size hints
+ * @width: The width of the plane in pixel
+ * @height: The height of the plane in pixel
+ *
+ * The plane SIZE_HINTS property blob contains an
+ * array of struct drm_plane_size_hint.
+ */
+struct drm_plane_size_hint {
+ __u16 width;
+ __u16 height;
+};
+
+/**
+ * struct hdr_metadata_infoframe - HDR Metadata Infoframe Data.
+ *
+ * HDR Metadata Infoframe as per CTA 861.G spec. This is expected
+ * to match exactly with the spec.
+ *
+ * Userspace is expected to pass the metadata information as per
+ * the format described in this structure.
+ */
+struct hdr_metadata_infoframe {
+ /**
+ * @eotf: Electro-Optical Transfer Function (EOTF)
+ * used in the stream.
+ */
+ __u8 eotf;
+ /**
+ * @metadata_type: Static_Metadata_Descriptor_ID.
+ */
+ __u8 metadata_type;
+ /**
+ * @display_primaries: Color Primaries of the Data.
+ * These are coded as unsigned 16-bit values in units of
+ * 0.00002, where 0x0000 represents zero and 0xC350
+ * represents 1.0000.
+ * @display_primaries.x: X coordinate of color primary.
+ * @display_primaries.y: Y coordinate of color primary.
+ */
+ struct {
+ __u16 x, y;
+ } display_primaries[3];
+ /**
+ * @white_point: White Point of Colorspace Data.
+ * These are coded as unsigned 16-bit values in units of
+ * 0.00002, where 0x0000 represents zero and 0xC350
+ * represents 1.0000.
+ * @white_point.x: X coordinate of whitepoint of color primary.
+ * @white_point.y: Y coordinate of whitepoint of color primary.
+ */
+ struct {
+ __u16 x, y;
+ } white_point;
+ /**
+ * @max_display_mastering_luminance: Max Mastering Display Luminance.
+ * This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
+ * where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
+ */
+ __u16 max_display_mastering_luminance;
+ /**
+ * @min_display_mastering_luminance: Min Mastering Display Luminance.
+ * This value is coded as an unsigned 16-bit value in units of
+ * 0.0001 cd/m2, where 0x0001 represents 0.0001 cd/m2 and 0xFFFF
+ * represents 6.5535 cd/m2.
+ */
+ __u16 min_display_mastering_luminance;
+ /**
+ * @max_cll: Max Content Light Level.
+ * This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
+ * where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
+ */
+ __u16 max_cll;
+ /**
+ * @max_fall: Max Frame Average Light Level.
+ * This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
+ * where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
+ */
+ __u16 max_fall;
+};
+
+/**
+ * struct hdr_output_metadata - HDR output metadata
+ *
+ * Metadata Information to be passed from userspace
+ */
+struct hdr_output_metadata {
+ /**
+ * @metadata_type: Static_Metadata_Descriptor_ID.
+ */
+ __u32 metadata_type;
+ /**
+ * @hdmi_metadata_type1: HDR Metadata Infoframe.
+ */
+ union {
+ struct hdr_metadata_infoframe hdmi_metadata_type1;
+ };
+};
+
+/**
+ * DRM_MODE_PAGE_FLIP_EVENT
+ *
+ * Request that the kernel sends back a vblank event (see
+ * struct drm_event_vblank) with the &DRM_EVENT_FLIP_COMPLETE type when the
+ * page-flip is done.
+ */
+#define DRM_MODE_PAGE_FLIP_EVENT 0x01
+/**
+ * DRM_MODE_PAGE_FLIP_ASYNC
+ *
+ * Request that the page-flip is performed as soon as possible, ie. with no
+ * delay due to waiting for vblank. This may cause tearing to be visible on
+ * the screen.
+ *
+ * When used with atomic uAPI, the driver will return an error if the hardware
+ * doesn't support performing an asynchronous page-flip for this update.
+ * User-space should handle this, e.g. by falling back to a regular page-flip.
+ *
+ * Note, some hardware might need to perform one last synchronous page-flip
+ * before being able to switch to asynchronous page-flips. As an exception,
+ * the driver will return success even though that first page-flip is not
+ * asynchronous.
+ */
+#define DRM_MODE_PAGE_FLIP_ASYNC 0x02
+#define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4
+#define DRM_MODE_PAGE_FLIP_TARGET_RELATIVE 0x8
+#define DRM_MODE_PAGE_FLIP_TARGET \
+ (DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE | \
+ DRM_MODE_PAGE_FLIP_TARGET_RELATIVE)
+/**
+ * DRM_MODE_PAGE_FLIP_FLAGS
+ *
+ * Bitmask of flags suitable for &drm_mode_crtc_page_flip_target.flags.
+ */
+#define DRM_MODE_PAGE_FLIP_FLAGS \
+ (DRM_MODE_PAGE_FLIP_EVENT | DRM_MODE_PAGE_FLIP_ASYNC | \
+ DRM_MODE_PAGE_FLIP_TARGET)
+
+/*
+ * Request a page flip on the specified crtc.
+ *
+ * This ioctl will ask KMS to schedule a page flip for the specified
+ * crtc. Once any pending rendering targeting the specified fb (as of
+ * ioctl time) has completed, the crtc will be reprogrammed to display
+ * that fb after the next vertical refresh. The ioctl returns
+ * immediately, but subsequent rendering to the current fb will block
+ * in the execbuffer ioctl until the page flip happens. If a page
+ * flip is already pending as the ioctl is called, EBUSY will be
+ * returned.
+ *
+ * Flag DRM_MODE_PAGE_FLIP_EVENT requests that drm sends back a vblank
+ * event (see drm.h: struct drm_event_vblank) when the page flip is
+ * done. The user_data field passed in with this ioctl will be
+ * returned as the user_data field in the vblank event struct.
+ *
+ * Flag DRM_MODE_PAGE_FLIP_ASYNC requests that the flip happen
+ * 'as soon as possible', meaning that it not delay waiting for vblank.
+ * This may cause tearing on the screen.
+ *
+ * The reserved field must be zero.
+ */
+
+struct drm_mode_crtc_page_flip {
+ __u32 crtc_id;
+ __u32 fb_id;
+ __u32 flags;
+ __u32 reserved;
+ __u64 user_data;
+};
+
+/*
+ * Request a page flip on the specified crtc.
+ *
+ * Same as struct drm_mode_crtc_page_flip, but supports new flags and
+ * re-purposes the reserved field:
+ *
+ * The sequence field must be zero unless either of the
+ * DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE/RELATIVE flags is specified. When
+ * the ABSOLUTE flag is specified, the sequence field denotes the absolute
+ * vblank sequence when the flip should take effect. When the RELATIVE
+ * flag is specified, the sequence field denotes the relative (to the
+ * current one when the ioctl is called) vblank sequence when the flip
+ * should take effect. NOTE: DRM_IOCTL_WAIT_VBLANK must still be used to
+ * make sure the vblank sequence before the target one has passed before
+ * calling this ioctl. The purpose of the
+ * DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE/RELATIVE flags is merely to clarify
+ * the target for when code dealing with a page flip runs during a
+ * vertical blank period.
+ */
+
+struct drm_mode_crtc_page_flip_target {
+ __u32 crtc_id;
+ __u32 fb_id;
+ __u32 flags;
+ __u32 sequence;
+ __u64 user_data;
+};
+
+/**
+ * struct drm_mode_create_dumb - Create a KMS dumb buffer for scanout.
+ * @height: buffer height in pixels
+ * @width: buffer width in pixels
+ * @bpp: bits per pixel
+ * @flags: must be zero
+ * @handle: buffer object handle
+ * @pitch: number of bytes between two consecutive lines
+ * @size: size of the whole buffer in bytes
+ *
+ * User-space fills @height, @width, @bpp and @flags. If the IOCTL succeeds,
+ * the kernel fills @handle, @pitch and @size.
+ */
+struct drm_mode_create_dumb {
+ __u32 height;
+ __u32 width;
+ __u32 bpp;
+ __u32 flags;
+
+ __u32 handle;
+ __u32 pitch;
+ __u64 size;
+};
+
+/* set up for mmap of a dumb scanout buffer */
+struct drm_mode_map_dumb {
+ /** Handle for the object being mapped. */
+ __u32 handle;
+ __u32 pad;
+ /**
+ * Fake offset to use for subsequent mmap call
+ *
+ * This is a fixed-size type for 32/64 compatibility.
+ */
+ __u64 offset;
+};
+
+struct drm_mode_destroy_dumb {
+ __u32 handle;
+};
+
+/**
+ * DRM_MODE_ATOMIC_TEST_ONLY
+ *
+ * Do not apply the atomic commit, instead check whether the hardware supports
+ * this configuration.
+ *
+ * See &drm_mode_config_funcs.atomic_check for more details on test-only
+ * commits.
+ */
+#define DRM_MODE_ATOMIC_TEST_ONLY 0x0100
+/**
+ * DRM_MODE_ATOMIC_NONBLOCK
+ *
+ * Do not block while applying the atomic commit. The &DRM_IOCTL_MODE_ATOMIC
+ * IOCTL returns immediately instead of waiting for the changes to be applied
+ * in hardware. Note, the driver will still check that the update can be
+ * applied before retuning.
+ */
+#define DRM_MODE_ATOMIC_NONBLOCK 0x0200
+/**
+ * DRM_MODE_ATOMIC_ALLOW_MODESET
+ *
+ * Allow the update to result in temporary or transient visible artifacts while
+ * the update is being applied. Applying the update may also take significantly
+ * more time than a page flip. All visual artifacts will disappear by the time
+ * the update is completed, as signalled through the vblank event's timestamp
+ * (see struct drm_event_vblank).
+ *
+ * This flag must be set when the KMS update might cause visible artifacts.
+ * Without this flag such KMS update will return a EINVAL error. What kind of
+ * update may cause visible artifacts depends on the driver and the hardware.
+ * User-space that needs to know beforehand if an update might cause visible
+ * artifacts can use &DRM_MODE_ATOMIC_TEST_ONLY without
+ * &DRM_MODE_ATOMIC_ALLOW_MODESET to see if it fails.
+ *
+ * To the best of the driver's knowledge, visual artifacts are guaranteed to
+ * not appear when this flag is not set. Some sinks might display visual
+ * artifacts outside of the driver's control.
+ */
+#define DRM_MODE_ATOMIC_ALLOW_MODESET 0x0400
+
+/**
+ * DRM_MODE_ATOMIC_FLAGS
+ *
+ * Bitfield of flags accepted by the &DRM_IOCTL_MODE_ATOMIC IOCTL in
+ * &drm_mode_atomic.flags.
+ */
+#define DRM_MODE_ATOMIC_FLAGS \
+ (DRM_MODE_PAGE_FLIP_EVENT | DRM_MODE_PAGE_FLIP_ASYNC | \
+ DRM_MODE_ATOMIC_TEST_ONLY | DRM_MODE_ATOMIC_NONBLOCK | \
+ DRM_MODE_ATOMIC_ALLOW_MODESET)
+
+struct drm_mode_atomic {
+ __u32 flags;
+ __u32 count_objs;
+ __u64 objs_ptr;
+ __u64 count_props_ptr;
+ __u64 props_ptr;
+ __u64 prop_values_ptr;
+ __u64 reserved;
+ __u64 user_data;
+};
+
+struct drm_format_modifier_blob {
+#define FORMAT_BLOB_CURRENT 1
+ /* Version of this blob format */
+ __u32 version;
+
+ /* Flags */
+ __u32 flags;
+
+ /* Number of fourcc formats supported */
+ __u32 count_formats;
+
+ /* Where in this blob the formats exist (in bytes) */
+ __u32 formats_offset;
+
+ /* Number of drm_format_modifiers */
+ __u32 count_modifiers;
+
+ /* Where in this blob the modifiers exist (in bytes) */
+ __u32 modifiers_offset;
+
+ /* __u32 formats[] */
+ /* struct drm_format_modifier modifiers[] */
+};
+
+struct drm_format_modifier {
+ /* Bitmask of formats in get_plane format list this info applies to. The
+ * offset allows a sliding window of which 64 formats (bits).
+ *
+ * Some examples:
+ * In today's world with < 65 formats, and formats 0, and 2 are
+ * supported
+ * 0x0000000000000005
+ * ^-offset = 0, formats = 5
+ *
+ * If the number formats grew to 128, and formats 98-102 are
+ * supported with the modifier:
+ *
+ * 0x0000007c00000000 0000000000000000
+ * ^
+ * |__offset = 64, formats = 0x7c00000000
+ *
+ */
+ __u64 formats;
+ __u32 offset;
+ __u32 pad;
+
+ /* The modifier that applies to the >get_plane format list bitmask. */
+ __u64 modifier;
+};
+
+/**
+ * struct drm_mode_create_blob - Create New blob property
+ *
+ * Create a new 'blob' data property, copying length bytes from data pointer,
+ * and returning new blob ID.
+ */
+struct drm_mode_create_blob {
+ /** @data: Pointer to data to copy. */
+ __u64 data;
+ /** @length: Length of data to copy. */
+ __u32 length;
+ /** @blob_id: Return: new property ID. */
+ __u32 blob_id;
+};
+
+/**
+ * struct drm_mode_destroy_blob - Destroy user blob
+ * @blob_id: blob_id to destroy
+ *
+ * Destroy a user-created blob property.
+ *
+ * User-space can release blobs as soon as they do not need to refer to them by
+ * their blob object ID. For instance, if you are using a MODE_ID blob in an
+ * atomic commit and you will not make another commit re-using the same ID, you
+ * can destroy the blob as soon as the commit has been issued, without waiting
+ * for it to complete.
+ */
+struct drm_mode_destroy_blob {
+ __u32 blob_id;
+};
+
+/**
+ * struct drm_mode_create_lease - Create lease
+ *
+ * Lease mode resources, creating another drm_master.
+ *
+ * The @object_ids array must reference at least one CRTC, one connector and
+ * one plane if &DRM_CLIENT_CAP_UNIVERSAL_PLANES is enabled. Alternatively,
+ * the lease can be completely empty.
+ */
+struct drm_mode_create_lease {
+ /** @object_ids: Pointer to array of object ids (__u32) */
+ __u64 object_ids;
+ /** @object_count: Number of object ids */
+ __u32 object_count;
+ /** @flags: flags for new FD (O_CLOEXEC, etc) */
+ __u32 flags;
+
+ /** @lessee_id: Return: unique identifier for lessee. */
+ __u32 lessee_id;
+ /** @fd: Return: file descriptor to new drm_master file */
+ __u32 fd;
+};
+
+/**
+ * struct drm_mode_list_lessees - List lessees
+ *
+ * List lesses from a drm_master.
+ */
+struct drm_mode_list_lessees {
+ /**
+ * @count_lessees: Number of lessees.
+ *
+ * On input, provides length of the array.
+ * On output, provides total number. No
+ * more than the input number will be written
+ * back, so two calls can be used to get
+ * the size and then the data.
+ */
+ __u32 count_lessees;
+ /** @pad: Padding. */
+ __u32 pad;
+
+ /**
+ * @lessees_ptr: Pointer to lessees.
+ *
+ * Pointer to __u64 array of lessee ids
+ */
+ __u64 lessees_ptr;
+};
+
+/**
+ * struct drm_mode_get_lease - Get Lease
+ *
+ * Get leased objects.
+ */
+struct drm_mode_get_lease {
+ /**
+ * @count_objects: Number of leased objects.
+ *
+ * On input, provides length of the array.
+ * On output, provides total number. No
+ * more than the input number will be written
+ * back, so two calls can be used to get
+ * the size and then the data.
+ */
+ __u32 count_objects;
+ /** @pad: Padding. */
+ __u32 pad;
+
+ /**
+ * @objects_ptr: Pointer to objects.
+ *
+ * Pointer to __u32 array of object ids.
+ */
+ __u64 objects_ptr;
+};
+
+/**
+ * struct drm_mode_revoke_lease - Revoke lease
+ */
+struct drm_mode_revoke_lease {
+ /** @lessee_id: Unique ID of lessee */
+ __u32 lessee_id;
+};
+
+/**
+ * struct drm_mode_rect - Two dimensional rectangle.
+ * @x1: Horizontal starting coordinate (inclusive).
+ * @y1: Vertical starting coordinate (inclusive).
+ * @x2: Horizontal ending coordinate (exclusive).
+ * @y2: Vertical ending coordinate (exclusive).
+ *
+ * With drm subsystem using struct drm_rect to manage rectangular area this
+ * export it to user-space.
+ *
+ * Currently used by drm_mode_atomic blob property FB_DAMAGE_CLIPS.
+ */
+struct drm_mode_rect {
+ __s32 x1;
+ __s32 y1;
+ __s32 x2;
+ __s32 y2;
+};
+
+/**
+ * struct drm_mode_closefb
+ * @fb_id: Framebuffer ID.
+ * @pad: Must be zero.
+ */
+struct drm_mode_closefb {
+ __u32 fb_id;
+ __u32 pad;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/drm_sarea.h b/include/arch/x86_64/drm/drm_sarea.h
new file mode 100644
index 00000000..645d4925
--- /dev/null
+++ b/include/arch/x86_64/drm/drm_sarea.h
@@ -0,0 +1,94 @@
+/**
+ * \file drm_sarea.h
+ * \brief SAREA definitions
+ *
+ * \author Michel Dänzer <michel@daenzer.net>
+ */
+
+/*
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef _DRM_SAREA_H_
+#define _DRM_SAREA_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* SAREA area needs to be at least a page */
+#if defined(__alpha__)
+#define SAREA_MAX 0x2000U
+#elif defined(__mips__)
+#define SAREA_MAX 0x4000U
+#elif defined(__ia64__)
+#define SAREA_MAX 0x10000U /* 64kB */
+#else
+/* Intel 830M driver needs at least 8k SAREA */
+#define SAREA_MAX 0x2000U
+#endif
+
+/** Maximum number of drawables in the SAREA */
+#define SAREA_MAX_DRAWABLES 256
+
+#define SAREA_DRAWABLE_CLAIMED_ENTRY 0x80000000
+
+/** SAREA drawable */
+struct drm_sarea_drawable {
+ unsigned int stamp;
+ unsigned int flags;
+};
+
+/** SAREA frame */
+struct drm_sarea_frame {
+ unsigned int x;
+ unsigned int y;
+ unsigned int width;
+ unsigned int height;
+ unsigned int fullscreen;
+};
+
+/** SAREA */
+struct drm_sarea {
+ /** first thing is always the DRM locking structure */
+ struct drm_hw_lock lock;
+ /** \todo Use readers/writer lock for drm_sarea::drawable_lock */
+ struct drm_hw_lock drawable_lock;
+ struct drm_sarea_drawable drawableTable[SAREA_MAX_DRAWABLES]; /**<
+ drawables
+ */
+ struct drm_sarea_frame frame; /**< frame */
+ drm_context_t dummy_context;
+};
+
+typedef struct drm_sarea_drawable drm_sarea_drawable_t;
+typedef struct drm_sarea_frame drm_sarea_frame_t;
+typedef struct drm_sarea drm_sarea_t;
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _DRM_SAREA_H_ */
diff --git a/include/arch/x86_64/drm/etnaviv_drm.h b/include/arch/x86_64/drm/etnaviv_drm.h
new file mode 100644
index 00000000..7ed02dcc
--- /dev/null
+++ b/include/arch/x86_64/drm/etnaviv_drm.h
@@ -0,0 +1,321 @@
+/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
+/*
+ * Copyright (C) 2015 Etnaviv Project
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __ETNAVIV_DRM_H__
+#define __ETNAVIV_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints:
+ * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
+ * user/kernel compatibility
+ * 2) Keep fields aligned to their size
+ * 3) Because of how drm_ioctl() works, we can add new fields at
+ * the end of an ioctl if some care is taken: drm_ioctl() will
+ * zero out the new fields at the tail of the ioctl, so a zero
+ * value should have a backwards compatible meaning. And for
+ * output params, userspace won't see the newly added output
+ * fields.. so that has to be somehow ok.
+ */
+
+/* timeouts are specified in clock-monotonic absolute times (to simplify
+ * restarting interrupted ioctls). The following struct is logically the
+ * same as 'struct timespec' but 32/64b ABI safe.
+ */
+struct drm_etnaviv_timespec {
+ __s64 tv_sec; /* seconds */
+ __s64 tv_nsec; /* nanoseconds */
+};
+
+#define ETNAVIV_PARAM_GPU_MODEL 0x01
+#define ETNAVIV_PARAM_GPU_REVISION 0x02
+#define ETNAVIV_PARAM_GPU_FEATURES_0 0x03
+#define ETNAVIV_PARAM_GPU_FEATURES_1 0x04
+#define ETNAVIV_PARAM_GPU_FEATURES_2 0x05
+#define ETNAVIV_PARAM_GPU_FEATURES_3 0x06
+#define ETNAVIV_PARAM_GPU_FEATURES_4 0x07
+#define ETNAVIV_PARAM_GPU_FEATURES_5 0x08
+#define ETNAVIV_PARAM_GPU_FEATURES_6 0x09
+#define ETNAVIV_PARAM_GPU_FEATURES_7 0x0a
+#define ETNAVIV_PARAM_GPU_FEATURES_8 0x0b
+#define ETNAVIV_PARAM_GPU_FEATURES_9 0x0c
+#define ETNAVIV_PARAM_GPU_FEATURES_10 0x0d
+#define ETNAVIV_PARAM_GPU_FEATURES_11 0x0e
+#define ETNAVIV_PARAM_GPU_FEATURES_12 0x0f
+
+#define ETNAVIV_PARAM_GPU_STREAM_COUNT 0x10
+#define ETNAVIV_PARAM_GPU_REGISTER_MAX 0x11
+#define ETNAVIV_PARAM_GPU_THREAD_COUNT 0x12
+#define ETNAVIV_PARAM_GPU_VERTEX_CACHE_SIZE 0x13
+#define ETNAVIV_PARAM_GPU_SHADER_CORE_COUNT 0x14
+#define ETNAVIV_PARAM_GPU_PIXEL_PIPES 0x15
+#define ETNAVIV_PARAM_GPU_VERTEX_OUTPUT_BUFFER_SIZE 0x16
+#define ETNAVIV_PARAM_GPU_BUFFER_SIZE 0x17
+#define ETNAVIV_PARAM_GPU_INSTRUCTION_COUNT 0x18
+#define ETNAVIV_PARAM_GPU_NUM_CONSTANTS 0x19
+#define ETNAVIV_PARAM_GPU_NUM_VARYINGS 0x1a
+#define ETNAVIV_PARAM_SOFTPIN_START_ADDR 0x1b
+#define ETNAVIV_PARAM_GPU_PRODUCT_ID 0x1c
+#define ETNAVIV_PARAM_GPU_CUSTOMER_ID 0x1d
+#define ETNAVIV_PARAM_GPU_ECO_ID 0x1e
+
+#define ETNA_MAX_PIPES 4
+
+struct drm_etnaviv_param {
+ __u32 pipe; /* in */
+ __u32 param; /* in, ETNAVIV_PARAM_x */
+ __u64 value; /* out (get_param) or in (set_param) */
+};
+
+/*
+ * GEM buffers:
+ */
+
+#define ETNA_BO_CACHE_MASK 0x000f0000
+/* cache modes */
+#define ETNA_BO_CACHED 0x00010000
+#define ETNA_BO_WC 0x00020000
+#define ETNA_BO_UNCACHED 0x00040000
+/* map flags */
+#define ETNA_BO_FORCE_MMU 0x00100000
+
+struct drm_etnaviv_gem_new {
+ __u64 size; /* in */
+ __u32 flags; /* in, mask of ETNA_BO_x */
+ __u32 handle; /* out */
+};
+
+struct drm_etnaviv_gem_info {
+ __u32 handle; /* in */
+ __u32 pad;
+ __u64 offset; /* out, offset to pass to mmap() */
+};
+
+#define ETNA_PREP_READ 0x01
+#define ETNA_PREP_WRITE 0x02
+#define ETNA_PREP_NOSYNC 0x04
+
+struct drm_etnaviv_gem_cpu_prep {
+ __u32 handle; /* in */
+ __u32 op; /* in, mask of ETNA_PREP_x */
+ struct drm_etnaviv_timespec timeout; /* in */
+};
+
+struct drm_etnaviv_gem_cpu_fini {
+ __u32 handle; /* in */
+ __u32 flags; /* in, placeholder for now, no defined values */
+};
+
+/*
+ * Cmdstream Submission:
+ */
+
+/* The value written into the cmdstream is logically:
+ * relocbuf->gpuaddr + reloc_offset
+ *
+ * NOTE that reloc's must be sorted by order of increasing submit_offset,
+ * otherwise EINVAL.
+ */
+struct drm_etnaviv_gem_submit_reloc {
+ __u32 submit_offset; /* in, offset from submit_bo */
+ __u32 reloc_idx; /* in, index of reloc_bo buffer */
+ __u64 reloc_offset; /* in, offset from start of reloc_bo */
+ __u32 flags; /* in, placeholder for now, no defined values */
+};
+
+/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
+ * cmdstream buffer(s) themselves or reloc entries) has one (and only
+ * one) entry in the submit->bos[] table.
+ *
+ * As a optimization, the current buffer (gpu virtual address) can be
+ * passed back through the 'presumed' field. If on a subsequent reloc,
+ * userspace passes back a 'presumed' address that is still valid,
+ * then patching the cmdstream for this entry is skipped. This can
+ * avoid kernel needing to map/access the cmdstream bo in the common
+ * case.
+ * If the submit is a softpin submit (ETNA_SUBMIT_SOFTPIN) the 'presumed'
+ * field is interpreted as the fixed location to map the bo into the gpu
+ * virtual address space. If the kernel is unable to map the buffer at
+ * this location the submit will fail. This means userspace is responsible
+ * for the whole gpu virtual address management.
+ */
+#define ETNA_SUBMIT_BO_READ 0x0001
+#define ETNA_SUBMIT_BO_WRITE 0x0002
+struct drm_etnaviv_gem_submit_bo {
+ __u32 flags; /* in, mask of ETNA_SUBMIT_BO_x */
+ __u32 handle; /* in, GEM handle */
+ __u64 presumed; /* in/out, presumed buffer address */
+};
+
+/* performance monitor request (pmr) */
+#define ETNA_PM_PROCESS_PRE 0x0001
+#define ETNA_PM_PROCESS_POST 0x0002
+struct drm_etnaviv_gem_submit_pmr {
+ __u32 flags; /* in, when to process request (ETNA_PM_PROCESS_x) */
+ __u8 domain; /* in, pm domain */
+ __u8 pad;
+ __u16 signal; /* in, pm signal */
+ __u32 sequence; /* in, sequence number */
+ __u32 read_offset; /* in, offset from read_bo */
+ __u32 read_idx; /* in, index of read_bo buffer */
+};
+
+/* Each cmdstream submit consists of a table of buffers involved, and
+ * one or more cmdstream buffers. This allows for conditional execution
+ * (context-restore), and IB buffers needed for per tile/bin draw cmds.
+ */
+#define ETNA_SUBMIT_NO_IMPLICIT 0x0001
+#define ETNA_SUBMIT_FENCE_FD_IN 0x0002
+#define ETNA_SUBMIT_FENCE_FD_OUT 0x0004
+#define ETNA_SUBMIT_SOFTPIN 0x0008
+#define ETNA_SUBMIT_FLAGS \
+ (ETNA_SUBMIT_NO_IMPLICIT | ETNA_SUBMIT_FENCE_FD_IN | \
+ ETNA_SUBMIT_FENCE_FD_OUT | ETNA_SUBMIT_SOFTPIN)
+#define ETNA_PIPE_3D 0x00
+#define ETNA_PIPE_2D 0x01
+#define ETNA_PIPE_VG 0x02
+struct drm_etnaviv_gem_submit {
+ __u32 fence; /* out */
+ __u32 pipe; /* in */
+ __u32 exec_state; /* in, initial execution state (ETNA_PIPE_x) */
+ __u32 nr_bos; /* in, number of submit_bo's */
+ __u32 nr_relocs; /* in, number of submit_reloc's */
+ __u32 stream_size; /* in, cmdstream size */
+ __u64 bos; /* in, ptr to array of submit_bo's */
+ __u64 relocs; /* in, ptr to array of submit_reloc's */
+ __u64 stream; /* in, ptr to cmdstream */
+ __u32 flags; /* in, mask of ETNA_SUBMIT_x */
+ __s32 fence_fd; /* in/out, fence fd (see ETNA_SUBMIT_FENCE_FD_x) */
+ __u64 pmrs; /* in, ptr to array of submit_pmr's */
+ __u32 nr_pmrs; /* in, number of submit_pmr's */
+ __u32 pad;
+};
+
+/* The normal way to synchronize with the GPU is just to CPU_PREP on
+ * a buffer if you need to access it from the CPU (other cmdstream
+ * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
+ * handle the required synchronization under the hood). This ioctl
+ * mainly just exists as a way to implement the gallium pipe_fence
+ * APIs without requiring a dummy bo to synchronize on.
+ */
+#define ETNA_WAIT_NONBLOCK 0x01
+struct drm_etnaviv_wait_fence {
+ __u32 pipe; /* in */
+ __u32 fence; /* in */
+ __u32 flags; /* in, mask of ETNA_WAIT_x */
+ __u32 pad;
+ struct drm_etnaviv_timespec timeout; /* in */
+};
+
+#define ETNA_USERPTR_READ 0x01
+#define ETNA_USERPTR_WRITE 0x02
+struct drm_etnaviv_gem_userptr {
+ __u64 user_ptr; /* in, page aligned user pointer */
+ __u64 user_size; /* in, page aligned user size */
+ __u32 flags; /* in, flags */
+ __u32 handle; /* out, non-zero handle */
+};
+
+struct drm_etnaviv_gem_wait {
+ __u32 pipe; /* in */
+ __u32 handle; /* in, bo to be waited for */
+ __u32 flags; /* in, mask of ETNA_WAIT_x */
+ __u32 pad;
+ struct drm_etnaviv_timespec timeout; /* in */
+};
+
+/*
+ * Performance Monitor (PM):
+ */
+
+struct drm_etnaviv_pm_domain {
+ __u32 pipe; /* in */
+ __u8 iter; /* in/out, select pm domain at index iter */
+ __u8 id; /* out, id of domain */
+ __u16 nr_signals; /* out, how many signals does this domain provide */
+ char name[64]; /* out, name of domain */
+};
+
+struct drm_etnaviv_pm_signal {
+ __u32 pipe; /* in */
+ __u8 domain; /* in, pm domain index */
+ __u8 pad;
+ __u16 iter; /* in/out, select pm source at index iter */
+ __u16 id; /* out, id of signal */
+ char name[64]; /* out, name of domain */
+};
+
+#define DRM_ETNAVIV_GET_PARAM 0x00
+/* placeholder:
+#define DRM_ETNAVIV_SET_PARAM 0x01
+ */
+#define DRM_ETNAVIV_GEM_NEW 0x02
+#define DRM_ETNAVIV_GEM_INFO 0x03
+#define DRM_ETNAVIV_GEM_CPU_PREP 0x04
+#define DRM_ETNAVIV_GEM_CPU_FINI 0x05
+#define DRM_ETNAVIV_GEM_SUBMIT 0x06
+#define DRM_ETNAVIV_WAIT_FENCE 0x07
+#define DRM_ETNAVIV_GEM_USERPTR 0x08
+#define DRM_ETNAVIV_GEM_WAIT 0x09
+#define DRM_ETNAVIV_PM_QUERY_DOM 0x0a
+#define DRM_ETNAVIV_PM_QUERY_SIG 0x0b
+#define DRM_ETNAVIV_NUM_IOCTLS 0x0c
+
+#define DRM_IOCTL_ETNAVIV_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_ETNAVIV_GET_PARAM, \
+ struct drm_etnaviv_param)
+#define DRM_IOCTL_ETNAVIV_GEM_NEW \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_ETNAVIV_GEM_NEW, \
+ struct drm_etnaviv_gem_new)
+#define DRM_IOCTL_ETNAVIV_GEM_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_ETNAVIV_GEM_INFO, \
+ struct drm_etnaviv_gem_info)
+#define DRM_IOCTL_ETNAVIV_GEM_CPU_PREP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_ETNAVIV_GEM_CPU_PREP, \
+ struct drm_etnaviv_gem_cpu_prep)
+#define DRM_IOCTL_ETNAVIV_GEM_CPU_FINI \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_ETNAVIV_GEM_CPU_FINI, \
+ struct drm_etnaviv_gem_cpu_fini)
+#define DRM_IOCTL_ETNAVIV_GEM_SUBMIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_ETNAVIV_GEM_SUBMIT, \
+ struct drm_etnaviv_gem_submit)
+#define DRM_IOCTL_ETNAVIV_WAIT_FENCE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_ETNAVIV_WAIT_FENCE, \
+ struct drm_etnaviv_wait_fence)
+#define DRM_IOCTL_ETNAVIV_GEM_USERPTR \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_ETNAVIV_GEM_USERPTR, \
+ struct drm_etnaviv_gem_userptr)
+#define DRM_IOCTL_ETNAVIV_GEM_WAIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_ETNAVIV_GEM_WAIT, \
+ struct drm_etnaviv_gem_wait)
+#define DRM_IOCTL_ETNAVIV_PM_QUERY_DOM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_ETNAVIV_PM_QUERY_DOM, \
+ struct drm_etnaviv_pm_domain)
+#define DRM_IOCTL_ETNAVIV_PM_QUERY_SIG \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_ETNAVIV_PM_QUERY_SIG, \
+ struct drm_etnaviv_pm_signal)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __ETNAVIV_DRM_H__ */
diff --git a/include/arch/x86_64/drm/exynos_drm.h b/include/arch/x86_64/drm/exynos_drm.h
new file mode 100644
index 00000000..414cabdc
--- /dev/null
+++ b/include/arch/x86_64/drm/exynos_drm.h
@@ -0,0 +1,433 @@
+/* SPDX-License-Identifier: GPL-2.0+ WITH Linux-syscall-note */
+/* exynos_drm.h
+ *
+ * Copyright (c) 2011 Samsung Electronics Co., Ltd.
+ * Authors:
+ * Inki Dae <inki.dae@samsung.com>
+ * Joonyoung Shim <jy0922.shim@samsung.com>
+ * Seung-Woo Kim <sw0312.kim@samsung.com>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ */
+
+#ifndef _EXYNOS_DRM_H_
+#define _EXYNOS_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * User-desired buffer creation information structure.
+ *
+ * @size: user-desired memory allocation size.
+ * - this size value would be page-aligned internally.
+ * @flags: user request for setting memory type or cache attributes.
+ * @handle: returned a handle to created gem object.
+ * - this handle will be set by gem module of kernel side.
+ */
+struct drm_exynos_gem_create {
+ __u64 size;
+ __u32 flags;
+ __u32 handle;
+};
+
+/**
+ * A structure for getting a fake-offset that can be used with mmap.
+ *
+ * @handle: handle of gem object.
+ * @reserved: just padding to be 64-bit aligned.
+ * @offset: a fake-offset of gem object.
+ */
+struct drm_exynos_gem_map {
+ __u32 handle;
+ __u32 reserved;
+ __u64 offset;
+};
+
+/**
+ * A structure to gem information.
+ *
+ * @handle: a handle to gem object created.
+ * @flags: flag value including memory type and cache attribute and
+ * this value would be set by driver.
+ * @size: size to memory region allocated by gem and this size would
+ * be set by driver.
+ */
+struct drm_exynos_gem_info {
+ __u32 handle;
+ __u32 flags;
+ __u64 size;
+};
+
+/**
+ * A structure for user connection request of virtual display.
+ *
+ * @connection: indicate whether doing connection or not by user.
+ * @extensions: if this value is 1 then the vidi driver would need additional
+ * 128bytes edid data.
+ * @edid: the edid data pointer from user side.
+ */
+struct drm_exynos_vidi_connection {
+ __u32 connection;
+ __u32 extensions;
+ __u64 edid;
+};
+
+/* memory type definitions. */
+enum e_drm_exynos_gem_mem_type {
+ /* Physically Continuous memory and used as default. */
+ EXYNOS_BO_CONTIG = 0 << 0,
+ /* Physically Non-Continuous memory. */
+ EXYNOS_BO_NONCONTIG = 1 << 0,
+ /* non-cachable mapping and used as default. */
+ EXYNOS_BO_NONCACHABLE = 0 << 1,
+ /* cachable mapping. */
+ EXYNOS_BO_CACHABLE = 1 << 1,
+ /* write-combine mapping. */
+ EXYNOS_BO_WC = 1 << 2,
+ EXYNOS_BO_MASK = EXYNOS_BO_NONCONTIG | EXYNOS_BO_CACHABLE | EXYNOS_BO_WC
+};
+
+struct drm_exynos_g2d_get_ver {
+ __u32 major;
+ __u32 minor;
+};
+
+struct drm_exynos_g2d_cmd {
+ __u32 offset;
+ __u32 data;
+};
+
+enum drm_exynos_g2d_buf_type {
+ G2D_BUF_USERPTR = 1 << 31,
+};
+
+enum drm_exynos_g2d_event_type {
+ G2D_EVENT_NOT,
+ G2D_EVENT_NONSTOP,
+ G2D_EVENT_STOP, /* not yet */
+};
+
+struct drm_exynos_g2d_userptr {
+ unsigned long userptr;
+ unsigned long size;
+};
+
+struct drm_exynos_g2d_set_cmdlist {
+ __u64 cmd;
+ __u64 cmd_buf;
+ __u32 cmd_nr;
+ __u32 cmd_buf_nr;
+
+ /* for g2d event */
+ __u64 event_type;
+ __u64 user_data;
+};
+
+struct drm_exynos_g2d_exec {
+ __u64 async;
+};
+
+/* Exynos DRM IPP v2 API */
+
+/**
+ * Enumerate available IPP hardware modules.
+ *
+ * @count_ipps: size of ipp_id array / number of ipp modules (set by driver)
+ * @reserved: padding
+ * @ipp_id_ptr: pointer to ipp_id array or NULL
+ */
+struct drm_exynos_ioctl_ipp_get_res {
+ __u32 count_ipps;
+ __u32 reserved;
+ __u64 ipp_id_ptr;
+};
+
+enum drm_exynos_ipp_format_type {
+ DRM_EXYNOS_IPP_FORMAT_SOURCE = 0x01,
+ DRM_EXYNOS_IPP_FORMAT_DESTINATION = 0x02,
+};
+
+struct drm_exynos_ipp_format {
+ __u32 fourcc;
+ __u32 type;
+ __u64 modifier;
+};
+
+enum drm_exynos_ipp_capability {
+ DRM_EXYNOS_IPP_CAP_CROP = 0x01,
+ DRM_EXYNOS_IPP_CAP_ROTATE = 0x02,
+ DRM_EXYNOS_IPP_CAP_SCALE = 0x04,
+ DRM_EXYNOS_IPP_CAP_CONVERT = 0x08,
+};
+
+/**
+ * Get IPP hardware capabilities and supported image formats.
+ *
+ * @ipp_id: id of IPP module to query
+ * @capabilities: bitmask of drm_exynos_ipp_capability (set by driver)
+ * @reserved: padding
+ * @formats_count: size of formats array (in entries) / number of filled
+ * formats (set by driver)
+ * @formats_ptr: pointer to formats array or NULL
+ */
+struct drm_exynos_ioctl_ipp_get_caps {
+ __u32 ipp_id;
+ __u32 capabilities;
+ __u32 reserved;
+ __u32 formats_count;
+ __u64 formats_ptr;
+};
+
+enum drm_exynos_ipp_limit_type {
+ /* size (horizontal/vertial) limits, in pixels (min, max, alignment) */
+ DRM_EXYNOS_IPP_LIMIT_TYPE_SIZE = 0x0001,
+ /* scale ratio (horizonta/vertial), 16.16 fixed point (min, max) */
+ DRM_EXYNOS_IPP_LIMIT_TYPE_SCALE = 0x0002,
+
+ /* image buffer area */
+ DRM_EXYNOS_IPP_LIMIT_SIZE_BUFFER = 0x0001 << 16,
+ /* src/dst rectangle area */
+ DRM_EXYNOS_IPP_LIMIT_SIZE_AREA = 0x0002 << 16,
+ /* src/dst rectangle area when rotation enabled */
+ DRM_EXYNOS_IPP_LIMIT_SIZE_ROTATED = 0x0003 << 16,
+
+ DRM_EXYNOS_IPP_LIMIT_TYPE_MASK = 0x000f,
+ DRM_EXYNOS_IPP_LIMIT_SIZE_MASK = 0x000f << 16,
+};
+
+struct drm_exynos_ipp_limit_val {
+ __u32 min;
+ __u32 max;
+ __u32 align;
+ __u32 reserved;
+};
+
+/**
+ * IPP module limitation.
+ *
+ * @type: limit type (see drm_exynos_ipp_limit_type enum)
+ * @reserved: padding
+ * @h: horizontal limits
+ * @v: vertical limits
+ */
+struct drm_exynos_ipp_limit {
+ __u32 type;
+ __u32 reserved;
+ struct drm_exynos_ipp_limit_val h;
+ struct drm_exynos_ipp_limit_val v;
+};
+
+/**
+ * Get IPP limits for given image format.
+ *
+ * @ipp_id: id of IPP module to query
+ * @fourcc: image format code (see DRM_FORMAT_* in drm_fourcc.h)
+ * @modifier: image format modifier (see DRM_FORMAT_MOD_* in drm_fourcc.h)
+ * @type: source/destination identifier (drm_exynos_ipp_format_flag enum)
+ * @limits_count: size of limits array (in entries) / number of filled entries
+ * (set by driver)
+ * @limits_ptr: pointer to limits array or NULL
+ */
+struct drm_exynos_ioctl_ipp_get_limits {
+ __u32 ipp_id;
+ __u32 fourcc;
+ __u64 modifier;
+ __u32 type;
+ __u32 limits_count;
+ __u64 limits_ptr;
+};
+
+enum drm_exynos_ipp_task_id {
+ /* buffer described by struct drm_exynos_ipp_task_buffer */
+ DRM_EXYNOS_IPP_TASK_BUFFER = 0x0001,
+ /* rectangle described by struct drm_exynos_ipp_task_rect */
+ DRM_EXYNOS_IPP_TASK_RECTANGLE = 0x0002,
+ /* transformation described by struct drm_exynos_ipp_task_transform */
+ DRM_EXYNOS_IPP_TASK_TRANSFORM = 0x0003,
+ /* alpha configuration described by struct drm_exynos_ipp_task_alpha */
+ DRM_EXYNOS_IPP_TASK_ALPHA = 0x0004,
+
+ /* source image data (for buffer and rectangle chunks) */
+ DRM_EXYNOS_IPP_TASK_TYPE_SOURCE = 0x0001 << 16,
+ /* destination image data (for buffer and rectangle chunks) */
+ DRM_EXYNOS_IPP_TASK_TYPE_DESTINATION = 0x0002 << 16,
+};
+
+/**
+ * Memory buffer with image data.
+ *
+ * @id: must be DRM_EXYNOS_IPP_TASK_BUFFER
+ * other parameters are same as for AddFB2 generic DRM ioctl
+ */
+struct drm_exynos_ipp_task_buffer {
+ __u32 id;
+ __u32 fourcc;
+ __u32 width, height;
+ __u32 gem_id[4];
+ __u32 offset[4];
+ __u32 pitch[4];
+ __u64 modifier;
+};
+
+/**
+ * Rectangle for processing.
+ *
+ * @id: must be DRM_EXYNOS_IPP_TASK_RECTANGLE
+ * @reserved: padding
+ * @x,@y: left corner in pixels
+ * @w,@h: width/height in pixels
+ */
+struct drm_exynos_ipp_task_rect {
+ __u32 id;
+ __u32 reserved;
+ __u32 x;
+ __u32 y;
+ __u32 w;
+ __u32 h;
+};
+
+/**
+ * Image tranformation description.
+ *
+ * @id: must be DRM_EXYNOS_IPP_TASK_TRANSFORM
+ * @rotation: DRM_MODE_ROTATE_* and DRM_MODE_REFLECT_* values
+ */
+struct drm_exynos_ipp_task_transform {
+ __u32 id;
+ __u32 rotation;
+};
+
+/**
+ * Image global alpha configuration for formats without alpha values.
+ *
+ * @id: must be DRM_EXYNOS_IPP_TASK_ALPHA
+ * @value: global alpha value (0-255)
+ */
+struct drm_exynos_ipp_task_alpha {
+ __u32 id;
+ __u32 value;
+};
+
+enum drm_exynos_ipp_flag {
+ /* generate DRM event after processing */
+ DRM_EXYNOS_IPP_FLAG_EVENT = 0x01,
+ /* dry run, only check task parameters */
+ DRM_EXYNOS_IPP_FLAG_TEST_ONLY = 0x02,
+ /* non-blocking processing */
+ DRM_EXYNOS_IPP_FLAG_NONBLOCK = 0x04,
+};
+
+#define DRM_EXYNOS_IPP_FLAGS \
+ (DRM_EXYNOS_IPP_FLAG_EVENT | DRM_EXYNOS_IPP_FLAG_TEST_ONLY | \
+ DRM_EXYNOS_IPP_FLAG_NONBLOCK)
+
+/**
+ * Perform image processing described by array of drm_exynos_ipp_task_*
+ * structures (parameters array).
+ *
+ * @ipp_id: id of IPP module to run the task
+ * @flags: bitmask of drm_exynos_ipp_flag values
+ * @reserved: padding
+ * @params_size: size of parameters array (in bytes)
+ * @params_ptr: pointer to parameters array or NULL
+ * @user_data: (optional) data for drm event
+ */
+struct drm_exynos_ioctl_ipp_commit {
+ __u32 ipp_id;
+ __u32 flags;
+ __u32 reserved;
+ __u32 params_size;
+ __u64 params_ptr;
+ __u64 user_data;
+};
+
+#define DRM_EXYNOS_GEM_CREATE 0x00
+#define DRM_EXYNOS_GEM_MAP 0x01
+/* Reserved 0x03 ~ 0x05 for exynos specific gem ioctl */
+#define DRM_EXYNOS_GEM_GET 0x04
+#define DRM_EXYNOS_VIDI_CONNECTION 0x07
+
+/* G2D */
+#define DRM_EXYNOS_G2D_GET_VER 0x20
+#define DRM_EXYNOS_G2D_SET_CMDLIST 0x21
+#define DRM_EXYNOS_G2D_EXEC 0x22
+
+/* Reserved 0x30 ~ 0x33 for obsolete Exynos IPP ioctls */
+/* IPP - Image Post Processing */
+#define DRM_EXYNOS_IPP_GET_RESOURCES 0x40
+#define DRM_EXYNOS_IPP_GET_CAPS 0x41
+#define DRM_EXYNOS_IPP_GET_LIMITS 0x42
+#define DRM_EXYNOS_IPP_COMMIT 0x43
+
+#define DRM_IOCTL_EXYNOS_GEM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_GEM_CREATE, \
+ struct drm_exynos_gem_create)
+#define DRM_IOCTL_EXYNOS_GEM_MAP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_GEM_MAP, \
+ struct drm_exynos_gem_map)
+#define DRM_IOCTL_EXYNOS_GEM_GET \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_GEM_GET, \
+ struct drm_exynos_gem_info)
+
+#define DRM_IOCTL_EXYNOS_VIDI_CONNECTION \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_VIDI_CONNECTION, \
+ struct drm_exynos_vidi_connection)
+
+#define DRM_IOCTL_EXYNOS_G2D_GET_VER \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_G2D_GET_VER, \
+ struct drm_exynos_g2d_get_ver)
+#define DRM_IOCTL_EXYNOS_G2D_SET_CMDLIST \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_G2D_SET_CMDLIST, \
+ struct drm_exynos_g2d_set_cmdlist)
+#define DRM_IOCTL_EXYNOS_G2D_EXEC \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_G2D_EXEC, \
+ struct drm_exynos_g2d_exec)
+
+#define DRM_IOCTL_EXYNOS_IPP_GET_RESOURCES \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_IPP_GET_RESOURCES, \
+ struct drm_exynos_ioctl_ipp_get_res)
+#define DRM_IOCTL_EXYNOS_IPP_GET_CAPS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_IPP_GET_CAPS, \
+ struct drm_exynos_ioctl_ipp_get_caps)
+#define DRM_IOCTL_EXYNOS_IPP_GET_LIMITS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_IPP_GET_LIMITS, \
+ struct drm_exynos_ioctl_ipp_get_limits)
+#define DRM_IOCTL_EXYNOS_IPP_COMMIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_EXYNOS_IPP_COMMIT, \
+ struct drm_exynos_ioctl_ipp_commit)
+
+/* Exynos specific events */
+#define DRM_EXYNOS_G2D_EVENT 0x80000000
+#define DRM_EXYNOS_IPP_EVENT 0x80000002
+
+struct drm_exynos_g2d_event {
+ struct drm_event base;
+ __u64 user_data;
+ __u32 tv_sec;
+ __u32 tv_usec;
+ __u32 cmdlist_no;
+ __u32 reserved;
+};
+
+struct drm_exynos_ipp_event {
+ struct drm_event base;
+ __u64 user_data;
+ __u32 tv_sec;
+ __u32 tv_usec;
+ __u32 ipp_id;
+ __u32 sequence;
+ __u64 reserved;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _EXYNOS_DRM_H_ */
diff --git a/include/arch/x86_64/drm/habanalabs_accel.h b/include/arch/x86_64/drm/habanalabs_accel.h
new file mode 100644
index 00000000..60b1f21d
--- /dev/null
+++ b/include/arch/x86_64/drm/habanalabs_accel.h
@@ -0,0 +1,2399 @@
+/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note
+ *
+ * Copyright 2016-2023 HabanaLabs, Ltd.
+ * All Rights Reserved.
+ *
+ */
+
+#ifndef HABANALABS_H_
+#define HABANALABS_H_
+
+#include <drm/drm.h>
+
+/*
+ * Defines that are asic-specific but constitutes as ABI between kernel driver
+ * and userspace
+ */
+#define GOYA_KMD_SRAM_RESERVED_SIZE_FROM_START 0x8000 /* 32KB */
+#define GAUDI_DRIVER_SRAM_RESERVED_SIZE_FROM_START 0x80 /* 128 bytes */
+
+/*
+ * 128 SOBs reserved for collective wait
+ * 16 SOBs reserved for sync stream
+ */
+#define GAUDI_FIRST_AVAILABLE_W_S_SYNC_OBJECT 144
+
+/*
+ * 64 monitors reserved for collective wait
+ * 8 monitors reserved for sync stream
+ */
+#define GAUDI_FIRST_AVAILABLE_W_S_MONITOR 72
+
+/* Max number of elements in timestamps registration buffers */
+#define TS_MAX_ELEMENTS_NUM (1 << 20) /* 1MB */
+
+/*
+ * Goya queue Numbering
+ *
+ * The external queues (PCI DMA channels) MUST be before the internal queues
+ * and each group (PCI DMA channels and internal) must be contiguous inside
+ * itself but there can be a gap between the two groups (although not
+ * recommended)
+ */
+
+enum goya_queue_id {
+ GOYA_QUEUE_ID_DMA_0 = 0,
+ GOYA_QUEUE_ID_DMA_1 = 1,
+ GOYA_QUEUE_ID_DMA_2 = 2,
+ GOYA_QUEUE_ID_DMA_3 = 3,
+ GOYA_QUEUE_ID_DMA_4 = 4,
+ GOYA_QUEUE_ID_CPU_PQ = 5,
+ GOYA_QUEUE_ID_MME = 6, /* Internal queues start here */
+ GOYA_QUEUE_ID_TPC0 = 7,
+ GOYA_QUEUE_ID_TPC1 = 8,
+ GOYA_QUEUE_ID_TPC2 = 9,
+ GOYA_QUEUE_ID_TPC3 = 10,
+ GOYA_QUEUE_ID_TPC4 = 11,
+ GOYA_QUEUE_ID_TPC5 = 12,
+ GOYA_QUEUE_ID_TPC6 = 13,
+ GOYA_QUEUE_ID_TPC7 = 14,
+ GOYA_QUEUE_ID_SIZE
+};
+
+/*
+ * Gaudi queue Numbering
+ * External queues (PCI DMA channels) are DMA_0_*, DMA_1_* and DMA_5_*.
+ * Except one CPU queue, all the rest are internal queues.
+ */
+
+enum gaudi_queue_id {
+ GAUDI_QUEUE_ID_DMA_0_0 = 0, /* external */
+ GAUDI_QUEUE_ID_DMA_0_1 = 1, /* external */
+ GAUDI_QUEUE_ID_DMA_0_2 = 2, /* external */
+ GAUDI_QUEUE_ID_DMA_0_3 = 3, /* external */
+ GAUDI_QUEUE_ID_DMA_1_0 = 4, /* external */
+ GAUDI_QUEUE_ID_DMA_1_1 = 5, /* external */
+ GAUDI_QUEUE_ID_DMA_1_2 = 6, /* external */
+ GAUDI_QUEUE_ID_DMA_1_3 = 7, /* external */
+ GAUDI_QUEUE_ID_CPU_PQ = 8, /* CPU */
+ GAUDI_QUEUE_ID_DMA_2_0 = 9, /* internal */
+ GAUDI_QUEUE_ID_DMA_2_1 = 10, /* internal */
+ GAUDI_QUEUE_ID_DMA_2_2 = 11, /* internal */
+ GAUDI_QUEUE_ID_DMA_2_3 = 12, /* internal */
+ GAUDI_QUEUE_ID_DMA_3_0 = 13, /* internal */
+ GAUDI_QUEUE_ID_DMA_3_1 = 14, /* internal */
+ GAUDI_QUEUE_ID_DMA_3_2 = 15, /* internal */
+ GAUDI_QUEUE_ID_DMA_3_3 = 16, /* internal */
+ GAUDI_QUEUE_ID_DMA_4_0 = 17, /* internal */
+ GAUDI_QUEUE_ID_DMA_4_1 = 18, /* internal */
+ GAUDI_QUEUE_ID_DMA_4_2 = 19, /* internal */
+ GAUDI_QUEUE_ID_DMA_4_3 = 20, /* internal */
+ GAUDI_QUEUE_ID_DMA_5_0 = 21, /* internal */
+ GAUDI_QUEUE_ID_DMA_5_1 = 22, /* internal */
+ GAUDI_QUEUE_ID_DMA_5_2 = 23, /* internal */
+ GAUDI_QUEUE_ID_DMA_5_3 = 24, /* internal */
+ GAUDI_QUEUE_ID_DMA_6_0 = 25, /* internal */
+ GAUDI_QUEUE_ID_DMA_6_1 = 26, /* internal */
+ GAUDI_QUEUE_ID_DMA_6_2 = 27, /* internal */
+ GAUDI_QUEUE_ID_DMA_6_3 = 28, /* internal */
+ GAUDI_QUEUE_ID_DMA_7_0 = 29, /* internal */
+ GAUDI_QUEUE_ID_DMA_7_1 = 30, /* internal */
+ GAUDI_QUEUE_ID_DMA_7_2 = 31, /* internal */
+ GAUDI_QUEUE_ID_DMA_7_3 = 32, /* internal */
+ GAUDI_QUEUE_ID_MME_0_0 = 33, /* internal */
+ GAUDI_QUEUE_ID_MME_0_1 = 34, /* internal */
+ GAUDI_QUEUE_ID_MME_0_2 = 35, /* internal */
+ GAUDI_QUEUE_ID_MME_0_3 = 36, /* internal */
+ GAUDI_QUEUE_ID_MME_1_0 = 37, /* internal */
+ GAUDI_QUEUE_ID_MME_1_1 = 38, /* internal */
+ GAUDI_QUEUE_ID_MME_1_2 = 39, /* internal */
+ GAUDI_QUEUE_ID_MME_1_3 = 40, /* internal */
+ GAUDI_QUEUE_ID_TPC_0_0 = 41, /* internal */
+ GAUDI_QUEUE_ID_TPC_0_1 = 42, /* internal */
+ GAUDI_QUEUE_ID_TPC_0_2 = 43, /* internal */
+ GAUDI_QUEUE_ID_TPC_0_3 = 44, /* internal */
+ GAUDI_QUEUE_ID_TPC_1_0 = 45, /* internal */
+ GAUDI_QUEUE_ID_TPC_1_1 = 46, /* internal */
+ GAUDI_QUEUE_ID_TPC_1_2 = 47, /* internal */
+ GAUDI_QUEUE_ID_TPC_1_3 = 48, /* internal */
+ GAUDI_QUEUE_ID_TPC_2_0 = 49, /* internal */
+ GAUDI_QUEUE_ID_TPC_2_1 = 50, /* internal */
+ GAUDI_QUEUE_ID_TPC_2_2 = 51, /* internal */
+ GAUDI_QUEUE_ID_TPC_2_3 = 52, /* internal */
+ GAUDI_QUEUE_ID_TPC_3_0 = 53, /* internal */
+ GAUDI_QUEUE_ID_TPC_3_1 = 54, /* internal */
+ GAUDI_QUEUE_ID_TPC_3_2 = 55, /* internal */
+ GAUDI_QUEUE_ID_TPC_3_3 = 56, /* internal */
+ GAUDI_QUEUE_ID_TPC_4_0 = 57, /* internal */
+ GAUDI_QUEUE_ID_TPC_4_1 = 58, /* internal */
+ GAUDI_QUEUE_ID_TPC_4_2 = 59, /* internal */
+ GAUDI_QUEUE_ID_TPC_4_3 = 60, /* internal */
+ GAUDI_QUEUE_ID_TPC_5_0 = 61, /* internal */
+ GAUDI_QUEUE_ID_TPC_5_1 = 62, /* internal */
+ GAUDI_QUEUE_ID_TPC_5_2 = 63, /* internal */
+ GAUDI_QUEUE_ID_TPC_5_3 = 64, /* internal */
+ GAUDI_QUEUE_ID_TPC_6_0 = 65, /* internal */
+ GAUDI_QUEUE_ID_TPC_6_1 = 66, /* internal */
+ GAUDI_QUEUE_ID_TPC_6_2 = 67, /* internal */
+ GAUDI_QUEUE_ID_TPC_6_3 = 68, /* internal */
+ GAUDI_QUEUE_ID_TPC_7_0 = 69, /* internal */
+ GAUDI_QUEUE_ID_TPC_7_1 = 70, /* internal */
+ GAUDI_QUEUE_ID_TPC_7_2 = 71, /* internal */
+ GAUDI_QUEUE_ID_TPC_7_3 = 72, /* internal */
+ GAUDI_QUEUE_ID_NIC_0_0 = 73, /* internal */
+ GAUDI_QUEUE_ID_NIC_0_1 = 74, /* internal */
+ GAUDI_QUEUE_ID_NIC_0_2 = 75, /* internal */
+ GAUDI_QUEUE_ID_NIC_0_3 = 76, /* internal */
+ GAUDI_QUEUE_ID_NIC_1_0 = 77, /* internal */
+ GAUDI_QUEUE_ID_NIC_1_1 = 78, /* internal */
+ GAUDI_QUEUE_ID_NIC_1_2 = 79, /* internal */
+ GAUDI_QUEUE_ID_NIC_1_3 = 80, /* internal */
+ GAUDI_QUEUE_ID_NIC_2_0 = 81, /* internal */
+ GAUDI_QUEUE_ID_NIC_2_1 = 82, /* internal */
+ GAUDI_QUEUE_ID_NIC_2_2 = 83, /* internal */
+ GAUDI_QUEUE_ID_NIC_2_3 = 84, /* internal */
+ GAUDI_QUEUE_ID_NIC_3_0 = 85, /* internal */
+ GAUDI_QUEUE_ID_NIC_3_1 = 86, /* internal */
+ GAUDI_QUEUE_ID_NIC_3_2 = 87, /* internal */
+ GAUDI_QUEUE_ID_NIC_3_3 = 88, /* internal */
+ GAUDI_QUEUE_ID_NIC_4_0 = 89, /* internal */
+ GAUDI_QUEUE_ID_NIC_4_1 = 90, /* internal */
+ GAUDI_QUEUE_ID_NIC_4_2 = 91, /* internal */
+ GAUDI_QUEUE_ID_NIC_4_3 = 92, /* internal */
+ GAUDI_QUEUE_ID_NIC_5_0 = 93, /* internal */
+ GAUDI_QUEUE_ID_NIC_5_1 = 94, /* internal */
+ GAUDI_QUEUE_ID_NIC_5_2 = 95, /* internal */
+ GAUDI_QUEUE_ID_NIC_5_3 = 96, /* internal */
+ GAUDI_QUEUE_ID_NIC_6_0 = 97, /* internal */
+ GAUDI_QUEUE_ID_NIC_6_1 = 98, /* internal */
+ GAUDI_QUEUE_ID_NIC_6_2 = 99, /* internal */
+ GAUDI_QUEUE_ID_NIC_6_3 = 100, /* internal */
+ GAUDI_QUEUE_ID_NIC_7_0 = 101, /* internal */
+ GAUDI_QUEUE_ID_NIC_7_1 = 102, /* internal */
+ GAUDI_QUEUE_ID_NIC_7_2 = 103, /* internal */
+ GAUDI_QUEUE_ID_NIC_7_3 = 104, /* internal */
+ GAUDI_QUEUE_ID_NIC_8_0 = 105, /* internal */
+ GAUDI_QUEUE_ID_NIC_8_1 = 106, /* internal */
+ GAUDI_QUEUE_ID_NIC_8_2 = 107, /* internal */
+ GAUDI_QUEUE_ID_NIC_8_3 = 108, /* internal */
+ GAUDI_QUEUE_ID_NIC_9_0 = 109, /* internal */
+ GAUDI_QUEUE_ID_NIC_9_1 = 110, /* internal */
+ GAUDI_QUEUE_ID_NIC_9_2 = 111, /* internal */
+ GAUDI_QUEUE_ID_NIC_9_3 = 112, /* internal */
+ GAUDI_QUEUE_ID_SIZE
+};
+
+/*
+ * In GAUDI2 we have two modes of operation in regard to queues:
+ * 1. Legacy mode, where each QMAN exposes 4 streams to the user
+ * 2. F/W mode, where we use F/W to schedule the JOBS to the different queues.
+ *
+ * When in legacy mode, the user sends the queue id per JOB according to
+ * enum gaudi2_queue_id below.
+ *
+ * When in F/W mode, the user sends a stream id per Command Submission. The
+ * stream id is a running number from 0 up to (N-1), where N is the number
+ * of streams the F/W exposes and is passed to the user in
+ * struct hl_info_hw_ip_info
+ */
+
+enum gaudi2_queue_id {
+ GAUDI2_QUEUE_ID_PDMA_0_0 = 0,
+ GAUDI2_QUEUE_ID_PDMA_0_1 = 1,
+ GAUDI2_QUEUE_ID_PDMA_0_2 = 2,
+ GAUDI2_QUEUE_ID_PDMA_0_3 = 3,
+ GAUDI2_QUEUE_ID_PDMA_1_0 = 4,
+ GAUDI2_QUEUE_ID_PDMA_1_1 = 5,
+ GAUDI2_QUEUE_ID_PDMA_1_2 = 6,
+ GAUDI2_QUEUE_ID_PDMA_1_3 = 7,
+ GAUDI2_QUEUE_ID_DCORE0_EDMA_0_0 = 8,
+ GAUDI2_QUEUE_ID_DCORE0_EDMA_0_1 = 9,
+ GAUDI2_QUEUE_ID_DCORE0_EDMA_0_2 = 10,
+ GAUDI2_QUEUE_ID_DCORE0_EDMA_0_3 = 11,
+ GAUDI2_QUEUE_ID_DCORE0_EDMA_1_0 = 12,
+ GAUDI2_QUEUE_ID_DCORE0_EDMA_1_1 = 13,
+ GAUDI2_QUEUE_ID_DCORE0_EDMA_1_2 = 14,
+ GAUDI2_QUEUE_ID_DCORE0_EDMA_1_3 = 15,
+ GAUDI2_QUEUE_ID_DCORE0_MME_0_0 = 16,
+ GAUDI2_QUEUE_ID_DCORE0_MME_0_1 = 17,
+ GAUDI2_QUEUE_ID_DCORE0_MME_0_2 = 18,
+ GAUDI2_QUEUE_ID_DCORE0_MME_0_3 = 19,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_0_0 = 20,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_0_1 = 21,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_0_2 = 22,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_0_3 = 23,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_1_0 = 24,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_1_1 = 25,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_1_2 = 26,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_1_3 = 27,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_2_0 = 28,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_2_1 = 29,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_2_2 = 30,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_2_3 = 31,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_3_0 = 32,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_3_1 = 33,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_3_2 = 34,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_3_3 = 35,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_4_0 = 36,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_4_1 = 37,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_4_2 = 38,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_4_3 = 39,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_5_0 = 40,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_5_1 = 41,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_5_2 = 42,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_5_3 = 43,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_6_0 = 44,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_6_1 = 45,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_6_2 = 46,
+ GAUDI2_QUEUE_ID_DCORE0_TPC_6_3 = 47,
+ GAUDI2_QUEUE_ID_DCORE1_EDMA_0_0 = 48,
+ GAUDI2_QUEUE_ID_DCORE1_EDMA_0_1 = 49,
+ GAUDI2_QUEUE_ID_DCORE1_EDMA_0_2 = 50,
+ GAUDI2_QUEUE_ID_DCORE1_EDMA_0_3 = 51,
+ GAUDI2_QUEUE_ID_DCORE1_EDMA_1_0 = 52,
+ GAUDI2_QUEUE_ID_DCORE1_EDMA_1_1 = 53,
+ GAUDI2_QUEUE_ID_DCORE1_EDMA_1_2 = 54,
+ GAUDI2_QUEUE_ID_DCORE1_EDMA_1_3 = 55,
+ GAUDI2_QUEUE_ID_DCORE1_MME_0_0 = 56,
+ GAUDI2_QUEUE_ID_DCORE1_MME_0_1 = 57,
+ GAUDI2_QUEUE_ID_DCORE1_MME_0_2 = 58,
+ GAUDI2_QUEUE_ID_DCORE1_MME_0_3 = 59,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_0_0 = 60,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_0_1 = 61,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_0_2 = 62,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_0_3 = 63,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_1_0 = 64,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_1_1 = 65,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_1_2 = 66,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_1_3 = 67,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_2_0 = 68,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_2_1 = 69,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_2_2 = 70,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_2_3 = 71,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_3_0 = 72,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_3_1 = 73,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_3_2 = 74,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_3_3 = 75,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_4_0 = 76,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_4_1 = 77,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_4_2 = 78,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_4_3 = 79,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_5_0 = 80,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_5_1 = 81,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_5_2 = 82,
+ GAUDI2_QUEUE_ID_DCORE1_TPC_5_3 = 83,
+ GAUDI2_QUEUE_ID_DCORE2_EDMA_0_0 = 84,
+ GAUDI2_QUEUE_ID_DCORE2_EDMA_0_1 = 85,
+ GAUDI2_QUEUE_ID_DCORE2_EDMA_0_2 = 86,
+ GAUDI2_QUEUE_ID_DCORE2_EDMA_0_3 = 87,
+ GAUDI2_QUEUE_ID_DCORE2_EDMA_1_0 = 88,
+ GAUDI2_QUEUE_ID_DCORE2_EDMA_1_1 = 89,
+ GAUDI2_QUEUE_ID_DCORE2_EDMA_1_2 = 90,
+ GAUDI2_QUEUE_ID_DCORE2_EDMA_1_3 = 91,
+ GAUDI2_QUEUE_ID_DCORE2_MME_0_0 = 92,
+ GAUDI2_QUEUE_ID_DCORE2_MME_0_1 = 93,
+ GAUDI2_QUEUE_ID_DCORE2_MME_0_2 = 94,
+ GAUDI2_QUEUE_ID_DCORE2_MME_0_3 = 95,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_0_0 = 96,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_0_1 = 97,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_0_2 = 98,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_0_3 = 99,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_1_0 = 100,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_1_1 = 101,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_1_2 = 102,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_1_3 = 103,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_2_0 = 104,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_2_1 = 105,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_2_2 = 106,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_2_3 = 107,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_3_0 = 108,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_3_1 = 109,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_3_2 = 110,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_3_3 = 111,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_4_0 = 112,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_4_1 = 113,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_4_2 = 114,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_4_3 = 115,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_5_0 = 116,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_5_1 = 117,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_5_2 = 118,
+ GAUDI2_QUEUE_ID_DCORE2_TPC_5_3 = 119,
+ GAUDI2_QUEUE_ID_DCORE3_EDMA_0_0 = 120,
+ GAUDI2_QUEUE_ID_DCORE3_EDMA_0_1 = 121,
+ GAUDI2_QUEUE_ID_DCORE3_EDMA_0_2 = 122,
+ GAUDI2_QUEUE_ID_DCORE3_EDMA_0_3 = 123,
+ GAUDI2_QUEUE_ID_DCORE3_EDMA_1_0 = 124,
+ GAUDI2_QUEUE_ID_DCORE3_EDMA_1_1 = 125,
+ GAUDI2_QUEUE_ID_DCORE3_EDMA_1_2 = 126,
+ GAUDI2_QUEUE_ID_DCORE3_EDMA_1_3 = 127,
+ GAUDI2_QUEUE_ID_DCORE3_MME_0_0 = 128,
+ GAUDI2_QUEUE_ID_DCORE3_MME_0_1 = 129,
+ GAUDI2_QUEUE_ID_DCORE3_MME_0_2 = 130,
+ GAUDI2_QUEUE_ID_DCORE3_MME_0_3 = 131,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_0_0 = 132,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_0_1 = 133,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_0_2 = 134,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_0_3 = 135,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_1_0 = 136,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_1_1 = 137,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_1_2 = 138,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_1_3 = 139,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_2_0 = 140,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_2_1 = 141,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_2_2 = 142,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_2_3 = 143,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_3_0 = 144,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_3_1 = 145,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_3_2 = 146,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_3_3 = 147,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_4_0 = 148,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_4_1 = 149,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_4_2 = 150,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_4_3 = 151,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_5_0 = 152,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_5_1 = 153,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_5_2 = 154,
+ GAUDI2_QUEUE_ID_DCORE3_TPC_5_3 = 155,
+ GAUDI2_QUEUE_ID_NIC_0_0 = 156,
+ GAUDI2_QUEUE_ID_NIC_0_1 = 157,
+ GAUDI2_QUEUE_ID_NIC_0_2 = 158,
+ GAUDI2_QUEUE_ID_NIC_0_3 = 159,
+ GAUDI2_QUEUE_ID_NIC_1_0 = 160,
+ GAUDI2_QUEUE_ID_NIC_1_1 = 161,
+ GAUDI2_QUEUE_ID_NIC_1_2 = 162,
+ GAUDI2_QUEUE_ID_NIC_1_3 = 163,
+ GAUDI2_QUEUE_ID_NIC_2_0 = 164,
+ GAUDI2_QUEUE_ID_NIC_2_1 = 165,
+ GAUDI2_QUEUE_ID_NIC_2_2 = 166,
+ GAUDI2_QUEUE_ID_NIC_2_3 = 167,
+ GAUDI2_QUEUE_ID_NIC_3_0 = 168,
+ GAUDI2_QUEUE_ID_NIC_3_1 = 169,
+ GAUDI2_QUEUE_ID_NIC_3_2 = 170,
+ GAUDI2_QUEUE_ID_NIC_3_3 = 171,
+ GAUDI2_QUEUE_ID_NIC_4_0 = 172,
+ GAUDI2_QUEUE_ID_NIC_4_1 = 173,
+ GAUDI2_QUEUE_ID_NIC_4_2 = 174,
+ GAUDI2_QUEUE_ID_NIC_4_3 = 175,
+ GAUDI2_QUEUE_ID_NIC_5_0 = 176,
+ GAUDI2_QUEUE_ID_NIC_5_1 = 177,
+ GAUDI2_QUEUE_ID_NIC_5_2 = 178,
+ GAUDI2_QUEUE_ID_NIC_5_3 = 179,
+ GAUDI2_QUEUE_ID_NIC_6_0 = 180,
+ GAUDI2_QUEUE_ID_NIC_6_1 = 181,
+ GAUDI2_QUEUE_ID_NIC_6_2 = 182,
+ GAUDI2_QUEUE_ID_NIC_6_3 = 183,
+ GAUDI2_QUEUE_ID_NIC_7_0 = 184,
+ GAUDI2_QUEUE_ID_NIC_7_1 = 185,
+ GAUDI2_QUEUE_ID_NIC_7_2 = 186,
+ GAUDI2_QUEUE_ID_NIC_7_3 = 187,
+ GAUDI2_QUEUE_ID_NIC_8_0 = 188,
+ GAUDI2_QUEUE_ID_NIC_8_1 = 189,
+ GAUDI2_QUEUE_ID_NIC_8_2 = 190,
+ GAUDI2_QUEUE_ID_NIC_8_3 = 191,
+ GAUDI2_QUEUE_ID_NIC_9_0 = 192,
+ GAUDI2_QUEUE_ID_NIC_9_1 = 193,
+ GAUDI2_QUEUE_ID_NIC_9_2 = 194,
+ GAUDI2_QUEUE_ID_NIC_9_3 = 195,
+ GAUDI2_QUEUE_ID_NIC_10_0 = 196,
+ GAUDI2_QUEUE_ID_NIC_10_1 = 197,
+ GAUDI2_QUEUE_ID_NIC_10_2 = 198,
+ GAUDI2_QUEUE_ID_NIC_10_3 = 199,
+ GAUDI2_QUEUE_ID_NIC_11_0 = 200,
+ GAUDI2_QUEUE_ID_NIC_11_1 = 201,
+ GAUDI2_QUEUE_ID_NIC_11_2 = 202,
+ GAUDI2_QUEUE_ID_NIC_11_3 = 203,
+ GAUDI2_QUEUE_ID_NIC_12_0 = 204,
+ GAUDI2_QUEUE_ID_NIC_12_1 = 205,
+ GAUDI2_QUEUE_ID_NIC_12_2 = 206,
+ GAUDI2_QUEUE_ID_NIC_12_3 = 207,
+ GAUDI2_QUEUE_ID_NIC_13_0 = 208,
+ GAUDI2_QUEUE_ID_NIC_13_1 = 209,
+ GAUDI2_QUEUE_ID_NIC_13_2 = 210,
+ GAUDI2_QUEUE_ID_NIC_13_3 = 211,
+ GAUDI2_QUEUE_ID_NIC_14_0 = 212,
+ GAUDI2_QUEUE_ID_NIC_14_1 = 213,
+ GAUDI2_QUEUE_ID_NIC_14_2 = 214,
+ GAUDI2_QUEUE_ID_NIC_14_3 = 215,
+ GAUDI2_QUEUE_ID_NIC_15_0 = 216,
+ GAUDI2_QUEUE_ID_NIC_15_1 = 217,
+ GAUDI2_QUEUE_ID_NIC_15_2 = 218,
+ GAUDI2_QUEUE_ID_NIC_15_3 = 219,
+ GAUDI2_QUEUE_ID_NIC_16_0 = 220,
+ GAUDI2_QUEUE_ID_NIC_16_1 = 221,
+ GAUDI2_QUEUE_ID_NIC_16_2 = 222,
+ GAUDI2_QUEUE_ID_NIC_16_3 = 223,
+ GAUDI2_QUEUE_ID_NIC_17_0 = 224,
+ GAUDI2_QUEUE_ID_NIC_17_1 = 225,
+ GAUDI2_QUEUE_ID_NIC_17_2 = 226,
+ GAUDI2_QUEUE_ID_NIC_17_3 = 227,
+ GAUDI2_QUEUE_ID_NIC_18_0 = 228,
+ GAUDI2_QUEUE_ID_NIC_18_1 = 229,
+ GAUDI2_QUEUE_ID_NIC_18_2 = 230,
+ GAUDI2_QUEUE_ID_NIC_18_3 = 231,
+ GAUDI2_QUEUE_ID_NIC_19_0 = 232,
+ GAUDI2_QUEUE_ID_NIC_19_1 = 233,
+ GAUDI2_QUEUE_ID_NIC_19_2 = 234,
+ GAUDI2_QUEUE_ID_NIC_19_3 = 235,
+ GAUDI2_QUEUE_ID_NIC_20_0 = 236,
+ GAUDI2_QUEUE_ID_NIC_20_1 = 237,
+ GAUDI2_QUEUE_ID_NIC_20_2 = 238,
+ GAUDI2_QUEUE_ID_NIC_20_3 = 239,
+ GAUDI2_QUEUE_ID_NIC_21_0 = 240,
+ GAUDI2_QUEUE_ID_NIC_21_1 = 241,
+ GAUDI2_QUEUE_ID_NIC_21_2 = 242,
+ GAUDI2_QUEUE_ID_NIC_21_3 = 243,
+ GAUDI2_QUEUE_ID_NIC_22_0 = 244,
+ GAUDI2_QUEUE_ID_NIC_22_1 = 245,
+ GAUDI2_QUEUE_ID_NIC_22_2 = 246,
+ GAUDI2_QUEUE_ID_NIC_22_3 = 247,
+ GAUDI2_QUEUE_ID_NIC_23_0 = 248,
+ GAUDI2_QUEUE_ID_NIC_23_1 = 249,
+ GAUDI2_QUEUE_ID_NIC_23_2 = 250,
+ GAUDI2_QUEUE_ID_NIC_23_3 = 251,
+ GAUDI2_QUEUE_ID_ROT_0_0 = 252,
+ GAUDI2_QUEUE_ID_ROT_0_1 = 253,
+ GAUDI2_QUEUE_ID_ROT_0_2 = 254,
+ GAUDI2_QUEUE_ID_ROT_0_3 = 255,
+ GAUDI2_QUEUE_ID_ROT_1_0 = 256,
+ GAUDI2_QUEUE_ID_ROT_1_1 = 257,
+ GAUDI2_QUEUE_ID_ROT_1_2 = 258,
+ GAUDI2_QUEUE_ID_ROT_1_3 = 259,
+ GAUDI2_QUEUE_ID_CPU_PQ = 260,
+ GAUDI2_QUEUE_ID_SIZE
+};
+
+/*
+ * Engine Numbering
+ *
+ * Used in the "busy_engines_mask" field in `struct hl_info_hw_idle'
+ */
+
+enum goya_engine_id {
+ GOYA_ENGINE_ID_DMA_0 = 0,
+ GOYA_ENGINE_ID_DMA_1,
+ GOYA_ENGINE_ID_DMA_2,
+ GOYA_ENGINE_ID_DMA_3,
+ GOYA_ENGINE_ID_DMA_4,
+ GOYA_ENGINE_ID_MME_0,
+ GOYA_ENGINE_ID_TPC_0,
+ GOYA_ENGINE_ID_TPC_1,
+ GOYA_ENGINE_ID_TPC_2,
+ GOYA_ENGINE_ID_TPC_3,
+ GOYA_ENGINE_ID_TPC_4,
+ GOYA_ENGINE_ID_TPC_5,
+ GOYA_ENGINE_ID_TPC_6,
+ GOYA_ENGINE_ID_TPC_7,
+ GOYA_ENGINE_ID_SIZE
+};
+
+enum gaudi_engine_id {
+ GAUDI_ENGINE_ID_DMA_0 = 0,
+ GAUDI_ENGINE_ID_DMA_1,
+ GAUDI_ENGINE_ID_DMA_2,
+ GAUDI_ENGINE_ID_DMA_3,
+ GAUDI_ENGINE_ID_DMA_4,
+ GAUDI_ENGINE_ID_DMA_5,
+ GAUDI_ENGINE_ID_DMA_6,
+ GAUDI_ENGINE_ID_DMA_7,
+ GAUDI_ENGINE_ID_MME_0,
+ GAUDI_ENGINE_ID_MME_1,
+ GAUDI_ENGINE_ID_MME_2,
+ GAUDI_ENGINE_ID_MME_3,
+ GAUDI_ENGINE_ID_TPC_0,
+ GAUDI_ENGINE_ID_TPC_1,
+ GAUDI_ENGINE_ID_TPC_2,
+ GAUDI_ENGINE_ID_TPC_3,
+ GAUDI_ENGINE_ID_TPC_4,
+ GAUDI_ENGINE_ID_TPC_5,
+ GAUDI_ENGINE_ID_TPC_6,
+ GAUDI_ENGINE_ID_TPC_7,
+ GAUDI_ENGINE_ID_NIC_0,
+ GAUDI_ENGINE_ID_NIC_1,
+ GAUDI_ENGINE_ID_NIC_2,
+ GAUDI_ENGINE_ID_NIC_3,
+ GAUDI_ENGINE_ID_NIC_4,
+ GAUDI_ENGINE_ID_NIC_5,
+ GAUDI_ENGINE_ID_NIC_6,
+ GAUDI_ENGINE_ID_NIC_7,
+ GAUDI_ENGINE_ID_NIC_8,
+ GAUDI_ENGINE_ID_NIC_9,
+ GAUDI_ENGINE_ID_SIZE
+};
+
+enum gaudi2_engine_id {
+ GAUDI2_DCORE0_ENGINE_ID_EDMA_0 = 0,
+ GAUDI2_DCORE0_ENGINE_ID_EDMA_1,
+ GAUDI2_DCORE0_ENGINE_ID_MME,
+ GAUDI2_DCORE0_ENGINE_ID_TPC_0,
+ GAUDI2_DCORE0_ENGINE_ID_TPC_1,
+ GAUDI2_DCORE0_ENGINE_ID_TPC_2,
+ GAUDI2_DCORE0_ENGINE_ID_TPC_3,
+ GAUDI2_DCORE0_ENGINE_ID_TPC_4,
+ GAUDI2_DCORE0_ENGINE_ID_TPC_5,
+ GAUDI2_DCORE0_ENGINE_ID_DEC_0,
+ GAUDI2_DCORE0_ENGINE_ID_DEC_1,
+ GAUDI2_DCORE1_ENGINE_ID_EDMA_0,
+ GAUDI2_DCORE1_ENGINE_ID_EDMA_1,
+ GAUDI2_DCORE1_ENGINE_ID_MME,
+ GAUDI2_DCORE1_ENGINE_ID_TPC_0,
+ GAUDI2_DCORE1_ENGINE_ID_TPC_1,
+ GAUDI2_DCORE1_ENGINE_ID_TPC_2,
+ GAUDI2_DCORE1_ENGINE_ID_TPC_3,
+ GAUDI2_DCORE1_ENGINE_ID_TPC_4,
+ GAUDI2_DCORE1_ENGINE_ID_TPC_5,
+ GAUDI2_DCORE1_ENGINE_ID_DEC_0,
+ GAUDI2_DCORE1_ENGINE_ID_DEC_1,
+ GAUDI2_DCORE2_ENGINE_ID_EDMA_0,
+ GAUDI2_DCORE2_ENGINE_ID_EDMA_1,
+ GAUDI2_DCORE2_ENGINE_ID_MME,
+ GAUDI2_DCORE2_ENGINE_ID_TPC_0,
+ GAUDI2_DCORE2_ENGINE_ID_TPC_1,
+ GAUDI2_DCORE2_ENGINE_ID_TPC_2,
+ GAUDI2_DCORE2_ENGINE_ID_TPC_3,
+ GAUDI2_DCORE2_ENGINE_ID_TPC_4,
+ GAUDI2_DCORE2_ENGINE_ID_TPC_5,
+ GAUDI2_DCORE2_ENGINE_ID_DEC_0,
+ GAUDI2_DCORE2_ENGINE_ID_DEC_1,
+ GAUDI2_DCORE3_ENGINE_ID_EDMA_0,
+ GAUDI2_DCORE3_ENGINE_ID_EDMA_1,
+ GAUDI2_DCORE3_ENGINE_ID_MME,
+ GAUDI2_DCORE3_ENGINE_ID_TPC_0,
+ GAUDI2_DCORE3_ENGINE_ID_TPC_1,
+ GAUDI2_DCORE3_ENGINE_ID_TPC_2,
+ GAUDI2_DCORE3_ENGINE_ID_TPC_3,
+ GAUDI2_DCORE3_ENGINE_ID_TPC_4,
+ GAUDI2_DCORE3_ENGINE_ID_TPC_5,
+ GAUDI2_DCORE3_ENGINE_ID_DEC_0,
+ GAUDI2_DCORE3_ENGINE_ID_DEC_1,
+ GAUDI2_DCORE0_ENGINE_ID_TPC_6,
+ GAUDI2_ENGINE_ID_PDMA_0,
+ GAUDI2_ENGINE_ID_PDMA_1,
+ GAUDI2_ENGINE_ID_ROT_0,
+ GAUDI2_ENGINE_ID_ROT_1,
+ GAUDI2_PCIE_ENGINE_ID_DEC_0,
+ GAUDI2_PCIE_ENGINE_ID_DEC_1,
+ GAUDI2_ENGINE_ID_NIC0_0,
+ GAUDI2_ENGINE_ID_NIC0_1,
+ GAUDI2_ENGINE_ID_NIC1_0,
+ GAUDI2_ENGINE_ID_NIC1_1,
+ GAUDI2_ENGINE_ID_NIC2_0,
+ GAUDI2_ENGINE_ID_NIC2_1,
+ GAUDI2_ENGINE_ID_NIC3_0,
+ GAUDI2_ENGINE_ID_NIC3_1,
+ GAUDI2_ENGINE_ID_NIC4_0,
+ GAUDI2_ENGINE_ID_NIC4_1,
+ GAUDI2_ENGINE_ID_NIC5_0,
+ GAUDI2_ENGINE_ID_NIC5_1,
+ GAUDI2_ENGINE_ID_NIC6_0,
+ GAUDI2_ENGINE_ID_NIC6_1,
+ GAUDI2_ENGINE_ID_NIC7_0,
+ GAUDI2_ENGINE_ID_NIC7_1,
+ GAUDI2_ENGINE_ID_NIC8_0,
+ GAUDI2_ENGINE_ID_NIC8_1,
+ GAUDI2_ENGINE_ID_NIC9_0,
+ GAUDI2_ENGINE_ID_NIC9_1,
+ GAUDI2_ENGINE_ID_NIC10_0,
+ GAUDI2_ENGINE_ID_NIC10_1,
+ GAUDI2_ENGINE_ID_NIC11_0,
+ GAUDI2_ENGINE_ID_NIC11_1,
+ GAUDI2_ENGINE_ID_PCIE,
+ GAUDI2_ENGINE_ID_PSOC,
+ GAUDI2_ENGINE_ID_ARC_FARM,
+ GAUDI2_ENGINE_ID_KDMA,
+ GAUDI2_ENGINE_ID_SIZE
+};
+
+/*
+ * ASIC specific PLL index
+ *
+ * Used to retrieve in frequency info of different IPs via HL_INFO_PLL_FREQUENCY
+ * under DRM_IOCTL_HL_INFO IOCTL. The enums need to be used as an index in
+ * struct hl_pll_frequency_info.
+ */
+
+enum hl_goya_pll_index {
+ HL_GOYA_CPU_PLL = 0,
+ HL_GOYA_IC_PLL,
+ HL_GOYA_MC_PLL,
+ HL_GOYA_MME_PLL,
+ HL_GOYA_PCI_PLL,
+ HL_GOYA_EMMC_PLL,
+ HL_GOYA_TPC_PLL,
+ HL_GOYA_PLL_MAX
+};
+
+enum hl_gaudi_pll_index {
+ HL_GAUDI_CPU_PLL = 0,
+ HL_GAUDI_PCI_PLL,
+ HL_GAUDI_SRAM_PLL,
+ HL_GAUDI_HBM_PLL,
+ HL_GAUDI_NIC_PLL,
+ HL_GAUDI_DMA_PLL,
+ HL_GAUDI_MESH_PLL,
+ HL_GAUDI_MME_PLL,
+ HL_GAUDI_TPC_PLL,
+ HL_GAUDI_IF_PLL,
+ HL_GAUDI_PLL_MAX
+};
+
+enum hl_gaudi2_pll_index {
+ HL_GAUDI2_CPU_PLL = 0,
+ HL_GAUDI2_PCI_PLL,
+ HL_GAUDI2_SRAM_PLL,
+ HL_GAUDI2_HBM_PLL,
+ HL_GAUDI2_NIC_PLL,
+ HL_GAUDI2_DMA_PLL,
+ HL_GAUDI2_MESH_PLL,
+ HL_GAUDI2_MME_PLL,
+ HL_GAUDI2_TPC_PLL,
+ HL_GAUDI2_IF_PLL,
+ HL_GAUDI2_VID_PLL,
+ HL_GAUDI2_MSS_PLL,
+ HL_GAUDI2_PLL_MAX
+};
+
+/**
+ * enum hl_goya_dma_direction - Direction of DMA operation inside a LIN_DMA
+ * packet that is submitted to the GOYA's DMA QMAN. This attribute is not
+ * relevant to the H/W but the kernel driver use it to parse the packet's
+ * addresses and patch/validate them.
+ * @HL_DMA_HOST_TO_DRAM: DMA operation from Host memory to GOYA's DDR.
+ * @HL_DMA_HOST_TO_SRAM: DMA operation from Host memory to GOYA's SRAM.
+ * @HL_DMA_DRAM_TO_SRAM: DMA operation from GOYA's DDR to GOYA's SRAM.
+ * @HL_DMA_SRAM_TO_DRAM: DMA operation from GOYA's SRAM to GOYA's DDR.
+ * @HL_DMA_SRAM_TO_HOST: DMA operation from GOYA's SRAM to Host memory.
+ * @HL_DMA_DRAM_TO_HOST: DMA operation from GOYA's DDR to Host memory.
+ * @HL_DMA_DRAM_TO_DRAM: DMA operation from GOYA's DDR to GOYA's DDR.
+ * @HL_DMA_SRAM_TO_SRAM: DMA operation from GOYA's SRAM to GOYA's SRAM.
+ * @HL_DMA_ENUM_MAX: number of values in enum
+ */
+enum hl_goya_dma_direction {
+ HL_DMA_HOST_TO_DRAM,
+ HL_DMA_HOST_TO_SRAM,
+ HL_DMA_DRAM_TO_SRAM,
+ HL_DMA_SRAM_TO_DRAM,
+ HL_DMA_SRAM_TO_HOST,
+ HL_DMA_DRAM_TO_HOST,
+ HL_DMA_DRAM_TO_DRAM,
+ HL_DMA_SRAM_TO_SRAM,
+ HL_DMA_ENUM_MAX
+};
+
+/**
+ * enum hl_device_status - Device status information.
+ * @HL_DEVICE_STATUS_OPERATIONAL: Device is operational.
+ * @HL_DEVICE_STATUS_IN_RESET: Device is currently during reset.
+ * @HL_DEVICE_STATUS_MALFUNCTION: Device is unusable.
+ * @HL_DEVICE_STATUS_NEEDS_RESET: Device needs reset because auto reset was
+ * disabled.
+ * @HL_DEVICE_STATUS_IN_DEVICE_CREATION: Device is operational but its creation
+ * is still in progress.
+ * @HL_DEVICE_STATUS_IN_RESET_AFTER_DEVICE_RELEASE: Device is currently during
+ * reset that was triggered because the user released the device
+ * @HL_DEVICE_STATUS_LAST: Last status.
+ */
+enum hl_device_status {
+ HL_DEVICE_STATUS_OPERATIONAL,
+ HL_DEVICE_STATUS_IN_RESET,
+ HL_DEVICE_STATUS_MALFUNCTION,
+ HL_DEVICE_STATUS_NEEDS_RESET,
+ HL_DEVICE_STATUS_IN_DEVICE_CREATION,
+ HL_DEVICE_STATUS_IN_RESET_AFTER_DEVICE_RELEASE,
+ HL_DEVICE_STATUS_LAST = HL_DEVICE_STATUS_IN_RESET_AFTER_DEVICE_RELEASE
+};
+
+enum hl_server_type {
+ HL_SERVER_TYPE_UNKNOWN = 0,
+ HL_SERVER_GAUDI_HLS1 = 1,
+ HL_SERVER_GAUDI_HLS1H = 2,
+ HL_SERVER_GAUDI_TYPE1 = 3,
+ HL_SERVER_GAUDI_TYPE2 = 4,
+ HL_SERVER_GAUDI2_HLS2 = 5,
+ HL_SERVER_GAUDI2_TYPE1 = 7
+};
+
+/*
+ * Notifier event values - for the notification mechanism and the
+ * HL_INFO_GET_EVENTS command
+ *
+ * HL_NOTIFIER_EVENT_TPC_ASSERT - Indicates TPC assert event
+ * HL_NOTIFIER_EVENT_UNDEFINED_OPCODE - Indicates undefined operation code
+ * HL_NOTIFIER_EVENT_DEVICE_RESET - Indicates device requires a reset
+ * HL_NOTIFIER_EVENT_CS_TIMEOUT - Indicates CS timeout error
+ * HL_NOTIFIER_EVENT_DEVICE_UNAVAILABLE - Indicates device is unavailable
+ * HL_NOTIFIER_EVENT_USER_ENGINE_ERR - Indicates device engine in error state
+ * HL_NOTIFIER_EVENT_GENERAL_HW_ERR - Indicates device HW error
+ * HL_NOTIFIER_EVENT_RAZWI - Indicates razwi happened
+ * HL_NOTIFIER_EVENT_PAGE_FAULT - Indicates page fault happened
+ * HL_NOTIFIER_EVENT_CRITICAL_HW_ERR - Indicates a HW error that requires SW
+ * abort and HW reset HL_NOTIFIER_EVENT_CRITICAL_FW_ERR - Indicates a FW
+ * error that requires SW abort and HW reset
+ */
+#define HL_NOTIFIER_EVENT_TPC_ASSERT (1ULL << 0)
+#define HL_NOTIFIER_EVENT_UNDEFINED_OPCODE (1ULL << 1)
+#define HL_NOTIFIER_EVENT_DEVICE_RESET (1ULL << 2)
+#define HL_NOTIFIER_EVENT_CS_TIMEOUT (1ULL << 3)
+#define HL_NOTIFIER_EVENT_DEVICE_UNAVAILABLE (1ULL << 4)
+#define HL_NOTIFIER_EVENT_USER_ENGINE_ERR (1ULL << 5)
+#define HL_NOTIFIER_EVENT_GENERAL_HW_ERR (1ULL << 6)
+#define HL_NOTIFIER_EVENT_RAZWI (1ULL << 7)
+#define HL_NOTIFIER_EVENT_PAGE_FAULT (1ULL << 8)
+#define HL_NOTIFIER_EVENT_CRITICL_HW_ERR (1ULL << 9)
+#define HL_NOTIFIER_EVENT_CRITICL_FW_ERR (1ULL << 10)
+
+/* Opcode for management ioctl
+ *
+ * HW_IP_INFO - Receive information about different IP blocks in the
+ * device.
+ * HL_INFO_HW_EVENTS - Receive an array describing how many times each event
+ * occurred since the last hard reset.
+ * HL_INFO_DRAM_USAGE - Retrieve the dram usage inside the device and of the
+ * specific context. This is relevant only for devices
+ * where the dram is managed by the kernel driver
+ * HL_INFO_HW_IDLE - Retrieve information about the idle status of each
+ * internal engine.
+ * HL_INFO_DEVICE_STATUS - Retrieve the device's status. This opcode doesn't
+ * require an open context.
+ * HL_INFO_DEVICE_UTILIZATION - Retrieve the total utilization of the device
+ * over the last period specified by the user.
+ * The period can be between 100ms to 1s, in
+ * resolution of 100ms. The return value is a
+ * percentage of the utilization rate.
+ * HL_INFO_HW_EVENTS_AGGREGATE - Receive an array describing how many times each
+ * event occurred since the driver was loaded.
+ * HL_INFO_CLK_RATE - Retrieve the current and maximum clock rate
+ * of the device in MHz. The maximum clock rate is
+ * configurable via sysfs parameter
+ * HL_INFO_RESET_COUNT - Retrieve the counts of the soft and hard reset
+ * operations performed on the device since the last
+ * time the driver was loaded.
+ * HL_INFO_TIME_SYNC - Retrieve the device's time alongside the host's time
+ * for synchronization.
+ * HL_INFO_CS_COUNTERS - Retrieve command submission counters
+ * HL_INFO_PCI_COUNTERS - Retrieve PCI counters
+ * HL_INFO_CLK_THROTTLE_REASON - Retrieve clock throttling reason
+ * HL_INFO_SYNC_MANAGER - Retrieve sync manager info per dcore
+ * HL_INFO_TOTAL_ENERGY - Retrieve total energy consumption
+ * HL_INFO_PLL_FREQUENCY - Retrieve PLL frequency
+ * HL_INFO_POWER - Retrieve power information
+ * HL_INFO_OPEN_STATS - Retrieve info regarding recent device open calls
+ * HL_INFO_DRAM_REPLACED_ROWS - Retrieve DRAM replaced rows info
+ * HL_INFO_DRAM_PENDING_ROWS - Retrieve DRAM pending rows num
+ * HL_INFO_LAST_ERR_OPEN_DEV_TIME - Retrieve timestamp of the last time the
+ * device was opened and CS timeout or razwi error occurred.
+ * HL_INFO_CS_TIMEOUT_EVENT - Retrieve CS timeout timestamp and its related CS
+ * sequence number. HL_INFO_RAZWI_EVENT - Retrieve parameters of razwi:
+ * Timestamp of razwi.
+ * The address which accessing it caused the razwi.
+ * Razwi initiator.
+ * Razwi cause, was it a page fault or MMU access
+ * error. May return 0 even though no new data is available, in that case
+ * timestamp will be 0.
+ * HL_INFO_DEV_MEM_ALLOC_PAGE_SIZES - Retrieve valid page sizes for device
+ * memory allocation HL_INFO_SECURED_ATTESTATION - Retrieve attestation report
+ * of the boot. HL_INFO_REGISTER_EVENTFD - Register eventfd for event
+ * notifications. HL_INFO_UNREGISTER_EVENTFD - Unregister eventfd
+ * HL_INFO_GET_EVENTS - Retrieve the last occurred events
+ * HL_INFO_UNDEFINED_OPCODE_EVENT - Retrieve last undefined opcode error
+ * information. May return 0 even though no new data is available, in that case
+ * timestamp will be 0.
+ * HL_INFO_ENGINE_STATUS - Retrieve the status of all the h/w engines in the
+ * asic. HL_INFO_PAGE_FAULT_EVENT - Retrieve parameters of captured page fault.
+ * May return 0 even though no new data is available,
+ * in that case timestamp will be 0. HL_INFO_USER_MAPPINGS - Retrieve user
+ * mappings, captured after page fault event. HL_INFO_FW_GENERIC_REQ - Send
+ * generic request to FW. HL_INFO_HW_ERR_EVENT - Retrieve information on the
+ * reported HW error. May return 0 even though no new data is available, in that
+ * case timestamp will be 0. HL_INFO_FW_ERR_EVENT - Retrieve information on
+ * the reported FW error. May return 0 even though no new data is available, in
+ * that case timestamp will be 0. HL_INFO_USER_ENGINE_ERR_EVENT - Retrieve the
+ * last engine id that reported an error.
+ */
+#define HL_INFO_HW_IP_INFO 0
+#define HL_INFO_HW_EVENTS 1
+#define HL_INFO_DRAM_USAGE 2
+#define HL_INFO_HW_IDLE 3
+#define HL_INFO_DEVICE_STATUS 4
+#define HL_INFO_DEVICE_UTILIZATION 6
+#define HL_INFO_HW_EVENTS_AGGREGATE 7
+#define HL_INFO_CLK_RATE 8
+#define HL_INFO_RESET_COUNT 9
+#define HL_INFO_TIME_SYNC 10
+#define HL_INFO_CS_COUNTERS 11
+#define HL_INFO_PCI_COUNTERS 12
+#define HL_INFO_CLK_THROTTLE_REASON 13
+#define HL_INFO_SYNC_MANAGER 14
+#define HL_INFO_TOTAL_ENERGY 15
+#define HL_INFO_PLL_FREQUENCY 16
+#define HL_INFO_POWER 17
+#define HL_INFO_OPEN_STATS 18
+#define HL_INFO_DRAM_REPLACED_ROWS 21
+#define HL_INFO_DRAM_PENDING_ROWS 22
+#define HL_INFO_LAST_ERR_OPEN_DEV_TIME 23
+#define HL_INFO_CS_TIMEOUT_EVENT 24
+#define HL_INFO_RAZWI_EVENT 25
+#define HL_INFO_DEV_MEM_ALLOC_PAGE_SIZES 26
+#define HL_INFO_SECURED_ATTESTATION 27
+#define HL_INFO_REGISTER_EVENTFD 28
+#define HL_INFO_UNREGISTER_EVENTFD 29
+#define HL_INFO_GET_EVENTS 30
+#define HL_INFO_UNDEFINED_OPCODE_EVENT 31
+#define HL_INFO_ENGINE_STATUS 32
+#define HL_INFO_PAGE_FAULT_EVENT 33
+#define HL_INFO_USER_MAPPINGS 34
+#define HL_INFO_FW_GENERIC_REQ 35
+#define HL_INFO_HW_ERR_EVENT 36
+#define HL_INFO_FW_ERR_EVENT 37
+#define HL_INFO_USER_ENGINE_ERR_EVENT 38
+#define HL_INFO_DEV_SIGNED 40
+
+#define HL_INFO_VERSION_MAX_LEN 128
+#define HL_INFO_CARD_NAME_MAX_LEN 16
+
+/* Maximum buffer size for retrieving engines status */
+#define HL_ENGINES_DATA_MAX_SIZE SZ_1M
+
+/**
+ * struct hl_info_hw_ip_info - hardware information on various IPs in the ASIC
+ * @sram_base_address: The first SRAM physical base address that is free to be
+ * used by the user.
+ * @dram_base_address: The first DRAM virtual or physical base address that is
+ * free to be used by the user.
+ * @dram_size: The DRAM size that is available to the user.
+ * @sram_size: The SRAM size that is available to the user.
+ * @num_of_events: The number of events that can be received from the f/w. This
+ * is needed so the user can what is the size of the h/w events
+ * array he needs to pass to the kernel when he wants to fetch
+ * the event counters.
+ * @device_id: PCI device ID of the ASIC.
+ * @module_id: Module ID of the ASIC for mezzanine cards in servers
+ * (From OCP spec).
+ * @decoder_enabled_mask: Bit-mask that represents which decoders are enabled.
+ * @first_available_interrupt_id: The first available interrupt ID for the user
+ * to be used when it works with user interrupts.
+ * Relevant for Gaudi2 and later.
+ * @server_type: Server type that the Gaudi ASIC is currently installed in.
+ * The value is according to enum hl_server_type
+ * @cpld_version: CPLD version on the board.
+ * @psoc_pci_pll_nr: PCI PLL NR value. Needed by the profiler in some ASICs.
+ * @psoc_pci_pll_nf: PCI PLL NF value. Needed by the profiler in some ASICs.
+ * @psoc_pci_pll_od: PCI PLL OD value. Needed by the profiler in some ASICs.
+ * @psoc_pci_pll_div_factor: PCI PLL DIV factor value. Needed by the profiler
+ * in some ASICs.
+ * @tpc_enabled_mask: Bit-mask that represents which TPCs are enabled. Relevant
+ * for Goya/Gaudi only.
+ * @dram_enabled: Whether the DRAM is enabled.
+ * @security_enabled: Whether security is enabled on device.
+ * @mme_master_slave_mode: Indicate whether the MME is working in master/slave
+ * configuration. Relevant for Gaudi2 and later.
+ * @cpucp_version: The CPUCP f/w version.
+ * @card_name: The card name as passed by the f/w.
+ * @tpc_enabled_mask_ext: Bit-mask that represents which TPCs are enabled.
+ * Relevant for Gaudi2 and later.
+ * @dram_page_size: The DRAM physical page size.
+ * @edma_enabled_mask: Bit-mask that represents which EDMAs are enabled.
+ * Relevant for Gaudi2 and later.
+ * @number_of_user_interrupts: The number of interrupts that are available to
+ * the userspace application to use. Relevant for Gaudi2 and later.
+ * @device_mem_alloc_default_page_size: default page size used in device memory
+ * allocation.
+ * @revision_id: PCI revision ID of the ASIC.
+ * @tpc_interrupt_id: interrupt id for TPC to use in order to raise events
+ * towards the host.
+ * @rotator_enabled_mask: Bit-mask that represents which rotators are enabled.
+ * Relevant for Gaudi3 and later.
+ * @engine_core_interrupt_reg_addr: interrupt register address for engine core
+ * to use in order to raise events toward FW.
+ * @reserved_dram_size: DRAM size reserved for driver and firmware.
+ */
+struct hl_info_hw_ip_info {
+ __u64 sram_base_address;
+ __u64 dram_base_address;
+ __u64 dram_size;
+ __u32 sram_size;
+ __u32 num_of_events;
+ __u32 device_id;
+ __u32 module_id;
+ __u32 decoder_enabled_mask;
+ __u16 first_available_interrupt_id;
+ __u16 server_type;
+ __u32 cpld_version;
+ __u32 psoc_pci_pll_nr;
+ __u32 psoc_pci_pll_nf;
+ __u32 psoc_pci_pll_od;
+ __u32 psoc_pci_pll_div_factor;
+ __u8 tpc_enabled_mask;
+ __u8 dram_enabled;
+ __u8 security_enabled;
+ __u8 mme_master_slave_mode;
+ __u8 cpucp_version[HL_INFO_VERSION_MAX_LEN];
+ __u8 card_name[HL_INFO_CARD_NAME_MAX_LEN];
+ __u64 tpc_enabled_mask_ext;
+ __u64 dram_page_size;
+ __u32 edma_enabled_mask;
+ __u16 number_of_user_interrupts;
+ __u8 reserved1;
+ __u8 reserved2;
+ __u64 reserved3;
+ __u64 device_mem_alloc_default_page_size;
+ __u64 reserved4;
+ __u64 reserved5;
+ __u32 reserved6;
+ __u8 reserved7;
+ __u8 revision_id;
+ __u16 tpc_interrupt_id;
+ __u32 rotator_enabled_mask;
+ __u32 reserved9;
+ __u64 engine_core_interrupt_reg_addr;
+ __u64 reserved_dram_size;
+};
+
+struct hl_info_dram_usage {
+ __u64 dram_free_mem;
+ __u64 ctx_dram_mem;
+};
+
+#define HL_BUSY_ENGINES_MASK_EXT_SIZE 4
+
+struct hl_info_hw_idle {
+ __u32 is_idle;
+ /*
+ * Bitmask of busy engines.
+ * Bits definition is according to `enum <chip>_engine_id'.
+ */
+ __u32 busy_engines_mask;
+
+ /*
+ * Extended Bitmask of busy engines.
+ * Bits definition is according to `enum <chip>_engine_id'.
+ */
+ __u64 busy_engines_mask_ext[HL_BUSY_ENGINES_MASK_EXT_SIZE];
+};
+
+struct hl_info_device_status {
+ __u32 status;
+ __u32 pad;
+};
+
+struct hl_info_device_utilization {
+ __u32 utilization;
+ __u32 pad;
+};
+
+struct hl_info_clk_rate {
+ __u32 cur_clk_rate_mhz;
+ __u32 max_clk_rate_mhz;
+};
+
+struct hl_info_reset_count {
+ __u32 hard_reset_cnt;
+ __u32 soft_reset_cnt;
+};
+
+struct hl_info_time_sync {
+ __u64 device_time;
+ __u64 host_time;
+ __u64 tsc_time;
+};
+
+/**
+ * struct hl_info_pci_counters - pci counters
+ * @rx_throughput: PCI rx throughput KBps
+ * @tx_throughput: PCI tx throughput KBps
+ * @replay_cnt: PCI replay counter
+ */
+struct hl_info_pci_counters {
+ __u64 rx_throughput;
+ __u64 tx_throughput;
+ __u64 replay_cnt;
+};
+
+enum hl_clk_throttling_type {
+ HL_CLK_THROTTLE_TYPE_POWER,
+ HL_CLK_THROTTLE_TYPE_THERMAL,
+ HL_CLK_THROTTLE_TYPE_MAX
+};
+
+/* clk_throttling_reason masks */
+#define HL_CLK_THROTTLE_POWER (1 << HL_CLK_THROTTLE_TYPE_POWER)
+#define HL_CLK_THROTTLE_THERMAL (1 << HL_CLK_THROTTLE_TYPE_THERMAL)
+
+/**
+ * struct hl_info_clk_throttle - clock throttling reason
+ * @clk_throttling_reason: each bit represents a clk throttling reason
+ * @clk_throttling_timestamp_us: represents CPU timestamp in microseconds of the
+ * start-event
+ * @clk_throttling_duration_ns: the clock throttle time in nanosec
+ */
+struct hl_info_clk_throttle {
+ __u32 clk_throttling_reason;
+ __u32 pad;
+ __u64 clk_throttling_timestamp_us[HL_CLK_THROTTLE_TYPE_MAX];
+ __u64 clk_throttling_duration_ns[HL_CLK_THROTTLE_TYPE_MAX];
+};
+
+/**
+ * struct hl_info_energy - device energy information
+ * @total_energy_consumption: total device energy consumption
+ */
+struct hl_info_energy {
+ __u64 total_energy_consumption;
+};
+
+#define HL_PLL_NUM_OUTPUTS 4
+
+struct hl_pll_frequency_info {
+ __u16 output[HL_PLL_NUM_OUTPUTS];
+};
+
+/**
+ * struct hl_open_stats_info - device open statistics information
+ * @open_counter: ever growing counter, increased on each successful dev open
+ * @last_open_period_ms: duration (ms) device was open last time
+ * @is_compute_ctx_active: Whether there is an active compute context executing
+ * @compute_ctx_in_release: true if the current compute context is being
+ * released
+ */
+struct hl_open_stats_info {
+ __u64 open_counter;
+ __u64 last_open_period_ms;
+ __u8 is_compute_ctx_active;
+ __u8 compute_ctx_in_release;
+ __u8 pad[6];
+};
+
+/**
+ * struct hl_power_info - power information
+ * @power: power consumption
+ */
+struct hl_power_info {
+ __u64 power;
+};
+
+/**
+ * struct hl_info_sync_manager - sync manager information
+ * @first_available_sync_object: first available sob
+ * @first_available_monitor: first available monitor
+ * @first_available_cq: first available cq
+ */
+struct hl_info_sync_manager {
+ __u32 first_available_sync_object;
+ __u32 first_available_monitor;
+ __u32 first_available_cq;
+ __u32 reserved;
+};
+
+/**
+ * struct hl_info_cs_counters - command submission counters
+ * @total_out_of_mem_drop_cnt: total dropped due to memory allocation issue
+ * @ctx_out_of_mem_drop_cnt: context dropped due to memory allocation issue
+ * @total_parsing_drop_cnt: total dropped due to error in packet parsing
+ * @ctx_parsing_drop_cnt: context dropped due to error in packet parsing
+ * @total_queue_full_drop_cnt: total dropped due to queue full
+ * @ctx_queue_full_drop_cnt: context dropped due to queue full
+ * @total_device_in_reset_drop_cnt: total dropped due to device in reset
+ * @ctx_device_in_reset_drop_cnt: context dropped due to device in reset
+ * @total_max_cs_in_flight_drop_cnt: total dropped due to maximum CS in-flight
+ * @ctx_max_cs_in_flight_drop_cnt: context dropped due to maximum CS in-flight
+ * @total_validation_drop_cnt: total dropped due to validation error
+ * @ctx_validation_drop_cnt: context dropped due to validation error
+ */
+struct hl_info_cs_counters {
+ __u64 total_out_of_mem_drop_cnt;
+ __u64 ctx_out_of_mem_drop_cnt;
+ __u64 total_parsing_drop_cnt;
+ __u64 ctx_parsing_drop_cnt;
+ __u64 total_queue_full_drop_cnt;
+ __u64 ctx_queue_full_drop_cnt;
+ __u64 total_device_in_reset_drop_cnt;
+ __u64 ctx_device_in_reset_drop_cnt;
+ __u64 total_max_cs_in_flight_drop_cnt;
+ __u64 ctx_max_cs_in_flight_drop_cnt;
+ __u64 total_validation_drop_cnt;
+ __u64 ctx_validation_drop_cnt;
+};
+
+/**
+ * struct hl_info_last_err_open_dev_time - last error boot information.
+ * @timestamp: timestamp of last time the device was opened and error occurred.
+ */
+struct hl_info_last_err_open_dev_time {
+ __s64 timestamp;
+};
+
+/**
+ * struct hl_info_cs_timeout_event - last CS timeout information.
+ * @timestamp: timestamp when last CS timeout event occurred.
+ * @seq: sequence number of last CS timeout event.
+ */
+struct hl_info_cs_timeout_event {
+ __s64 timestamp;
+ __u64 seq;
+};
+
+#define HL_RAZWI_NA_ENG_ID U16_MAX
+#define HL_RAZWI_MAX_NUM_OF_ENGINES_PER_RTR 128
+#define HL_RAZWI_READ BIT(0)
+#define HL_RAZWI_WRITE BIT(1)
+#define HL_RAZWI_LBW BIT(2)
+#define HL_RAZWI_HBW BIT(3)
+#define HL_RAZWI_RR BIT(4)
+#define HL_RAZWI_ADDR_DEC BIT(5)
+
+/**
+ * struct hl_info_razwi_event - razwi information.
+ * @timestamp: timestamp of razwi.
+ * @addr: address which accessing it caused razwi.
+ * @engine_id: engine id of the razwi initiator, if it was initiated by engine
+ * that does not have engine id it will be set to HL_RAZWI_NA_ENG_ID. If there
+ * are several possible engines which caused the razwi, it will hold all of
+ * them.
+ * @num_of_possible_engines: contains number of possible engine ids. In some
+ * asics, razwi indication might be common for several engines and there is no
+ * way to get the exact engine. In this way, engine_id array will be filled with
+ * all possible engines caused this razwi. Also, there might be possibility in
+ * gaudi, where we don't indication on specific engine, in that case the value
+ * of this parameter will be zero.
+ * @flags: bitmask for additional data: HL_RAZWI_READ - razwi caused by read
+ * operation HL_RAZWI_WRITE - razwi caused by write operation HL_RAZWI_LBW -
+ * razwi caused by lbw fabric transaction HL_RAZWI_HBW - razwi caused by hbw
+ * fabric transaction HL_RAZWI_RR - razwi caused by range register
+ * HL_RAZWI_ADDR_DEC - razwi caused by
+ * address decode error Note: this data is not supported by all asics, in that
+ * case the relevant bits will not be set.
+ */
+struct hl_info_razwi_event {
+ __s64 timestamp;
+ __u64 addr;
+ __u16 engine_id[HL_RAZWI_MAX_NUM_OF_ENGINES_PER_RTR];
+ __u16 num_of_possible_engines;
+ __u8 flags;
+ __u8 pad[5];
+};
+
+#define MAX_QMAN_STREAMS_INFO 4
+#define OPCODE_INFO_MAX_ADDR_SIZE 8
+/**
+ * struct hl_info_undefined_opcode_event - info about last undefined opcode
+ * error
+ * @timestamp: timestamp of the undefined opcode error
+ * @cb_addr_streams: CB addresses (per stream) that are currently exists in the
+ * PQ entries. In case all streams array entries are filled with values, it
+ * means the execution was in Lower-CP.
+ * @cq_addr: the address of the current handled command buffer
+ * @cq_size: the size of the current handled command buffer
+ * @cb_addr_streams_len: num of streams - actual len of cb_addr_streams array.
+ * should be equal to 1 in case of undefined opcode
+ * in Upper-CP (specific stream) and equal to 4 incase
+ * of undefined opcode in Lower-CP.
+ * @engine_id: engine-id that the error occurred on
+ * @stream_id: the stream id the error occurred on. In case the stream equals to
+ * MAX_QMAN_STREAMS_INFO it means the error occurred on a Lower-CP.
+ */
+struct hl_info_undefined_opcode_event {
+ __s64 timestamp;
+ __u64 cb_addr_streams[MAX_QMAN_STREAMS_INFO][OPCODE_INFO_MAX_ADDR_SIZE];
+ __u64 cq_addr;
+ __u32 cq_size;
+ __u32 cb_addr_streams_len;
+ __u32 engine_id;
+ __u32 stream_id;
+};
+
+/**
+ * struct hl_info_hw_err_event - info about HW error
+ * @timestamp: timestamp of error occurrence
+ * @event_id: The async event ID (specific to each device type).
+ * @pad: size padding for u64 granularity.
+ */
+struct hl_info_hw_err_event {
+ __s64 timestamp;
+ __u16 event_id;
+ __u16 pad[3];
+};
+
+/* FW error definition for event_type in struct hl_info_fw_err_event */
+enum hl_info_fw_err_type {
+ HL_INFO_FW_HEARTBEAT_ERR,
+ HL_INFO_FW_REPORTED_ERR,
+};
+
+/**
+ * struct hl_info_fw_err_event - info about FW error
+ * @timestamp: time-stamp of error occurrence
+ * @err_type: The type of event as defined in hl_info_fw_err_type.
+ * @event_id: The async event ID (specific to each device type, applicable only
+ * when event type is HL_INFO_FW_REPORTED_ERR).
+ * @pad: size padding for u64 granularity.
+ */
+struct hl_info_fw_err_event {
+ __s64 timestamp;
+ __u16 err_type;
+ __u16 event_id;
+ __u32 pad;
+};
+
+/**
+ * struct hl_info_engine_err_event - engine error info
+ * @timestamp: time-stamp of error occurrence
+ * @engine_id: engine id who reported the error.
+ * @error_count: Amount of errors reported.
+ * @pad: size padding for u64 granularity.
+ */
+struct hl_info_engine_err_event {
+ __s64 timestamp;
+ __u16 engine_id;
+ __u16 error_count;
+ __u32 pad;
+};
+
+/**
+ * struct hl_info_dev_memalloc_page_sizes - valid page sizes in device mem alloc
+ * information.
+ * @page_order_bitmask: bitmap in which a set bit represents the order of the
+ * supported page size (e.g. 0x2100000 means that 1MB and 32MB pages are
+ * supported).
+ */
+struct hl_info_dev_memalloc_page_sizes {
+ __u64 page_order_bitmask;
+};
+
+#define SEC_PCR_DATA_BUF_SZ 256
+#define SEC_PCR_QUOTE_BUF_SZ 510 /* (512 - 2) 2 bytes used for size */
+#define SEC_SIGNATURE_BUF_SZ 255 /* (256 - 1) 1 byte used for size */
+#define SEC_PUB_DATA_BUF_SZ 510 /* (512 - 2) 2 bytes used for size */
+#define SEC_CERTIFICATE_BUF_SZ 2046 /* (2048 - 2) 2 bytes used for size */
+#define SEC_DEV_INFO_BUF_SZ 5120
+
+/*
+ * struct hl_info_sec_attest - attestation report of the boot
+ * @nonce: number only used once. random number provided by host. this also
+ * passed to the quote command as a qualifying data.
+ * @pcr_quote_len: length of the attestation quote data (bytes)
+ * @pub_data_len: length of the public data (bytes)
+ * @certificate_len: length of the certificate (bytes)
+ * @pcr_num_reg: number of PCR registers in the pcr_data array
+ * @pcr_reg_len: length of each PCR register in the pcr_data array (bytes)
+ * @quote_sig_len: length of the attestation report signature (bytes)
+ * @pcr_data: raw values of the PCR registers
+ * @pcr_quote: attestation report data structure
+ * @quote_sig: signature structure of the attestation report
+ * @public_data: public key for the signed attestation
+ * (outPublic + name + qualifiedName)
+ * @certificate: certificate for the attestation signing key
+ */
+struct hl_info_sec_attest {
+ __u32 nonce;
+ __u16 pcr_quote_len;
+ __u16 pub_data_len;
+ __u16 certificate_len;
+ __u8 pcr_num_reg;
+ __u8 pcr_reg_len;
+ __u8 quote_sig_len;
+ __u8 pcr_data[SEC_PCR_DATA_BUF_SZ];
+ __u8 pcr_quote[SEC_PCR_QUOTE_BUF_SZ];
+ __u8 quote_sig[SEC_SIGNATURE_BUF_SZ];
+ __u8 public_data[SEC_PUB_DATA_BUF_SZ];
+ __u8 certificate[SEC_CERTIFICATE_BUF_SZ];
+ __u8 pad0[2];
+};
+
+/*
+ * struct hl_info_signed - device information signed by a secured device.
+ * @nonce: number only used once. random number provided by host. this also
+ * passed to the quote command as a qualifying data.
+ * @pub_data_len: length of the public data (bytes)
+ * @certificate_len: length of the certificate (bytes)
+ * @info_sig_len: length of the attestation signature (bytes)
+ * @public_data: public key info signed info data (outPublic + name +
+ * qualifiedName)
+ * @certificate: certificate for the signing key
+ * @info_sig: signature of the info + nonce data.
+ * @dev_info_len: length of device info (bytes)
+ * @dev_info: device info as byte array.
+ */
+struct hl_info_signed {
+ __u32 nonce;
+ __u16 pub_data_len;
+ __u16 certificate_len;
+ __u8 info_sig_len;
+ __u8 public_data[SEC_PUB_DATA_BUF_SZ];
+ __u8 certificate[SEC_CERTIFICATE_BUF_SZ];
+ __u8 info_sig[SEC_SIGNATURE_BUF_SZ];
+ __u16 dev_info_len;
+ __u8 dev_info[SEC_DEV_INFO_BUF_SZ];
+ __u8 pad[2];
+};
+
+/**
+ * struct hl_page_fault_info - page fault information.
+ * @timestamp: timestamp of page fault.
+ * @addr: address which accessing it caused page fault.
+ * @engine_id: engine id which caused the page fault, supported only in gaudi3.
+ */
+struct hl_page_fault_info {
+ __s64 timestamp;
+ __u64 addr;
+ __u16 engine_id;
+ __u8 pad[6];
+};
+
+/**
+ * struct hl_user_mapping - user mapping information.
+ * @dev_va: device virtual address.
+ * @size: virtual address mapping size.
+ */
+struct hl_user_mapping {
+ __u64 dev_va;
+ __u64 size;
+};
+
+enum gaudi_dcores {
+ HL_GAUDI_WS_DCORE,
+ HL_GAUDI_WN_DCORE,
+ HL_GAUDI_EN_DCORE,
+ HL_GAUDI_ES_DCORE
+};
+
+/**
+ * struct hl_info_args - Main structure to retrieve device related information.
+ * @return_pointer: User space address of the relevant structure related to
+ * HL_INFO_* operation mentioned in @op.
+ * @return_size: Size of the structure used in @return_pointer, just like "size"
+ * in "snprintf", it limits how many bytes the kernel can write. For hw_events
+ * array, the size should be hl_info_hw_ip_info.num_of_events * sizeof(__u32).
+ * @op: Defines which type of information to be retrieved. Refer HL_INFO_* for
+ * details.
+ * @dcore_id: DCORE id for which the information is relevant (for Gaudi refer to
+ * enum gaudi_dcores).
+ * @ctx_id: Context ID of the user. Currently not in use.
+ * @period_ms: Period value, in milliseconds, for utilization rate in range
+ * 100ms - 1000ms in 100 ms resolution. Currently not in use.
+ * @pll_index: Index as defined in hl_<asic type>_pll_index enumeration.
+ * @eventfd: event file descriptor for event notifications.
+ * @user_buffer_actual_size: Actual data size which was copied to user allocated
+ * buffer by the driver. It is possible for the user to allocate buffer larger
+ * than needed, hence updating this variable so user will know the exact amount
+ * of bytes copied by the kernel to the buffer.
+ * @sec_attest_nonce: Nonce number used for attestation report.
+ * @array_size: Number of array members copied to user buffer.
+ * Relevant for HL_INFO_USER_MAPPINGS info ioctl.
+ * @fw_sub_opcode: generic requests sub opcodes.
+ * @pad: Padding to 64 bit.
+ */
+struct hl_info_args {
+ __u64 return_pointer;
+ __u32 return_size;
+ __u32 op;
+
+ union {
+ __u32 dcore_id;
+ __u32 ctx_id;
+ __u32 period_ms;
+ __u32 pll_index;
+ __u32 eventfd;
+ __u32 user_buffer_actual_size;
+ __u32 sec_attest_nonce;
+ __u32 array_size;
+ __u32 fw_sub_opcode;
+ };
+
+ __u32 pad;
+};
+
+/* Opcode to create a new command buffer */
+#define HL_CB_OP_CREATE 0
+/* Opcode to destroy previously created command buffer */
+#define HL_CB_OP_DESTROY 1
+/* Opcode to retrieve information about a command buffer */
+#define HL_CB_OP_INFO 2
+
+/* 2MB minus 32 bytes for 2xMSG_PROT */
+#define HL_MAX_CB_SIZE (0x200000 - 32)
+
+/* Indicates whether the command buffer should be mapped to the device's MMU */
+#define HL_CB_FLAGS_MAP 0x1
+
+/* Used with HL_CB_OP_INFO opcode to get the device va address for kernel mapped
+ * CB */
+#define HL_CB_FLAGS_GET_DEVICE_VA 0x2
+
+struct hl_cb_in {
+ /* Handle of CB or 0 if we want to create one */
+ __u64 cb_handle;
+ /* HL_CB_OP_* */
+ __u32 op;
+
+ /* Size of CB. Maximum size is HL_MAX_CB_SIZE. The minimum size that
+ * will be allocated, regardless of this parameter's value, is PAGE_SIZE
+ */
+ __u32 cb_size;
+
+ /* Context ID - Currently not in use */
+ __u32 ctx_id;
+ /* HL_CB_FLAGS_* */
+ __u32 flags;
+};
+
+struct hl_cb_out {
+ union {
+ /* Handle of CB */
+ __u64 cb_handle;
+
+ union {
+ /* Information about CB */
+ struct {
+ /* Usage count of CB */
+ __u32 usage_cnt;
+ __u32 pad;
+ };
+
+ /* CB mapped address to device MMU */
+ __u64 device_va;
+ };
+ };
+};
+
+union hl_cb_args {
+ struct hl_cb_in in;
+ struct hl_cb_out out;
+};
+
+/* HL_CS_CHUNK_FLAGS_ values
+ *
+ * HL_CS_CHUNK_FLAGS_USER_ALLOC_CB:
+ * Indicates if the CB was allocated and mapped by userspace
+ * (relevant to Gaudi2 and later). User allocated CB is a command buffer,
+ * allocated by the user, via malloc (or similar). After allocating the
+ * CB, the user invokes - “memory ioctl” to map the user memory into a
+ * device virtual address. The user provides this address via the
+ * cb_handle field. The interface provides the ability to create a
+ * large CBs, Which aren’t limited to “HL_MAX_CB_SIZE”. Therefore, it
+ * increases the PCI-DMA queues throughput. This CB allocation method
+ * also reduces the use of Linux DMA-able memory pool. Which are limited
+ * and used by other Linux sub-systems.
+ */
+#define HL_CS_CHUNK_FLAGS_USER_ALLOC_CB 0x1
+
+/*
+ * This structure size must always be fixed to 64-bytes for backward
+ * compatibility
+ */
+struct hl_cs_chunk {
+ union {
+ /* Goya/Gaudi:
+ * For external queue, this represents a Handle of CB on the
+ * Host.
+ * For internal queue in Goya, this represents an SRAM or
+ * a DRAM address of the internal CB. In Gaudi, this might also
+ * represent a mapped host address of the CB.
+ *
+ * Gaudi2 onwards:
+ * For H/W queue, this represents either a Handle of CB on the
+ * Host, or an SRAM, a DRAM, or a mapped host address of the CB.
+ *
+ * A mapped host address is in the device address space, after
+ * a host address was mapped by the device MMU.
+ */
+ __u64 cb_handle;
+
+ /* Relevant only when HL_CS_FLAGS_WAIT or
+ * HL_CS_FLAGS_COLLECTIVE_WAIT is set
+ * This holds address of array of u64 values that contain
+ * signal CS sequence numbers. The wait described by
+ * this job will listen on all those signals
+ * (wait event per signal)
+ */
+ __u64 signal_seq_arr;
+
+ /*
+ * Relevant only when HL_CS_FLAGS_WAIT or
+ * HL_CS_FLAGS_COLLECTIVE_WAIT is set
+ * along with HL_CS_FLAGS_ENCAP_SIGNALS.
+ * This is the CS sequence which has the encapsulated signals.
+ */
+ __u64 encaps_signal_seq;
+ };
+
+ /* Index of queue to put the CB on */
+ __u32 queue_index;
+
+ union {
+ /*
+ * Size of command buffer with valid packets
+ * Can be smaller then actual CB size
+ */
+ __u32 cb_size;
+
+ /* Relevant only when HL_CS_FLAGS_WAIT or
+ * HL_CS_FLAGS_COLLECTIVE_WAIT is set.
+ * Number of entries in signal_seq_arr
+ */
+ __u32 num_signal_seq_arr;
+
+ /* Relevant only when HL_CS_FLAGS_WAIT or
+ * HL_CS_FLAGS_COLLECTIVE_WAIT is set along
+ * with HL_CS_FLAGS_ENCAP_SIGNALS
+ * This set the signals range that the user want to wait for
+ * out of the whole reserved signals range.
+ * e.g if the signals range is 20, and user don't want
+ * to wait for signal 8, so he set this offset to 7, then
+ * he call the API again with 9 and so on till 20.
+ */
+ __u32 encaps_signal_offset;
+ };
+
+ /* HL_CS_CHUNK_FLAGS_* */
+ __u32 cs_chunk_flags;
+
+ /* Relevant only when HL_CS_FLAGS_COLLECTIVE_WAIT is set.
+ * This holds the collective engine ID. The wait described by this job
+ * will sync with this engine and with all NICs before completion.
+ */
+ __u32 collective_engine_id;
+
+ /* Align structure to 64 bytes */
+ __u32 pad[10];
+};
+
+/* SIGNAL/WAIT/COLLECTIVE_WAIT flags are mutually exclusive */
+#define HL_CS_FLAGS_FORCE_RESTORE 0x1
+#define HL_CS_FLAGS_SIGNAL 0x2
+#define HL_CS_FLAGS_WAIT 0x4
+#define HL_CS_FLAGS_COLLECTIVE_WAIT 0x8
+
+#define HL_CS_FLAGS_TIMESTAMP 0x20
+#define HL_CS_FLAGS_STAGED_SUBMISSION 0x40
+#define HL_CS_FLAGS_STAGED_SUBMISSION_FIRST 0x80
+#define HL_CS_FLAGS_STAGED_SUBMISSION_LAST 0x100
+#define HL_CS_FLAGS_CUSTOM_TIMEOUT 0x200
+#define HL_CS_FLAGS_SKIP_RESET_ON_TIMEOUT 0x400
+
+/*
+ * The encapsulated signals CS is merged into the existing CS ioctls.
+ * In order to use this feature need to follow the below procedure:
+ * 1. Reserve signals, set the CS type to HL_CS_FLAGS_RESERVE_SIGNALS_ONLY
+ * the output of this API will be the SOB offset from CFG_BASE.
+ * this address will be used to patch CB cmds to do the signaling for this
+ * SOB by incrementing it's value.
+ * for reverting the reservation use HL_CS_FLAGS_UNRESERVE_SIGNALS_ONLY
+ * CS type, note that this might fail if out-of-sync happened to the SOB
+ * value, in case other signaling request to the same SOB occurred between
+ * reserve-unreserve calls.
+ * 2. Use the staged CS to do the encapsulated signaling jobs.
+ * use HL_CS_FLAGS_STAGED_SUBMISSION and HL_CS_FLAGS_STAGED_SUBMISSION_FIRST
+ * along with HL_CS_FLAGS_ENCAP_SIGNALS flag, and set encaps_signal_offset
+ * field. This offset allows app to wait on part of the reserved signals.
+ * 3. Use WAIT/COLLECTIVE WAIT CS along with HL_CS_FLAGS_ENCAP_SIGNALS flag
+ * to wait for the encapsulated signals.
+ */
+#define HL_CS_FLAGS_ENCAP_SIGNALS 0x800
+#define HL_CS_FLAGS_RESERVE_SIGNALS_ONLY 0x1000
+#define HL_CS_FLAGS_UNRESERVE_SIGNALS_ONLY 0x2000
+
+/*
+ * The engine cores CS is merged into the existing CS ioctls.
+ * Use it to control the engine cores mode.
+ */
+#define HL_CS_FLAGS_ENGINE_CORE_COMMAND 0x4000
+
+/*
+ * The flush HBW PCI writes is merged into the existing CS ioctls.
+ * Used to flush all HBW PCI writes.
+ * This is a blocking operation and for this reason the user shall not use
+ * the return sequence number (which will be invalid anyway)
+ */
+#define HL_CS_FLAGS_FLUSH_PCI_HBW_WRITES 0x8000
+
+/*
+ * The engines CS is merged into the existing CS ioctls.
+ * Use it to control engines modes.
+ */
+#define HL_CS_FLAGS_ENGINES_COMMAND 0x10000
+
+#define HL_CS_STATUS_SUCCESS 0
+
+#define HL_MAX_JOBS_PER_CS 512
+
+/*
+ * enum hl_engine_command - engine command
+ *
+ * @HL_ENGINE_CORE_HALT: engine core halt
+ * @HL_ENGINE_CORE_RUN: engine core run
+ * @HL_ENGINE_STALL: user engine/s stall
+ * @HL_ENGINE_RESUME: user engine/s resume
+ */
+enum hl_engine_command {
+ HL_ENGINE_CORE_HALT = 1,
+ HL_ENGINE_CORE_RUN = 2,
+ HL_ENGINE_STALL = 3,
+ HL_ENGINE_RESUME = 4,
+ HL_ENGINE_COMMAND_MAX
+};
+
+struct hl_cs_in {
+ union {
+ struct {
+ /* this holds address of array of hl_cs_chunk for
+ * restore phase */
+ __u64 chunks_restore;
+
+ /* holds address of array of hl_cs_chunk for execution
+ * phase */
+ __u64 chunks_execute;
+ };
+
+ /* Valid only when HL_CS_FLAGS_ENGINE_CORE_COMMAND is set */
+ struct {
+ /* this holds address of array of uint32 for
+ * engine_cores */
+ __u64 engine_cores;
+
+ /* number of engine cores in engine_cores array */
+ __u32 num_engine_cores;
+
+ /* the core command to be sent towards engine cores */
+ __u32 core_command;
+ };
+
+ /* Valid only when HL_CS_FLAGS_ENGINES_COMMAND is set */
+ struct {
+ /* this holds address of array of uint32 for engines */
+ __u64 engines;
+
+ /* number of engines in engines array */
+ __u32 num_engines;
+
+ /* the engine command to be sent towards engines */
+ __u32 engine_command;
+ };
+ };
+
+ union {
+ /*
+ * Sequence number of a staged submission CS
+ * valid only if HL_CS_FLAGS_STAGED_SUBMISSION is set and
+ * HL_CS_FLAGS_STAGED_SUBMISSION_FIRST is unset.
+ */
+ __u64 seq;
+
+ /*
+ * Encapsulated signals handle id
+ * Valid for two flows:
+ * 1. CS with encapsulated signals:
+ * when HL_CS_FLAGS_STAGED_SUBMISSION and
+ * HL_CS_FLAGS_STAGED_SUBMISSION_FIRST
+ * and HL_CS_FLAGS_ENCAP_SIGNALS are set.
+ * 2. unreserve signals:
+ * valid when HL_CS_FLAGS_UNRESERVE_SIGNALS_ONLY is set.
+ */
+ __u32 encaps_sig_handle_id;
+
+ /* Valid only when HL_CS_FLAGS_RESERVE_SIGNALS_ONLY is set */
+ struct {
+ /* Encapsulated signals number */
+ __u32 encaps_signals_count;
+
+ /* Encapsulated signals queue index (stream) */
+ __u32 encaps_signals_q_idx;
+ };
+ };
+
+ /* Number of chunks in restore phase array. Maximum number is
+ * HL_MAX_JOBS_PER_CS
+ */
+ __u32 num_chunks_restore;
+
+ /* Number of chunks in execution array. Maximum number is
+ * HL_MAX_JOBS_PER_CS
+ */
+ __u32 num_chunks_execute;
+
+ /* timeout in seconds - valid only if HL_CS_FLAGS_CUSTOM_TIMEOUT
+ * is set
+ */
+ __u32 timeout;
+
+ /* HL_CS_FLAGS_* */
+ __u32 cs_flags;
+
+ /* Context ID - Currently not in use */
+ __u32 ctx_id;
+ __u8 pad[4];
+};
+
+struct hl_cs_out {
+ union {
+ /*
+ * seq holds the sequence number of the CS to pass to wait
+ * ioctl. All values are valid except for 0 and ULLONG_MAX
+ */
+ __u64 seq;
+
+ /* Valid only when HL_CS_FLAGS_RESERVE_SIGNALS_ONLY is set */
+ struct {
+ /* This is the reserved signal handle id */
+ __u32 handle_id;
+
+ /* This is the signals count */
+ __u32 count;
+ };
+ };
+
+ /* HL_CS_STATUS */
+ __u32 status;
+
+ /*
+ * SOB base address offset
+ * Valid only when HL_CS_FLAGS_RESERVE_SIGNALS_ONLY or
+ * HL_CS_FLAGS_SIGNAL is set
+ */
+ __u32 sob_base_addr_offset;
+
+ /*
+ * Count of completed signals in SOB before current signal submission.
+ * Valid only when (HL_CS_FLAGS_ENCAP_SIGNALS &
+ * HL_CS_FLAGS_STAGED_SUBMISSION) or HL_CS_FLAGS_SIGNAL is set
+ */
+ __u16 sob_count_before_submission;
+ __u16 pad[3];
+};
+
+union hl_cs_args {
+ struct hl_cs_in in;
+ struct hl_cs_out out;
+};
+
+#define HL_WAIT_CS_FLAGS_INTERRUPT 0x2
+#define HL_WAIT_CS_FLAGS_INTERRUPT_MASK 0xFFF00000
+#define HL_WAIT_CS_FLAGS_ANY_CQ_INTERRUPT 0xFFF00000
+#define HL_WAIT_CS_FLAGS_ANY_DEC_INTERRUPT 0xFFE00000
+#define HL_WAIT_CS_FLAGS_MULTI_CS 0x4
+#define HL_WAIT_CS_FLAGS_INTERRUPT_KERNEL_CQ 0x10
+#define HL_WAIT_CS_FLAGS_REGISTER_INTERRUPT 0x20
+
+#define HL_WAIT_MULTI_CS_LIST_MAX_LEN 32
+
+struct hl_wait_cs_in {
+ union {
+ struct {
+ /*
+ * In case of wait_cs holds the CS sequence number.
+ * In case of wait for multi CS hold a user pointer to
+ * an array of CS sequence numbers
+ */
+ __u64 seq;
+ /* Absolute timeout to wait for command submission
+ * in microseconds
+ */
+ __u64 timeout_us;
+ };
+
+ struct {
+ union {
+ /* User address for completion comparison.
+ * upon interrupt, driver will compare the value
+ * pointed by this address with the supplied
+ * target value. in order not to perform any
+ * comparison, set address to all 1s. Relevant
+ * only when HL_WAIT_CS_FLAGS_INTERRUPT is set
+ */
+ __u64 addr;
+
+ /* cq_counters_handle to a kernel mapped cb
+ * which contains cq counters. Relevant only
+ * when HL_WAIT_CS_FLAGS_INTERRUPT_KERNEL_CQ is
+ * set
+ */
+ __u64 cq_counters_handle;
+ };
+
+ /* Target value for completion comparison */
+ __u64 target;
+ };
+ };
+
+ /* Context ID - Currently not in use */
+ __u32 ctx_id;
+
+ /* HL_WAIT_CS_FLAGS_*
+ * If HL_WAIT_CS_FLAGS_INTERRUPT is set, this field should include
+ * interrupt id according to HL_WAIT_CS_FLAGS_INTERRUPT_MASK
+ *
+ * in order to wait for any CQ interrupt, set interrupt value to
+ * HL_WAIT_CS_FLAGS_ANY_CQ_INTERRUPT.
+ *
+ * in order to wait for any decoder interrupt, set interrupt value to
+ * HL_WAIT_CS_FLAGS_ANY_DEC_INTERRUPT.
+ */
+ __u32 flags;
+
+ union {
+ struct {
+ /* Multi CS API info- valid entries in multi-CS array */
+ __u8 seq_arr_len;
+ __u8 pad[7];
+ };
+
+ /* Absolute timeout to wait for an interrupt in microseconds.
+ * Relevant only when HL_WAIT_CS_FLAGS_INTERRUPT is set
+ */
+ __u64 interrupt_timeout_us;
+ };
+
+ /*
+ * cq counter offset inside the counters cb pointed by
+ * cq_counters_handle above. upon interrupt, driver will compare the
+ * value pointed by this address (cq_counters_handle +
+ * cq_counters_offset) with the supplied target value. relevant only
+ * when HL_WAIT_CS_FLAGS_INTERRUPT_KERNEL_CQ is set
+ */
+ __u64 cq_counters_offset;
+
+ /*
+ * Timestamp_handle timestamps buffer handle.
+ * relevant only when HL_WAIT_CS_FLAGS_REGISTER_INTERRUPT is set
+ */
+ __u64 timestamp_handle;
+
+ /*
+ * Timestamp_offset is offset inside the timestamp buffer pointed by
+ * timestamp_handle above. upon interrupt, if the cq reached the target
+ * value then driver will write timestamp to this offset. relevant only
+ * when HL_WAIT_CS_FLAGS_REGISTER_INTERRUPT is set
+ */
+ __u64 timestamp_offset;
+};
+
+#define HL_WAIT_CS_STATUS_COMPLETED 0
+#define HL_WAIT_CS_STATUS_BUSY 1
+#define HL_WAIT_CS_STATUS_TIMEDOUT 2
+#define HL_WAIT_CS_STATUS_ABORTED 3
+
+#define HL_WAIT_CS_STATUS_FLAG_GONE 0x1
+#define HL_WAIT_CS_STATUS_FLAG_TIMESTAMP_VLD 0x2
+
+struct hl_wait_cs_out {
+ /* HL_WAIT_CS_STATUS_* */
+ __u32 status;
+ /* HL_WAIT_CS_STATUS_FLAG* */
+ __u32 flags;
+ /*
+ * valid only if HL_WAIT_CS_STATUS_FLAG_TIMESTAMP_VLD is set
+ * for wait_cs: timestamp of CS completion
+ * for wait_multi_cs: timestamp of FIRST CS completion
+ */
+ __s64 timestamp_nsec;
+ /* multi CS completion bitmap */
+ __u32 cs_completion_map;
+ __u32 pad;
+};
+
+union hl_wait_cs_args {
+ struct hl_wait_cs_in in;
+ struct hl_wait_cs_out out;
+};
+
+/* Opcode to allocate device memory */
+#define HL_MEM_OP_ALLOC 0
+
+/* Opcode to free previously allocated device memory */
+#define HL_MEM_OP_FREE 1
+
+/* Opcode to map host and device memory */
+#define HL_MEM_OP_MAP 2
+
+/* Opcode to unmap previously mapped host and device memory */
+#define HL_MEM_OP_UNMAP 3
+
+/* Opcode to map a hw block */
+#define HL_MEM_OP_MAP_BLOCK 4
+
+/* Opcode to create DMA-BUF object for an existing device memory allocation
+ * and to export an FD of that DMA-BUF back to the caller
+ */
+#define HL_MEM_OP_EXPORT_DMABUF_FD 5
+
+/* Opcode to create timestamps pool for user interrupts registration support
+ * The memory will be allocated by the kernel driver, A timestamp buffer which
+ * the user will get handle to it for mmap, and another internal buffer used by
+ * the driver for registration management The memory will be freed when the user
+ * closes the file descriptor(ctx close)
+ */
+#define HL_MEM_OP_TS_ALLOC 6
+
+/* Memory flags */
+#define HL_MEM_CONTIGUOUS 0x1
+#define HL_MEM_SHARED 0x2
+#define HL_MEM_USERPTR 0x4
+#define HL_MEM_FORCE_HINT 0x8
+#define HL_MEM_PREFETCH 0x40
+
+/**
+ * structure hl_mem_in - structure that handle input args for memory IOCTL
+ * @union arg: union of structures to be used based on the input operation
+ * @op: specify the requested memory operation (one of the HL_MEM_OP_*
+ * definitions).
+ * @flags: flags for the memory operation (one of the HL_MEM_* definitions).
+ * For the HL_MEM_OP_EXPORT_DMABUF_FD opcode, this field holds the
+ * DMA-BUF file/FD flags.
+ * @ctx_id: context ID - currently not in use.
+ * @num_of_elements: number of timestamp elements used only with
+ * HL_MEM_OP_TS_ALLOC opcode.
+ */
+struct hl_mem_in {
+ union {
+ /**
+ * structure for device memory allocation (used with the
+ * HL_MEM_OP_ALLOC op)
+ * @mem_size: memory size to allocate
+ * @page_size: page size to use on allocation. when the value is
+ * 0 the default page size will be taken.
+ */
+ struct {
+ __u64 mem_size;
+ __u64 page_size;
+ } alloc;
+
+ /**
+ * structure for free-ing device memory (used with the
+ * HL_MEM_OP_FREE op)
+ * @handle: handle returned from HL_MEM_OP_ALLOC
+ */
+ struct {
+ __u64 handle;
+ } free;
+
+ /**
+ * structure for mapping device memory (used with the
+ * HL_MEM_OP_MAP op)
+ * @hint_addr: requested virtual address of mapped memory.
+ * the driver will try to map the requested region
+ * to this hint address, as long as the address is valid and not
+ * already mapped. the user should check the returned address of
+ * the IOCTL to make sure he got the hint address. passing 0
+ * here means that the driver will choose the address itself.
+ * @handle: handle returned from HL_MEM_OP_ALLOC.
+ */
+ struct {
+ __u64 hint_addr;
+ __u64 handle;
+ } map_device;
+
+ /**
+ * structure for mapping host memory (used with the
+ * HL_MEM_OP_MAP op)
+ * @host_virt_addr: address of allocated host memory.
+ * @hint_addr: requested virtual address of mapped memory.
+ * the driver will try to map the requested region
+ * to this hint address, as long as the address is valid and not
+ * already mapped. the user should check the returned address of
+ * the IOCTL to make sure he got the hint address. passing 0
+ * here means that the driver will choose the address itself.
+ * @size: size of allocated host memory.
+ */
+ struct {
+ __u64 host_virt_addr;
+ __u64 hint_addr;
+ __u64 mem_size;
+ } map_host;
+
+ /**
+ * structure for mapping hw block (used with the
+ * HL_MEM_OP_MAP_BLOCK op)
+ * @block_addr:HW block address to map, a handle and size will
+ * be returned to the user and will be used to mmap the relevant
+ * block. only addresses from configuration space are allowed.
+ */
+ struct {
+ __u64 block_addr;
+ } map_block;
+
+ /**
+ * structure for unmapping host memory (used with the
+ * HL_MEM_OP_UNMAP op)
+ * @device_virt_addr: virtual address returned from
+ * HL_MEM_OP_MAP
+ */
+ struct {
+ __u64 device_virt_addr;
+ } unmap;
+
+ /**
+ * structure for exporting DMABUF object (used with
+ * the HL_MEM_OP_EXPORT_DMABUF_FD op)
+ * @addr: for Gaudi1, the driver expects a physical address
+ * inside the device's DRAM. this is because in Gaudi1
+ * we don't have MMU that covers the device's DRAM.
+ * for all other ASICs, the driver expects a device
+ * virtual address that represents the start address of
+ * a mapped DRAM memory area inside the device.
+ * the address must be the same as was received from the
+ * driver during a previous HL_MEM_OP_MAP operation.
+ * @mem_size: size of memory to export.
+ * @offset: for Gaudi1, this value must be 0. For all other
+ * ASICs, the driver expects an offset inside of the memory area
+ * describe by addr. the offset represents the start
+ * address of that the exported dma-buf object
+ * describes.
+ */
+ struct {
+ __u64 addr;
+ __u64 mem_size;
+ __u64 offset;
+ } export_dmabuf_fd;
+ };
+
+ __u32 op;
+ __u32 flags;
+ __u32 ctx_id;
+ __u32 num_of_elements;
+};
+
+struct hl_mem_out {
+ union {
+ /*
+ * Used for HL_MEM_OP_MAP as the virtual address that was
+ * assigned in the device VA space.
+ * A value of 0 means the requested operation failed.
+ */
+ __u64 device_virt_addr;
+
+ /*
+ * Used in HL_MEM_OP_ALLOC
+ * This is the assigned handle for the allocated memory
+ */
+ __u64 handle;
+
+ struct {
+ /*
+ * Used in HL_MEM_OP_MAP_BLOCK.
+ * This is the assigned handle for the mapped block
+ */
+ __u64 block_handle;
+
+ /*
+ * Used in HL_MEM_OP_MAP_BLOCK
+ * This is the size of the mapped block
+ */
+ __u32 block_size;
+
+ __u32 pad;
+ };
+
+ /* Returned in HL_MEM_OP_EXPORT_DMABUF_FD. Represents the
+ * DMA-BUF object that was created to describe a memory
+ * allocation on the device's memory space. The FD should be
+ * passed to the importer driver
+ */
+ __s32 fd;
+ };
+};
+
+union hl_mem_args {
+ struct hl_mem_in in;
+ struct hl_mem_out out;
+};
+
+#define HL_DEBUG_MAX_AUX_VALUES 10
+
+struct hl_debug_params_etr {
+ /* Address in memory to allocate buffer */
+ __u64 buffer_address;
+
+ /* Size of buffer to allocate */
+ __u64 buffer_size;
+
+ /* Sink operation mode: SW fifo, HW fifo, Circular buffer */
+ __u32 sink_mode;
+ __u32 pad;
+};
+
+struct hl_debug_params_etf {
+ /* Address in memory to allocate buffer */
+ __u64 buffer_address;
+
+ /* Size of buffer to allocate */
+ __u64 buffer_size;
+
+ /* Sink operation mode: SW fifo, HW fifo, Circular buffer */
+ __u32 sink_mode;
+ __u32 pad;
+};
+
+struct hl_debug_params_stm {
+ /* Two bit masks for HW event and Stimulus Port */
+ __u64 he_mask;
+ __u64 sp_mask;
+
+ /* Trace source ID */
+ __u32 id;
+
+ /* Frequency for the timestamp register */
+ __u32 frequency;
+};
+
+struct hl_debug_params_bmon {
+ /* Two address ranges that the user can request to filter */
+ __u64 start_addr0;
+ __u64 addr_mask0;
+
+ __u64 start_addr1;
+ __u64 addr_mask1;
+
+ /* Capture window configuration */
+ __u32 bw_win;
+ __u32 win_capture;
+
+ /* Trace source ID */
+ __u32 id;
+
+ /* Control register */
+ __u32 control;
+
+ /* Two more address ranges that the user can request to filter */
+ __u64 start_addr2;
+ __u64 end_addr2;
+
+ __u64 start_addr3;
+ __u64 end_addr3;
+};
+
+struct hl_debug_params_spmu {
+ /* Event types selection */
+ __u64 event_types[HL_DEBUG_MAX_AUX_VALUES];
+
+ /* Number of event types selection */
+ __u32 event_types_num;
+
+ /* TRC configuration register values */
+ __u32 pmtrc_val;
+ __u32 trc_ctrl_host_val;
+ __u32 trc_en_host_val;
+};
+
+/* Opcode for ETR component */
+#define HL_DEBUG_OP_ETR 0
+/* Opcode for ETF component */
+#define HL_DEBUG_OP_ETF 1
+/* Opcode for STM component */
+#define HL_DEBUG_OP_STM 2
+/* Opcode for FUNNEL component */
+#define HL_DEBUG_OP_FUNNEL 3
+/* Opcode for BMON component */
+#define HL_DEBUG_OP_BMON 4
+/* Opcode for SPMU component */
+#define HL_DEBUG_OP_SPMU 5
+/* Opcode for timestamp (deprecated) */
+#define HL_DEBUG_OP_TIMESTAMP 6
+/* Opcode for setting the device into or out of debug mode. The enable
+ * variable should be 1 for enabling debug mode and 0 for disabling it
+ */
+#define HL_DEBUG_OP_SET_MODE 7
+
+struct hl_debug_args {
+ /*
+ * Pointer to user input structure.
+ * This field is relevant to specific opcodes.
+ */
+ __u64 input_ptr;
+ /* Pointer to user output structure */
+ __u64 output_ptr;
+ /* Size of user input structure */
+ __u32 input_size;
+ /* Size of user output structure */
+ __u32 output_size;
+ /* HL_DEBUG_OP_* */
+ __u32 op;
+ /*
+ * Register index in the component, taken from the debug_regs_index enum
+ * in the various ASIC header files
+ */
+ __u32 reg_idx;
+ /* Enable/disable */
+ __u32 enable;
+ /* Context ID - Currently not in use */
+ __u32 ctx_id;
+};
+
+#define HL_IOCTL_INFO 0x00
+#define HL_IOCTL_CB 0x01
+#define HL_IOCTL_CS 0x02
+#define HL_IOCTL_WAIT_CS 0x03
+#define HL_IOCTL_MEMORY 0x04
+#define HL_IOCTL_DEBUG 0x05
+
+/*
+ * Various information operations such as:
+ * - H/W IP information
+ * - Current dram usage
+ *
+ * The user calls this IOCTL with an opcode that describes the required
+ * information. The user should supply a pointer to a user-allocated memory
+ * chunk, which will be filled by the driver with the requested information.
+ *
+ * The user supplies the maximum amount of size to copy into the user's memory,
+ * in order to prevent data corruption in case of differences between the
+ * definitions of structures in kernel and userspace, e.g. in case of old
+ * userspace and new kernel driver
+ */
+#define DRM_IOCTL_HL_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + HL_IOCTL_INFO, struct hl_info_args)
+
+/*
+ * Command Buffer
+ * - Request a Command Buffer
+ * - Destroy a Command Buffer
+ *
+ * The command buffers are memory blocks that reside in DMA-able address
+ * space and are physically contiguous so they can be accessed by the device
+ * directly. They are allocated using the coherent DMA API.
+ *
+ * When creating a new CB, the IOCTL returns a handle of it, and the user-space
+ * process needs to use that handle to mmap the buffer so it can access them.
+ *
+ * In some instances, the device must access the command buffer through the
+ * device's MMU, and thus its memory should be mapped. In these cases, user can
+ * indicate the driver that such a mapping is required.
+ * The resulting device virtual address will be used internally by the driver,
+ * and won't be returned to user.
+ *
+ */
+#define DRM_IOCTL_HL_CB \
+ DRM_IOWR(DRM_COMMAND_BASE + HL_IOCTL_CB, union hl_cb_args)
+
+/*
+ * Command Submission
+ *
+ * To submit work to the device, the user need to call this IOCTL with a set
+ * of JOBS. That set of JOBS constitutes a CS object.
+ * Each JOB will be enqueued on a specific queue, according to the user's input.
+ * There can be more then one JOB per queue.
+ *
+ * The CS IOCTL will receive two sets of JOBS. One set is for "restore" phase
+ * and a second set is for "execution" phase.
+ * The JOBS on the "restore" phase are enqueued only after context-switch
+ * (or if its the first CS for this context). The user can also order the
+ * driver to run the "restore" phase explicitly
+ *
+ * Goya/Gaudi:
+ * There are two types of queues - external and internal. External queues
+ * are DMA queues which transfer data from/to the Host. All other queues are
+ * internal. The driver will get completion notifications from the device only
+ * on JOBS which are enqueued in the external queues.
+ *
+ * Gaudi2 onwards:
+ * There is a single type of queue for all types of engines, either DMA engines
+ * for transfers from/to the host or inside the device, or compute engines.
+ * The driver will get completion notifications from the device for all queues.
+ *
+ * For jobs on external queues, the user needs to create command buffers
+ * through the CB ioctl and give the CB's handle to the CS ioctl. For jobs on
+ * internal queues, the user needs to prepare a "command buffer" with packets
+ * on either the device SRAM/DRAM or the host, and give the device address of
+ * that buffer to the CS ioctl.
+ * For jobs on H/W queues both options of command buffers are valid.
+ *
+ * This IOCTL is asynchronous in regard to the actual execution of the CS. This
+ * means it returns immediately after ALL the JOBS were enqueued on their
+ * relevant queues. Therefore, the user mustn't assume the CS has been completed
+ * or has even started to execute.
+ *
+ * Upon successful enqueue, the IOCTL returns a sequence number which the user
+ * can use with the "Wait for CS" IOCTL to check whether the handle's CS
+ * non-internal JOBS have been completed. Note that if the CS has internal JOBS
+ * which can execute AFTER the external JOBS have finished, the driver might
+ * report that the CS has finished executing BEFORE the internal JOBS have
+ * actually finished executing.
+ *
+ * Even though the sequence number increments per CS, the user can NOT
+ * automatically assume that if CS with sequence number N finished, then CS
+ * with sequence number N-1 also finished. The user can make this assumption if
+ * and only if CS N and CS N-1 are exactly the same (same CBs for the same
+ * queues).
+ */
+#define DRM_IOCTL_HL_CS \
+ DRM_IOWR(DRM_COMMAND_BASE + HL_IOCTL_CS, union hl_cs_args)
+
+/*
+ * Wait for Command Submission
+ *
+ * The user can call this IOCTL with a handle it received from the CS IOCTL
+ * to wait until the handle's CS has finished executing. The user will wait
+ * inside the kernel until the CS has finished or until the user-requested
+ * timeout has expired.
+ *
+ * If the timeout value is 0, the driver won't sleep at all. It will check
+ * the status of the CS and return immediately
+ *
+ * The return value of the IOCTL is a standard Linux error code. The possible
+ * values are:
+ *
+ * EINTR - Kernel waiting has been interrupted, e.g. due to OS signal
+ * that the user process received
+ * ETIMEDOUT - The CS has caused a timeout on the device
+ * EIO - The CS was aborted (usually because the device was reset)
+ * ENODEV - The device wants to do hard-reset (so user need to close FD)
+ *
+ * The driver also returns a custom define in case the IOCTL call returned 0.
+ * The define can be one of the following:
+ *
+ * HL_WAIT_CS_STATUS_COMPLETED - The CS has been completed successfully (0)
+ * HL_WAIT_CS_STATUS_BUSY - The CS is still executing (0)
+ * HL_WAIT_CS_STATUS_TIMEDOUT - The CS has caused a timeout on the device
+ * (ETIMEDOUT)
+ * HL_WAIT_CS_STATUS_ABORTED - The CS was aborted, usually because the
+ * device was reset (EIO)
+ */
+#define DRM_IOCTL_HL_WAIT_CS \
+ DRM_IOWR(DRM_COMMAND_BASE + HL_IOCTL_WAIT_CS, union hl_wait_cs_args)
+
+/*
+ * Memory
+ * - Map host memory to device MMU
+ * - Unmap host memory from device MMU
+ *
+ * This IOCTL allows the user to map host memory to the device MMU
+ *
+ * For host memory, the IOCTL doesn't allocate memory. The user is supposed
+ * to allocate the memory in user-space (malloc/new). The driver pins the
+ * physical pages (up to the allowed limit by the OS), assigns a virtual
+ * address in the device VA space and initializes the device MMU.
+ *
+ * There is an option for the user to specify the requested virtual address.
+ *
+ */
+#define DRM_IOCTL_HL_MEMORY \
+ DRM_IOWR(DRM_COMMAND_BASE + HL_IOCTL_MEMORY, union hl_mem_args)
+
+/*
+ * Debug
+ * - Enable/disable the ETR/ETF/FUNNEL/STM/BMON/SPMU debug traces
+ *
+ * This IOCTL allows the user to get debug traces from the chip.
+ *
+ * Before the user can send configuration requests of the various
+ * debug/profile engines, it needs to set the device into debug mode.
+ * This is because the debug/profile infrastructure is shared component in the
+ * device and we can't allow multiple users to access it at the same time.
+ *
+ * Once a user set the device into debug mode, the driver won't allow other
+ * users to "work" with the device, i.e. open a FD. If there are multiple users
+ * opened on the device, the driver won't allow any user to debug the device.
+ *
+ * For each configuration request, the user needs to provide the register index
+ * and essential data such as buffer address and size.
+ *
+ * Once the user has finished using the debug/profile engines, he should
+ * set the device into non-debug mode, i.e. disable debug mode.
+ *
+ * The driver can decide to "kick out" the user if he abuses this interface.
+ *
+ */
+#define DRM_IOCTL_HL_DEBUG \
+ DRM_IOWR(DRM_COMMAND_BASE + HL_IOCTL_DEBUG, struct hl_debug_args)
+
+#define HL_COMMAND_START (DRM_COMMAND_BASE + HL_IOCTL_INFO)
+#define HL_COMMAND_END (DRM_COMMAND_BASE + HL_IOCTL_DEBUG + 1)
+
+#endif /* HABANALABS_H_ */
diff --git a/include/arch/x86_64/drm/i915_drm.h b/include/arch/x86_64/drm/i915_drm.h
new file mode 100644
index 00000000..68f08e16
--- /dev/null
+++ b/include/arch/x86_64/drm/i915_drm.h
@@ -0,0 +1,4040 @@
+/*
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef _I915_DRM_H_
+#define _I915_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints.
+ */
+
+/**
+ * DOC: uevents generated by i915 on its device node
+ *
+ * I915_L3_PARITY_UEVENT - Generated when the driver receives a parity mismatch
+ * event from the GPU L3 cache. Additional information supplied is ROW,
+ * BANK, SUBBANK, SLICE of the affected cacheline. Userspace should keep
+ * track of these events, and if a specific cache-line seems to have a
+ * persistent error, remap it with the L3 remapping tool supplied in
+ * intel-gpu-tools. The value supplied with the event is always 1.
+ *
+ * I915_ERROR_UEVENT - Generated upon error detection, currently only via
+ * hangcheck. The error detection event is a good indicator of when things
+ * began to go badly. The value supplied with the event is a 1 upon error
+ * detection, and a 0 upon reset completion, signifying no more error
+ * exists. NOTE: Disabling hangcheck or reset via module parameter will
+ * cause the related events to not be seen.
+ *
+ * I915_RESET_UEVENT - Event is generated just before an attempt to reset the
+ * GPU. The value supplied with the event is always 1. NOTE: Disable
+ * reset via module parameter will cause this event to not be seen.
+ */
+#define I915_L3_PARITY_UEVENT "L3_PARITY_ERROR"
+#define I915_ERROR_UEVENT "ERROR"
+#define I915_RESET_UEVENT "RESET"
+
+/**
+ * struct i915_user_extension - Base class for defining a chain of extensions
+ *
+ * Many interfaces need to grow over time. In most cases we can simply
+ * extend the struct and have userspace pass in more data. Another option,
+ * as demonstrated by Vulkan's approach to providing extensions for forward
+ * and backward compatibility, is to use a list of optional structs to
+ * provide those extra details.
+ *
+ * The key advantage to using an extension chain is that it allows us to
+ * redefine the interface more easily than an ever growing struct of
+ * increasing complexity, and for large parts of that interface to be
+ * entirely optional. The downside is more pointer chasing; chasing across
+ * the boundary with pointers encapsulated inside u64.
+ *
+ * Example chaining:
+ *
+ * .. code-block:: C
+ *
+ * struct i915_user_extension ext3 {
+ * .next_extension = 0, // end
+ * .name = ...,
+ * };
+ * struct i915_user_extension ext2 {
+ * .next_extension = (uintptr_t)&ext3,
+ * .name = ...,
+ * };
+ * struct i915_user_extension ext1 {
+ * .next_extension = (uintptr_t)&ext2,
+ * .name = ...,
+ * };
+ *
+ * Typically the struct i915_user_extension would be embedded in some uAPI
+ * struct, and in this case we would feed it the head of the chain(i.e ext1),
+ * which would then apply all of the above extensions.
+ *
+ */
+struct i915_user_extension {
+ /**
+ * @next_extension:
+ *
+ * Pointer to the next struct i915_user_extension, or zero if the end.
+ */
+ __u64 next_extension;
+ /**
+ * @name: Name of the extension.
+ *
+ * Note that the name here is just some integer.
+ *
+ * Also note that the name space for this is not global for the whole
+ * driver, but rather its scope/meaning is limited to the specific piece
+ * of uAPI which has embedded the struct i915_user_extension.
+ */
+ __u32 name;
+ /**
+ * @flags: MBZ
+ *
+ * All undefined bits must be zero.
+ */
+ __u32 flags;
+ /**
+ * @rsvd: MBZ
+ *
+ * Reserved for future use; must be zero.
+ */
+ __u32 rsvd[4];
+};
+
+/*
+ * MOCS indexes used for GPU surfaces, defining the cacheability of the
+ * surface data and the coherency for this data wrt. CPU vs. GPU accesses.
+ */
+enum i915_mocs_table_index {
+ /*
+ * Not cached anywhere, coherency between CPU and GPU accesses is
+ * guaranteed.
+ */
+ I915_MOCS_UNCACHED,
+ /*
+ * Cacheability and coherency controlled by the kernel automatically
+ * based on the DRM_I915_GEM_SET_CACHING IOCTL setting and the current
+ * usage of the surface (used for display scanout or not).
+ */
+ I915_MOCS_PTE,
+ /*
+ * Cached in all GPU caches available on the platform.
+ * Coherency between CPU and GPU accesses to the surface is not
+ * guaranteed without extra synchronization.
+ */
+ I915_MOCS_CACHED,
+};
+
+/**
+ * enum drm_i915_gem_engine_class - uapi engine type enumeration
+ *
+ * Different engines serve different roles, and there may be more than one
+ * engine serving each role. This enum provides a classification of the role
+ * of the engine, which may be used when requesting operations to be performed
+ * on a certain subset of engines, or for providing information about that
+ * group.
+ */
+enum drm_i915_gem_engine_class {
+ /**
+ * @I915_ENGINE_CLASS_RENDER:
+ *
+ * Render engines support instructions used for 3D, Compute (GPGPU),
+ * and programmable media workloads. These instructions fetch data and
+ * dispatch individual work items to threads that operate in parallel.
+ * The threads run small programs (called "kernels" or "shaders") on
+ * the GPU's execution units (EUs).
+ */
+ I915_ENGINE_CLASS_RENDER = 0,
+
+ /**
+ * @I915_ENGINE_CLASS_COPY:
+ *
+ * Copy engines (also referred to as "blitters") support instructions
+ * that move blocks of data from one location in memory to another,
+ * or that fill a specified location of memory with fixed data.
+ * Copy engines can perform pre-defined logical or bitwise operations
+ * on the source, destination, or pattern data.
+ */
+ I915_ENGINE_CLASS_COPY = 1,
+
+ /**
+ * @I915_ENGINE_CLASS_VIDEO:
+ *
+ * Video engines (also referred to as "bit stream decode" (BSD) or
+ * "vdbox") support instructions that perform fixed-function media
+ * decode and encode.
+ */
+ I915_ENGINE_CLASS_VIDEO = 2,
+
+ /**
+ * @I915_ENGINE_CLASS_VIDEO_ENHANCE:
+ *
+ * Video enhancement engines (also referred to as "vebox") support
+ * instructions related to image enhancement.
+ */
+ I915_ENGINE_CLASS_VIDEO_ENHANCE = 3,
+
+ /**
+ * @I915_ENGINE_CLASS_COMPUTE:
+ *
+ * Compute engines support a subset of the instructions available
+ * on render engines: compute engines support Compute (GPGPU) and
+ * programmable media workloads, but do not support the 3D pipeline.
+ */
+ I915_ENGINE_CLASS_COMPUTE = 4,
+
+ /* Values in this enum should be kept compact. */
+
+ /**
+ * @I915_ENGINE_CLASS_INVALID:
+ *
+ * Placeholder value to represent an invalid engine class assignment.
+ */
+ I915_ENGINE_CLASS_INVALID = -1
+};
+
+/**
+ * struct i915_engine_class_instance - Engine class/instance identifier
+ *
+ * There may be more than one engine fulfilling any role within the system.
+ * Each engine of a class is given a unique instance number and therefore
+ * any engine can be specified by its class:instance tuplet. APIs that allow
+ * access to any engine in the system will use struct i915_engine_class_instance
+ * for this identification.
+ */
+struct i915_engine_class_instance {
+ /**
+ * @engine_class:
+ *
+ * Engine class from enum drm_i915_gem_engine_class
+ */
+ __u16 engine_class;
+#define I915_ENGINE_CLASS_INVALID_NONE -1
+#define I915_ENGINE_CLASS_INVALID_VIRTUAL -2
+
+ /**
+ * @engine_instance:
+ *
+ * Engine instance.
+ */
+ __u16 engine_instance;
+};
+
+/**
+ * DOC: perf_events exposed by i915 through /sys/bus/event_sources/drivers/i915
+ *
+ */
+
+enum drm_i915_pmu_engine_sample {
+ I915_SAMPLE_BUSY = 0,
+ I915_SAMPLE_WAIT = 1,
+ I915_SAMPLE_SEMA = 2
+};
+
+#define I915_PMU_SAMPLE_BITS (4)
+#define I915_PMU_SAMPLE_MASK (0xf)
+#define I915_PMU_SAMPLE_INSTANCE_BITS (8)
+#define I915_PMU_CLASS_SHIFT \
+ (I915_PMU_SAMPLE_BITS + I915_PMU_SAMPLE_INSTANCE_BITS)
+
+#define __I915_PMU_ENGINE(class, instance, sample) \
+ ((class) << I915_PMU_CLASS_SHIFT | \
+ (instance) << I915_PMU_SAMPLE_BITS | (sample))
+
+#define I915_PMU_ENGINE_BUSY(class, instance) \
+ __I915_PMU_ENGINE(class, instance, I915_SAMPLE_BUSY)
+
+#define I915_PMU_ENGINE_WAIT(class, instance) \
+ __I915_PMU_ENGINE(class, instance, I915_SAMPLE_WAIT)
+
+#define I915_PMU_ENGINE_SEMA(class, instance) \
+ __I915_PMU_ENGINE(class, instance, I915_SAMPLE_SEMA)
+
+/*
+ * Top 4 bits of every non-engine counter are GT id.
+ */
+#define __I915_PMU_GT_SHIFT (60)
+
+#define ___I915_PMU_OTHER(gt, x) \
+ (((__u64)__I915_PMU_ENGINE(0xff, 0xff, 0xf) + 1 + (x)) | \
+ ((__u64)(gt) << __I915_PMU_GT_SHIFT))
+
+#define __I915_PMU_OTHER(x) ___I915_PMU_OTHER(0, x)
+
+#define I915_PMU_ACTUAL_FREQUENCY __I915_PMU_OTHER(0)
+#define I915_PMU_REQUESTED_FREQUENCY __I915_PMU_OTHER(1)
+#define I915_PMU_INTERRUPTS __I915_PMU_OTHER(2)
+#define I915_PMU_RC6_RESIDENCY __I915_PMU_OTHER(3)
+#define I915_PMU_SOFTWARE_GT_AWAKE_TIME __I915_PMU_OTHER(4)
+
+#define I915_PMU_LAST /* Deprecated - do not use */ I915_PMU_RC6_RESIDENCY
+
+#define __I915_PMU_ACTUAL_FREQUENCY(gt) ___I915_PMU_OTHER(gt, 0)
+#define __I915_PMU_REQUESTED_FREQUENCY(gt) ___I915_PMU_OTHER(gt, 1)
+#define __I915_PMU_INTERRUPTS(gt) ___I915_PMU_OTHER(gt, 2)
+#define __I915_PMU_RC6_RESIDENCY(gt) ___I915_PMU_OTHER(gt, 3)
+#define __I915_PMU_SOFTWARE_GT_AWAKE_TIME(gt) ___I915_PMU_OTHER(gt, 4)
+
+/* Each region is a minimum of 16k, and there are at most 255 of them.
+ */
+#define I915_NR_TEX_REGIONS \
+ 255 /* table size 2k - maximum due to use \
+ * of chars for next/prev indices */
+#define I915_LOG_MIN_TEX_REGION_SIZE 14
+
+typedef struct _drm_i915_init {
+ enum {
+ I915_INIT_DMA = 0x01,
+ I915_CLEANUP_DMA = 0x02,
+ I915_RESUME_DMA = 0x03
+ } func;
+ unsigned int mmio_offset;
+ int sarea_priv_offset;
+ unsigned int ring_start;
+ unsigned int ring_end;
+ unsigned int ring_size;
+ unsigned int front_offset;
+ unsigned int back_offset;
+ unsigned int depth_offset;
+ unsigned int w;
+ unsigned int h;
+ unsigned int pitch;
+ unsigned int pitch_bits;
+ unsigned int back_pitch;
+ unsigned int depth_pitch;
+ unsigned int cpp;
+ unsigned int chipset;
+} drm_i915_init_t;
+
+typedef struct _drm_i915_sarea {
+ struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1];
+ int last_upload; /* last time texture was uploaded */
+ int last_enqueue; /* last time a buffer was enqueued */
+ int last_dispatch; /* age of the most recently dispatched buffer */
+ int ctxOwner; /* last context to upload state */
+ int texAge;
+ int pf_enabled; /* is pageflipping allowed? */
+ int pf_active;
+ int pf_current_page; /* which buffer is being displayed? */
+ int perf_boxes; /* performance boxes to be displayed */
+ int width, height; /* screen size in pixels */
+
+ drm_handle_t front_handle;
+ int front_offset;
+ int front_size;
+
+ drm_handle_t back_handle;
+ int back_offset;
+ int back_size;
+
+ drm_handle_t depth_handle;
+ int depth_offset;
+ int depth_size;
+
+ drm_handle_t tex_handle;
+ int tex_offset;
+ int tex_size;
+ int log_tex_granularity;
+ int pitch;
+ int rotation; /* 0, 90, 180 or 270 */
+ int rotated_offset;
+ int rotated_size;
+ int rotated_pitch;
+ int virtualX, virtualY;
+
+ unsigned int front_tiled;
+ unsigned int back_tiled;
+ unsigned int depth_tiled;
+ unsigned int rotated_tiled;
+ unsigned int rotated2_tiled;
+
+ int pipeA_x;
+ int pipeA_y;
+ int pipeA_w;
+ int pipeA_h;
+ int pipeB_x;
+ int pipeB_y;
+ int pipeB_w;
+ int pipeB_h;
+
+ /* fill out some space for old userspace triple buffer */
+ drm_handle_t unused_handle;
+ __u32 unused1, unused2, unused3;
+
+ /* buffer object handles for static buffers. May change
+ * over the lifetime of the client.
+ */
+ __u32 front_bo_handle;
+ __u32 back_bo_handle;
+ __u32 unused_bo_handle;
+ __u32 depth_bo_handle;
+
+} drm_i915_sarea_t;
+
+/* due to userspace building against these headers we need some compat here */
+#define planeA_x pipeA_x
+#define planeA_y pipeA_y
+#define planeA_w pipeA_w
+#define planeA_h pipeA_h
+#define planeB_x pipeB_x
+#define planeB_y pipeB_y
+#define planeB_w pipeB_w
+#define planeB_h pipeB_h
+
+/* Flags for perf_boxes
+ */
+#define I915_BOX_RING_EMPTY 0x1
+#define I915_BOX_FLIP 0x2
+#define I915_BOX_WAIT 0x4
+#define I915_BOX_TEXTURE_LOAD 0x8
+#define I915_BOX_LOST_CONTEXT 0x10
+
+/*
+ * i915 specific ioctls.
+ *
+ * The device specific ioctl range is [DRM_COMMAND_BASE, DRM_COMMAND_END) ie
+ * [0x40, 0xa0) (a0 is excluded). The numbers below are defined as offset
+ * against DRM_COMMAND_BASE and should be between [0x0, 0x60).
+ */
+#define DRM_I915_INIT 0x00
+#define DRM_I915_FLUSH 0x01
+#define DRM_I915_FLIP 0x02
+#define DRM_I915_BATCHBUFFER 0x03
+#define DRM_I915_IRQ_EMIT 0x04
+#define DRM_I915_IRQ_WAIT 0x05
+#define DRM_I915_GETPARAM 0x06
+#define DRM_I915_SETPARAM 0x07
+#define DRM_I915_ALLOC 0x08
+#define DRM_I915_FREE 0x09
+#define DRM_I915_INIT_HEAP 0x0a
+#define DRM_I915_CMDBUFFER 0x0b
+#define DRM_I915_DESTROY_HEAP 0x0c
+#define DRM_I915_SET_VBLANK_PIPE 0x0d
+#define DRM_I915_GET_VBLANK_PIPE 0x0e
+#define DRM_I915_VBLANK_SWAP 0x0f
+#define DRM_I915_HWS_ADDR 0x11
+#define DRM_I915_GEM_INIT 0x13
+#define DRM_I915_GEM_EXECBUFFER 0x14
+#define DRM_I915_GEM_PIN 0x15
+#define DRM_I915_GEM_UNPIN 0x16
+#define DRM_I915_GEM_BUSY 0x17
+#define DRM_I915_GEM_THROTTLE 0x18
+#define DRM_I915_GEM_ENTERVT 0x19
+#define DRM_I915_GEM_LEAVEVT 0x1a
+#define DRM_I915_GEM_CREATE 0x1b
+#define DRM_I915_GEM_PREAD 0x1c
+#define DRM_I915_GEM_PWRITE 0x1d
+#define DRM_I915_GEM_MMAP 0x1e
+#define DRM_I915_GEM_SET_DOMAIN 0x1f
+#define DRM_I915_GEM_SW_FINISH 0x20
+#define DRM_I915_GEM_SET_TILING 0x21
+#define DRM_I915_GEM_GET_TILING 0x22
+#define DRM_I915_GEM_GET_APERTURE 0x23
+#define DRM_I915_GEM_MMAP_GTT 0x24
+#define DRM_I915_GET_PIPE_FROM_CRTC_ID 0x25
+#define DRM_I915_GEM_MADVISE 0x26
+#define DRM_I915_OVERLAY_PUT_IMAGE 0x27
+#define DRM_I915_OVERLAY_ATTRS 0x28
+#define DRM_I915_GEM_EXECBUFFER2 0x29
+#define DRM_I915_GEM_EXECBUFFER2_WR DRM_I915_GEM_EXECBUFFER2
+#define DRM_I915_GET_SPRITE_COLORKEY 0x2a
+#define DRM_I915_SET_SPRITE_COLORKEY 0x2b
+#define DRM_I915_GEM_WAIT 0x2c
+#define DRM_I915_GEM_CONTEXT_CREATE 0x2d
+#define DRM_I915_GEM_CONTEXT_DESTROY 0x2e
+#define DRM_I915_GEM_SET_CACHING 0x2f
+#define DRM_I915_GEM_GET_CACHING 0x30
+#define DRM_I915_REG_READ 0x31
+#define DRM_I915_GET_RESET_STATS 0x32
+#define DRM_I915_GEM_USERPTR 0x33
+#define DRM_I915_GEM_CONTEXT_GETPARAM 0x34
+#define DRM_I915_GEM_CONTEXT_SETPARAM 0x35
+#define DRM_I915_PERF_OPEN 0x36
+#define DRM_I915_PERF_ADD_CONFIG 0x37
+#define DRM_I915_PERF_REMOVE_CONFIG 0x38
+#define DRM_I915_QUERY 0x39
+#define DRM_I915_GEM_VM_CREATE 0x3a
+#define DRM_I915_GEM_VM_DESTROY 0x3b
+#define DRM_I915_GEM_CREATE_EXT 0x3c
+/* Must be kept compact -- no holes */
+
+#define DRM_IOCTL_I915_INIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
+#define DRM_IOCTL_I915_FLUSH DRM_IO(DRM_COMMAND_BASE + DRM_I915_FLUSH)
+#define DRM_IOCTL_I915_FLIP DRM_IO(DRM_COMMAND_BASE + DRM_I915_FLIP)
+#define DRM_IOCTL_I915_BATCHBUFFER \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t)
+#define DRM_IOCTL_I915_IRQ_EMIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t)
+#define DRM_IOCTL_I915_IRQ_WAIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t)
+#define DRM_IOCTL_I915_GETPARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t)
+#define DRM_IOCTL_I915_SETPARAM \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t)
+#define DRM_IOCTL_I915_ALLOC \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t)
+#define DRM_IOCTL_I915_FREE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t)
+#define DRM_IOCTL_I915_INIT_HEAP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t)
+#define DRM_IOCTL_I915_CMDBUFFER \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t)
+#define DRM_IOCTL_I915_DESTROY_HEAP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, \
+ drm_i915_mem_destroy_heap_t)
+#define DRM_IOCTL_I915_SET_VBLANK_PIPE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, \
+ drm_i915_vblank_pipe_t)
+#define DRM_IOCTL_I915_GET_VBLANK_PIPE \
+ DRM_IOR(DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, \
+ drm_i915_vblank_pipe_t)
+#define DRM_IOCTL_I915_VBLANK_SWAP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, \
+ drm_i915_vblank_swap_t)
+#define DRM_IOCTL_I915_HWS_ADDR \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init)
+#define DRM_IOCTL_I915_GEM_INIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init)
+#define DRM_IOCTL_I915_GEM_EXECBUFFER \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, \
+ struct drm_i915_gem_execbuffer)
+#define DRM_IOCTL_I915_GEM_EXECBUFFER2 \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, \
+ struct drm_i915_gem_execbuffer2)
+#define DRM_IOCTL_I915_GEM_EXECBUFFER2_WR \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2_WR, \
+ struct drm_i915_gem_execbuffer2)
+#define DRM_IOCTL_I915_GEM_PIN \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin)
+#define DRM_IOCTL_I915_GEM_UNPIN \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, \
+ struct drm_i915_gem_unpin)
+#define DRM_IOCTL_I915_GEM_BUSY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy)
+#define DRM_IOCTL_I915_GEM_SET_CACHING \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, \
+ struct drm_i915_gem_caching)
+#define DRM_IOCTL_I915_GEM_GET_CACHING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, \
+ struct drm_i915_gem_caching)
+#define DRM_IOCTL_I915_GEM_THROTTLE \
+ DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE)
+#define DRM_IOCTL_I915_GEM_ENTERVT \
+ DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT)
+#define DRM_IOCTL_I915_GEM_LEAVEVT \
+ DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT)
+#define DRM_IOCTL_I915_GEM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, \
+ struct drm_i915_gem_create)
+#define DRM_IOCTL_I915_GEM_CREATE_EXT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE_EXT, \
+ struct drm_i915_gem_create_ext)
+#define DRM_IOCTL_I915_GEM_PREAD \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, \
+ struct drm_i915_gem_pread)
+#define DRM_IOCTL_I915_GEM_PWRITE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, \
+ struct drm_i915_gem_pwrite)
+#define DRM_IOCTL_I915_GEM_MMAP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap)
+#define DRM_IOCTL_I915_GEM_MMAP_GTT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, \
+ struct drm_i915_gem_mmap_gtt)
+#define DRM_IOCTL_I915_GEM_MMAP_OFFSET \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, \
+ struct drm_i915_gem_mmap_offset)
+#define DRM_IOCTL_I915_GEM_SET_DOMAIN \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, \
+ struct drm_i915_gem_set_domain)
+#define DRM_IOCTL_I915_GEM_SW_FINISH \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, \
+ struct drm_i915_gem_sw_finish)
+#define DRM_IOCTL_I915_GEM_SET_TILING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, \
+ struct drm_i915_gem_set_tiling)
+#define DRM_IOCTL_I915_GEM_GET_TILING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, \
+ struct drm_i915_gem_get_tiling)
+#define DRM_IOCTL_I915_GEM_GET_APERTURE \
+ DRM_IOR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, \
+ struct drm_i915_gem_get_aperture)
+#define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, \
+ struct drm_i915_get_pipe_from_crtc_id)
+#define DRM_IOCTL_I915_GEM_MADVISE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, \
+ struct drm_i915_gem_madvise)
+#define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, \
+ struct drm_intel_overlay_put_image)
+#define DRM_IOCTL_I915_OVERLAY_ATTRS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, \
+ struct drm_intel_overlay_attrs)
+#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, \
+ struct drm_intel_sprite_colorkey)
+#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_SPRITE_COLORKEY, \
+ struct drm_intel_sprite_colorkey)
+#define DRM_IOCTL_I915_GEM_WAIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
+#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, \
+ struct drm_i915_gem_context_create)
+#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE_EXT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, \
+ struct drm_i915_gem_context_create_ext)
+#define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, \
+ struct drm_i915_gem_context_destroy)
+#define DRM_IOCTL_I915_REG_READ \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read)
+#define DRM_IOCTL_I915_GET_RESET_STATS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, \
+ struct drm_i915_reset_stats)
+#define DRM_IOCTL_I915_GEM_USERPTR \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_USERPTR, \
+ struct drm_i915_gem_userptr)
+#define DRM_IOCTL_I915_GEM_CONTEXT_GETPARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_GETPARAM, \
+ struct drm_i915_gem_context_param)
+#define DRM_IOCTL_I915_GEM_CONTEXT_SETPARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_SETPARAM, \
+ struct drm_i915_gem_context_param)
+#define DRM_IOCTL_I915_PERF_OPEN \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_OPEN, \
+ struct drm_i915_perf_open_param)
+#define DRM_IOCTL_I915_PERF_ADD_CONFIG \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_ADD_CONFIG, \
+ struct drm_i915_perf_oa_config)
+#define DRM_IOCTL_I915_PERF_REMOVE_CONFIG \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_REMOVE_CONFIG, __u64)
+#define DRM_IOCTL_I915_QUERY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_QUERY, struct drm_i915_query)
+#define DRM_IOCTL_I915_GEM_VM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_CREATE, \
+ struct drm_i915_gem_vm_control)
+#define DRM_IOCTL_I915_GEM_VM_DESTROY \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_VM_DESTROY, \
+ struct drm_i915_gem_vm_control)
+
+/* Allow drivers to submit batchbuffers directly to hardware, relying
+ * on the security mechanisms provided by hardware.
+ */
+typedef struct drm_i915_batchbuffer {
+ int start; /* agp offset */
+ int used; /* nr bytes in use */
+ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
+ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
+ int num_cliprects; /* mulitpass with multiple cliprects? */
+ struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */
+} drm_i915_batchbuffer_t;
+
+/* As above, but pass a pointer to userspace buffer which can be
+ * validated by the kernel prior to sending to hardware.
+ */
+typedef struct _drm_i915_cmdbuffer {
+ char *buf; /* pointer to userspace command buffer */
+ int sz; /* nr bytes in buf */
+ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
+ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
+ int num_cliprects; /* mulitpass with multiple cliprects? */
+ struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */
+} drm_i915_cmdbuffer_t;
+
+/* Userspace can request & wait on irq's:
+ */
+typedef struct drm_i915_irq_emit {
+ int *irq_seq;
+} drm_i915_irq_emit_t;
+
+typedef struct drm_i915_irq_wait {
+ int irq_seq;
+} drm_i915_irq_wait_t;
+
+/*
+ * Different modes of per-process Graphics Translation Table,
+ * see I915_PARAM_HAS_ALIASING_PPGTT
+ */
+#define I915_GEM_PPGTT_NONE 0
+#define I915_GEM_PPGTT_ALIASING 1
+#define I915_GEM_PPGTT_FULL 2
+
+/* Ioctl to query kernel params:
+ */
+#define I915_PARAM_IRQ_ACTIVE 1
+#define I915_PARAM_ALLOW_BATCHBUFFER 2
+#define I915_PARAM_LAST_DISPATCH 3
+#define I915_PARAM_CHIPSET_ID 4
+#define I915_PARAM_HAS_GEM 5
+#define I915_PARAM_NUM_FENCES_AVAIL 6
+#define I915_PARAM_HAS_OVERLAY 7
+#define I915_PARAM_HAS_PAGEFLIPPING 8
+#define I915_PARAM_HAS_EXECBUF2 9
+#define I915_PARAM_HAS_BSD 10
+#define I915_PARAM_HAS_BLT 11
+#define I915_PARAM_HAS_RELAXED_FENCING 12
+#define I915_PARAM_HAS_COHERENT_RINGS 13
+#define I915_PARAM_HAS_EXEC_CONSTANTS 14
+#define I915_PARAM_HAS_RELAXED_DELTA 15
+#define I915_PARAM_HAS_GEN7_SOL_RESET 16
+#define I915_PARAM_HAS_LLC 17
+#define I915_PARAM_HAS_ALIASING_PPGTT 18
+#define I915_PARAM_HAS_WAIT_TIMEOUT 19
+#define I915_PARAM_HAS_SEMAPHORES 20
+#define I915_PARAM_HAS_PRIME_VMAP_FLUSH 21
+#define I915_PARAM_HAS_VEBOX 22
+#define I915_PARAM_HAS_SECURE_BATCHES 23
+#define I915_PARAM_HAS_PINNED_BATCHES 24
+#define I915_PARAM_HAS_EXEC_NO_RELOC 25
+#define I915_PARAM_HAS_EXEC_HANDLE_LUT 26
+#define I915_PARAM_HAS_WT 27
+#define I915_PARAM_CMD_PARSER_VERSION 28
+#define I915_PARAM_HAS_COHERENT_PHYS_GTT 29
+#define I915_PARAM_MMAP_VERSION 30
+#define I915_PARAM_HAS_BSD2 31
+#define I915_PARAM_REVISION 32
+#define I915_PARAM_SUBSLICE_TOTAL 33
+#define I915_PARAM_EU_TOTAL 34
+#define I915_PARAM_HAS_GPU_RESET 35
+#define I915_PARAM_HAS_RESOURCE_STREAMER 36
+#define I915_PARAM_HAS_EXEC_SOFTPIN 37
+#define I915_PARAM_HAS_POOLED_EU 38
+#define I915_PARAM_MIN_EU_IN_POOL 39
+#define I915_PARAM_MMAP_GTT_VERSION 40
+
+/*
+ * Query whether DRM_I915_GEM_EXECBUFFER2 supports user defined execution
+ * priorities and the driver will attempt to execute batches in priority order.
+ * The param returns a capability bitmask, nonzero implies that the scheduler
+ * is enabled, with different features present according to the mask.
+ *
+ * The initial priority for each batch is supplied by the context and is
+ * controlled via I915_CONTEXT_PARAM_PRIORITY.
+ */
+#define I915_PARAM_HAS_SCHEDULER 41
+#define I915_SCHEDULER_CAP_ENABLED (1ul << 0)
+#define I915_SCHEDULER_CAP_PRIORITY (1ul << 1)
+#define I915_SCHEDULER_CAP_PREEMPTION (1ul << 2)
+#define I915_SCHEDULER_CAP_SEMAPHORES (1ul << 3)
+#define I915_SCHEDULER_CAP_ENGINE_BUSY_STATS (1ul << 4)
+/*
+ * Indicates the 2k user priority levels are statically mapped into 3 buckets as
+ * follows:
+ *
+ * -1k to -1 Low priority
+ * 0 Normal priority
+ * 1 to 1k Highest priority
+ */
+#define I915_SCHEDULER_CAP_STATIC_PRIORITY_MAP (1ul << 5)
+
+/*
+ * Query the status of HuC load.
+ *
+ * The query can fail in the following scenarios with the listed error codes:
+ * -ENODEV if HuC is not present on this platform,
+ * -EOPNOTSUPP if HuC firmware usage is disabled,
+ * -ENOPKG if HuC firmware fetch failed,
+ * -ENOEXEC if HuC firmware is invalid or mismatched,
+ * -ENOMEM if i915 failed to prepare the FW objects for transfer to the uC,
+ * -EIO if the FW transfer or the FW authentication failed.
+ *
+ * If the IOCTL is successful, the returned parameter will be set to one of the
+ * following values:
+ * * 0 if HuC firmware load is not complete,
+ * * 1 if HuC firmware is loaded and fully authenticated,
+ * * 2 if HuC firmware is loaded and authenticated for clear media only
+ */
+#define I915_PARAM_HUC_STATUS 42
+
+/* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to opt-out of
+ * synchronisation with implicit fencing on individual objects.
+ * See EXEC_OBJECT_ASYNC.
+ */
+#define I915_PARAM_HAS_EXEC_ASYNC 43
+
+/* Query whether DRM_I915_GEM_EXECBUFFER2 supports explicit fence support -
+ * both being able to pass in a sync_file fd to wait upon before executing,
+ * and being able to return a new sync_file fd that is signaled when the
+ * current request is complete. See I915_EXEC_FENCE_IN and I915_EXEC_FENCE_OUT.
+ */
+#define I915_PARAM_HAS_EXEC_FENCE 44
+
+/* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to capture
+ * user-specified buffers for post-mortem debugging of GPU hangs. See
+ * EXEC_OBJECT_CAPTURE.
+ */
+#define I915_PARAM_HAS_EXEC_CAPTURE 45
+
+#define I915_PARAM_SLICE_MASK 46
+
+/* Assuming it's uniform for each slice, this queries the mask of subslices
+ * per-slice for this system.
+ */
+#define I915_PARAM_SUBSLICE_MASK 47
+
+/*
+ * Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying the batch buffer
+ * as the first execobject as opposed to the last. See I915_EXEC_BATCH_FIRST.
+ */
+#define I915_PARAM_HAS_EXEC_BATCH_FIRST 48
+
+/* Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying an array of
+ * drm_i915_gem_exec_fence structures. See I915_EXEC_FENCE_ARRAY.
+ */
+#define I915_PARAM_HAS_EXEC_FENCE_ARRAY 49
+
+/*
+ * Query whether every context (both per-file default and user created) is
+ * isolated (insofar as HW supports). If this parameter is not true, then
+ * freshly created contexts may inherit values from an existing context,
+ * rather than default HW values. If true, it also ensures (insofar as HW
+ * supports) that all state set by this context will not leak to any other
+ * context.
+ *
+ * As not every engine across every gen support contexts, the returned
+ * value reports the support of context isolation for individual engines by
+ * returning a bitmask of each engine class set to true if that class supports
+ * isolation.
+ */
+#define I915_PARAM_HAS_CONTEXT_ISOLATION 50
+
+/* Frequency of the command streamer timestamps given by the *_TIMESTAMP
+ * registers. This used to be fixed per platform but from CNL onwards, this
+ * might vary depending on the parts.
+ */
+#define I915_PARAM_CS_TIMESTAMP_FREQUENCY 51
+
+/*
+ * Once upon a time we supposed that writes through the GGTT would be
+ * immediately in physical memory (once flushed out of the CPU path). However,
+ * on a few different processors and chipsets, this is not necessarily the case
+ * as the writes appear to be buffered internally. Thus a read of the backing
+ * storage (physical memory) via a different path (with different physical tags
+ * to the indirect write via the GGTT) will see stale values from before
+ * the GGTT write. Inside the kernel, we can for the most part keep track of
+ * the different read/write domains in use (e.g. set-domain), but the assumption
+ * of coherency is baked into the ABI, hence reporting its true state in this
+ * parameter.
+ *
+ * Reports true when writes via mmap_gtt are immediately visible following an
+ * lfence to flush the WCB.
+ *
+ * Reports false when writes via mmap_gtt are indeterminately delayed in an in
+ * internal buffer and are _not_ immediately visible to third parties accessing
+ * directly via mmap_cpu/mmap_wc. Use of mmap_gtt as part of an IPC
+ * communications channel when reporting false is strongly disadvised.
+ */
+#define I915_PARAM_MMAP_GTT_COHERENT 52
+
+/*
+ * Query whether DRM_I915_GEM_EXECBUFFER2 supports coordination of parallel
+ * execution through use of explicit fence support.
+ * See I915_EXEC_FENCE_OUT and I915_EXEC_FENCE_SUBMIT.
+ */
+#define I915_PARAM_HAS_EXEC_SUBMIT_FENCE 53
+
+/*
+ * Revision of the i915-perf uAPI. The value returned helps determine what
+ * i915-perf features are available. See drm_i915_perf_property_id.
+ */
+#define I915_PARAM_PERF_REVISION 54
+
+/* Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying an array of
+ * timeline syncobj through drm_i915_gem_execbuffer_ext_timeline_fences. See
+ * I915_EXEC_USE_EXTENSIONS.
+ */
+#define I915_PARAM_HAS_EXEC_TIMELINE_FENCES 55
+
+/* Query if the kernel supports the I915_USERPTR_PROBE flag. */
+#define I915_PARAM_HAS_USERPTR_PROBE 56
+
+/*
+ * Frequency of the timestamps in OA reports. This used to be the same as the CS
+ * timestamp frequency, but differs on some platforms.
+ */
+#define I915_PARAM_OA_TIMESTAMP_FREQUENCY 57
+
+/*
+ * Query the status of PXP support in i915.
+ *
+ * The query can fail in the following scenarios with the listed error codes:
+ * -ENODEV = PXP support is not available on the GPU device or in the
+ * kernel due to missing component drivers or kernel configs.
+ *
+ * If the IOCTL is successful, the returned parameter will be set to one of
+ * the following values:
+ * 1 = PXP feature is supported and is ready for use.
+ * 2 = PXP feature is supported but should be ready soon (pending
+ * initialization of non-i915 system dependencies).
+ *
+ * NOTE: When param is supported (positive return values), user space should
+ * still refer to the GEM PXP context-creation UAPI header specs to be
+ * aware of possible failure due to system state machine at the time.
+ */
+#define I915_PARAM_PXP_STATUS 58
+
+/*
+ * Query if kernel allows marking a context to send a Freq hint to SLPC. This
+ * will enable use of the strategies allowed by the SLPC algorithm.
+ */
+#define I915_PARAM_HAS_CONTEXT_FREQ_HINT 59
+
+/* Must be kept compact -- no holes and well documented */
+
+/**
+ * struct drm_i915_getparam - Driver parameter query structure.
+ */
+struct drm_i915_getparam {
+ /** @param: Driver parameter to query. */
+ __s32 param;
+
+ /**
+ * @value: Address of memory where queried value should be put.
+ *
+ * WARNING: Using pointers instead of fixed-size u64 means we need to
+ * write compat32 code. Don't repeat this mistake.
+ */
+ int *value;
+};
+
+/**
+ * typedef drm_i915_getparam_t - Driver parameter query structure.
+ * See struct drm_i915_getparam.
+ */
+typedef struct drm_i915_getparam drm_i915_getparam_t;
+
+/* Ioctl to set kernel params:
+ */
+#define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1
+#define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2
+#define I915_SETPARAM_ALLOW_BATCHBUFFER 3
+#define I915_SETPARAM_NUM_USED_FENCES 4
+/* Must be kept compact -- no holes */
+
+typedef struct drm_i915_setparam {
+ int param;
+ int value;
+} drm_i915_setparam_t;
+
+/* A memory manager for regions of shared memory:
+ */
+#define I915_MEM_REGION_AGP 1
+
+typedef struct drm_i915_mem_alloc {
+ int region;
+ int alignment;
+ int size;
+ int *region_offset; /* offset from start of fb or agp */
+} drm_i915_mem_alloc_t;
+
+typedef struct drm_i915_mem_free {
+ int region;
+ int region_offset;
+} drm_i915_mem_free_t;
+
+typedef struct drm_i915_mem_init_heap {
+ int region;
+ int size;
+ int start;
+} drm_i915_mem_init_heap_t;
+
+/* Allow memory manager to be torn down and re-initialized (eg on
+ * rotate):
+ */
+typedef struct drm_i915_mem_destroy_heap {
+ int region;
+} drm_i915_mem_destroy_heap_t;
+
+/* Allow X server to configure which pipes to monitor for vblank signals
+ */
+#define DRM_I915_VBLANK_PIPE_A 1
+#define DRM_I915_VBLANK_PIPE_B 2
+
+typedef struct drm_i915_vblank_pipe {
+ int pipe;
+} drm_i915_vblank_pipe_t;
+
+/* Schedule buffer swap at given vertical blank:
+ */
+typedef struct drm_i915_vblank_swap {
+ drm_drawable_t drawable;
+ enum drm_vblank_seq_type seqtype;
+ unsigned int sequence;
+} drm_i915_vblank_swap_t;
+
+typedef struct drm_i915_hws_addr {
+ __u64 addr;
+} drm_i915_hws_addr_t;
+
+struct drm_i915_gem_init {
+ /**
+ * Beginning offset in the GTT to be managed by the DRM memory
+ * manager.
+ */
+ __u64 gtt_start;
+ /**
+ * Ending offset in the GTT to be managed by the DRM memory
+ * manager.
+ */
+ __u64 gtt_end;
+};
+
+struct drm_i915_gem_create {
+ /**
+ * Requested size for the object.
+ *
+ * The (page-aligned) allocated size for the object will be returned.
+ */
+ __u64 size;
+ /**
+ * Returned handle for the object.
+ *
+ * Object handles are nonzero.
+ */
+ __u32 handle;
+ __u32 pad;
+};
+
+struct drm_i915_gem_pread {
+ /** Handle for the object being read. */
+ __u32 handle;
+ __u32 pad;
+ /** Offset into the object to read from */
+ __u64 offset;
+ /** Length of data to read */
+ __u64 size;
+ /**
+ * Pointer to write the data into.
+ *
+ * This is a fixed-size type for 32/64 compatibility.
+ */
+ __u64 data_ptr;
+};
+
+struct drm_i915_gem_pwrite {
+ /** Handle for the object being written to. */
+ __u32 handle;
+ __u32 pad;
+ /** Offset into the object to write to */
+ __u64 offset;
+ /** Length of data to write */
+ __u64 size;
+ /**
+ * Pointer to read the data from.
+ *
+ * This is a fixed-size type for 32/64 compatibility.
+ */
+ __u64 data_ptr;
+};
+
+struct drm_i915_gem_mmap {
+ /** Handle for the object being mapped. */
+ __u32 handle;
+ __u32 pad;
+ /** Offset in the object to map. */
+ __u64 offset;
+ /**
+ * Length of data to map.
+ *
+ * The value will be page-aligned.
+ */
+ __u64 size;
+ /**
+ * Returned pointer the data was mapped at.
+ *
+ * This is a fixed-size type for 32/64 compatibility.
+ */
+ __u64 addr_ptr;
+
+ /**
+ * Flags for extended behaviour.
+ *
+ * Added in version 2.
+ */
+ __u64 flags;
+#define I915_MMAP_WC 0x1
+};
+
+struct drm_i915_gem_mmap_gtt {
+ /** Handle for the object being mapped. */
+ __u32 handle;
+ __u32 pad;
+ /**
+ * Fake offset to use for subsequent mmap call
+ *
+ * This is a fixed-size type for 32/64 compatibility.
+ */
+ __u64 offset;
+};
+
+/**
+ * struct drm_i915_gem_mmap_offset - Retrieve an offset so we can mmap this
+ * buffer object.
+ *
+ * This struct is passed as argument to the `DRM_IOCTL_I915_GEM_MMAP_OFFSET`
+ * ioctl, and is used to retrieve the fake offset to mmap an object specified by
+ * &handle.
+ *
+ * The legacy way of using `DRM_IOCTL_I915_GEM_MMAP` is removed on gen12+.
+ * `DRM_IOCTL_I915_GEM_MMAP_GTT` is an older supported alias to this struct, but
+ * will behave as setting the &extensions to 0, and &flags to
+ * `I915_MMAP_OFFSET_GTT`.
+ */
+struct drm_i915_gem_mmap_offset {
+ /** @handle: Handle for the object being mapped. */
+ __u32 handle;
+ /** @pad: Must be zero */
+ __u32 pad;
+ /**
+ * @offset: The fake offset to use for subsequent mmap call
+ *
+ * This is a fixed-size type for 32/64 compatibility.
+ */
+ __u64 offset;
+
+ /**
+ * @flags: Flags for extended behaviour.
+ *
+ * It is mandatory that one of the `MMAP_OFFSET` types
+ * should be included:
+ *
+ * - `I915_MMAP_OFFSET_GTT`: Use mmap with the object bound to GTT.
+ * (Write-Combined)
+ * - `I915_MMAP_OFFSET_WC`: Use Write-Combined caching.
+ * - `I915_MMAP_OFFSET_WB`: Use Write-Back caching.
+ * - `I915_MMAP_OFFSET_FIXED`: Use object placement to determine
+ * caching.
+ *
+ * On devices with local memory `I915_MMAP_OFFSET_FIXED` is the only
+ * valid type. On devices without local memory, this caching mode is
+ * invalid.
+ *
+ * As caching mode when specifying `I915_MMAP_OFFSET_FIXED`, WC or WB
+ * will be used, depending on the object placement on creation. WB will
+ * be used when the object can only exist in system memory, WC
+ * otherwise.
+ */
+ __u64 flags;
+
+#define I915_MMAP_OFFSET_GTT 0
+#define I915_MMAP_OFFSET_WC 1
+#define I915_MMAP_OFFSET_WB 2
+#define I915_MMAP_OFFSET_UC 3
+#define I915_MMAP_OFFSET_FIXED 4
+
+ /**
+ * @extensions: Zero-terminated chain of extensions.
+ *
+ * No current extensions defined; mbz.
+ */
+ __u64 extensions;
+};
+
+/**
+ * struct drm_i915_gem_set_domain - Adjust the objects write or read domain, in
+ * preparation for accessing the pages via some CPU domain.
+ *
+ * Specifying a new write or read domain will flush the object out of the
+ * previous domain(if required), before then updating the objects domain
+ * tracking with the new domain.
+ *
+ * Note this might involve waiting for the object first if it is still active on
+ * the GPU.
+ *
+ * Supported values for @read_domains and @write_domain:
+ *
+ * - I915_GEM_DOMAIN_WC: Uncached write-combined domain
+ * - I915_GEM_DOMAIN_CPU: CPU cache domain
+ * - I915_GEM_DOMAIN_GTT: Mappable aperture domain
+ *
+ * All other domains are rejected.
+ *
+ * Note that for discrete, starting from DG1, this is no longer supported, and
+ * is instead rejected. On such platforms the CPU domain is effectively static,
+ * where we also only support a single &drm_i915_gem_mmap_offset cache mode,
+ * which can't be set explicitly and instead depends on the object placements,
+ * as per the below.
+ *
+ * Implicit caching rules, starting from DG1:
+ *
+ * - If any of the object placements (see
+ * &drm_i915_gem_create_ext_memory_regions) contain I915_MEMORY_CLASS_DEVICE
+ * then the object will be allocated and mapped as write-combined only.
+ *
+ * - Everything else is always allocated and mapped as write-back, with the
+ * guarantee that everything is also coherent with the GPU.
+ *
+ * Note that this is likely to change in the future again, where we might need
+ * more flexibility on future devices, so making this all explicit as part of a
+ * new &drm_i915_gem_create_ext extension is probable.
+ */
+struct drm_i915_gem_set_domain {
+ /** @handle: Handle for the object. */
+ __u32 handle;
+
+ /** @read_domains: New read domains. */
+ __u32 read_domains;
+
+ /**
+ * @write_domain: New write domain.
+ *
+ * Note that having something in the write domain implies it's in the
+ * read domain, and only that read domain.
+ */
+ __u32 write_domain;
+};
+
+struct drm_i915_gem_sw_finish {
+ /** Handle for the object */
+ __u32 handle;
+};
+
+struct drm_i915_gem_relocation_entry {
+ /**
+ * Handle of the buffer being pointed to by this relocation entry.
+ *
+ * It's appealing to make this be an index into the mm_validate_entry
+ * list to refer to the buffer, but this allows the driver to create
+ * a relocation list for state buffers and not re-write it per
+ * exec using the buffer.
+ */
+ __u32 target_handle;
+
+ /**
+ * Value to be added to the offset of the target buffer to make up
+ * the relocation entry.
+ */
+ __u32 delta;
+
+ /** Offset in the buffer the relocation entry will be written into */
+ __u64 offset;
+
+ /**
+ * Offset value of the target buffer that the relocation entry was last
+ * written as.
+ *
+ * If the buffer has the same offset as last time, we can skip syncing
+ * and writing the relocation. This value is written back out by
+ * the execbuffer ioctl when the relocation is written.
+ */
+ __u64 presumed_offset;
+
+ /**
+ * Target memory domains read by this operation.
+ */
+ __u32 read_domains;
+
+ /**
+ * Target memory domains written by this operation.
+ *
+ * Note that only one domain may be written by the whole
+ * execbuffer operation, so that where there are conflicts,
+ * the application will get -EINVAL back.
+ */
+ __u32 write_domain;
+};
+
+/** @{
+ * Intel memory domains
+ *
+ * Most of these just align with the various caches in
+ * the system and are used to flush and invalidate as
+ * objects end up cached in different domains.
+ */
+/** CPU cache */
+#define I915_GEM_DOMAIN_CPU 0x00000001
+/** Render cache, used by 2D and 3D drawing */
+#define I915_GEM_DOMAIN_RENDER 0x00000002
+/** Sampler cache, used by texture engine */
+#define I915_GEM_DOMAIN_SAMPLER 0x00000004
+/** Command queue, used to load batch buffers */
+#define I915_GEM_DOMAIN_COMMAND 0x00000008
+/** Instruction cache, used by shader programs */
+#define I915_GEM_DOMAIN_INSTRUCTION 0x00000010
+/** Vertex address cache */
+#define I915_GEM_DOMAIN_VERTEX 0x00000020
+/** GTT domain - aperture and scanout */
+#define I915_GEM_DOMAIN_GTT 0x00000040
+/** WC domain - uncached access */
+#define I915_GEM_DOMAIN_WC 0x00000080
+/** @} */
+
+struct drm_i915_gem_exec_object {
+ /**
+ * User's handle for a buffer to be bound into the GTT for this
+ * operation.
+ */
+ __u32 handle;
+
+ /** Number of relocations to be performed on this buffer */
+ __u32 relocation_count;
+ /**
+ * Pointer to array of struct drm_i915_gem_relocation_entry containing
+ * the relocations to be performed in this buffer.
+ */
+ __u64 relocs_ptr;
+
+ /** Required alignment in graphics aperture */
+ __u64 alignment;
+
+ /**
+ * Returned value of the updated offset of the object, for future
+ * presumed_offset writes.
+ */
+ __u64 offset;
+};
+
+/* DRM_IOCTL_I915_GEM_EXECBUFFER was removed in Linux 5.13 */
+struct drm_i915_gem_execbuffer {
+ /**
+ * List of buffers to be validated with their relocations to be
+ * performend on them.
+ *
+ * This is a pointer to an array of struct drm_i915_gem_validate_entry.
+ *
+ * These buffers must be listed in an order such that all relocations
+ * a buffer is performing refer to buffers that have already appeared
+ * in the validate list.
+ */
+ __u64 buffers_ptr;
+ __u32 buffer_count;
+
+ /** Offset in the batchbuffer to start execution from. */
+ __u32 batch_start_offset;
+ /** Bytes used in batchbuffer from batch_start_offset */
+ __u32 batch_len;
+ __u32 DR1;
+ __u32 DR4;
+ __u32 num_cliprects;
+ /** This is a struct drm_clip_rect *cliprects */
+ __u64 cliprects_ptr;
+};
+
+struct drm_i915_gem_exec_object2 {
+ /**
+ * User's handle for a buffer to be bound into the GTT for this
+ * operation.
+ */
+ __u32 handle;
+
+ /** Number of relocations to be performed on this buffer */
+ __u32 relocation_count;
+ /**
+ * Pointer to array of struct drm_i915_gem_relocation_entry containing
+ * the relocations to be performed in this buffer.
+ */
+ __u64 relocs_ptr;
+
+ /** Required alignment in graphics aperture */
+ __u64 alignment;
+
+ /**
+ * When the EXEC_OBJECT_PINNED flag is specified this is populated by
+ * the user with the GTT offset at which this object will be pinned.
+ *
+ * When the I915_EXEC_NO_RELOC flag is specified this must contain the
+ * presumed_offset of the object.
+ *
+ * During execbuffer2 the kernel populates it with the value of the
+ * current GTT offset of the object, for future presumed_offset writes.
+ *
+ * See struct drm_i915_gem_create_ext for the rules when dealing with
+ * alignment restrictions with I915_MEMORY_CLASS_DEVICE, on devices with
+ * minimum page sizes, like DG2.
+ */
+ __u64 offset;
+
+#define EXEC_OBJECT_NEEDS_FENCE (1 << 0)
+#define EXEC_OBJECT_NEEDS_GTT (1 << 1)
+#define EXEC_OBJECT_WRITE (1 << 2)
+#define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1 << 3)
+#define EXEC_OBJECT_PINNED (1 << 4)
+#define EXEC_OBJECT_PAD_TO_SIZE (1 << 5)
+/* The kernel implicitly tracks GPU activity on all GEM objects, and
+ * synchronises operations with outstanding rendering. This includes
+ * rendering on other devices if exported via dma-buf. However, sometimes
+ * this tracking is too coarse and the user knows better. For example,
+ * if the object is split into non-overlapping ranges shared between different
+ * clients or engines (i.e. suballocating objects), the implicit tracking
+ * by kernel assumes that each operation affects the whole object rather
+ * than an individual range, causing needless synchronisation between clients.
+ * The kernel will also forgo any CPU cache flushes prior to rendering from
+ * the object as the client is expected to be also handling such domain
+ * tracking.
+ *
+ * The kernel maintains the implicit tracking in order to manage resources
+ * used by the GPU - this flag only disables the synchronisation prior to
+ * rendering with this object in this execbuf.
+ *
+ * Opting out of implicit synhronisation requires the user to do its own
+ * explicit tracking to avoid rendering corruption. See, for example,
+ * I915_PARAM_HAS_EXEC_FENCE to order execbufs and execute them asynchronously.
+ */
+#define EXEC_OBJECT_ASYNC (1 << 6)
+/* Request that the contents of this execobject be copied into the error
+ * state upon a GPU hang involving this batch for post-mortem debugging.
+ * These buffers are recorded in no particular order as "user" in
+ * /sys/class/drm/cardN/error. Query I915_PARAM_HAS_EXEC_CAPTURE to see
+ * if the kernel supports this flag.
+ */
+#define EXEC_OBJECT_CAPTURE (1 << 7)
+/* All remaining bits are MBZ and RESERVED FOR FUTURE USE */
+#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_CAPTURE << 1)
+ __u64 flags;
+
+ union {
+ __u64 rsvd1;
+ __u64 pad_to_size;
+ };
+ __u64 rsvd2;
+};
+
+/**
+ * struct drm_i915_gem_exec_fence - An input or output fence for the execbuf
+ * ioctl.
+ *
+ * The request will wait for input fence to signal before submission.
+ *
+ * The returned output fence will be signaled after the completion of the
+ * request.
+ */
+struct drm_i915_gem_exec_fence {
+ /** @handle: User's handle for a drm_syncobj to wait on or signal. */
+ __u32 handle;
+
+ /**
+ * @flags: Supported flags are:
+ *
+ * I915_EXEC_FENCE_WAIT:
+ * Wait for the input fence before request submission.
+ *
+ * I915_EXEC_FENCE_SIGNAL:
+ * Return request completion fence as output
+ */
+ __u32 flags;
+#define I915_EXEC_FENCE_WAIT (1 << 0)
+#define I915_EXEC_FENCE_SIGNAL (1 << 1)
+#define __I915_EXEC_FENCE_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_SIGNAL << 1))
+};
+
+/**
+ * struct drm_i915_gem_execbuffer_ext_timeline_fences - Timeline fences
+ * for execbuf ioctl.
+ *
+ * This structure describes an array of drm_syncobj and associated points for
+ * timeline variants of drm_syncobj. It is invalid to append this structure to
+ * the execbuf if I915_EXEC_FENCE_ARRAY is set.
+ */
+struct drm_i915_gem_execbuffer_ext_timeline_fences {
+#define DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES 0
+ /** @base: Extension link. See struct i915_user_extension. */
+ struct i915_user_extension base;
+
+ /**
+ * @fence_count: Number of elements in the @handles_ptr & @value_ptr
+ * arrays.
+ */
+ __u64 fence_count;
+
+ /**
+ * @handles_ptr: Pointer to an array of struct drm_i915_gem_exec_fence
+ * of length @fence_count.
+ */
+ __u64 handles_ptr;
+
+ /**
+ * @values_ptr: Pointer to an array of u64 values of length
+ * @fence_count.
+ * Values must be 0 for a binary drm_syncobj. A Value of 0 for a
+ * timeline drm_syncobj is invalid as it turns a drm_syncobj into a
+ * binary one.
+ */
+ __u64 values_ptr;
+};
+
+/**
+ * struct drm_i915_gem_execbuffer2 - Structure for DRM_I915_GEM_EXECBUFFER2
+ * ioctl.
+ */
+struct drm_i915_gem_execbuffer2 {
+ /** @buffers_ptr: Pointer to a list of gem_exec_object2 structs */
+ __u64 buffers_ptr;
+
+ /** @buffer_count: Number of elements in @buffers_ptr array */
+ __u32 buffer_count;
+
+ /**
+ * @batch_start_offset: Offset in the batchbuffer to start execution
+ * from.
+ */
+ __u32 batch_start_offset;
+
+ /**
+ * @batch_len: Length in bytes of the batch buffer, starting from the
+ * @batch_start_offset. If 0, length is assumed to be the batch buffer
+ * object size.
+ */
+ __u32 batch_len;
+
+ /** @DR1: deprecated */
+ __u32 DR1;
+
+ /** @DR4: deprecated */
+ __u32 DR4;
+
+ /** @num_cliprects: See @cliprects_ptr */
+ __u32 num_cliprects;
+
+ /**
+ * @cliprects_ptr: Kernel clipping was a DRI1 misfeature.
+ *
+ * It is invalid to use this field if I915_EXEC_FENCE_ARRAY or
+ * I915_EXEC_USE_EXTENSIONS flags are not set.
+ *
+ * If I915_EXEC_FENCE_ARRAY is set, then this is a pointer to an array
+ * of &drm_i915_gem_exec_fence and @num_cliprects is the length of the
+ * array.
+ *
+ * If I915_EXEC_USE_EXTENSIONS is set, then this is a pointer to a
+ * single &i915_user_extension and num_cliprects is 0.
+ */
+ __u64 cliprects_ptr;
+
+ /** @flags: Execbuf flags */
+ __u64 flags;
+#define I915_EXEC_RING_MASK (0x3f)
+#define I915_EXEC_DEFAULT (0 << 0)
+#define I915_EXEC_RENDER (1 << 0)
+#define I915_EXEC_BSD (2 << 0)
+#define I915_EXEC_BLT (3 << 0)
+#define I915_EXEC_VEBOX (4 << 0)
+
+/* Used for switching the constants addressing mode on gen4+ RENDER ring.
+ * Gen6+ only supports relative addressing to dynamic state (default) and
+ * absolute addressing.
+ *
+ * These flags are ignored for the BSD and BLT rings.
+ */
+#define I915_EXEC_CONSTANTS_MASK (3 << 6)
+#define I915_EXEC_CONSTANTS_REL_GENERAL (0 << 6) /* default */
+#define I915_EXEC_CONSTANTS_ABSOLUTE (1 << 6)
+#define I915_EXEC_CONSTANTS_REL_SURFACE (2 << 6) /* gen4/5 only */
+
+/** Resets the SO write offset registers for transform feedback on gen7. */
+#define I915_EXEC_GEN7_SOL_RESET (1 << 8)
+
+/** Request a privileged ("secure") batch buffer. Note only available for
+ * DRM_ROOT_ONLY | DRM_MASTER processes.
+ */
+#define I915_EXEC_SECURE (1 << 9)
+
+/** Inform the kernel that the batch is and will always be pinned. This
+ * negates the requirement for a workaround to be performed to avoid
+ * an incoherent CS (such as can be found on 830/845). If this flag is
+ * not passed, the kernel will endeavour to make sure the batch is
+ * coherent with the CS before execution. If this flag is passed,
+ * userspace assumes the responsibility for ensuring the same.
+ */
+#define I915_EXEC_IS_PINNED (1 << 10)
+
+/** Provide a hint to the kernel that the command stream and auxiliary
+ * state buffers already holds the correct presumed addresses and so the
+ * relocation process may be skipped if no buffers need to be moved in
+ * preparation for the execbuffer.
+ */
+#define I915_EXEC_NO_RELOC (1 << 11)
+
+/** Use the reloc.handle as an index into the exec object array rather
+ * than as the per-file handle.
+ */
+#define I915_EXEC_HANDLE_LUT (1 << 12)
+
+/** Used for switching BSD rings on the platforms with two BSD rings */
+#define I915_EXEC_BSD_SHIFT (13)
+#define I915_EXEC_BSD_MASK (3 << I915_EXEC_BSD_SHIFT)
+/* default ping-pong mode */
+#define I915_EXEC_BSD_DEFAULT (0 << I915_EXEC_BSD_SHIFT)
+#define I915_EXEC_BSD_RING1 (1 << I915_EXEC_BSD_SHIFT)
+#define I915_EXEC_BSD_RING2 (2 << I915_EXEC_BSD_SHIFT)
+
+/** Tell the kernel that the batchbuffer is processed by
+ * the resource streamer.
+ */
+#define I915_EXEC_RESOURCE_STREAMER (1 << 15)
+
+/* Setting I915_EXEC_FENCE_IN implies that lower_32_bits(rsvd2) represent
+ * a sync_file fd to wait upon (in a nonblocking manner) prior to executing
+ * the batch.
+ *
+ * Returns -EINVAL if the sync_file fd cannot be found.
+ */
+#define I915_EXEC_FENCE_IN (1 << 16)
+
+/* Setting I915_EXEC_FENCE_OUT causes the ioctl to return a sync_file fd
+ * in the upper_32_bits(rsvd2) upon success. Ownership of the fd is given
+ * to the caller, and it should be close() after use. (The fd is a regular
+ * file descriptor and will be cleaned up on process termination. It holds
+ * a reference to the request, but nothing else.)
+ *
+ * The sync_file fd can be combined with other sync_file and passed either
+ * to execbuf using I915_EXEC_FENCE_IN, to atomic KMS ioctls (so that a flip
+ * will only occur after this request completes), or to other devices.
+ *
+ * Using I915_EXEC_FENCE_OUT requires use of
+ * DRM_IOCTL_I915_GEM_EXECBUFFER2_WR ioctl so that the result is written
+ * back to userspace. Failure to do so will cause the out-fence to always
+ * be reported as zero, and the real fence fd to be leaked.
+ */
+#define I915_EXEC_FENCE_OUT (1 << 17)
+
+/*
+ * Traditionally the execbuf ioctl has only considered the final element in
+ * the execobject[] to be the executable batch. Often though, the client
+ * will known the batch object prior to construction and being able to place
+ * it into the execobject[] array first can simplify the relocation tracking.
+ * Setting I915_EXEC_BATCH_FIRST tells execbuf to use element 0 of the
+ * execobject[] as the * batch instead (the default is to use the last
+ * element).
+ */
+#define I915_EXEC_BATCH_FIRST (1 << 18)
+
+/* Setting I915_FENCE_ARRAY implies that num_cliprects and cliprects_ptr
+ * define an array of i915_gem_exec_fence structures which specify a set of
+ * dma fences to wait upon or signal.
+ */
+#define I915_EXEC_FENCE_ARRAY (1 << 19)
+
+/*
+ * Setting I915_EXEC_FENCE_SUBMIT implies that lower_32_bits(rsvd2) represent
+ * a sync_file fd to wait upon (in a nonblocking manner) prior to executing
+ * the batch.
+ *
+ * Returns -EINVAL if the sync_file fd cannot be found.
+ */
+#define I915_EXEC_FENCE_SUBMIT (1 << 20)
+
+/*
+ * Setting I915_EXEC_USE_EXTENSIONS implies that
+ * drm_i915_gem_execbuffer2.cliprects_ptr is treated as a pointer to an linked
+ * list of i915_user_extension. Each i915_user_extension node is the base of a
+ * larger structure. The list of supported structures are listed in the
+ * drm_i915_gem_execbuffer_ext enum.
+ */
+#define I915_EXEC_USE_EXTENSIONS (1 << 21)
+#define __I915_EXEC_UNKNOWN_FLAGS (-(I915_EXEC_USE_EXTENSIONS << 1))
+
+ /** @rsvd1: Context id */
+ __u64 rsvd1;
+
+ /**
+ * @rsvd2: in and out sync_file file descriptors.
+ *
+ * When I915_EXEC_FENCE_IN or I915_EXEC_FENCE_SUBMIT flag is set, the
+ * lower 32 bits of this field will have the in sync_file fd (input).
+ *
+ * When I915_EXEC_FENCE_OUT flag is set, the upper 32 bits of this
+ * field will have the out sync_file fd (output).
+ */
+ __u64 rsvd2;
+};
+
+#define I915_EXEC_CONTEXT_ID_MASK (0xffffffff)
+#define i915_execbuffer2_set_context_id(eb2, context) \
+ (eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK
+#define i915_execbuffer2_get_context_id(eb2) \
+ ((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK)
+
+struct drm_i915_gem_pin {
+ /** Handle of the buffer to be pinned. */
+ __u32 handle;
+ __u32 pad;
+
+ /** alignment required within the aperture */
+ __u64 alignment;
+
+ /** Returned GTT offset of the buffer. */
+ __u64 offset;
+};
+
+struct drm_i915_gem_unpin {
+ /** Handle of the buffer to be unpinned. */
+ __u32 handle;
+ __u32 pad;
+};
+
+struct drm_i915_gem_busy {
+ /** Handle of the buffer to check for busy */
+ __u32 handle;
+
+ /** Return busy status
+ *
+ * A return of 0 implies that the object is idle (after
+ * having flushed any pending activity), and a non-zero return that
+ * the object is still in-flight on the GPU. (The GPU has not yet
+ * signaled completion for all pending requests that reference the
+ * object.) An object is guaranteed to become idle eventually (so
+ * long as no new GPU commands are executed upon it). Due to the
+ * asynchronous nature of the hardware, an object reported
+ * as busy may become idle before the ioctl is completed.
+ *
+ * Furthermore, if the object is busy, which engine is busy is only
+ * provided as a guide and only indirectly by reporting its class
+ * (there may be more than one engine in each class). There are race
+ * conditions which prevent the report of which engines are busy from
+ * being always accurate. However, the converse is not true. If the
+ * object is idle, the result of the ioctl, that all engines are idle,
+ * is accurate.
+ *
+ * The returned dword is split into two fields to indicate both
+ * the engine classes on which the object is being read, and the
+ * engine class on which it is currently being written (if any).
+ *
+ * The low word (bits 0:15) indicate if the object is being written
+ * to by any engine (there can only be one, as the GEM implicit
+ * synchronisation rules force writes to be serialised). Only the
+ * engine class (offset by 1, I915_ENGINE_CLASS_RENDER is reported as
+ * 1 not 0 etc) for the last write is reported.
+ *
+ * The high word (bits 16:31) are a bitmask of which engines classes
+ * are currently reading from the object. Multiple engines may be
+ * reading from the object simultaneously.
+ *
+ * The value of each engine class is the same as specified in the
+ * I915_CONTEXT_PARAM_ENGINES context parameter and via perf, i.e.
+ * I915_ENGINE_CLASS_RENDER, I915_ENGINE_CLASS_COPY, etc.
+ * Some hardware may have parallel execution engines, e.g. multiple
+ * media engines, which are mapped to the same class identifier and so
+ * are not separately reported for busyness.
+ *
+ * Caveat emptor:
+ * Only the boolean result of this query is reliable; that is whether
+ * the object is idle or busy. The report of which engines are busy
+ * should be only used as a heuristic.
+ */
+ __u32 busy;
+};
+
+/**
+ * struct drm_i915_gem_caching - Set or get the caching for given object
+ * handle.
+ *
+ * Allow userspace to control the GTT caching bits for a given object when the
+ * object is later mapped through the ppGTT(or GGTT on older platforms lacking
+ * ppGTT support, or if the object is used for scanout). Note that this might
+ * require unbinding the object from the GTT first, if its current caching value
+ * doesn't match.
+ *
+ * Note that this all changes on discrete platforms, starting from DG1, the
+ * set/get caching is no longer supported, and is now rejected. Instead the CPU
+ * caching attributes(WB vs WC) will become an immutable creation time property
+ * for the object, along with the GTT caching level. For now we don't expose any
+ * new uAPI for this, instead on DG1 this is all implicit, although this largely
+ * shouldn't matter since DG1 is coherent by default(without any way of
+ * controlling it).
+ *
+ * Implicit caching rules, starting from DG1:
+ *
+ * - If any of the object placements (see
+ * &drm_i915_gem_create_ext_memory_regions) contain I915_MEMORY_CLASS_DEVICE
+ * then the object will be allocated and mapped as write-combined only.
+ *
+ * - Everything else is always allocated and mapped as write-back, with the
+ * guarantee that everything is also coherent with the GPU.
+ *
+ * Note that this is likely to change in the future again, where we might need
+ * more flexibility on future devices, so making this all explicit as part of a
+ * new &drm_i915_gem_create_ext extension is probable.
+ *
+ * Side note: Part of the reason for this is that changing the
+ * at-allocation-time CPU caching attributes for the pages might be required(and
+ * is expensive) if we need to then CPU map the pages later with different
+ * caching attributes. This inconsistent caching behaviour, while supported on
+ * x86, is not universally supported on other architectures. So for simplicity
+ * we opt for setting everything at creation time, whilst also making it
+ * immutable, on discrete platforms.
+ */
+struct drm_i915_gem_caching {
+ /**
+ * @handle: Handle of the buffer to set/get the caching level.
+ */
+ __u32 handle;
+
+ /**
+ * @caching: The GTT caching level to apply or possible return value.
+ *
+ * The supported @caching values:
+ *
+ * I915_CACHING_NONE:
+ *
+ * GPU access is not coherent with CPU caches. Default for machines
+ * without an LLC. This means manual flushing might be needed, if we
+ * want GPU access to be coherent.
+ *
+ * I915_CACHING_CACHED:
+ *
+ * GPU access is coherent with CPU caches and furthermore the data is
+ * cached in last-level caches shared between CPU cores and the GPU GT.
+ *
+ * I915_CACHING_DISPLAY:
+ *
+ * Special GPU caching mode which is coherent with the scanout engines.
+ * Transparently falls back to I915_CACHING_NONE on platforms where no
+ * special cache mode (like write-through or gfdt flushing) is
+ * available. The kernel automatically sets this mode when using a
+ * buffer as a scanout target. Userspace can manually set this mode to
+ * avoid a costly stall and clflush in the hotpath of drawing the first
+ * frame.
+ */
+#define I915_CACHING_NONE 0
+#define I915_CACHING_CACHED 1
+#define I915_CACHING_DISPLAY 2
+ __u32 caching;
+};
+
+#define I915_TILING_NONE 0
+#define I915_TILING_X 1
+#define I915_TILING_Y 2
+/*
+ * Do not add new tiling types here. The I915_TILING_* values are for
+ * de-tiling fence registers that no longer exist on modern platforms. Although
+ * the hardware may support new types of tiling in general (e.g., Tile4), we
+ * do not need to add them to the uapi that is specific to now-defunct ioctls.
+ */
+#define I915_TILING_LAST I915_TILING_Y
+
+#define I915_BIT_6_SWIZZLE_NONE 0
+#define I915_BIT_6_SWIZZLE_9 1
+#define I915_BIT_6_SWIZZLE_9_10 2
+#define I915_BIT_6_SWIZZLE_9_11 3
+#define I915_BIT_6_SWIZZLE_9_10_11 4
+/* Not seen by userland */
+#define I915_BIT_6_SWIZZLE_UNKNOWN 5
+/* Seen by userland. */
+#define I915_BIT_6_SWIZZLE_9_17 6
+#define I915_BIT_6_SWIZZLE_9_10_17 7
+
+struct drm_i915_gem_set_tiling {
+ /** Handle of the buffer to have its tiling state updated */
+ __u32 handle;
+
+ /**
+ * Tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
+ * I915_TILING_Y).
+ *
+ * This value is to be set on request, and will be updated by the
+ * kernel on successful return with the actual chosen tiling layout.
+ *
+ * The tiling mode may be demoted to I915_TILING_NONE when the system
+ * has bit 6 swizzling that can't be managed correctly by GEM.
+ *
+ * Buffer contents become undefined when changing tiling_mode.
+ */
+ __u32 tiling_mode;
+
+ /**
+ * Stride in bytes for the object when in I915_TILING_X or
+ * I915_TILING_Y.
+ */
+ __u32 stride;
+
+ /**
+ * Returned address bit 6 swizzling required for CPU access through
+ * mmap mapping.
+ */
+ __u32 swizzle_mode;
+};
+
+struct drm_i915_gem_get_tiling {
+ /** Handle of the buffer to get tiling state for. */
+ __u32 handle;
+
+ /**
+ * Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
+ * I915_TILING_Y).
+ */
+ __u32 tiling_mode;
+
+ /**
+ * Returned address bit 6 swizzling required for CPU access through
+ * mmap mapping.
+ */
+ __u32 swizzle_mode;
+
+ /**
+ * Returned address bit 6 swizzling required for CPU access through
+ * mmap mapping whilst bound.
+ */
+ __u32 phys_swizzle_mode;
+};
+
+struct drm_i915_gem_get_aperture {
+ /** Total size of the aperture used by i915_gem_execbuffer, in bytes */
+ __u64 aper_size;
+
+ /**
+ * Available space in the aperture used by i915_gem_execbuffer, in
+ * bytes
+ */
+ __u64 aper_available_size;
+};
+
+struct drm_i915_get_pipe_from_crtc_id {
+ /** ID of CRTC being requested **/
+ __u32 crtc_id;
+
+ /** pipe of requested CRTC **/
+ __u32 pipe;
+};
+
+#define I915_MADV_WILLNEED 0
+#define I915_MADV_DONTNEED 1
+#define __I915_MADV_PURGED 2 /* internal state */
+
+struct drm_i915_gem_madvise {
+ /** Handle of the buffer to change the backing store advice */
+ __u32 handle;
+
+ /* Advice: either the buffer will be needed again in the near future,
+ * or won't be and could be discarded under memory pressure.
+ */
+ __u32 madv;
+
+ /** Whether the backing store still exists. */
+ __u32 retained;
+};
+
+/* flags */
+#define I915_OVERLAY_TYPE_MASK 0xff
+#define I915_OVERLAY_YUV_PLANAR 0x01
+#define I915_OVERLAY_YUV_PACKED 0x02
+#define I915_OVERLAY_RGB 0x03
+
+#define I915_OVERLAY_DEPTH_MASK 0xff00
+#define I915_OVERLAY_RGB24 0x1000
+#define I915_OVERLAY_RGB16 0x2000
+#define I915_OVERLAY_RGB15 0x3000
+#define I915_OVERLAY_YUV422 0x0100
+#define I915_OVERLAY_YUV411 0x0200
+#define I915_OVERLAY_YUV420 0x0300
+#define I915_OVERLAY_YUV410 0x0400
+
+#define I915_OVERLAY_SWAP_MASK 0xff0000
+#define I915_OVERLAY_NO_SWAP 0x000000
+#define I915_OVERLAY_UV_SWAP 0x010000
+#define I915_OVERLAY_Y_SWAP 0x020000
+#define I915_OVERLAY_Y_AND_UV_SWAP 0x030000
+
+#define I915_OVERLAY_FLAGS_MASK 0xff000000
+#define I915_OVERLAY_ENABLE 0x01000000
+
+struct drm_intel_overlay_put_image {
+ /* various flags and src format description */
+ __u32 flags;
+ /* source picture description */
+ __u32 bo_handle;
+ /* stride values and offsets are in bytes, buffer relative */
+ __u16 stride_Y; /* stride for packed formats */
+ __u16 stride_UV;
+ __u32 offset_Y; /* offset for packet formats */
+ __u32 offset_U;
+ __u32 offset_V;
+ /* in pixels */
+ __u16 src_width;
+ __u16 src_height;
+ /* to compensate the scaling factors for partially covered surfaces */
+ __u16 src_scan_width;
+ __u16 src_scan_height;
+ /* output crtc description */
+ __u32 crtc_id;
+ __u16 dst_x;
+ __u16 dst_y;
+ __u16 dst_width;
+ __u16 dst_height;
+};
+
+/* flags */
+#define I915_OVERLAY_UPDATE_ATTRS (1 << 0)
+#define I915_OVERLAY_UPDATE_GAMMA (1 << 1)
+#define I915_OVERLAY_DISABLE_DEST_COLORKEY (1 << 2)
+struct drm_intel_overlay_attrs {
+ __u32 flags;
+ __u32 color_key;
+ __s32 brightness;
+ __u32 contrast;
+ __u32 saturation;
+ __u32 gamma0;
+ __u32 gamma1;
+ __u32 gamma2;
+ __u32 gamma3;
+ __u32 gamma4;
+ __u32 gamma5;
+};
+
+/*
+ * Intel sprite handling
+ *
+ * Color keying works with a min/mask/max tuple. Both source and destination
+ * color keying is allowed.
+ *
+ * Source keying:
+ * Sprite pixels within the min & max values, masked against the color channels
+ * specified in the mask field, will be transparent. All other pixels will
+ * be displayed on top of the primary plane. For RGB surfaces, only the min
+ * and mask fields will be used; ranged compares are not allowed.
+ *
+ * Destination keying:
+ * Primary plane pixels that match the min value, masked against the color
+ * channels specified in the mask field, will be replaced by corresponding
+ * pixels from the sprite plane.
+ *
+ * Note that source & destination keying are exclusive; only one can be
+ * active on a given plane.
+ */
+
+#define I915_SET_COLORKEY_NONE \
+ (1 << 0) /* Deprecated. Instead set \
+ * flags==0 to disable colorkeying. \
+ */
+#define I915_SET_COLORKEY_DESTINATION (1 << 1)
+#define I915_SET_COLORKEY_SOURCE (1 << 2)
+struct drm_intel_sprite_colorkey {
+ __u32 plane_id;
+ __u32 min_value;
+ __u32 channel_mask;
+ __u32 max_value;
+ __u32 flags;
+};
+
+struct drm_i915_gem_wait {
+ /** Handle of BO we shall wait on */
+ __u32 bo_handle;
+ __u32 flags;
+ /** Number of nanoseconds to wait, Returns time remaining. */
+ __s64 timeout_ns;
+};
+
+struct drm_i915_gem_context_create {
+ __u32 ctx_id; /* output: id of new context*/
+ __u32 pad;
+};
+
+/**
+ * struct drm_i915_gem_context_create_ext - Structure for creating contexts.
+ */
+struct drm_i915_gem_context_create_ext {
+ /** @ctx_id: Id of the created context (output) */
+ __u32 ctx_id;
+
+ /**
+ * @flags: Supported flags are:
+ *
+ * I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS:
+ *
+ * Extensions may be appended to this structure and driver must check
+ * for those. See @extensions.
+ *
+ * I915_CONTEXT_CREATE_FLAGS_SINGLE_TIMELINE
+ *
+ * Created context will have single timeline.
+ */
+ __u32 flags;
+#define I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS (1u << 0)
+#define I915_CONTEXT_CREATE_FLAGS_SINGLE_TIMELINE (1u << 1)
+#define I915_CONTEXT_CREATE_FLAGS_UNKNOWN \
+ (-(I915_CONTEXT_CREATE_FLAGS_SINGLE_TIMELINE << 1))
+
+ /**
+ * @extensions: Zero-terminated chain of extensions.
+ *
+ * I915_CONTEXT_CREATE_EXT_SETPARAM:
+ * Context parameter to set or query during context creation.
+ * See struct drm_i915_gem_context_create_ext_setparam.
+ *
+ * I915_CONTEXT_CREATE_EXT_CLONE:
+ * This extension has been removed. On the off chance someone somewhere
+ * has attempted to use it, never re-use this extension number.
+ */
+ __u64 extensions;
+#define I915_CONTEXT_CREATE_EXT_SETPARAM 0
+#define I915_CONTEXT_CREATE_EXT_CLONE 1
+};
+
+/**
+ * struct drm_i915_gem_context_param - Context parameter to set or query.
+ */
+struct drm_i915_gem_context_param {
+ /** @ctx_id: Context id */
+ __u32 ctx_id;
+
+ /** @size: Size of the parameter @value */
+ __u32 size;
+
+ /** @param: Parameter to set or query */
+ __u64 param;
+#define I915_CONTEXT_PARAM_BAN_PERIOD 0x1
+/* I915_CONTEXT_PARAM_NO_ZEROMAP has been removed. On the off chance
+ * someone somewhere has attempted to use it, never re-use this context
+ * param number.
+ */
+#define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2
+#define I915_CONTEXT_PARAM_GTT_SIZE 0x3
+#define I915_CONTEXT_PARAM_NO_ERROR_CAPTURE 0x4
+#define I915_CONTEXT_PARAM_BANNABLE 0x5
+#define I915_CONTEXT_PARAM_PRIORITY 0x6
+#define I915_CONTEXT_MAX_USER_PRIORITY 1023 /* inclusive */
+#define I915_CONTEXT_DEFAULT_PRIORITY 0
+#define I915_CONTEXT_MIN_USER_PRIORITY -1023 /* inclusive */
+ /*
+ * When using the following param, value should be a pointer to
+ * drm_i915_gem_context_param_sseu.
+ */
+#define I915_CONTEXT_PARAM_SSEU 0x7
+
+/*
+ * Not all clients may want to attempt automatic recover of a context after
+ * a hang (for example, some clients may only submit very small incremental
+ * batches relying on known logical state of previous batches which will never
+ * recover correctly and each attempt will hang), and so would prefer that
+ * the context is forever banned instead.
+ *
+ * If set to false (0), after a reset, subsequent (and in flight) rendering
+ * from this context is discarded, and the client will need to create a new
+ * context to use instead.
+ *
+ * If set to true (1), the kernel will automatically attempt to recover the
+ * context by skipping the hanging batch and executing the next batch starting
+ * from the default context state (discarding the incomplete logical context
+ * state lost due to the reset).
+ *
+ * On creation, all new contexts are marked as recoverable.
+ */
+#define I915_CONTEXT_PARAM_RECOVERABLE 0x8
+
+ /*
+ * The id of the associated virtual memory address space (ppGTT) of
+ * this context. Can be retrieved and passed to another context
+ * (on the same fd) for both to use the same ppGTT and so share
+ * address layouts, and avoid reloading the page tables on context
+ * switches between themselves.
+ *
+ * See DRM_I915_GEM_VM_CREATE and DRM_I915_GEM_VM_DESTROY.
+ */
+#define I915_CONTEXT_PARAM_VM 0x9
+
+/*
+ * I915_CONTEXT_PARAM_ENGINES:
+ *
+ * Bind this context to operate on this subset of available engines. Henceforth,
+ * the I915_EXEC_RING selector for DRM_IOCTL_I915_GEM_EXECBUFFER2 operates as
+ * an index into this array of engines; I915_EXEC_DEFAULT selecting engine[0]
+ * and upwards. Slots 0...N are filled in using the specified (class, instance).
+ * Use
+ * engine_class: I915_ENGINE_CLASS_INVALID,
+ * engine_instance: I915_ENGINE_CLASS_INVALID_NONE
+ * to specify a gap in the array that can be filled in later, e.g. by a
+ * virtual engine used for load balancing.
+ *
+ * Setting the number of engines bound to the context to 0, by passing a zero
+ * sized argument, will revert back to default settings.
+ *
+ * See struct i915_context_param_engines.
+ *
+ * Extensions:
+ * i915_context_engines_load_balance (I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE)
+ * i915_context_engines_bond (I915_CONTEXT_ENGINES_EXT_BOND)
+ * i915_context_engines_parallel_submit
+ * (I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT)
+ */
+#define I915_CONTEXT_PARAM_ENGINES 0xa
+
+/*
+ * I915_CONTEXT_PARAM_PERSISTENCE:
+ *
+ * Allow the context and active rendering to survive the process until
+ * completion. Persistence allows fire-and-forget clients to queue up a
+ * bunch of work, hand the output over to a display server and then quit.
+ * If the context is marked as not persistent, upon closing (either via
+ * an explicit DRM_I915_GEM_CONTEXT_DESTROY or implicitly from file closure
+ * or process termination), the context and any outstanding requests will be
+ * cancelled (and exported fences for cancelled requests marked as -EIO).
+ *
+ * By default, new contexts allow persistence.
+ */
+#define I915_CONTEXT_PARAM_PERSISTENCE 0xb
+
+/* This API has been removed. On the off chance someone somewhere has
+ * attempted to use it, never re-use this context param number.
+ */
+#define I915_CONTEXT_PARAM_RINGSIZE 0xc
+
+/*
+ * I915_CONTEXT_PARAM_PROTECTED_CONTENT:
+ *
+ * Mark that the context makes use of protected content, which will result
+ * in the context being invalidated when the protected content session is.
+ * Given that the protected content session is killed on suspend, the device
+ * is kept awake for the lifetime of a protected context, so the user should
+ * make sure to dispose of them once done.
+ * This flag can only be set at context creation time and, when set to true,
+ * must be preceded by an explicit setting of I915_CONTEXT_PARAM_RECOVERABLE
+ * to false. This flag can't be set to true in conjunction with setting the
+ * I915_CONTEXT_PARAM_BANNABLE flag to false. Creation example:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_i915_gem_context_create_ext_setparam p_protected = {
+ * .base = {
+ * .name = I915_CONTEXT_CREATE_EXT_SETPARAM,
+ * },
+ * .param = {
+ * .param = I915_CONTEXT_PARAM_PROTECTED_CONTENT,
+ * .value = 1,
+ * }
+ * };
+ * struct drm_i915_gem_context_create_ext_setparam p_norecover = {
+ * .base = {
+ * .name = I915_CONTEXT_CREATE_EXT_SETPARAM,
+ * .next_extension = to_user_pointer(&p_protected),
+ * },
+ * .param = {
+ * .param = I915_CONTEXT_PARAM_RECOVERABLE,
+ * .value = 0,
+ * }
+ * };
+ * struct drm_i915_gem_context_create_ext create = {
+ * .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
+ * .extensions = to_user_pointer(&p_norecover);
+ * };
+ *
+ * ctx_id = gem_context_create_ext(drm_fd, &create);
+ *
+ * In addition to the normal failure cases, setting this flag during context
+ * creation can result in the following errors:
+ *
+ * -ENODEV: feature not available
+ * -EPERM: trying to mark a recoverable or not bannable context as protected
+ * -ENXIO: A dependency such as a component driver or firmware is not yet
+ * loaded so user space may need to attempt again. Depending on the
+ * device, this error may be reported if protected context creation is
+ * attempted very early after kernel start because the internal timeout
+ * waiting for such dependencies is not guaranteed to be larger than
+ * required (numbers differ depending on system and kernel config):
+ * - ADL/RPL: dependencies may take up to 3 seconds from kernel start
+ * while context creation internal timeout is 250 milisecs
+ * - MTL: dependencies may take up to 8 seconds from kernel start
+ * while context creation internal timeout is 250 milisecs
+ * NOTE: such dependencies happen once, so a subsequent call to create a
+ * protected context after a prior successful call will not experience
+ * such timeouts and will not return -ENXIO (unless the driver is
+ * reloaded, or, depending on the device, resumes from a suspended state). -EIO:
+ * The firmware did not succeed in creating the protected context.
+ */
+#define I915_CONTEXT_PARAM_PROTECTED_CONTENT 0xd
+
+/*
+ * I915_CONTEXT_PARAM_LOW_LATENCY:
+ *
+ * Mark this context as a low latency workload which requires aggressive GT
+ * frequency scaling. Use I915_PARAM_HAS_CONTEXT_FREQ_HINT to check if the
+ * kernel supports this per context flag.
+ */
+#define I915_CONTEXT_PARAM_LOW_LATENCY 0xe
+
+/*
+ * I915_CONTEXT_PARAM_CONTEXT_IMAGE:
+ *
+ * Allows userspace to provide own context images.
+ *
+ * Note that this is a debug API not available on production kernel builds.
+ */
+#define I915_CONTEXT_PARAM_CONTEXT_IMAGE 0xf
+ /* Must be kept compact -- no holes and well documented */
+
+ /** @value: Context parameter value to be set or queried */
+ __u64 value;
+};
+
+/*
+ * Context SSEU programming
+ *
+ * It may be necessary for either functional or performance reason to configure
+ * a context to run with a reduced number of SSEU (where SSEU stands for Slice/
+ * Sub-slice/EU).
+ *
+ * This is done by configuring SSEU configuration using the below
+ * @struct drm_i915_gem_context_param_sseu for every supported engine which
+ * userspace intends to use.
+ *
+ * Not all GPUs or engines support this functionality in which case an error
+ * code -ENODEV will be returned.
+ *
+ * Also, flexibility of possible SSEU configuration permutations varies between
+ * GPU generations and software imposed limitations. Requesting such a
+ * combination will return an error code of -EINVAL.
+ *
+ * NOTE: When perf/OA is active the context's SSEU configuration is ignored in
+ * favour of a single global setting.
+ */
+struct drm_i915_gem_context_param_sseu {
+ /*
+ * Engine class & instance to be configured or queried.
+ */
+ struct i915_engine_class_instance engine;
+
+ /*
+ * Unknown flags must be cleared to zero.
+ */
+ __u32 flags;
+#define I915_CONTEXT_SSEU_FLAG_ENGINE_INDEX (1u << 0)
+
+ /*
+ * Mask of slices to enable for the context. Valid values are a subset
+ * of the bitmask value returned for I915_PARAM_SLICE_MASK.
+ */
+ __u64 slice_mask;
+
+ /*
+ * Mask of subslices to enable for the context. Valid values are a
+ * subset of the bitmask value return by I915_PARAM_SUBSLICE_MASK.
+ */
+ __u64 subslice_mask;
+
+ /*
+ * Minimum/Maximum number of EUs to enable per subslice for the
+ * context. min_eus_per_subslice must be inferior or equal to
+ * max_eus_per_subslice.
+ */
+ __u16 min_eus_per_subslice;
+ __u16 max_eus_per_subslice;
+
+ /*
+ * Unused for now. Must be cleared to zero.
+ */
+ __u32 rsvd;
+};
+
+/**
+ * DOC: Virtual Engine uAPI
+ *
+ * Virtual engine is a concept where userspace is able to configure a set of
+ * physical engines, submit a batch buffer, and let the driver execute it on any
+ * engine from the set as it sees fit.
+ *
+ * This is primarily useful on parts which have multiple instances of a same
+ * class engine, like for example GT3+ Skylake parts with their two VCS engines.
+ *
+ * For instance userspace can enumerate all engines of a certain class using the
+ * previously described `Engine Discovery uAPI`_. After that userspace can
+ * create a GEM context with a placeholder slot for the virtual engine (using
+ * `I915_ENGINE_CLASS_INVALID` and `I915_ENGINE_CLASS_INVALID_NONE` for class
+ * and instance respectively) and finally using the
+ * `I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE` extension place a virtual engine in
+ * the same reserved slot.
+ *
+ * Example of creating a virtual engine and submitting a batch buffer to it:
+ *
+ * .. code-block:: C
+ *
+ * I915_DEFINE_CONTEXT_ENGINES_LOAD_BALANCE(virtual, 2) = {
+ * .base.name = I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE,
+ * .engine_index = 0, // Place this virtual engine into engine map
+ * slot 0 .num_siblings = 2, .engines = { { I915_ENGINE_CLASS_VIDEO, 0 }, {
+ * I915_ENGINE_CLASS_VIDEO, 1 }, },
+ * };
+ * I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 1) = {
+ * .engines = { { I915_ENGINE_CLASS_INVALID,
+ * I915_ENGINE_CLASS_INVALID_NONE } },
+ * .extensions = to_user_pointer(&virtual), // Chains after
+ * load_balance extension
+ * };
+ * struct drm_i915_gem_context_create_ext_setparam p_engines = {
+ * .base = {
+ * .name = I915_CONTEXT_CREATE_EXT_SETPARAM,
+ * },
+ * .param = {
+ * .param = I915_CONTEXT_PARAM_ENGINES,
+ * .value = to_user_pointer(&engines),
+ * .size = sizeof(engines),
+ * },
+ * };
+ * struct drm_i915_gem_context_create_ext create = {
+ * .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
+ * .extensions = to_user_pointer(&p_engines);
+ * };
+ *
+ * ctx_id = gem_context_create_ext(drm_fd, &create);
+ *
+ * // Now we have created a GEM context with its engine map containing a
+ * // single virtual engine. Submissions to this slot can go either to
+ * // vcs0 or vcs1, depending on the load balancing algorithm used inside
+ * // the driver. The load balancing is dynamic from one batch buffer to
+ * // another and transparent to userspace.
+ *
+ * ...
+ * execbuf.rsvd1 = ctx_id;
+ * execbuf.flags = 0; // Submits to index 0 which is the virtual engine
+ * gem_execbuf(drm_fd, &execbuf);
+ */
+
+/*
+ * i915_context_engines_load_balance:
+ *
+ * Enable load balancing across this set of engines.
+ *
+ * Into the I915_EXEC_DEFAULT slot [0], a virtual engine is created that when
+ * used will proxy the execbuffer request onto one of the set of engines
+ * in such a way as to distribute the load evenly across the set.
+ *
+ * The set of engines must be compatible (e.g. the same HW class) as they
+ * will share the same logical GPU context and ring.
+ *
+ * To intermix rendering with the virtual engine and direct rendering onto
+ * the backing engines (bypassing the load balancing proxy), the context must
+ * be defined to use a single timeline for all engines.
+ */
+struct i915_context_engines_load_balance {
+ struct i915_user_extension base;
+
+ __u16 engine_index;
+ __u16 num_siblings;
+ __u32 flags; /* all undefined flags must be zero */
+
+ __u64 mbz64; /* reserved for future use; must be zero */
+
+ struct i915_engine_class_instance engines[];
+} __attribute__((packed));
+
+#define I915_DEFINE_CONTEXT_ENGINES_LOAD_BALANCE(name__, N__) \
+ struct { \
+ struct i915_user_extension base; \
+ __u16 engine_index; \
+ __u16 num_siblings; \
+ __u32 flags; \
+ __u64 mbz64; \
+ struct i915_engine_class_instance engines[N__]; \
+ } __attribute__((packed)) name__
+
+/*
+ * i915_context_engines_bond:
+ *
+ * Constructed bonded pairs for execution within a virtual engine.
+ *
+ * All engines are equal, but some are more equal than others. Given
+ * the distribution of resources in the HW, it may be preferable to run
+ * a request on a given subset of engines in parallel to a request on a
+ * specific engine. We enable this selection of engines within a virtual
+ * engine by specifying bonding pairs, for any given master engine we will
+ * only execute on one of the corresponding siblings within the virtual engine.
+ *
+ * To execute a request in parallel on the master engine and a sibling requires
+ * coordination with a I915_EXEC_FENCE_SUBMIT.
+ */
+struct i915_context_engines_bond {
+ struct i915_user_extension base;
+
+ struct i915_engine_class_instance master;
+
+ __u16 virtual_index; /* index of virtual engine in ctx->engines[] */
+ __u16 num_bonds;
+
+ __u64 flags; /* all undefined flags must be zero */
+ __u64 mbz64[4]; /* reserved for future use; must be zero */
+
+ struct i915_engine_class_instance engines[];
+} __attribute__((packed));
+
+#define I915_DEFINE_CONTEXT_ENGINES_BOND(name__, N__) \
+ struct { \
+ struct i915_user_extension base; \
+ struct i915_engine_class_instance master; \
+ __u16 virtual_index; \
+ __u16 num_bonds; \
+ __u64 flags; \
+ __u64 mbz64[4]; \
+ struct i915_engine_class_instance engines[N__]; \
+ } __attribute__((packed)) name__
+
+/**
+ * struct i915_context_engines_parallel_submit - Configure engine for
+ * parallel submission.
+ *
+ * Setup a slot in the context engine map to allow multiple BBs to be submitted
+ * in a single execbuf IOCTL. Those BBs will then be scheduled to run on the GPU
+ * in parallel. Multiple hardware contexts are created internally in the i915 to
+ * run these BBs. Once a slot is configured for N BBs only N BBs can be
+ * submitted in each execbuf IOCTL and this is implicit behavior e.g. The user
+ * doesn't tell the execbuf IOCTL there are N BBs, the execbuf IOCTL knows how
+ * many BBs there are based on the slot's configuration. The N BBs are the last
+ * N buffer objects or first N if I915_EXEC_BATCH_FIRST is set.
+ *
+ * The default placement behavior is to create implicit bonds between each
+ * context if each context maps to more than 1 physical engine (e.g. context is
+ * a virtual engine). Also we only allow contexts of same engine class and these
+ * contexts must be in logically contiguous order. Examples of the placement
+ * behavior are described below. Lastly, the default is to not allow BBs to be
+ * preempted mid-batch. Rather insert coordinated preemption points on all
+ * hardware contexts between each set of BBs. Flags could be added in the future
+ * to change both of these default behaviors.
+ *
+ * Returns -EINVAL if hardware context placement configuration is invalid or if
+ * the placement configuration isn't supported on the platform / submission
+ * interface.
+ * Returns -ENODEV if extension isn't supported on the platform / submission
+ * interface.
+ *
+ * .. code-block:: none
+ *
+ * Examples syntax:
+ * CS[X] = generic engine of same class, logical instance X
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ *
+ * Example 1 pseudo code:
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=1,
+ * engines=CS[0],CS[1])
+ *
+ * Results in the following valid placement:
+ * CS[0], CS[1]
+ *
+ * Example 2 pseudo code:
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=2,
+ * engines=CS[0],CS[2],CS[1],CS[3])
+ *
+ * Results in the following valid placements:
+ * CS[0], CS[1]
+ * CS[2], CS[3]
+ *
+ * This can be thought of as two virtual engines, each containing two
+ * engines thereby making a 2D array. However, there are bonds tying the
+ * entries together and placing restrictions on how they can be scheduled.
+ * Specifically, the scheduler can choose only vertical columns from the 2D
+ * array. That is, CS[0] is bonded to CS[1] and CS[2] to CS[3]. So if the
+ * scheduler wants to submit to CS[0], it must also choose CS[1] and vice
+ * versa. Same for CS[2] requires also using CS[3].
+ * VE[0] = CS[0], CS[2]
+ * VE[1] = CS[1], CS[3]
+ *
+ * Example 3 pseudo code:
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=2,
+ * engines=CS[0],CS[1],CS[1],CS[3])
+ *
+ * Results in the following valid and invalid placements:
+ * CS[0], CS[1]
+ * CS[1], CS[3] - Not logically contiguous, return -EINVAL
+ */
+struct i915_context_engines_parallel_submit {
+ /**
+ * @base: base user extension.
+ */
+ struct i915_user_extension base;
+
+ /**
+ * @engine_index: slot for parallel engine
+ */
+ __u16 engine_index;
+
+ /**
+ * @width: number of contexts per parallel engine or in other words the
+ * number of batches in each submission
+ */
+ __u16 width;
+
+ /**
+ * @num_siblings: number of siblings per context or in other words the
+ * number of possible placements for each submission
+ */
+ __u16 num_siblings;
+
+ /**
+ * @mbz16: reserved for future use; must be zero
+ */
+ __u16 mbz16;
+
+ /**
+ * @flags: all undefined flags must be zero, currently not defined flags
+ */
+ __u64 flags;
+
+ /**
+ * @mbz64: reserved for future use; must be zero
+ */
+ __u64 mbz64[3];
+
+ /**
+ * @engines: 2-d array of engine instances to configure parallel engine
+ *
+ * length = width (i) * num_siblings (j)
+ * index = j + i * num_siblings
+ */
+ struct i915_engine_class_instance engines[];
+
+} __attribute__((packed));
+
+#define I915_DEFINE_CONTEXT_ENGINES_PARALLEL_SUBMIT(name__, N__) \
+ struct { \
+ struct i915_user_extension base; \
+ __u16 engine_index; \
+ __u16 width; \
+ __u16 num_siblings; \
+ __u16 mbz16; \
+ __u64 flags; \
+ __u64 mbz64[3]; \
+ struct i915_engine_class_instance engines[N__]; \
+ } __attribute__((packed)) name__
+
+/**
+ * DOC: Context Engine Map uAPI
+ *
+ * Context engine map is a new way of addressing engines when submitting batch-
+ * buffers, replacing the existing way of using identifiers like `I915_EXEC_BLT`
+ * inside the flags field of `struct drm_i915_gem_execbuffer2`.
+ *
+ * To use it created GEM contexts need to be configured with a list of engines
+ * the user is intending to submit to. This is accomplished using the
+ * `I915_CONTEXT_PARAM_ENGINES` parameter and `struct
+ * i915_context_param_engines`.
+ *
+ * For such contexts the `I915_EXEC_RING_MASK` field becomes an index into the
+ * configured map.
+ *
+ * Example of creating such context and submitting against it:
+ *
+ * .. code-block:: C
+ *
+ * I915_DEFINE_CONTEXT_PARAM_ENGINES(engines, 2) = {
+ * .engines = { { I915_ENGINE_CLASS_RENDER, 0 },
+ * { I915_ENGINE_CLASS_COPY, 0 } }
+ * };
+ * struct drm_i915_gem_context_create_ext_setparam p_engines = {
+ * .base = {
+ * .name = I915_CONTEXT_CREATE_EXT_SETPARAM,
+ * },
+ * .param = {
+ * .param = I915_CONTEXT_PARAM_ENGINES,
+ * .value = to_user_pointer(&engines),
+ * .size = sizeof(engines),
+ * },
+ * };
+ * struct drm_i915_gem_context_create_ext create = {
+ * .flags = I915_CONTEXT_CREATE_FLAGS_USE_EXTENSIONS,
+ * .extensions = to_user_pointer(&p_engines);
+ * };
+ *
+ * ctx_id = gem_context_create_ext(drm_fd, &create);
+ *
+ * // We have now created a GEM context with two engines in the map:
+ * // Index 0 points to rcs0 while index 1 points to bcs0. Other engines
+ * // will not be accessible from this context.
+ *
+ * ...
+ * execbuf.rsvd1 = ctx_id;
+ * execbuf.flags = 0; // Submits to index 0, which is rcs0 for this context
+ * gem_execbuf(drm_fd, &execbuf);
+ *
+ * ...
+ * execbuf.rsvd1 = ctx_id;
+ * execbuf.flags = 1; // Submits to index 0, which is bcs0 for this context
+ * gem_execbuf(drm_fd, &execbuf);
+ */
+
+struct i915_context_param_engines {
+ __u64 extensions; /* linked chain of extension blocks, 0 terminates */
+#define I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE \
+ 0 /* see i915_context_engines_load_balance */
+#define I915_CONTEXT_ENGINES_EXT_BOND 1 /* see i915_context_engines_bond */
+#define I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT \
+ 2 /* see i915_context_engines_parallel_submit */
+ struct i915_engine_class_instance engines[];
+} __attribute__((packed));
+
+#define I915_DEFINE_CONTEXT_PARAM_ENGINES(name__, N__) \
+ struct { \
+ __u64 extensions; \
+ struct i915_engine_class_instance engines[N__]; \
+ } __attribute__((packed)) name__
+
+struct i915_gem_context_param_context_image {
+ /** @engine: Engine class & instance to be configured. */
+ struct i915_engine_class_instance engine;
+
+ /** @flags: One of the supported flags or zero. */
+ __u32 flags;
+#define I915_CONTEXT_IMAGE_FLAG_ENGINE_INDEX (1u << 0)
+
+ /** @size: Size of the image blob pointed to by @image. */
+ __u32 size;
+
+ /** @mbz: Must be zero. */
+ __u32 mbz;
+
+ /** @image: Userspace memory containing the context image. */
+ __u64 image;
+} __attribute__((packed));
+
+/**
+ * struct drm_i915_gem_context_create_ext_setparam - Context parameter
+ * to set or query during context creation.
+ */
+struct drm_i915_gem_context_create_ext_setparam {
+ /** @base: Extension link. See struct i915_user_extension. */
+ struct i915_user_extension base;
+
+ /**
+ * @param: Context parameter to set or query.
+ * See struct drm_i915_gem_context_param.
+ */
+ struct drm_i915_gem_context_param param;
+};
+
+struct drm_i915_gem_context_destroy {
+ __u32 ctx_id;
+ __u32 pad;
+};
+
+/**
+ * struct drm_i915_gem_vm_control - Structure to create or destroy VM.
+ *
+ * DRM_I915_GEM_VM_CREATE -
+ *
+ * Create a new virtual memory address space (ppGTT) for use within a context
+ * on the same file. Extensions can be provided to configure exactly how the
+ * address space is setup upon creation.
+ *
+ * The id of new VM (bound to the fd) for use with I915_CONTEXT_PARAM_VM is
+ * returned in the outparam @id.
+ *
+ * An extension chain maybe provided, starting with @extensions, and terminated
+ * by the @next_extension being 0. Currently, no extensions are defined.
+ *
+ * DRM_I915_GEM_VM_DESTROY -
+ *
+ * Destroys a previously created VM id, specified in @vm_id.
+ *
+ * No extensions or flags are allowed currently, and so must be zero.
+ */
+struct drm_i915_gem_vm_control {
+ /** @extensions: Zero-terminated chain of extensions. */
+ __u64 extensions;
+
+ /** @flags: reserved for future usage, currently MBZ */
+ __u32 flags;
+
+ /** @vm_id: Id of the VM created or to be destroyed */
+ __u32 vm_id;
+};
+
+struct drm_i915_reg_read {
+ /*
+ * Register offset.
+ * For 64bit wide registers where the upper 32bits don't immediately
+ * follow the lower 32bits, the offset of the lower 32bits must
+ * be specified
+ */
+ __u64 offset;
+#define I915_REG_READ_8B_WA (1ul << 0)
+
+ __u64 val; /* Return value */
+};
+
+/* Known registers:
+ *
+ * Render engine timestamp - 0x2358 + 64bit - gen7+
+ * - Note this register returns an invalid value if using the default
+ * single instruction 8byte read, in order to workaround that pass
+ * flag I915_REG_READ_8B_WA in offset field.
+ *
+ */
+
+/*
+ * struct drm_i915_reset_stats - Return global reset and other context stats
+ *
+ * Driver keeps few stats for each contexts and also global reset count.
+ * This struct can be used to query those stats.
+ */
+struct drm_i915_reset_stats {
+ /** @ctx_id: ID of the requested context */
+ __u32 ctx_id;
+
+ /** @flags: MBZ */
+ __u32 flags;
+
+ /** @reset_count: All resets since boot/module reload, for all contexts
+ */
+ __u32 reset_count;
+
+ /** @batch_active: Number of batches lost when active in GPU, for this
+ * context */
+ __u32 batch_active;
+
+ /** @batch_pending: Number of batches lost pending for execution, for
+ * this context */
+ __u32 batch_pending;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_i915_gem_userptr - Create GEM object from user allocated memory.
+ *
+ * Userptr objects have several restrictions on what ioctls can be used with the
+ * object handle.
+ */
+struct drm_i915_gem_userptr {
+ /**
+ * @user_ptr: The pointer to the allocated memory.
+ *
+ * Needs to be aligned to PAGE_SIZE.
+ */
+ __u64 user_ptr;
+
+ /**
+ * @user_size:
+ *
+ * The size in bytes for the allocated memory. This will also become the
+ * object size.
+ *
+ * Needs to be aligned to PAGE_SIZE, and should be at least PAGE_SIZE,
+ * or larger.
+ */
+ __u64 user_size;
+
+ /**
+ * @flags:
+ *
+ * Supported flags:
+ *
+ * I915_USERPTR_READ_ONLY:
+ *
+ * Mark the object as readonly, this also means GPU access can only be
+ * readonly. This is only supported on HW which supports readonly access
+ * through the GTT. If the HW can't support readonly access, an error is
+ * returned.
+ *
+ * I915_USERPTR_PROBE:
+ *
+ * Probe the provided @user_ptr range and validate that the @user_ptr is
+ * indeed pointing to normal memory and that the range is also valid.
+ * For example if some garbage address is given to the kernel, then this
+ * should complain.
+ *
+ * Returns -EFAULT if the probe failed.
+ *
+ * Note that this doesn't populate the backing pages, and also doesn't
+ * guarantee that the object will remain valid when the object is
+ * eventually used.
+ *
+ * The kernel supports this feature if I915_PARAM_HAS_USERPTR_PROBE
+ * returns a non-zero value.
+ *
+ * I915_USERPTR_UNSYNCHRONIZED:
+ *
+ * NOT USED. Setting this flag will result in an error.
+ */
+ __u32 flags;
+#define I915_USERPTR_READ_ONLY 0x1
+#define I915_USERPTR_PROBE 0x2
+#define I915_USERPTR_UNSYNCHRONIZED 0x80000000
+ /**
+ * @handle: Returned handle for the object.
+ *
+ * Object handles are nonzero.
+ */
+ __u32 handle;
+};
+
+enum drm_i915_oa_format {
+ I915_OA_FORMAT_A13 = 1, /* HSW only */
+ I915_OA_FORMAT_A29, /* HSW only */
+ I915_OA_FORMAT_A13_B8_C8, /* HSW only */
+ I915_OA_FORMAT_B4_C8, /* HSW only */
+ I915_OA_FORMAT_A45_B8_C8, /* HSW only */
+ I915_OA_FORMAT_B4_C8_A16, /* HSW only */
+ I915_OA_FORMAT_C4_B8, /* HSW+ */
+
+ /* Gen8+ */
+ I915_OA_FORMAT_A12,
+ I915_OA_FORMAT_A12_B8_C8,
+ I915_OA_FORMAT_A32u40_A4u32_B8_C8,
+
+ /* DG2 */
+ I915_OAR_FORMAT_A32u40_A4u32_B8_C8,
+ I915_OA_FORMAT_A24u40_A14u32_B8_C8,
+
+ /* MTL OAM */
+ I915_OAM_FORMAT_MPEC8u64_B8_C8,
+ I915_OAM_FORMAT_MPEC8u32_B8_C8,
+
+ I915_OA_FORMAT_MAX /* non-ABI */
+};
+
+enum drm_i915_perf_property_id {
+ /**
+ * Open the stream for a specific context handle (as used with
+ * execbuffer2). A stream opened for a specific context this way
+ * won't typically require root privileges.
+ *
+ * This property is available in perf revision 1.
+ */
+ DRM_I915_PERF_PROP_CTX_HANDLE = 1,
+
+ /**
+ * A value of 1 requests the inclusion of raw OA unit reports as
+ * part of stream samples.
+ *
+ * This property is available in perf revision 1.
+ */
+ DRM_I915_PERF_PROP_SAMPLE_OA,
+
+ /**
+ * The value specifies which set of OA unit metrics should be
+ * configured, defining the contents of any OA unit reports.
+ *
+ * This property is available in perf revision 1.
+ */
+ DRM_I915_PERF_PROP_OA_METRICS_SET,
+
+ /**
+ * The value specifies the size and layout of OA unit reports.
+ *
+ * This property is available in perf revision 1.
+ */
+ DRM_I915_PERF_PROP_OA_FORMAT,
+
+ /**
+ * Specifying this property implicitly requests periodic OA unit
+ * sampling and (at least on Haswell) the sampling frequency is derived
+ * from this exponent as follows:
+ *
+ * 80ns * 2^(period_exponent + 1)
+ *
+ * This property is available in perf revision 1.
+ */
+ DRM_I915_PERF_PROP_OA_EXPONENT,
+
+ /**
+ * Specifying this property is only valid when specify a context to
+ * filter with DRM_I915_PERF_PROP_CTX_HANDLE. Specifying this property
+ * will hold preemption of the particular context we want to gather
+ * performance data about. The execbuf2 submissions must include a
+ * drm_i915_gem_execbuffer_ext_perf parameter for this to apply.
+ *
+ * This property is available in perf revision 3.
+ */
+ DRM_I915_PERF_PROP_HOLD_PREEMPTION,
+
+ /**
+ * Specifying this pins all contexts to the specified SSEU power
+ * configuration for the duration of the recording.
+ *
+ * This parameter's value is a pointer to a struct
+ * drm_i915_gem_context_param_sseu.
+ *
+ * This property is available in perf revision 4.
+ */
+ DRM_I915_PERF_PROP_GLOBAL_SSEU,
+
+ /**
+ * This optional parameter specifies the timer interval in nanoseconds
+ * at which the i915 driver will check the OA buffer for available data.
+ * Minimum allowed value is 100 microseconds. A default value is used by
+ * the driver if this parameter is not specified. Note that larger timer
+ * values will reduce cpu consumption during OA perf captures. However,
+ * excessively large values would potentially result in OA buffer
+ * overwrites as captures reach end of the OA buffer.
+ *
+ * This property is available in perf revision 5.
+ */
+ DRM_I915_PERF_PROP_POLL_OA_PERIOD,
+
+ /**
+ * Multiple engines may be mapped to the same OA unit. The OA unit is
+ * identified by class:instance of any engine mapped to it.
+ *
+ * This parameter specifies the engine class and must be passed along
+ * with DRM_I915_PERF_PROP_OA_ENGINE_INSTANCE.
+ *
+ * This property is available in perf revision 6.
+ */
+ DRM_I915_PERF_PROP_OA_ENGINE_CLASS,
+
+ /**
+ * This parameter specifies the engine instance and must be passed along
+ * with DRM_I915_PERF_PROP_OA_ENGINE_CLASS.
+ *
+ * This property is available in perf revision 6.
+ */
+ DRM_I915_PERF_PROP_OA_ENGINE_INSTANCE,
+
+ DRM_I915_PERF_PROP_MAX /* non-ABI */
+};
+
+struct drm_i915_perf_open_param {
+ __u32 flags;
+#define I915_PERF_FLAG_FD_CLOEXEC (1 << 0)
+#define I915_PERF_FLAG_FD_NONBLOCK (1 << 1)
+#define I915_PERF_FLAG_DISABLED (1 << 2)
+
+ /** The number of u64 (id, value) pairs */
+ __u32 num_properties;
+
+ /**
+ * Pointer to array of u64 (id, value) pairs configuring the stream
+ * to open.
+ */
+ __u64 properties_ptr;
+};
+
+/*
+ * Enable data capture for a stream that was either opened in a disabled state
+ * via I915_PERF_FLAG_DISABLED or was later disabled via
+ * I915_PERF_IOCTL_DISABLE.
+ *
+ * It is intended to be cheaper to disable and enable a stream than it may be
+ * to close and re-open a stream with the same configuration.
+ *
+ * It's undefined whether any pending data for the stream will be lost.
+ *
+ * This ioctl is available in perf revision 1.
+ */
+#define I915_PERF_IOCTL_ENABLE _IO('i', 0x0)
+
+/*
+ * Disable data capture for a stream.
+ *
+ * It is an error to try and read a stream that is disabled.
+ *
+ * This ioctl is available in perf revision 1.
+ */
+#define I915_PERF_IOCTL_DISABLE _IO('i', 0x1)
+
+/*
+ * Change metrics_set captured by a stream.
+ *
+ * If the stream is bound to a specific context, the configuration change
+ * will performed __inline__ with that context such that it takes effect before
+ * the next execbuf submission.
+ *
+ * Returns the previously bound metrics set id, or a negative error code.
+ *
+ * This ioctl is available in perf revision 2.
+ */
+#define I915_PERF_IOCTL_CONFIG _IO('i', 0x2)
+
+/*
+ * Common to all i915 perf records
+ */
+struct drm_i915_perf_record_header {
+ __u32 type;
+ __u16 pad;
+ __u16 size;
+};
+
+enum drm_i915_perf_record_type {
+
+ /**
+ * Samples are the work horse record type whose contents are extensible
+ * and defined when opening an i915 perf stream based on the given
+ * properties.
+ *
+ * Boolean properties following the naming convention
+ * DRM_I915_PERF_SAMPLE_xyz_PROP request the inclusion of 'xyz' data in
+ * every sample.
+ *
+ * The order of these sample properties given by userspace has no
+ * affect on the ordering of data within a sample. The order is
+ * documented here.
+ *
+ * struct {
+ * struct drm_i915_perf_record_header header;
+ *
+ * { u32 oa_report[]; } && DRM_I915_PERF_PROP_SAMPLE_OA
+ * };
+ */
+ DRM_I915_PERF_RECORD_SAMPLE = 1,
+
+ /*
+ * Indicates that one or more OA reports were not written by the
+ * hardware. This can happen for example if an MI_REPORT_PERF_COUNT
+ * command collides with periodic sampling - which would be more likely
+ * at higher sampling frequencies.
+ */
+ DRM_I915_PERF_RECORD_OA_REPORT_LOST = 2,
+
+ /**
+ * An error occurred that resulted in all pending OA reports being lost.
+ */
+ DRM_I915_PERF_RECORD_OA_BUFFER_LOST = 3,
+
+ DRM_I915_PERF_RECORD_MAX /* non-ABI */
+};
+
+/**
+ * struct drm_i915_perf_oa_config
+ *
+ * Structure to upload perf dynamic configuration into the kernel.
+ */
+struct drm_i915_perf_oa_config {
+ /**
+ * @uuid:
+ *
+ * String formatted like "%\08x-%\04x-%\04x-%\04x-%\012x"
+ */
+ char uuid[36];
+
+ /**
+ * @n_mux_regs:
+ *
+ * Number of mux regs in &mux_regs_ptr.
+ */
+ __u32 n_mux_regs;
+
+ /**
+ * @n_boolean_regs:
+ *
+ * Number of boolean regs in &boolean_regs_ptr.
+ */
+ __u32 n_boolean_regs;
+
+ /**
+ * @n_flex_regs:
+ *
+ * Number of flex regs in &flex_regs_ptr.
+ */
+ __u32 n_flex_regs;
+
+ /**
+ * @mux_regs_ptr:
+ *
+ * Pointer to tuples of u32 values (register address, value) for mux
+ * registers. Expected length of buffer is (2 * sizeof(u32) *
+ * &n_mux_regs).
+ */
+ __u64 mux_regs_ptr;
+
+ /**
+ * @boolean_regs_ptr:
+ *
+ * Pointer to tuples of u32 values (register address, value) for mux
+ * registers. Expected length of buffer is (2 * sizeof(u32) *
+ * &n_boolean_regs).
+ */
+ __u64 boolean_regs_ptr;
+
+ /**
+ * @flex_regs_ptr:
+ *
+ * Pointer to tuples of u32 values (register address, value) for mux
+ * registers. Expected length of buffer is (2 * sizeof(u32) *
+ * &n_flex_regs).
+ */
+ __u64 flex_regs_ptr;
+};
+
+/**
+ * struct drm_i915_query_item - An individual query for the kernel to process.
+ *
+ * The behaviour is determined by the @query_id. Note that exactly what
+ * @data_ptr is also depends on the specific @query_id.
+ */
+struct drm_i915_query_item {
+ /**
+ * @query_id:
+ *
+ * The id for this query. Currently accepted query IDs are:
+ * - %DRM_I915_QUERY_TOPOLOGY_INFO (see struct
+ * drm_i915_query_topology_info)
+ * - %DRM_I915_QUERY_ENGINE_INFO (see struct drm_i915_engine_info)
+ * - %DRM_I915_QUERY_PERF_CONFIG (see struct
+ * drm_i915_query_perf_config)
+ * - %DRM_I915_QUERY_MEMORY_REGIONS (see struct
+ * drm_i915_query_memory_regions)
+ * - %DRM_I915_QUERY_HWCONFIG_BLOB (see `GuC HWCONFIG blob uAPI`)
+ * - %DRM_I915_QUERY_GEOMETRY_SUBSLICES (see struct
+ * drm_i915_query_topology_info)
+ * - %DRM_I915_QUERY_GUC_SUBMISSION_VERSION (see struct
+ * drm_i915_query_guc_submission_version)
+ */
+ __u64 query_id;
+#define DRM_I915_QUERY_TOPOLOGY_INFO 1
+#define DRM_I915_QUERY_ENGINE_INFO 2
+#define DRM_I915_QUERY_PERF_CONFIG 3
+#define DRM_I915_QUERY_MEMORY_REGIONS 4
+#define DRM_I915_QUERY_HWCONFIG_BLOB 5
+#define DRM_I915_QUERY_GEOMETRY_SUBSLICES 6
+#define DRM_I915_QUERY_GUC_SUBMISSION_VERSION 7
+ /* Must be kept compact -- no holes and well documented */
+
+ /**
+ * @length:
+ *
+ * When set to zero by userspace, this is filled with the size of the
+ * data to be written at the @data_ptr pointer. The kernel sets this
+ * value to a negative value to signal an error on a particular query
+ * item.
+ */
+ __s32 length;
+
+ /**
+ * @flags:
+ *
+ * When &query_id == %DRM_I915_QUERY_TOPOLOGY_INFO, must be 0.
+ *
+ * When &query_id == %DRM_I915_QUERY_PERF_CONFIG, must be one of the
+ * following:
+ *
+ * - %DRM_I915_QUERY_PERF_CONFIG_LIST
+ * - %DRM_I915_QUERY_PERF_CONFIG_DATA_FOR_UUID
+ * - %DRM_I915_QUERY_PERF_CONFIG_FOR_UUID
+ *
+ * When &query_id == %DRM_I915_QUERY_GEOMETRY_SUBSLICES must contain
+ * a struct i915_engine_class_instance that references a render engine.
+ */
+ __u32 flags;
+#define DRM_I915_QUERY_PERF_CONFIG_LIST 1
+#define DRM_I915_QUERY_PERF_CONFIG_DATA_FOR_UUID 2
+#define DRM_I915_QUERY_PERF_CONFIG_DATA_FOR_ID 3
+
+ /**
+ * @data_ptr:
+ *
+ * Data will be written at the location pointed by @data_ptr when the
+ * value of @length matches the length of the data to be written by the
+ * kernel.
+ */
+ __u64 data_ptr;
+};
+
+/**
+ * struct drm_i915_query - Supply an array of struct drm_i915_query_item for the
+ * kernel to fill out.
+ *
+ * Note that this is generally a two step process for each struct
+ * drm_i915_query_item in the array:
+ *
+ * 1. Call the DRM_IOCTL_I915_QUERY, giving it our array of struct
+ * drm_i915_query_item, with &drm_i915_query_item.length set to zero. The
+ * kernel will then fill in the size, in bytes, which tells userspace how
+ * memory it needs to allocate for the blob(say for an array of properties).
+ *
+ * 2. Next we call DRM_IOCTL_I915_QUERY again, this time with the
+ * &drm_i915_query_item.data_ptr equal to our newly allocated blob. Note that
+ * the &drm_i915_query_item.length should still be the same as what the
+ * kernel previously set. At this point the kernel can fill in the blob.
+ *
+ * Note that for some query items it can make sense for userspace to just pass
+ * in a buffer/blob equal to or larger than the required size. In this case only
+ * a single ioctl call is needed. For some smaller query items this can work
+ * quite well.
+ *
+ */
+struct drm_i915_query {
+ /** @num_items: The number of elements in the @items_ptr array */
+ __u32 num_items;
+
+ /**
+ * @flags: Unused for now. Must be cleared to zero.
+ */
+ __u32 flags;
+
+ /**
+ * @items_ptr:
+ *
+ * Pointer to an array of struct drm_i915_query_item. The number of
+ * array elements is @num_items.
+ */
+ __u64 items_ptr;
+};
+
+/**
+ * struct drm_i915_query_topology_info
+ *
+ * Describes slice/subslice/EU information queried by
+ * %DRM_I915_QUERY_TOPOLOGY_INFO
+ */
+struct drm_i915_query_topology_info {
+ /**
+ * @flags:
+ *
+ * Unused for now. Must be cleared to zero.
+ */
+ __u16 flags;
+
+ /**
+ * @max_slices:
+ *
+ * The number of bits used to express the slice mask.
+ */
+ __u16 max_slices;
+
+ /**
+ * @max_subslices:
+ *
+ * The number of bits used to express the subslice mask.
+ */
+ __u16 max_subslices;
+
+ /**
+ * @max_eus_per_subslice:
+ *
+ * The number of bits in the EU mask that correspond to a single
+ * subslice's EUs.
+ */
+ __u16 max_eus_per_subslice;
+
+ /**
+ * @subslice_offset:
+ *
+ * Offset in data[] at which the subslice masks are stored.
+ */
+ __u16 subslice_offset;
+
+ /**
+ * @subslice_stride:
+ *
+ * Stride at which each of the subslice masks for each slice are
+ * stored.
+ */
+ __u16 subslice_stride;
+
+ /**
+ * @eu_offset:
+ *
+ * Offset in data[] at which the EU masks are stored.
+ */
+ __u16 eu_offset;
+
+ /**
+ * @eu_stride:
+ *
+ * Stride at which each of the EU masks for each subslice are stored.
+ */
+ __u16 eu_stride;
+
+ /**
+ * @data:
+ *
+ * Contains 3 pieces of information :
+ *
+ * - The slice mask with one bit per slice telling whether a slice is
+ * available. The availability of slice X can be queried with the
+ * following formula :
+ *
+ * .. code:: c
+ *
+ * (data[X / 8] >> (X % 8)) & 1
+ *
+ * Starting with Xe_HP platforms, Intel hardware no longer has
+ * traditional slices so i915 will always report a single slice
+ * (hardcoded slicemask = 0x1) which contains all of the platform's
+ * subslices. I.e., the mask here does not reflect any of the newer
+ * hardware concepts such as "gslices" or "cslices" since userspace
+ * is capable of inferring those from the subslice mask.
+ *
+ * - The subslice mask for each slice with one bit per subslice telling
+ * whether a subslice is available. Starting with Gen12 we use the
+ * term "subslice" to refer to what the hardware documentation
+ * describes as a "dual-subslices." The availability of subslice Y
+ * in slice X can be queried with the following formula :
+ *
+ * .. code:: c
+ *
+ * (data[subslice_offset + X * subslice_stride + Y / 8] >> (Y % 8))
+ * & 1
+ *
+ * - The EU mask for each subslice in each slice, with one bit per EU
+ * telling whether an EU is available. The availability of EU Z in
+ * subslice Y in slice X can be queried with the following formula :
+ *
+ * .. code:: c
+ *
+ * (data[eu_offset +
+ * (X * max_subslices + Y) * eu_stride +
+ * Z / 8
+ * ] >> (Z % 8)) & 1
+ */
+ __u8 data[];
+};
+
+/**
+ * DOC: Engine Discovery uAPI
+ *
+ * Engine discovery uAPI is a way of enumerating physical engines present in a
+ * GPU associated with an open i915 DRM file descriptor. This supersedes the old
+ * way of using `DRM_IOCTL_I915_GETPARAM` and engine identifiers like
+ * `I915_PARAM_HAS_BLT`.
+ *
+ * The need for this interface came starting with Icelake and newer GPUs, which
+ * started to establish a pattern of having multiple engines of a same class,
+ * where not all instances were always completely functionally equivalent.
+ *
+ * Entry point for this uapi is `DRM_IOCTL_I915_QUERY` with the
+ * `DRM_I915_QUERY_ENGINE_INFO` as the queried item id.
+ *
+ * Example for getting the list of engines:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_i915_query_engine_info *info;
+ * struct drm_i915_query_item item = {
+ * .query_id = DRM_I915_QUERY_ENGINE_INFO;
+ * };
+ * struct drm_i915_query query = {
+ * .num_items = 1,
+ * .items_ptr = (uintptr_t)&item,
+ * };
+ * int err, i;
+ *
+ * // First query the size of the blob we need, this needs to be large
+ * // enough to hold our array of engines. The kernel will fill out the
+ * // item.length for us, which is the number of bytes we need.
+ * //
+ * // Alternatively a large buffer can be allocated straightaway enabling
+ * // querying in one pass, in which case item.length should contain the
+ * // length of the provided buffer.
+ * err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
+ * if (err) ...
+ *
+ * info = calloc(1, item.length);
+ * // Now that we allocated the required number of bytes, we call the ioctl
+ * // again, this time with the data_ptr pointing to our newly allocated
+ * // blob, which the kernel can then populate with info on all engines.
+ * item.data_ptr = (uintptr_t)&info;
+ *
+ * err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
+ * if (err) ...
+ *
+ * // We can now access each engine in the array
+ * for (i = 0; i < info->num_engines; i++) {
+ * struct drm_i915_engine_info einfo = info->engines[i];
+ * u16 class = einfo.engine.class;
+ * u16 instance = einfo.engine.instance;
+ * ....
+ * }
+ *
+ * free(info);
+ *
+ * Each of the enumerated engines, apart from being defined by its class and
+ * instance (see `struct i915_engine_class_instance`), also can have flags and
+ * capabilities defined as documented in i915_drm.h.
+ *
+ * For instance video engines which support HEVC encoding will have the
+ * `I915_VIDEO_CLASS_CAPABILITY_HEVC` capability bit set.
+ *
+ * Engine discovery only fully comes to its own when combined with the new way
+ * of addressing engines when submitting batch buffers using contexts with
+ * engine maps configured.
+ */
+
+/**
+ * struct drm_i915_engine_info
+ *
+ * Describes one engine and its capabilities as known to the driver.
+ */
+struct drm_i915_engine_info {
+ /** @engine: Engine class and instance. */
+ struct i915_engine_class_instance engine;
+
+ /** @rsvd0: Reserved field. */
+ __u32 rsvd0;
+
+ /** @flags: Engine flags. */
+ __u64 flags;
+#define I915_ENGINE_INFO_HAS_LOGICAL_INSTANCE (1 << 0)
+
+ /** @capabilities: Capabilities of this engine. */
+ __u64 capabilities;
+#define I915_VIDEO_CLASS_CAPABILITY_HEVC (1 << 0)
+#define I915_VIDEO_AND_ENHANCE_CLASS_CAPABILITY_SFC (1 << 1)
+
+ /** @logical_instance: Logical instance of engine */
+ __u16 logical_instance;
+
+ /** @rsvd1: Reserved fields. */
+ __u16 rsvd1[3];
+ /** @rsvd2: Reserved fields. */
+ __u64 rsvd2[3];
+};
+
+/**
+ * struct drm_i915_query_engine_info
+ *
+ * Engine info query enumerates all engines known to the driver by filling in
+ * an array of struct drm_i915_engine_info structures.
+ */
+struct drm_i915_query_engine_info {
+ /** @num_engines: Number of struct drm_i915_engine_info structs
+ * following. */
+ __u32 num_engines;
+
+ /** @rsvd: MBZ */
+ __u32 rsvd[3];
+
+ /** @engines: Marker for drm_i915_engine_info structures. */
+ struct drm_i915_engine_info engines[];
+};
+
+/**
+ * struct drm_i915_query_perf_config
+ *
+ * Data written by the kernel with query %DRM_I915_QUERY_PERF_CONFIG and
+ * %DRM_I915_QUERY_GEOMETRY_SUBSLICES.
+ */
+struct drm_i915_query_perf_config {
+ union {
+ /**
+ * @n_configs:
+ *
+ * When &drm_i915_query_item.flags ==
+ * %DRM_I915_QUERY_PERF_CONFIG_LIST, i915 sets this fields to
+ * the number of configurations available.
+ */
+ __u64 n_configs;
+
+ /**
+ * @config:
+ *
+ * When &drm_i915_query_item.flags ==
+ * %DRM_I915_QUERY_PERF_CONFIG_DATA_FOR_ID, i915 will use the
+ * value in this field as configuration identifier to decide
+ * what data to write into config_ptr.
+ */
+ __u64 config;
+
+ /**
+ * @uuid:
+ *
+ * When &drm_i915_query_item.flags ==
+ * %DRM_I915_QUERY_PERF_CONFIG_DATA_FOR_UUID, i915 will use the
+ * value in this field as configuration identifier to decide
+ * what data to write into config_ptr.
+ *
+ * String formatted like "%08x-%04x-%04x-%04x-%012x"
+ */
+ char uuid[36];
+ };
+
+ /**
+ * @flags:
+ *
+ * Unused for now. Must be cleared to zero.
+ */
+ __u32 flags;
+
+ /**
+ * @data:
+ *
+ * When &drm_i915_query_item.flags == %DRM_I915_QUERY_PERF_CONFIG_LIST,
+ * i915 will write an array of __u64 of configuration identifiers.
+ *
+ * When &drm_i915_query_item.flags == %DRM_I915_QUERY_PERF_CONFIG_DATA,
+ * i915 will write a struct drm_i915_perf_oa_config. If the following
+ * fields of struct drm_i915_perf_oa_config are not set to 0, i915 will
+ * write into the associated pointers the values of submitted when the
+ * configuration was created :
+ *
+ * - &drm_i915_perf_oa_config.n_mux_regs
+ * - &drm_i915_perf_oa_config.n_boolean_regs
+ * - &drm_i915_perf_oa_config.n_flex_regs
+ */
+ __u8 data[];
+};
+
+/**
+ * enum drm_i915_gem_memory_class - Supported memory classes
+ */
+enum drm_i915_gem_memory_class {
+ /** @I915_MEMORY_CLASS_SYSTEM: System memory */
+ I915_MEMORY_CLASS_SYSTEM = 0,
+ /** @I915_MEMORY_CLASS_DEVICE: Device local-memory */
+ I915_MEMORY_CLASS_DEVICE,
+};
+
+/**
+ * struct drm_i915_gem_memory_class_instance - Identify particular memory region
+ */
+struct drm_i915_gem_memory_class_instance {
+ /** @memory_class: See enum drm_i915_gem_memory_class */
+ __u16 memory_class;
+
+ /** @memory_instance: Which instance */
+ __u16 memory_instance;
+};
+
+/**
+ * struct drm_i915_memory_region_info - Describes one region as known to the
+ * driver.
+ *
+ * Note this is using both struct drm_i915_query_item and struct drm_i915_query.
+ * For this new query we are adding the new query id
+ * DRM_I915_QUERY_MEMORY_REGIONS at &drm_i915_query_item.query_id.
+ */
+struct drm_i915_memory_region_info {
+ /** @region: The class:instance pair encoding */
+ struct drm_i915_gem_memory_class_instance region;
+
+ /** @rsvd0: MBZ */
+ __u32 rsvd0;
+
+ /**
+ * @probed_size: Memory probed by the driver
+ *
+ * Note that it should not be possible to ever encounter a zero value
+ * here, also note that no current region type will ever return -1 here.
+ * Although for future region types, this might be a possibility. The
+ * same applies to the other size fields.
+ */
+ __u64 probed_size;
+
+ /**
+ * @unallocated_size: Estimate of memory remaining
+ *
+ * Requires CAP_PERFMON or CAP_SYS_ADMIN to get reliable accounting.
+ * Without this (or if this is an older kernel) the value here will
+ * always equal the @probed_size. Note this is only currently tracked
+ * for I915_MEMORY_CLASS_DEVICE regions (for other types the value here
+ * will always equal the @probed_size).
+ */
+ __u64 unallocated_size;
+
+ union {
+ /** @rsvd1: MBZ */
+ __u64 rsvd1[8];
+ struct {
+ /**
+ * @probed_cpu_visible_size: Memory probed by the driver
+ * that is CPU accessible.
+ *
+ * This will be always be <= @probed_size, and the
+ * remainder (if there is any) will not be CPU
+ * accessible.
+ *
+ * On systems without small BAR, the @probed_size will
+ * always equal the @probed_cpu_visible_size, since all
+ * of it will be CPU accessible.
+ *
+ * Note this is only tracked for
+ * I915_MEMORY_CLASS_DEVICE regions (for other types the
+ * value here will always equal the @probed_size).
+ *
+ * Note that if the value returned here is zero, then
+ * this must be an old kernel which lacks the relevant
+ * small-bar uAPI support (including
+ * I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS), but on
+ * such systems we should never actually end up with a
+ * small BAR configuration, assuming we are able to load
+ * the kernel module. Hence it should be safe to treat
+ * this the same as when @probed_cpu_visible_size ==
+ * @probed_size.
+ */
+ __u64 probed_cpu_visible_size;
+
+ /**
+ * @unallocated_cpu_visible_size: Estimate of CPU
+ * visible memory remaining.
+ *
+ * Note this is only tracked for
+ * I915_MEMORY_CLASS_DEVICE regions (for other types the
+ * value here will always equal the
+ * @probed_cpu_visible_size).
+ *
+ * Requires CAP_PERFMON or CAP_SYS_ADMIN to get reliable
+ * accounting. Without this the value here will always
+ * equal the @probed_cpu_visible_size. Note this is only
+ * currently tracked for I915_MEMORY_CLASS_DEVICE
+ * regions (for other types the value here will also
+ * always equal the @probed_cpu_visible_size).
+ *
+ * If this is an older kernel the value here will be
+ * zero, see also @probed_cpu_visible_size.
+ */
+ __u64 unallocated_cpu_visible_size;
+ };
+ };
+};
+
+/**
+ * struct drm_i915_query_memory_regions
+ *
+ * The region info query enumerates all regions known to the driver by filling
+ * in an array of struct drm_i915_memory_region_info structures.
+ *
+ * Example for getting the list of supported regions:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_i915_query_memory_regions *info;
+ * struct drm_i915_query_item item = {
+ * .query_id = DRM_I915_QUERY_MEMORY_REGIONS;
+ * };
+ * struct drm_i915_query query = {
+ * .num_items = 1,
+ * .items_ptr = (uintptr_t)&item,
+ * };
+ * int err, i;
+ *
+ * // First query the size of the blob we need, this needs to be large
+ * // enough to hold our array of regions. The kernel will fill out the
+ * // item.length for us, which is the number of bytes we need.
+ * err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
+ * if (err) ...
+ *
+ * info = calloc(1, item.length);
+ * // Now that we allocated the required number of bytes, we call the ioctl
+ * // again, this time with the data_ptr pointing to our newly allocated
+ * // blob, which the kernel can then populate with the all the region
+ * info. item.data_ptr = (uintptr_t)&info,
+ *
+ * err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
+ * if (err) ...
+ *
+ * // We can now access each region in the array
+ * for (i = 0; i < info->num_regions; i++) {
+ * struct drm_i915_memory_region_info mr = info->regions[i];
+ * u16 class = mr.region.class;
+ * u16 instance = mr.region.instance;
+ *
+ * ....
+ * }
+ *
+ * free(info);
+ */
+struct drm_i915_query_memory_regions {
+ /** @num_regions: Number of supported regions */
+ __u32 num_regions;
+
+ /** @rsvd: MBZ */
+ __u32 rsvd[3];
+
+ /** @regions: Info about each supported region */
+ struct drm_i915_memory_region_info regions[];
+};
+
+/**
+ * struct drm_i915_query_guc_submission_version - query GuC submission interface
+ * version
+ */
+struct drm_i915_query_guc_submission_version {
+ /** @branch: Firmware branch version. */
+ __u32 branch;
+ /** @major: Firmware major version. */
+ __u32 major;
+ /** @minor: Firmware minor version. */
+ __u32 minor;
+ /** @patch: Firmware patch version. */
+ __u32 patch;
+};
+
+/**
+ * DOC: GuC HWCONFIG blob uAPI
+ *
+ * The GuC produces a blob with information about the current device.
+ * i915 reads this blob from GuC and makes it available via this uAPI.
+ *
+ * The format and meaning of the blob content are documented in the
+ * Programmer's Reference Manual.
+ */
+
+/**
+ * struct drm_i915_gem_create_ext - Existing gem_create behaviour, with added
+ * extension support using struct i915_user_extension.
+ *
+ * Note that new buffer flags should be added here, at least for the stuff that
+ * is immutable. Previously we would have two ioctls, one to create the object
+ * with gem_create, and another to apply various parameters, however this
+ * creates some ambiguity for the params which are considered immutable. Also in
+ * general we're phasing out the various SET/GET ioctls.
+ */
+struct drm_i915_gem_create_ext {
+ /**
+ * @size: Requested size for the object.
+ *
+ * The (page-aligned) allocated size for the object will be returned.
+ *
+ * On platforms like DG2/ATS the kernel will always use 64K or larger
+ * pages for I915_MEMORY_CLASS_DEVICE. The kernel also requires a
+ * minimum of 64K GTT alignment for such objects.
+ *
+ * NOTE: Previously the ABI here required a minimum GTT alignment of 2M
+ * on DG2/ATS, due to how the hardware implemented 64K GTT page support,
+ * where we had the following complications:
+ *
+ * 1) The entire PDE (which covers a 2MB virtual address range), must
+ * contain only 64K PTEs, i.e mixing 4K and 64K PTEs in the same
+ * PDE is forbidden by the hardware.
+ *
+ * 2) We still need to support 4K PTEs for I915_MEMORY_CLASS_SYSTEM
+ * objects.
+ *
+ * However on actual production HW this was completely changed to now
+ * allow setting a TLB hint at the PTE level (see PS64), which is a lot
+ * more flexible than the above. With this the 2M restriction was
+ * dropped where we now only require 64K.
+ */
+ __u64 size;
+
+ /**
+ * @handle: Returned handle for the object.
+ *
+ * Object handles are nonzero.
+ */
+ __u32 handle;
+
+ /**
+ * @flags: Optional flags.
+ *
+ * Supported values:
+ *
+ * I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS - Signal to the kernel that
+ * the object will need to be accessed via the CPU.
+ *
+ * Only valid when placing objects in I915_MEMORY_CLASS_DEVICE, and only
+ * strictly required on configurations where some subset of the device
+ * memory is directly visible/mappable through the CPU (which we also
+ * call small BAR), like on some DG2+ systems. Note that this is quite
+ * undesirable, but due to various factors like the client CPU, BIOS etc
+ * it's something we can expect to see in the wild. See
+ * &drm_i915_memory_region_info.probed_cpu_visible_size for how to
+ * determine if this system applies.
+ *
+ * Note that one of the placements MUST be I915_MEMORY_CLASS_SYSTEM, to
+ * ensure the kernel can always spill the allocation to system memory,
+ * if the object can't be allocated in the mappable part of
+ * I915_MEMORY_CLASS_DEVICE.
+ *
+ * Also note that since the kernel only supports flat-CCS on objects
+ * that can *only* be placed in I915_MEMORY_CLASS_DEVICE, we therefore
+ * don't support I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS together with
+ * flat-CCS.
+ *
+ * Without this hint, the kernel will assume that non-mappable
+ * I915_MEMORY_CLASS_DEVICE is preferred for this object. Note that the
+ * kernel can still migrate the object to the mappable part, as a last
+ * resort, if userspace ever CPU faults this object, but this might be
+ * expensive, and so ideally should be avoided.
+ *
+ * On older kernels which lack the relevant small-bar uAPI support (see
+ * also &drm_i915_memory_region_info.probed_cpu_visible_size),
+ * usage of the flag will result in an error, but it should NEVER be
+ * possible to end up with a small BAR configuration, assuming we can
+ * also successfully load the i915 kernel module. In such cases the
+ * entire I915_MEMORY_CLASS_DEVICE region will be CPU accessible, and as
+ * such there are zero restrictions on where the object can be placed.
+ */
+#define I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS (1 << 0)
+ __u32 flags;
+
+ /**
+ * @extensions: The chain of extensions to apply to this object.
+ *
+ * This will be useful in the future when we need to support several
+ * different extensions, and we need to apply more than one when
+ * creating the object. See struct i915_user_extension.
+ *
+ * If we don't supply any extensions then we get the same old gem_create
+ * behaviour.
+ *
+ * For I915_GEM_CREATE_EXT_MEMORY_REGIONS usage see
+ * struct drm_i915_gem_create_ext_memory_regions.
+ *
+ * For I915_GEM_CREATE_EXT_PROTECTED_CONTENT usage see
+ * struct drm_i915_gem_create_ext_protected_content.
+ *
+ * For I915_GEM_CREATE_EXT_SET_PAT usage see
+ * struct drm_i915_gem_create_ext_set_pat.
+ */
+#define I915_GEM_CREATE_EXT_MEMORY_REGIONS 0
+#define I915_GEM_CREATE_EXT_PROTECTED_CONTENT 1
+#define I915_GEM_CREATE_EXT_SET_PAT 2
+ __u64 extensions;
+};
+
+/**
+ * struct drm_i915_gem_create_ext_memory_regions - The
+ * I915_GEM_CREATE_EXT_MEMORY_REGIONS extension.
+ *
+ * Set the object with the desired set of placements/regions in priority
+ * order. Each entry must be unique and supported by the device.
+ *
+ * This is provided as an array of struct drm_i915_gem_memory_class_instance, or
+ * an equivalent layout of class:instance pair encodings. See struct
+ * drm_i915_query_memory_regions and DRM_I915_QUERY_MEMORY_REGIONS for how to
+ * query the supported regions for a device.
+ *
+ * As an example, on discrete devices, if we wish to set the placement as
+ * device local-memory we can do something like:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_i915_gem_memory_class_instance region_lmem = {
+ * .memory_class = I915_MEMORY_CLASS_DEVICE,
+ * .memory_instance = 0,
+ * };
+ * struct drm_i915_gem_create_ext_memory_regions regions = {
+ * .base = { .name = I915_GEM_CREATE_EXT_MEMORY_REGIONS },
+ * .regions = (uintptr_t)&region_lmem,
+ * .num_regions = 1,
+ * };
+ * struct drm_i915_gem_create_ext create_ext = {
+ * .size = 16 * PAGE_SIZE,
+ * .extensions = (uintptr_t)&regions,
+ * };
+ *
+ * int err = ioctl(fd, DRM_IOCTL_I915_GEM_CREATE_EXT, &create_ext);
+ * if (err) ...
+ *
+ * At which point we get the object handle in &drm_i915_gem_create_ext.handle,
+ * along with the final object size in &drm_i915_gem_create_ext.size, which
+ * should account for any rounding up, if required.
+ *
+ * Note that userspace has no means of knowing the current backing region
+ * for objects where @num_regions is larger than one. The kernel will only
+ * ensure that the priority order of the @regions array is honoured, either
+ * when initially placing the object, or when moving memory around due to
+ * memory pressure
+ *
+ * On Flat-CCS capable HW, compression is supported for the objects residing
+ * in I915_MEMORY_CLASS_DEVICE. When such objects (compressed) have other
+ * memory class in @regions and migrated (by i915, due to memory
+ * constraints) to the non I915_MEMORY_CLASS_DEVICE region, then i915 needs to
+ * decompress the content. But i915 doesn't have the required information to
+ * decompress the userspace compressed objects.
+ *
+ * So i915 supports Flat-CCS, on the objects which can reside only on
+ * I915_MEMORY_CLASS_DEVICE regions.
+ */
+struct drm_i915_gem_create_ext_memory_regions {
+ /** @base: Extension link. See struct i915_user_extension. */
+ struct i915_user_extension base;
+
+ /** @pad: MBZ */
+ __u32 pad;
+ /** @num_regions: Number of elements in the @regions array. */
+ __u32 num_regions;
+ /**
+ * @regions: The regions/placements array.
+ *
+ * An array of struct drm_i915_gem_memory_class_instance.
+ */
+ __u64 regions;
+};
+
+/**
+ * struct drm_i915_gem_create_ext_protected_content - The
+ * I915_OBJECT_PARAM_PROTECTED_CONTENT extension.
+ *
+ * If this extension is provided, buffer contents are expected to be protected
+ * by PXP encryption and require decryption for scan out and processing. This
+ * is only possible on platforms that have PXP enabled, on all other scenarios
+ * using this extension will cause the ioctl to fail and return -ENODEV. The
+ * flags parameter is reserved for future expansion and must currently be set
+ * to zero.
+ *
+ * The buffer contents are considered invalid after a PXP session teardown.
+ *
+ * The encryption is guaranteed to be processed correctly only if the object
+ * is submitted with a context created using the
+ * I915_CONTEXT_PARAM_PROTECTED_CONTENT flag. This will also enable extra checks
+ * at submission time on the validity of the objects involved.
+ *
+ * Below is an example on how to create a protected object:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_i915_gem_create_ext_protected_content protected_ext = {
+ * .base = { .name = I915_GEM_CREATE_EXT_PROTECTED_CONTENT },
+ * .flags = 0,
+ * };
+ * struct drm_i915_gem_create_ext create_ext = {
+ * .size = PAGE_SIZE,
+ * .extensions = (uintptr_t)&protected_ext,
+ * };
+ *
+ * int err = ioctl(fd, DRM_IOCTL_I915_GEM_CREATE_EXT, &create_ext);
+ * if (err) ...
+ */
+struct drm_i915_gem_create_ext_protected_content {
+ /** @base: Extension link. See struct i915_user_extension. */
+ struct i915_user_extension base;
+ /** @flags: reserved for future usage, currently MBZ */
+ __u32 flags;
+};
+
+/**
+ * struct drm_i915_gem_create_ext_set_pat - The
+ * I915_GEM_CREATE_EXT_SET_PAT extension.
+ *
+ * If this extension is provided, the specified caching policy (PAT index) is
+ * applied to the buffer object.
+ *
+ * Below is an example on how to create an object with specific caching policy:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_i915_gem_create_ext_set_pat set_pat_ext = {
+ * .base = { .name = I915_GEM_CREATE_EXT_SET_PAT },
+ * .pat_index = 0,
+ * };
+ * struct drm_i915_gem_create_ext create_ext = {
+ * .size = PAGE_SIZE,
+ * .extensions = (uintptr_t)&set_pat_ext,
+ * };
+ *
+ * int err = ioctl(fd, DRM_IOCTL_I915_GEM_CREATE_EXT, &create_ext);
+ * if (err) ...
+ */
+struct drm_i915_gem_create_ext_set_pat {
+ /** @base: Extension link. See struct i915_user_extension. */
+ struct i915_user_extension base;
+ /**
+ * @pat_index: PAT index to be set
+ * PAT index is a bit field in Page Table Entry to control caching
+ * behaviors for GPU accesses. The definition of PAT index is
+ * platform dependent and can be found in hardware specifications,
+ */
+ __u32 pat_index;
+ /** @rsvd: reserved for future use */
+ __u32 rsvd;
+};
+
+/* ID of the protected content session managed by i915 when PXP is active */
+#define I915_PROTECTED_CONTENT_DEFAULT_SESSION 0xf
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _I915_DRM_H_ */
diff --git a/include/arch/x86_64/drm/ivpu_accel.h b/include/arch/x86_64/drm/ivpu_accel.h
new file mode 100644
index 00000000..1198ec64
--- /dev/null
+++ b/include/arch/x86_64/drm/ivpu_accel.h
@@ -0,0 +1,511 @@
+/* SPDX-License-Identifier: GPL-2.0-only WITH Linux-syscall-note */
+/*
+ * Copyright (C) 2020-2025 Intel Corporation
+ */
+
+#ifndef __UAPI_IVPU_DRM_H__
+#define __UAPI_IVPU_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_IVPU_GET_PARAM 0x00
+#define DRM_IVPU_SET_PARAM 0x01
+#define DRM_IVPU_BO_CREATE 0x02
+#define DRM_IVPU_BO_INFO 0x03
+#define DRM_IVPU_SUBMIT 0x05
+#define DRM_IVPU_BO_WAIT 0x06
+#define DRM_IVPU_METRIC_STREAMER_START 0x07
+#define DRM_IVPU_METRIC_STREAMER_STOP 0x08
+#define DRM_IVPU_METRIC_STREAMER_GET_DATA 0x09
+#define DRM_IVPU_METRIC_STREAMER_GET_INFO 0x0a
+#define DRM_IVPU_CMDQ_CREATE 0x0b
+#define DRM_IVPU_CMDQ_DESTROY 0x0c
+#define DRM_IVPU_CMDQ_SUBMIT 0x0d
+
+#define DRM_IOCTL_IVPU_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_GET_PARAM, struct drm_ivpu_param)
+
+#define DRM_IOCTL_IVPU_SET_PARAM \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_SET_PARAM, struct drm_ivpu_param)
+
+#define DRM_IOCTL_IVPU_BO_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_CREATE, \
+ struct drm_ivpu_bo_create)
+
+#define DRM_IOCTL_IVPU_BO_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_INFO, struct drm_ivpu_bo_info)
+
+#define DRM_IOCTL_IVPU_SUBMIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_SUBMIT, struct drm_ivpu_submit)
+
+#define DRM_IOCTL_IVPU_BO_WAIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_BO_WAIT, struct drm_ivpu_bo_wait)
+
+#define DRM_IOCTL_IVPU_METRIC_STREAMER_START \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_METRIC_STREAMER_START, \
+ struct drm_ivpu_metric_streamer_start)
+
+#define DRM_IOCTL_IVPU_METRIC_STREAMER_STOP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_METRIC_STREAMER_STOP, \
+ struct drm_ivpu_metric_streamer_stop)
+
+#define DRM_IOCTL_IVPU_METRIC_STREAMER_GET_DATA \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_METRIC_STREAMER_GET_DATA, \
+ struct drm_ivpu_metric_streamer_get_data)
+
+#define DRM_IOCTL_IVPU_METRIC_STREAMER_GET_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_METRIC_STREAMER_GET_INFO, \
+ struct drm_ivpu_metric_streamer_get_data)
+
+#define DRM_IOCTL_IVPU_CMDQ_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_IVPU_CMDQ_CREATE, \
+ struct drm_ivpu_cmdq_create)
+
+#define DRM_IOCTL_IVPU_CMDQ_DESTROY \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_CMDQ_DESTROY, \
+ struct drm_ivpu_cmdq_destroy)
+
+#define DRM_IOCTL_IVPU_CMDQ_SUBMIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_IVPU_CMDQ_SUBMIT, \
+ struct drm_ivpu_cmdq_submit)
+
+/**
+ * DOC: contexts
+ *
+ * VPU contexts have private virtual address space, job queues and priority.
+ * Each context is identified by an unique ID. Context is created on open().
+ */
+
+#define DRM_IVPU_PARAM_DEVICE_ID 0
+#define DRM_IVPU_PARAM_DEVICE_REVISION 1
+#define DRM_IVPU_PARAM_PLATFORM_TYPE 2
+#define DRM_IVPU_PARAM_CORE_CLOCK_RATE 3
+#define DRM_IVPU_PARAM_NUM_CONTEXTS 4
+#define DRM_IVPU_PARAM_CONTEXT_BASE_ADDRESS 5
+#define DRM_IVPU_PARAM_CONTEXT_PRIORITY 6 /* Deprecated */
+#define DRM_IVPU_PARAM_CONTEXT_ID 7
+#define DRM_IVPU_PARAM_FW_API_VERSION 8
+#define DRM_IVPU_PARAM_ENGINE_HEARTBEAT 9
+#define DRM_IVPU_PARAM_UNIQUE_INFERENCE_ID 10
+#define DRM_IVPU_PARAM_TILE_CONFIG 11
+#define DRM_IVPU_PARAM_SKU 12
+#define DRM_IVPU_PARAM_CAPABILITIES 13
+
+#define DRM_IVPU_PLATFORM_TYPE_SILICON 0
+
+/* Deprecated, use DRM_IVPU_JOB_PRIORITY */
+#define DRM_IVPU_CONTEXT_PRIORITY_IDLE 0
+#define DRM_IVPU_CONTEXT_PRIORITY_NORMAL 1
+#define DRM_IVPU_CONTEXT_PRIORITY_FOCUS 2
+#define DRM_IVPU_CONTEXT_PRIORITY_REALTIME 3
+
+#define DRM_IVPU_JOB_PRIORITY_DEFAULT 0
+#define DRM_IVPU_JOB_PRIORITY_IDLE 1
+#define DRM_IVPU_JOB_PRIORITY_NORMAL 2
+#define DRM_IVPU_JOB_PRIORITY_FOCUS 3
+#define DRM_IVPU_JOB_PRIORITY_REALTIME 4
+
+/**
+ * DRM_IVPU_CAP_METRIC_STREAMER
+ *
+ * Metric streamer support. Provides sampling of various hardware performance
+ * metrics like DMA bandwidth and cache miss/hits. Can be used for profiling.
+ */
+#define DRM_IVPU_CAP_METRIC_STREAMER 1
+/**
+ * DRM_IVPU_CAP_DMA_MEMORY_RANGE
+ *
+ * Driver has capability to allocate separate memory range
+ * accessible by hardware DMA.
+ */
+#define DRM_IVPU_CAP_DMA_MEMORY_RANGE 2
+/**
+ * DRM_IVPU_CAP_MANAGE_CMDQ
+ *
+ * Driver supports explicit command queue operations like command queue create,
+ * command queue destroy and submit job on specific command queue.
+ */
+#define DRM_IVPU_CAP_MANAGE_CMDQ 3
+
+/**
+ * struct drm_ivpu_param - Get/Set VPU parameters
+ */
+struct drm_ivpu_param {
+ /**
+ * @param:
+ *
+ * Supported params:
+ *
+ * %DRM_IVPU_PARAM_DEVICE_ID:
+ * PCI Device ID of the VPU device (read-only)
+ *
+ * %DRM_IVPU_PARAM_DEVICE_REVISION:
+ * VPU device revision (read-only)
+ *
+ * %DRM_IVPU_PARAM_PLATFORM_TYPE:
+ * Returns %DRM_IVPU_PLATFORM_TYPE_SILICON on real hardware or device
+ * specific platform type when executing on a simulator or emulator
+ * (read-only)
+ *
+ * %DRM_IVPU_PARAM_CORE_CLOCK_RATE:
+ * Maximum frequency of the NPU data processing unit clock (read-only)
+ *
+ * %DRM_IVPU_PARAM_NUM_CONTEXTS:
+ * Maximum number of simultaneously existing contexts (read-only)
+ *
+ * %DRM_IVPU_PARAM_CONTEXT_BASE_ADDRESS:
+ * Lowest VPU virtual address available in the current context
+ * (read-only)
+ *
+ * %DRM_IVPU_PARAM_CONTEXT_ID:
+ * Current context ID, always greater than 0 (read-only)
+ *
+ * %DRM_IVPU_PARAM_FW_API_VERSION:
+ * Firmware API version array (read-only)
+ *
+ * %DRM_IVPU_PARAM_ENGINE_HEARTBEAT:
+ * Heartbeat value from an engine (read-only).
+ * Engine ID (i.e. DRM_IVPU_ENGINE_COMPUTE) is given via index.
+ *
+ * %DRM_IVPU_PARAM_UNIQUE_INFERENCE_ID:
+ * Device-unique inference ID (read-only)
+ *
+ * %DRM_IVPU_PARAM_TILE_CONFIG:
+ * VPU tile configuration (read-only)
+ *
+ * %DRM_IVPU_PARAM_SKU:
+ * VPU SKU ID (read-only)
+ *
+ * %DRM_IVPU_PARAM_CAPABILITIES:
+ * Supported capabilities (read-only)
+ */
+ __u32 param;
+
+ /** @index: Index for params that have multiple instances */
+ __u32 index;
+
+ /** @value: Param value */
+ __u64 value;
+};
+
+#define DRM_IVPU_BO_SHAVE_MEM 0x00000001
+#define DRM_IVPU_BO_HIGH_MEM DRM_IVPU_BO_SHAVE_MEM
+#define DRM_IVPU_BO_MAPPABLE 0x00000002
+#define DRM_IVPU_BO_DMA_MEM 0x00000004
+
+#define DRM_IVPU_BO_CACHED 0x00000000
+#define DRM_IVPU_BO_UNCACHED 0x00010000
+#define DRM_IVPU_BO_WC 0x00020000
+#define DRM_IVPU_BO_CACHE_MASK 0x00030000
+
+#define DRM_IVPU_BO_FLAGS \
+ (DRM_IVPU_BO_HIGH_MEM | DRM_IVPU_BO_MAPPABLE | DRM_IVPU_BO_DMA_MEM | \
+ DRM_IVPU_BO_CACHE_MASK)
+
+/**
+ * struct drm_ivpu_bo_create - Create BO backed by SHMEM
+ *
+ * Create GEM buffer object allocated in SHMEM memory.
+ */
+struct drm_ivpu_bo_create {
+ /** @size: The size in bytes of the allocated memory */
+ __u64 size;
+
+ /**
+ * @flags:
+ *
+ * Supported flags:
+ *
+ * %DRM_IVPU_BO_HIGH_MEM:
+ *
+ * Allocate VPU address from >4GB range.
+ * Buffer object with vpu address >4GB can be always accessed by the
+ * VPU DMA engine, but some HW generation may not be able to access
+ * this memory from then firmware running on the VPU management
+ * processor. Suitable for input, output and some scratch buffers.
+ *
+ * %DRM_IVPU_BO_MAPPABLE:
+ *
+ * Buffer object can be mapped using mmap().
+ *
+ * %DRM_IVPU_BO_CACHED:
+ *
+ * Allocated BO will be cached on host side (WB) and snooped on the VPU
+ * side. This is the default caching mode.
+ *
+ * %DRM_IVPU_BO_UNCACHED:
+ *
+ * Not supported. Use DRM_IVPU_BO_WC instead.
+ *
+ * %DRM_IVPU_BO_WC:
+ *
+ * Allocated BO will use write combining buffer for writes but reads
+ * will be uncached.
+ */
+ __u32 flags;
+
+ /** @handle: Returned GEM object handle */
+ __u32 handle;
+
+ /** @vpu_addr: Returned VPU virtual address */
+ __u64 vpu_addr;
+};
+
+/**
+ * struct drm_ivpu_bo_info - Query buffer object info
+ */
+struct drm_ivpu_bo_info {
+ /** @handle: Handle of the queried BO */
+ __u32 handle;
+
+ /** @flags: Returned flags used to create the BO */
+ __u32 flags;
+
+ /** @vpu_addr: Returned VPU virtual address */
+ __u64 vpu_addr;
+
+ /**
+ * @mmap_offset:
+ *
+ * Returned offset to be used in mmap(). 0 in case the BO is not
+ * mappable.
+ */
+ __u64 mmap_offset;
+
+ /** @size: Returned GEM object size, aligned to PAGE_SIZE */
+ __u64 size;
+};
+
+/* drm_ivpu_submit engines */
+#define DRM_IVPU_ENGINE_COMPUTE 0
+#define DRM_IVPU_ENGINE_COPY 1 /* Deprecated */
+
+/**
+ * struct drm_ivpu_submit - Submit commands to the VPU
+ *
+ * Execute a single command buffer on a given VPU engine.
+ * Handles to all referenced buffer objects have to be provided in @buffers_ptr.
+ *
+ * User space may wait on job completion using %DRM_IVPU_BO_WAIT ioctl.
+ */
+struct drm_ivpu_submit {
+ /**
+ * @buffers_ptr:
+ *
+ * A pointer to an u32 array of GEM handles of the BOs required for this
+ * job. The number of elements in the array must be equal to the value
+ * given by @buffer_count.
+ *
+ * The first BO is the command buffer. The rest of array has to contain
+ * all BOs referenced from the command buffer.
+ */
+ __u64 buffers_ptr;
+
+ /** @buffer_count: Number of elements in the @buffers_ptr */
+ __u32 buffer_count;
+
+ /**
+ * @engine: Select the engine this job should be executed on
+ *
+ * %DRM_IVPU_ENGINE_COMPUTE:
+ *
+ * Performs Deep Learning Neural Compute Inference Operations
+ */
+ __u32 engine;
+
+ /** @flags: Reserved for future use - must be zero */
+ __u32 flags;
+
+ /**
+ * @commands_offset:
+ *
+ * Offset inside the first buffer in @buffers_ptr containing commands
+ * to be executed. The offset has to be 8-byte aligned.
+ */
+ __u32 commands_offset;
+
+ /**
+ * @priority:
+ *
+ * Priority to be set for related job command queue, can be one of the
+ * following: %DRM_IVPU_JOB_PRIORITY_DEFAULT %DRM_IVPU_JOB_PRIORITY_IDLE
+ * %DRM_IVPU_JOB_PRIORITY_NORMAL
+ * %DRM_IVPU_JOB_PRIORITY_FOCUS
+ * %DRM_IVPU_JOB_PRIORITY_REALTIME
+ */
+ __u32 priority;
+};
+
+/**
+ * struct drm_ivpu_cmdq_submit - Submit commands to the VPU using explicit
+ * command queue
+ *
+ * Execute a single command buffer on a given command queue.
+ * Handles to all referenced buffer objects have to be provided in @buffers_ptr.
+ *
+ * User space may wait on job completion using %DRM_IVPU_BO_WAIT ioctl.
+ */
+struct drm_ivpu_cmdq_submit {
+ /**
+ * @buffers_ptr:
+ *
+ * A pointer to an u32 array of GEM handles of the BOs required for this
+ * job. The number of elements in the array must be equal to the value
+ * given by @buffer_count.
+ *
+ * The first BO is the command buffer. The rest of array has to contain
+ * all BOs referenced from the command buffer.
+ */
+ __u64 buffers_ptr;
+
+ /** @buffer_count: Number of elements in the @buffers_ptr */
+ __u32 buffer_count;
+
+ /** @cmdq_id: ID for the command queue where job will be submitted */
+ __u32 cmdq_id;
+
+ /** @flags: Reserved for future use - must be zero */
+ __u32 flags;
+
+ /**
+ * @commands_offset:
+ *
+ * Offset inside the first buffer in @buffers_ptr containing commands
+ * to be executed. The offset has to be 8-byte aligned.
+ */
+ __u32 commands_offset;
+};
+
+/* drm_ivpu_bo_wait job status codes */
+#define DRM_IVPU_JOB_STATUS_SUCCESS 0
+#define DRM_IVPU_JOB_STATUS_ABORTED 256
+
+/**
+ * struct drm_ivpu_bo_wait - Wait for BO to become inactive
+ *
+ * Blocks until a given buffer object becomes inactive.
+ * With @timeout_ms set to 0 returns immediately.
+ */
+struct drm_ivpu_bo_wait {
+ /** @handle: Handle to the buffer object to be waited on */
+ __u32 handle;
+
+ /** @flags: Reserved for future use - must be zero */
+ __u32 flags;
+
+ /** @timeout_ns: Absolute timeout in nanoseconds (may be zero) */
+ __s64 timeout_ns;
+
+ /**
+ * @job_status:
+ *
+ * Job status code which is updated after the job is completed.
+ * &DRM_IVPU_JOB_STATUS_SUCCESS or device specific error otherwise.
+ * Valid only if @handle points to a command buffer.
+ */
+ __u32 job_status;
+
+ /** @pad: Padding - must be zero */
+ __u32 pad;
+};
+
+/**
+ * struct drm_ivpu_metric_streamer_start - Start collecting metric data
+ */
+struct drm_ivpu_metric_streamer_start {
+ /** @metric_group_mask: Indicates metric streamer instance */
+ __u64 metric_group_mask;
+ /** @sampling_period_ns: Sampling period in nanoseconds */
+ __u64 sampling_period_ns;
+ /**
+ * @read_period_samples:
+ *
+ * Number of samples after which user space will try to read the data.
+ * Reading the data after significantly longer period may cause data
+ * loss.
+ */
+ __u32 read_period_samples;
+ /** @sample_size: Returned size of a single sample in bytes */
+ __u32 sample_size;
+ /** @max_data_size: Returned max @data_size from
+ * %DRM_IOCTL_IVPU_METRIC_STREAMER_GET_DATA */
+ __u32 max_data_size;
+};
+
+/**
+ * struct drm_ivpu_metric_streamer_get_data - Copy collected metric data
+ */
+struct drm_ivpu_metric_streamer_get_data {
+ /** @metric_group_mask: Indicates metric streamer instance */
+ __u64 metric_group_mask;
+ /** @buffer_ptr: A pointer to a destination for the copied data */
+ __u64 buffer_ptr;
+ /** @buffer_size: Size of the destination buffer */
+ __u64 buffer_size;
+ /**
+ * @data_size: Returned size of copied metric data
+ *
+ * If the @buffer_size is zero, returns the amount of data ready to be
+ * copied.
+ */
+ __u64 data_size;
+};
+
+/* Command queue flags */
+#define DRM_IVPU_CMDQ_FLAG_TURBO 0x00000001
+
+/**
+ * struct drm_ivpu_cmdq_create - Create command queue for job submission
+ */
+struct drm_ivpu_cmdq_create {
+ /** @cmdq_id: Returned ID of created command queue */
+ __u32 cmdq_id;
+ /**
+ * @priority:
+ *
+ * Priority to be set for related job command queue, can be one of the
+ * following: %DRM_IVPU_JOB_PRIORITY_DEFAULT %DRM_IVPU_JOB_PRIORITY_IDLE
+ * %DRM_IVPU_JOB_PRIORITY_NORMAL
+ * %DRM_IVPU_JOB_PRIORITY_FOCUS
+ * %DRM_IVPU_JOB_PRIORITY_REALTIME
+ */
+ __u32 priority;
+ /**
+ * @flags:
+ *
+ * Supported flags:
+ *
+ * %DRM_IVPU_CMDQ_FLAG_TURBO
+ *
+ * Enable low-latency mode for the command queue. The NPU will maximize
+ * performance when executing jobs from such queue at the cost of
+ * increased power usage.
+ */
+ __u32 flags;
+};
+
+/**
+ * struct drm_ivpu_cmdq_destroy - Destroy a command queue
+ */
+struct drm_ivpu_cmdq_destroy {
+ /** @cmdq_id: ID of command queue to destroy */
+ __u32 cmdq_id;
+};
+
+/**
+ * struct drm_ivpu_metric_streamer_stop - Stop collecting metric data
+ */
+struct drm_ivpu_metric_streamer_stop {
+ /** @metric_group_mask: Indicates metric streamer instance */
+ __u64 metric_group_mask;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __UAPI_IVPU_DRM_H__ */
diff --git a/include/arch/x86_64/drm/lima_drm.h b/include/arch/x86_64/drm/lima_drm.h
new file mode 100644
index 00000000..92917b4c
--- /dev/null
+++ b/include/arch/x86_64/drm/lima_drm.h
@@ -0,0 +1,189 @@
+/* SPDX-License-Identifier: (GPL-2.0 WITH Linux-syscall-note) OR MIT */
+/* Copyright 2017-2018 Qiang Yu <yuq825@gmail.com> */
+
+#ifndef __LIMA_DRM_H__
+#define __LIMA_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+enum drm_lima_param_gpu_id {
+ DRM_LIMA_PARAM_GPU_ID_UNKNOWN,
+ DRM_LIMA_PARAM_GPU_ID_MALI400,
+ DRM_LIMA_PARAM_GPU_ID_MALI450,
+};
+
+enum drm_lima_param {
+ DRM_LIMA_PARAM_GPU_ID,
+ DRM_LIMA_PARAM_NUM_PP,
+ DRM_LIMA_PARAM_GP_VERSION,
+ DRM_LIMA_PARAM_PP_VERSION,
+};
+
+/**
+ * get various information of the GPU
+ */
+struct drm_lima_get_param {
+ __u32 param; /* in, value in enum drm_lima_param */
+ __u32 pad; /* pad, must be zero */
+ __u64 value; /* out, parameter value */
+};
+
+/*
+ * heap buffer dynamically increase backup memory size when GP task fail
+ * due to lack of heap memory. size field of heap buffer is an up bound of
+ * the backup memory which can be set to a fairly large value.
+ */
+#define LIMA_BO_FLAG_HEAP (1 << 0)
+
+/**
+ * create a buffer for used by GPU
+ */
+struct drm_lima_gem_create {
+ __u32 size; /* in, buffer size */
+ __u32 flags; /* in, buffer flags */
+ __u32 handle; /* out, GEM buffer handle */
+ __u32 pad; /* pad, must be zero */
+};
+
+/**
+ * get information of a buffer
+ */
+struct drm_lima_gem_info {
+ __u32 handle; /* in, GEM buffer handle */
+ __u32 va; /* out, virtual address mapped into GPU MMU */
+ __u64 offset; /* out, used to mmap this buffer to CPU */
+};
+
+#define LIMA_SUBMIT_BO_READ 0x01
+#define LIMA_SUBMIT_BO_WRITE 0x02
+
+/* buffer information used by one task */
+struct drm_lima_gem_submit_bo {
+ __u32 handle; /* in, GEM buffer handle */
+ __u32 flags; /* in, buffer read/write by GPU */
+};
+
+#define LIMA_GP_FRAME_REG_NUM 6
+
+/* frame used to setup GP for each task */
+struct drm_lima_gp_frame {
+ __u32 frame[LIMA_GP_FRAME_REG_NUM];
+};
+
+#define LIMA_PP_FRAME_REG_NUM 23
+#define LIMA_PP_WB_REG_NUM 12
+
+/* frame used to setup mali400 GPU PP for each task */
+struct drm_lima_m400_pp_frame {
+ __u32 frame[LIMA_PP_FRAME_REG_NUM];
+ __u32 num_pp;
+ __u32 wb[3 * LIMA_PP_WB_REG_NUM];
+ __u32 plbu_array_address[4];
+ __u32 fragment_stack_address[4];
+};
+
+/* frame used to setup mali450 GPU PP for each task */
+struct drm_lima_m450_pp_frame {
+ __u32 frame[LIMA_PP_FRAME_REG_NUM];
+ __u32 num_pp;
+ __u32 wb[3 * LIMA_PP_WB_REG_NUM];
+ __u32 use_dlbu;
+ __u32 _pad;
+ union {
+ __u32 plbu_array_address[8];
+ __u32 dlbu_regs[4];
+ };
+ __u32 fragment_stack_address[8];
+};
+
+#define LIMA_PIPE_GP 0x00
+#define LIMA_PIPE_PP 0x01
+
+#define LIMA_SUBMIT_FLAG_EXPLICIT_FENCE (1 << 0)
+
+/**
+ * submit a task to GPU
+ *
+ * User can always merge multi sync_file and drm_syncobj
+ * into one drm_syncobj as in_sync[0], but we reserve
+ * in_sync[1] for another task's out_sync to avoid the
+ * export/import/merge pass when explicit sync.
+ */
+struct drm_lima_gem_submit {
+ __u32 ctx; /* in, context handle task is submitted to */
+ __u32 pipe; /* in, which pipe to use, GP/PP */
+ __u32 nr_bos; /* in, array length of bos field */
+ __u32 frame_size; /* in, size of frame field */
+ __u64 bos; /* in, array of drm_lima_gem_submit_bo */
+ __u64 frame; /* in, GP/PP frame */
+ __u32 flags; /* in, submit flags */
+ __u32 out_sync; /* in, drm_syncobj handle used to wait task finish after
+ submission */
+ __u32 in_sync[2]; /* in, drm_syncobj handle used to wait before start
+ this task */
+};
+
+#define LIMA_GEM_WAIT_READ 0x01
+#define LIMA_GEM_WAIT_WRITE 0x02
+
+/**
+ * wait pending GPU task finish of a buffer
+ */
+struct drm_lima_gem_wait {
+ __u32 handle; /* in, GEM buffer handle */
+ __u32 op; /* in, CPU want to read/write this buffer */
+ __s64 timeout_ns; /* in, wait timeout in absulute time */
+};
+
+/**
+ * create a context
+ */
+struct drm_lima_ctx_create {
+ __u32 id; /* out, context handle */
+ __u32 _pad; /* pad, must be zero */
+};
+
+/**
+ * free a context
+ */
+struct drm_lima_ctx_free {
+ __u32 id; /* in, context handle */
+ __u32 _pad; /* pad, must be zero */
+};
+
+#define DRM_LIMA_GET_PARAM 0x00
+#define DRM_LIMA_GEM_CREATE 0x01
+#define DRM_LIMA_GEM_INFO 0x02
+#define DRM_LIMA_GEM_SUBMIT 0x03
+#define DRM_LIMA_GEM_WAIT 0x04
+#define DRM_LIMA_CTX_CREATE 0x05
+#define DRM_LIMA_CTX_FREE 0x06
+
+#define DRM_IOCTL_LIMA_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GET_PARAM, \
+ struct drm_lima_get_param)
+#define DRM_IOCTL_LIMA_GEM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GEM_CREATE, \
+ struct drm_lima_gem_create)
+#define DRM_IOCTL_LIMA_GEM_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_LIMA_GEM_INFO, struct drm_lima_gem_info)
+#define DRM_IOCTL_LIMA_GEM_SUBMIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_GEM_SUBMIT, \
+ struct drm_lima_gem_submit)
+#define DRM_IOCTL_LIMA_GEM_WAIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_GEM_WAIT, struct drm_lima_gem_wait)
+#define DRM_IOCTL_LIMA_CTX_CREATE \
+ DRM_IOR(DRM_COMMAND_BASE + DRM_LIMA_CTX_CREATE, \
+ struct drm_lima_ctx_create)
+#define DRM_IOCTL_LIMA_CTX_FREE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_LIMA_CTX_FREE, struct drm_lima_ctx_free)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __LIMA_DRM_H__ */
diff --git a/include/arch/x86_64/drm/msm_drm.h b/include/arch/x86_64/drm/msm_drm.h
new file mode 100644
index 00000000..762aef57
--- /dev/null
+++ b/include/arch/x86_64/drm/msm_drm.h
@@ -0,0 +1,532 @@
+/*
+ * Copyright (C) 2013 Red Hat
+ * Author: Rob Clark <robdclark@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef __MSM_DRM_H__
+#define __MSM_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints:
+ * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
+ * user/kernel compatibility
+ * 2) Keep fields aligned to their size
+ * 3) Because of how drm_ioctl() works, we can add new fields at
+ * the end of an ioctl if some care is taken: drm_ioctl() will
+ * zero out the new fields at the tail of the ioctl, so a zero
+ * value should have a backwards compatible meaning. And for
+ * output params, userspace won't see the newly added output
+ * fields.. so that has to be somehow ok.
+ */
+
+#define MSM_PIPE_NONE 0x00
+#define MSM_PIPE_2D0 0x01
+#define MSM_PIPE_2D1 0x02
+#define MSM_PIPE_3D0 0x10
+
+/* The pipe-id just uses the lower bits, so can be OR'd with flags in
+ * the upper 16 bits (which could be extended further, if needed, maybe
+ * we extend/overload the pipe-id some day to deal with multiple rings,
+ * but even then I don't think we need the full lower 16 bits).
+ */
+#define MSM_PIPE_ID_MASK 0xffff
+#define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK)
+#define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK)
+
+/* timeouts are specified in clock-monotonic absolute times (to simplify
+ * restarting interrupted ioctls). The following struct is logically the
+ * same as 'struct timespec' but 32/64b ABI safe.
+ */
+struct drm_msm_timespec {
+ __s64 tv_sec; /* seconds */
+ __s64 tv_nsec; /* nanoseconds */
+};
+
+/* Below "RO" indicates a read-only param, "WO" indicates write-only, and
+ * "RW" indicates a param that can be both read (GET_PARAM) and written
+ * (SET_PARAM)
+ */
+#define MSM_PARAM_GPU_ID 0x01 /* RO */
+#define MSM_PARAM_GMEM_SIZE 0x02 /* RO */
+#define MSM_PARAM_CHIP_ID 0x03 /* RO */
+#define MSM_PARAM_MAX_FREQ 0x04 /* RO */
+#define MSM_PARAM_TIMESTAMP 0x05 /* RO */
+#define MSM_PARAM_GMEM_BASE 0x06 /* RO */
+#define MSM_PARAM_PRIORITIES 0x07 /* RO: The # of priority levels */
+#define MSM_PARAM_PP_PGTABLE 0x08 /* RO: Deprecated, always returns zero */
+#define MSM_PARAM_FAULTS 0x09 /* RO */
+#define MSM_PARAM_SUSPENDS 0x0a /* RO */
+#define MSM_PARAM_SYSPROF \
+ 0x0b /* WO: 1 preserves perfcntrs, 2 also disables suspend */
+#define MSM_PARAM_COMM 0x0c /* WO: override for task->comm */
+#define MSM_PARAM_CMDLINE 0x0d /* WO: override for task cmdline */
+#define MSM_PARAM_VA_START 0x0e /* RO: start of valid GPU iova range */
+#define MSM_PARAM_VA_SIZE 0x0f /* RO: size of valid GPU iova range (bytes) */
+#define MSM_PARAM_HIGHEST_BANK_BIT 0x10 /* RO */
+#define MSM_PARAM_RAYTRACING 0x11 /* RO */
+#define MSM_PARAM_UBWC_SWIZZLE 0x12 /* RO */
+#define MSM_PARAM_MACROTILE_MODE 0x13 /* RO */
+#define MSM_PARAM_UCHE_TRAP_BASE 0x14 /* RO */
+/* PRR (Partially Resident Region) is required for sparse residency: */
+#define MSM_PARAM_HAS_PRR 0x15 /* RO */
+/* MSM_PARAM_EN_VM_BIND is set to 1 to enable VM_BIND ops.
+ *
+ * With VM_BIND enabled, userspace is required to allocate iova and use the
+ * VM_BIND ops for map/unmap ioctls. MSM_INFO_SET_IOVA and MSM_INFO_GET_IOVA
+ * will be rejected. (The latter does not have a sensible meaning when a BO
+ * can have multiple and/or partial mappings.)
+ *
+ * With VM_BIND enabled, userspace does not include a submit_bo table in the
+ * SUBMIT ioctl (this will be rejected), the resident set is determined by
+ * the the VM_BIND ops.
+ *
+ * Enabling VM_BIND will fail on devices which do not have per-process pgtables.
+ * And it is not allowed to disable VM_BIND once it has been enabled.
+ *
+ * Enabling VM_BIND should be done (attempted) prior to allocating any BOs or
+ * submitqueues of type MSM_SUBMITQUEUE_VM_BIND.
+ *
+ * Relatedly, when VM_BIND mode is enabled, the kernel will not try to recover
+ * from GPU faults or failed async VM_BIND ops, in particular because it is
+ * difficult to communicate to userspace which op failed so that userspace
+ * could rewind and try again. When the VM is marked unusable, the SUBMIT
+ * ioctl will throw -EPIPE.
+ */
+#define MSM_PARAM_EN_VM_BIND 0x16 /* WO, once */
+
+/* For backwards compat. The original support for preemption was based on
+ * a single ring per priority level so # of priority levels equals the #
+ * of rings. With drm/scheduler providing additional levels of priority,
+ * the number of priorities is greater than the # of rings. The param is
+ * renamed to better reflect this.
+ */
+#define MSM_PARAM_NR_RINGS MSM_PARAM_PRIORITIES
+
+struct drm_msm_param {
+ __u32 pipe; /* in, MSM_PIPE_x */
+ __u32 param; /* in, MSM_PARAM_x */
+ __u64 value; /* out (get_param) or in (set_param) */
+ __u32 len; /* zero for non-pointer params */
+ __u32 pad; /* must be zero */
+};
+
+/*
+ * GEM buffers:
+ */
+
+#define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
+#define MSM_BO_GPU_READONLY 0x00000002
+/* Private buffers do not need to be explicitly listed in the SUBMIT
+ * ioctl, unless referenced by a drm_msm_gem_submit_cmd. Private
+ * buffers may NOT be imported/exported or used for scanout (or any
+ * other situation where buffers can be indefinitely pinned, but
+ * cases other than scanout are all kernel owned BOs which are not
+ * visible to userspace).
+ *
+ * In exchange for those constraints, all private BOs associated with
+ * a single context (drm_file) share a single dma_resv, and if there
+ * has been no eviction since the last submit, there are no per-BO
+ * bookeeping to do, significantly cutting the SUBMIT overhead.
+ */
+#define MSM_BO_NO_SHARE 0x00000004
+#define MSM_BO_CACHE_MASK 0x000f0000
+/* cache modes */
+#define MSM_BO_CACHED 0x00010000
+#define MSM_BO_WC 0x00020000
+#define MSM_BO_UNCACHED 0x00040000 /* deprecated, use MSM_BO_WC */
+#define MSM_BO_CACHED_COHERENT 0x080000
+
+#define MSM_BO_FLAGS \
+ (MSM_BO_SCANOUT | MSM_BO_GPU_READONLY | MSM_BO_NO_SHARE | \
+ MSM_BO_CACHE_MASK)
+
+struct drm_msm_gem_new {
+ __u64 size; /* in */
+ __u32 flags; /* in, mask of MSM_BO_x */
+ __u32 handle; /* out */
+};
+
+/* Get or set GEM buffer info. The requested value can be passed
+ * directly in 'value', or for data larger than 64b 'value' is a
+ * pointer to userspace buffer, with 'len' specifying the number of
+ * bytes copied into that buffer. For info returned by pointer,
+ * calling the GEM_INFO ioctl with null 'value' will return the
+ * required buffer size in 'len'
+ */
+#define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */
+#define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */
+#define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */
+#define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */
+#define MSM_INFO_SET_IOVA 0x04 /* set the iova, passed by value */
+#define MSM_INFO_GET_FLAGS 0x05 /* get the MSM_BO_x flags */
+#define MSM_INFO_SET_METADATA 0x06 /* set userspace metadata */
+#define MSM_INFO_GET_METADATA 0x07 /* get userspace metadata */
+
+struct drm_msm_gem_info {
+ __u32 handle; /* in */
+ __u32 info; /* in - one of MSM_INFO_* */
+ __u64 value; /* in or out */
+ __u32 len; /* in or out */
+ __u32 pad;
+};
+
+#define MSM_PREP_READ 0x01
+#define MSM_PREP_WRITE 0x02
+#define MSM_PREP_NOSYNC 0x04
+#define MSM_PREP_BOOST 0x08
+
+#define MSM_PREP_FLAGS \
+ (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC | MSM_PREP_BOOST | 0)
+
+struct drm_msm_gem_cpu_prep {
+ __u32 handle; /* in */
+ __u32 op; /* in, mask of MSM_PREP_x */
+ struct drm_msm_timespec timeout; /* in */
+};
+
+struct drm_msm_gem_cpu_fini {
+ __u32 handle; /* in */
+};
+
+/*
+ * Cmdstream Submission:
+ */
+
+#define MSM_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
+#define MSM_SYNCOBJ_FLAGS (MSM_SYNCOBJ_RESET | 0)
+
+struct drm_msm_syncobj {
+ __u32 handle; /* in, syncobj handle. */
+ __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
+ __u64 point; /* in, timepoint for timeline syncobjs. */
+};
+
+/* The value written into the cmdstream is logically:
+ *
+ * ((relocbuf->gpuaddr + reloc_offset) << shift) | or
+ *
+ * When we have GPU's w/ >32bit ptrs, it should be possible to deal
+ * with this by emit'ing two reloc entries with appropriate shift
+ * values. Or a new MSM_SUBMIT_CMD_x type would also be an option.
+ *
+ * NOTE that reloc's must be sorted by order of increasing submit_offset,
+ * otherwise EINVAL.
+ */
+struct drm_msm_gem_submit_reloc {
+ __u32 submit_offset; /* in, offset from submit_bo */
+#ifdef __cplusplus
+ __u32 _or; /* in, value OR'd with result */
+#else
+ __u32 or ; /* in, value OR'd with result */
+#endif
+ __s32 shift; /* in, amount of left shift (can be negative) */
+ __u32 reloc_idx; /* in, index of reloc_bo buffer */
+ __u64 reloc_offset; /* in, offset from start of reloc_bo */
+};
+
+/* submit-types:
+ * BUF - this cmd buffer is executed normally.
+ * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are
+ * processed normally, but the kernel does not setup an IB to
+ * this buffer in the first-level ringbuffer
+ * CTX_RESTORE_BUF - only executed if there has been a GPU context
+ * switch since the last SUBMIT ioctl
+ */
+#define MSM_SUBMIT_CMD_BUF 0x0001
+#define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
+#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
+struct drm_msm_gem_submit_cmd {
+ __u32 type; /* in, one of MSM_SUBMIT_CMD_x */
+ __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */
+ __u32 submit_offset; /* in, offset into submit_bo */
+ __u32 size; /* in, cmdstream size */
+ __u32 pad;
+ __u32 nr_relocs; /* in, number of submit_reloc's */
+ union {
+ __u64 relocs; /* in, ptr to array of submit_reloc's */
+ __u64 iova; /* cmdstream address (for VM_BIND contexts) */
+ };
+};
+
+/* Each buffer referenced elsewhere in the cmdstream submit (ie. the
+ * cmdstream buffer(s) themselves or reloc entries) has one (and only
+ * one) entry in the submit->bos[] table.
+ *
+ * As a optimization, the current buffer (gpu virtual address) can be
+ * passed back through the 'presumed' field. If on a subsequent reloc,
+ * userspace passes back a 'presumed' address that is still valid,
+ * then patching the cmdstream for this entry is skipped. This can
+ * avoid kernel needing to map/access the cmdstream bo in the common
+ * case.
+ */
+#define MSM_SUBMIT_BO_READ 0x0001
+#define MSM_SUBMIT_BO_WRITE 0x0002
+#define MSM_SUBMIT_BO_DUMP 0x0004
+#define MSM_SUBMIT_BO_NO_IMPLICIT 0x0008
+
+#define MSM_SUBMIT_BO_FLAGS \
+ (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE | MSM_SUBMIT_BO_DUMP | \
+ MSM_SUBMIT_BO_NO_IMPLICIT)
+
+struct drm_msm_gem_submit_bo {
+ __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
+ __u32 handle; /* in, GEM handle */
+ __u64 presumed; /* in/out, presumed buffer address */
+};
+
+/* Valid submit ioctl flags: */
+#define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */
+#define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
+#define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
+#define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */
+#define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */
+#define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */
+#define MSM_SUBMIT_FENCE_SN_IN 0x02000000 /* userspace passes in seqno fence \
+ */
+#define MSM_SUBMIT_FLAGS \
+ (MSM_SUBMIT_NO_IMPLICIT | MSM_SUBMIT_FENCE_FD_IN | \
+ MSM_SUBMIT_FENCE_FD_OUT | MSM_SUBMIT_SUDO | MSM_SUBMIT_SYNCOBJ_IN | \
+ MSM_SUBMIT_SYNCOBJ_OUT | MSM_SUBMIT_FENCE_SN_IN | 0)
+
+/* Each cmdstream submit consists of a table of buffers involved, and
+ * one or more cmdstream buffers. This allows for conditional execution
+ * (context-restore), and IB buffers needed for per tile/bin draw cmds.
+ */
+struct drm_msm_gem_submit {
+ __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */
+ __u32 fence; /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */
+ __u32 nr_bos; /* in, number of submit_bo's */
+ __u32 nr_cmds; /* in, number of submit_cmd's */
+ __u64 bos; /* in, ptr to array of submit_bo's */
+ __u64 cmds; /* in, ptr to array of submit_cmd's */
+ __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
+ __u32 queueid; /* in, submitqueue id */
+ __u64 in_syncobjs; /* in, ptr to array of drm_msm_syncobj */
+ __u64 out_syncobjs; /* in, ptr to array of drm_msm_syncobj */
+ __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
+ __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
+ __u32 syncobj_stride; /* in, stride of syncobj arrays. */
+ __u32 pad; /*in, reserved for future use, always 0. */
+};
+
+#define MSM_VM_BIND_OP_UNMAP 0
+#define MSM_VM_BIND_OP_MAP 1
+#define MSM_VM_BIND_OP_MAP_NULL 2
+
+#define MSM_VM_BIND_OP_DUMP 1
+#define MSM_VM_BIND_OP_FLAGS (MSM_VM_BIND_OP_DUMP | 0)
+
+/**
+ * struct drm_msm_vm_bind_op - bind/unbind op to run
+ */
+struct drm_msm_vm_bind_op {
+ /** @op: one of MSM_VM_BIND_OP_x */
+ __u32 op;
+ /** @handle: GEM object handle, MBZ for UNMAP or MAP_NULL */
+ __u32 handle;
+ /** @obj_offset: Offset into GEM object, MBZ for UNMAP or MAP_NULL */
+ __u64 obj_offset;
+ /** @iova: Address to operate on */
+ __u64 iova;
+ /** @range: Number of bites to to map/unmap */
+ __u64 range;
+ /** @flags: Bitmask of MSM_VM_BIND_OP_FLAG_x */
+ __u32 flags;
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+#define MSM_VM_BIND_FENCE_FD_IN 0x00000001
+#define MSM_VM_BIND_FENCE_FD_OUT 0x00000002
+#define MSM_VM_BIND_FLAGS \
+ (MSM_VM_BIND_FENCE_FD_IN | MSM_VM_BIND_FENCE_FD_OUT | 0)
+
+/**
+ * struct drm_msm_vm_bind - Input of &DRM_IOCTL_MSM_VM_BIND
+ */
+struct drm_msm_vm_bind {
+ /** @flags: in, bitmask of MSM_VM_BIND_x */
+ __u32 flags;
+ /** @nr_ops: the number of bind ops in this ioctl */
+ __u32 nr_ops;
+ /** @fence_fd: in/out fence fd (see MSM_VM_BIND_FENCE_FD_IN/OUT) */
+ __s32 fence_fd;
+ /** @queue_id: in, submitqueue id */
+ __u32 queue_id;
+ /** @in_syncobjs: in, ptr to array of drm_msm_gem_syncobj */
+ __u64 in_syncobjs;
+ /** @out_syncobjs: in, ptr to array of drm_msm_gem_syncobj */
+ __u64 out_syncobjs;
+ /** @nr_in_syncobjs: in, number of entries in in_syncobj */
+ __u32 nr_in_syncobjs;
+ /** @nr_out_syncobjs: in, number of entries in out_syncobj */
+ __u32 nr_out_syncobjs;
+ /** @syncobj_stride: in, stride of syncobj arrays */
+ __u32 syncobj_stride;
+ /** @op_stride: sizeof each struct drm_msm_vm_bind_op in @ops */
+ __u32 op_stride;
+ union {
+ /** @op: used if num_ops == 1 */
+ struct drm_msm_vm_bind_op op;
+ /** @ops: userptr to array of drm_msm_vm_bind_op if num_ops > 1
+ */
+ __u64 ops;
+ };
+};
+
+#define MSM_WAIT_FENCE_BOOST 0x00000001
+#define MSM_WAIT_FENCE_FLAGS (MSM_WAIT_FENCE_BOOST | 0)
+
+/* The normal way to synchronize with the GPU is just to CPU_PREP on
+ * a buffer if you need to access it from the CPU (other cmdstream
+ * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
+ * handle the required synchronization under the hood). This ioctl
+ * mainly just exists as a way to implement the gallium pipe_fence
+ * APIs without requiring a dummy bo to synchronize on.
+ */
+struct drm_msm_wait_fence {
+ __u32 fence; /* in */
+ __u32 flags; /* in, bitmask of MSM_WAIT_FENCE_x */
+ struct drm_msm_timespec timeout; /* in */
+ __u32 queueid; /* in, submitqueue id */
+};
+
+/* madvise provides a way to tell the kernel in case a buffers contents
+ * can be discarded under memory pressure, which is useful for userspace
+ * bo cache where we want to optimistically hold on to buffer allocate
+ * and potential mmap, but allow the pages to be discarded under memory
+ * pressure.
+ *
+ * Typical usage would involve madvise(DONTNEED) when buffer enters BO
+ * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
+ * In the WILLNEED case, 'retained' indicates to userspace whether the
+ * backing pages still exist.
+ */
+#define MSM_MADV_WILLNEED \
+ 0 /* backing pages are needed, status returned in 'retained' */
+#define MSM_MADV_DONTNEED 1 /* backing pages not needed */
+#define __MSM_MADV_PURGED 2 /* internal state */
+
+struct drm_msm_gem_madvise {
+ __u32 handle; /* in, GEM handle */
+ __u32 madv; /* in, MSM_MADV_x */
+ __u32 retained; /* out, whether backing store still exists */
+};
+
+/*
+ * Draw queues allow the user to set specific submission parameter. Command
+ * submissions specify a specific submitqueue to use. ID 0 is reserved for
+ * backwards compatibility as a "default" submitqueue.
+ *
+ * Because VM_BIND async updates happen on the CPU, they must run on a
+ * virtual queue created with the flag MSM_SUBMITQUEUE_VM_BIND. If we had
+ * a way to do pgtable updates on the GPU, we could drop this restriction.
+ */
+
+#define MSM_SUBMITQUEUE_ALLOW_PREEMPT 0x00000001
+#define MSM_SUBMITQUEUE_VM_BIND 0x00000002 /* virtual queue for VM_BIND ops */
+
+#define MSM_SUBMITQUEUE_FLAGS \
+ (MSM_SUBMITQUEUE_ALLOW_PREEMPT | MSM_SUBMITQUEUE_VM_BIND | 0)
+
+/*
+ * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
+ * a lower numeric value is higher priority.
+ */
+struct drm_msm_submitqueue {
+ __u32 flags; /* in, MSM_SUBMITQUEUE_x */
+ __u32 prio; /* in, Priority level */
+ __u32 id; /* out, identifier */
+};
+
+#define MSM_SUBMITQUEUE_PARAM_FAULTS 0
+
+struct drm_msm_submitqueue_query {
+ __u64 data;
+ __u32 id;
+ __u32 param;
+ __u32 len;
+ __u32 pad;
+};
+
+#define DRM_MSM_GET_PARAM 0x00
+#define DRM_MSM_SET_PARAM 0x01
+#define DRM_MSM_GEM_NEW 0x02
+#define DRM_MSM_GEM_INFO 0x03
+#define DRM_MSM_GEM_CPU_PREP 0x04
+#define DRM_MSM_GEM_CPU_FINI 0x05
+#define DRM_MSM_GEM_SUBMIT 0x06
+#define DRM_MSM_WAIT_FENCE 0x07
+#define DRM_MSM_GEM_MADVISE 0x08
+/* placeholder:
+#define DRM_MSM_GEM_SVM_NEW 0x09
+ */
+#define DRM_MSM_SUBMITQUEUE_NEW 0x0A
+#define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B
+#define DRM_MSM_SUBMITQUEUE_QUERY 0x0C
+#define DRM_MSM_VM_BIND 0x0D
+
+#define DRM_IOCTL_MSM_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
+#define DRM_IOCTL_MSM_SET_PARAM \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
+#define DRM_IOCTL_MSM_GEM_NEW \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
+#define DRM_IOCTL_MSM_GEM_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
+#define DRM_IOCTL_MSM_GEM_CPU_PREP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, \
+ struct drm_msm_gem_cpu_prep)
+#define DRM_IOCTL_MSM_GEM_CPU_FINI \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, \
+ struct drm_msm_gem_cpu_fini)
+#define DRM_IOCTL_MSM_GEM_SUBMIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, \
+ struct drm_msm_gem_submit)
+#define DRM_IOCTL_MSM_WAIT_FENCE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, \
+ struct drm_msm_wait_fence)
+#define DRM_IOCTL_MSM_GEM_MADVISE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, \
+ struct drm_msm_gem_madvise)
+#define DRM_IOCTL_MSM_SUBMITQUEUE_NEW \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, \
+ struct drm_msm_submitqueue)
+#define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
+#define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, \
+ struct drm_msm_submitqueue_query)
+#define DRM_IOCTL_MSM_VM_BIND \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_VM_BIND, struct drm_msm_vm_bind)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __MSM_DRM_H__ */
diff --git a/include/arch/x86_64/drm/nouveau_drm.h b/include/arch/x86_64/drm/nouveau_drm.h
new file mode 100644
index 00000000..8ba0ee86
--- /dev/null
+++ b/include/arch/x86_64/drm/nouveau_drm.h
@@ -0,0 +1,544 @@
+/*
+ * Copyright 2005 Stephane Marchesin.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __NOUVEAU_DRM_H__
+#define __NOUVEAU_DRM_H__
+
+#define DRM_NOUVEAU_EVENT_NVIF 0x80000000
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define NOUVEAU_GETPARAM_PCI_VENDOR 3
+#define NOUVEAU_GETPARAM_PCI_DEVICE 4
+#define NOUVEAU_GETPARAM_BUS_TYPE 5
+#define NOUVEAU_GETPARAM_FB_SIZE 8
+#define NOUVEAU_GETPARAM_AGP_SIZE 9
+#define NOUVEAU_GETPARAM_CHIPSET_ID 11
+#define NOUVEAU_GETPARAM_VM_VRAM_BASE 12
+#define NOUVEAU_GETPARAM_GRAPH_UNITS 13
+#define NOUVEAU_GETPARAM_PTIMER_TIME 14
+#define NOUVEAU_GETPARAM_HAS_BO_USAGE 15
+#define NOUVEAU_GETPARAM_HAS_PAGEFLIP 16
+
+/*
+ * NOUVEAU_GETPARAM_EXEC_PUSH_MAX - query max pushes through getparam
+ *
+ * Query the maximum amount of IBs that can be pushed through a single
+ * &drm_nouveau_exec structure and hence a single &DRM_IOCTL_NOUVEAU_EXEC
+ * ioctl().
+ */
+#define NOUVEAU_GETPARAM_EXEC_PUSH_MAX 17
+
+/*
+ * NOUVEAU_GETPARAM_VRAM_BAR_SIZE - query bar size
+ *
+ * Query the VRAM BAR size.
+ */
+#define NOUVEAU_GETPARAM_VRAM_BAR_SIZE 18
+
+/*
+ * NOUVEAU_GETPARAM_VRAM_USED
+ *
+ * Get remaining VRAM size.
+ */
+#define NOUVEAU_GETPARAM_VRAM_USED 19
+
+/*
+ * NOUVEAU_GETPARAM_HAS_VMA_TILEMODE
+ *
+ * Query whether tile mode and PTE kind are accepted with VM allocs or not.
+ */
+#define NOUVEAU_GETPARAM_HAS_VMA_TILEMODE 20
+
+struct drm_nouveau_getparam {
+ __u64 param;
+ __u64 value;
+};
+
+/*
+ * Those are used to support selecting the main engine used on Kepler.
+ * This goes into drm_nouveau_channel_alloc::tt_ctxdma_handle
+ */
+#define NOUVEAU_FIFO_ENGINE_GR 0x01
+#define NOUVEAU_FIFO_ENGINE_VP 0x02
+#define NOUVEAU_FIFO_ENGINE_PPP 0x04
+#define NOUVEAU_FIFO_ENGINE_BSP 0x08
+#define NOUVEAU_FIFO_ENGINE_CE 0x30
+
+struct drm_nouveau_channel_alloc {
+ __u32 fb_ctxdma_handle;
+ __u32 tt_ctxdma_handle;
+
+ __s32 channel;
+ __u32 pushbuf_domains;
+
+ /* Notifier memory */
+ __u32 notifier_handle;
+
+ /* DRM-enforced subchannel assignments */
+ struct {
+ __u32 handle;
+ __u32 grclass;
+ } subchan[8];
+ __u32 nr_subchan;
+};
+
+struct drm_nouveau_channel_free {
+ __s32 channel;
+};
+
+struct drm_nouveau_notifierobj_alloc {
+ __u32 channel;
+ __u32 handle;
+ __u32 size;
+ __u32 offset;
+};
+
+struct drm_nouveau_gpuobj_free {
+ __s32 channel;
+ __u32 handle;
+};
+
+#define NOUVEAU_GEM_DOMAIN_CPU (1 << 0)
+#define NOUVEAU_GEM_DOMAIN_VRAM (1 << 1)
+#define NOUVEAU_GEM_DOMAIN_GART (1 << 2)
+#define NOUVEAU_GEM_DOMAIN_MAPPABLE (1 << 3)
+#define NOUVEAU_GEM_DOMAIN_COHERENT (1 << 4)
+/* The BO will never be shared via import or export. */
+#define NOUVEAU_GEM_DOMAIN_NO_SHARE (1 << 5)
+
+#define NOUVEAU_GEM_TILE_COMP 0x00030000 /* nv50-only */
+#define NOUVEAU_GEM_TILE_LAYOUT_MASK 0x0000ff00
+#define NOUVEAU_GEM_TILE_16BPP 0x00000001
+#define NOUVEAU_GEM_TILE_32BPP 0x00000002
+#define NOUVEAU_GEM_TILE_ZETA 0x00000004
+#define NOUVEAU_GEM_TILE_NONCONTIG 0x00000008
+
+struct drm_nouveau_gem_info {
+ __u32 handle;
+ __u32 domain;
+ __u64 size;
+ __u64 offset;
+ __u64 map_handle;
+ __u32 tile_mode;
+ __u32 tile_flags;
+};
+
+struct drm_nouveau_gem_new {
+ struct drm_nouveau_gem_info info;
+ __u32 channel_hint;
+ __u32 align;
+};
+
+#define NOUVEAU_GEM_MAX_BUFFERS 1024
+struct drm_nouveau_gem_pushbuf_bo_presumed {
+ __u32 valid;
+ __u32 domain;
+ __u64 offset;
+};
+
+struct drm_nouveau_gem_pushbuf_bo {
+ __u64 user_priv;
+ __u32 handle;
+ __u32 read_domains;
+ __u32 write_domains;
+ __u32 valid_domains;
+ struct drm_nouveau_gem_pushbuf_bo_presumed presumed;
+};
+
+#define NOUVEAU_GEM_RELOC_LOW (1 << 0)
+#define NOUVEAU_GEM_RELOC_HIGH (1 << 1)
+#define NOUVEAU_GEM_RELOC_OR (1 << 2)
+#define NOUVEAU_GEM_MAX_RELOCS 1024
+struct drm_nouveau_gem_pushbuf_reloc {
+ __u32 reloc_bo_index;
+ __u32 reloc_bo_offset;
+ __u32 bo_index;
+ __u32 flags;
+ __u32 data;
+ __u32 vor;
+ __u32 tor;
+};
+
+#define NOUVEAU_GEM_MAX_PUSH 512
+struct drm_nouveau_gem_pushbuf_push {
+ __u32 bo_index;
+ __u32 pad;
+ __u64 offset;
+ __u64 length;
+#define NOUVEAU_GEM_PUSHBUF_NO_PREFETCH (1 << 23)
+};
+
+struct drm_nouveau_gem_pushbuf {
+ __u32 channel;
+ __u32 nr_buffers;
+ __u64 buffers;
+ __u32 nr_relocs;
+ __u32 nr_push;
+ __u64 relocs;
+ __u64 push;
+ __u32 suffix0;
+ __u32 suffix1;
+#define NOUVEAU_GEM_PUSHBUF_SYNC (1ULL << 0)
+ __u64 vram_available;
+ __u64 gart_available;
+};
+
+#define NOUVEAU_GEM_CPU_PREP_NOWAIT 0x00000001
+#define NOUVEAU_GEM_CPU_PREP_WRITE 0x00000004
+struct drm_nouveau_gem_cpu_prep {
+ __u32 handle;
+ __u32 flags;
+};
+
+struct drm_nouveau_gem_cpu_fini {
+ __u32 handle;
+};
+
+/**
+ * struct drm_nouveau_sync - sync object
+ *
+ * This structure serves as synchronization mechanism for (potentially)
+ * asynchronous operations such as EXEC or VM_BIND.
+ */
+struct drm_nouveau_sync {
+ /**
+ * @flags: the flags for a sync object
+ *
+ * The first 8 bits are used to determine the type of the sync object.
+ */
+ __u32 flags;
+#define DRM_NOUVEAU_SYNC_SYNCOBJ 0x0
+#define DRM_NOUVEAU_SYNC_TIMELINE_SYNCOBJ 0x1
+#define DRM_NOUVEAU_SYNC_TYPE_MASK 0xf
+ /**
+ * @handle: the handle of the sync object
+ */
+ __u32 handle;
+ /**
+ * @timeline_value:
+ *
+ * The timeline point of the sync object in case the syncobj is of
+ * type DRM_NOUVEAU_SYNC_TIMELINE_SYNCOBJ.
+ */
+ __u64 timeline_value;
+};
+
+/**
+ * struct drm_nouveau_vm_init - GPU VA space init structure
+ *
+ * Used to initialize the GPU's VA space for a user client, telling the kernel
+ * which portion of the VA space is managed by the UMD and kernel respectively.
+ *
+ * For the UMD to use the VM_BIND uAPI, this must be called before any BOs or
+ * channels are created; if called afterwards DRM_IOCTL_NOUVEAU_VM_INIT fails
+ * with -ENOSYS.
+ */
+struct drm_nouveau_vm_init {
+ /**
+ * @kernel_managed_addr: start address of the kernel managed VA space
+ * region
+ */
+ __u64 kernel_managed_addr;
+ /**
+ * @kernel_managed_size: size of the kernel managed VA space region in
+ * bytes
+ */
+ __u64 kernel_managed_size;
+};
+
+/**
+ * struct drm_nouveau_vm_bind_op - VM_BIND operation
+ *
+ * This structure represents a single VM_BIND operation. UMDs should pass
+ * an array of this structure via struct drm_nouveau_vm_bind's &op_ptr field.
+ */
+struct drm_nouveau_vm_bind_op {
+ /**
+ * @op: the operation type
+ *
+ * Supported values:
+ *
+ * %DRM_NOUVEAU_VM_BIND_OP_MAP - Map a GEM object to the GPU's VA
+ * space. Optionally, the &DRM_NOUVEAU_VM_BIND_SPARSE flag can be
+ * passed to instruct the kernel to create sparse mappings for the
+ * given range.
+ *
+ * %DRM_NOUVEAU_VM_BIND_OP_UNMAP - Unmap an existing mapping in the
+ * GPU's VA space. If the region the mapping is located in is a
+ * sparse region, new sparse mappings are created where the unmapped
+ * (memory backed) mapping was mapped previously. To remove a sparse
+ * region the &DRM_NOUVEAU_VM_BIND_SPARSE must be set.
+ */
+ __u32 op;
+#define DRM_NOUVEAU_VM_BIND_OP_MAP 0x0
+#define DRM_NOUVEAU_VM_BIND_OP_UNMAP 0x1
+ /**
+ * @flags: the flags for a &drm_nouveau_vm_bind_op
+ *
+ * Supported values:
+ *
+ * %DRM_NOUVEAU_VM_BIND_SPARSE - Indicates that an allocated VA
+ * space region should be sparse.
+ */
+ __u32 flags;
+#define DRM_NOUVEAU_VM_BIND_SPARSE (1 << 8)
+ /**
+ * @handle: the handle of the DRM GEM object to map
+ */
+ __u32 handle;
+ /**
+ * @pad: 32 bit padding, should be 0
+ */
+ __u32 pad;
+ /**
+ * @addr:
+ *
+ * the address the VA space region or (memory backed) mapping should be
+ * mapped to
+ */
+ __u64 addr;
+ /**
+ * @bo_offset: the offset within the BO backing the mapping
+ */
+ __u64 bo_offset;
+ /**
+ * @range: the size of the requested mapping in bytes
+ */
+ __u64 range;
+};
+
+/**
+ * struct drm_nouveau_vm_bind - structure for DRM_IOCTL_NOUVEAU_VM_BIND
+ */
+struct drm_nouveau_vm_bind {
+ /**
+ * @op_count: the number of &drm_nouveau_vm_bind_op
+ */
+ __u32 op_count;
+ /**
+ * @flags: the flags for a &drm_nouveau_vm_bind ioctl
+ *
+ * Supported values:
+ *
+ * %DRM_NOUVEAU_VM_BIND_RUN_ASYNC - Indicates that the given VM_BIND
+ * operation should be executed asynchronously by the kernel.
+ *
+ * If this flag is not supplied the kernel executes the associated
+ * operations synchronously and doesn't accept any &drm_nouveau_sync
+ * objects.
+ */
+ __u32 flags;
+#define DRM_NOUVEAU_VM_BIND_RUN_ASYNC 0x1
+ /**
+ * @wait_count: the number of wait &drm_nouveau_syncs
+ */
+ __u32 wait_count;
+ /**
+ * @sig_count: the number of &drm_nouveau_syncs to signal when finished
+ */
+ __u32 sig_count;
+ /**
+ * @wait_ptr: pointer to &drm_nouveau_syncs to wait for
+ */
+ __u64 wait_ptr;
+ /**
+ * @sig_ptr: pointer to &drm_nouveau_syncs to signal when finished
+ */
+ __u64 sig_ptr;
+ /**
+ * @op_ptr: pointer to the &drm_nouveau_vm_bind_ops to execute
+ */
+ __u64 op_ptr;
+};
+
+/**
+ * struct drm_nouveau_exec_push - EXEC push operation
+ *
+ * This structure represents a single EXEC push operation. UMDs should pass an
+ * array of this structure via struct drm_nouveau_exec's &push_ptr field.
+ */
+struct drm_nouveau_exec_push {
+ /**
+ * @va: the virtual address of the push buffer mapping
+ */
+ __u64 va;
+ /**
+ * @va_len: the length of the push buffer mapping
+ */
+ __u32 va_len;
+ /**
+ * @flags: the flags for this push buffer mapping
+ */
+ __u32 flags;
+#define DRM_NOUVEAU_EXEC_PUSH_NO_PREFETCH 0x1
+};
+
+/**
+ * struct drm_nouveau_exec - structure for DRM_IOCTL_NOUVEAU_EXEC
+ */
+struct drm_nouveau_exec {
+ /**
+ * @channel: the channel to execute the push buffer in
+ */
+ __u32 channel;
+ /**
+ * @push_count: the number of &drm_nouveau_exec_push ops
+ */
+ __u32 push_count;
+ /**
+ * @wait_count: the number of wait &drm_nouveau_syncs
+ */
+ __u32 wait_count;
+ /**
+ * @sig_count: the number of &drm_nouveau_syncs to signal when finished
+ */
+ __u32 sig_count;
+ /**
+ * @wait_ptr: pointer to &drm_nouveau_syncs to wait for
+ */
+ __u64 wait_ptr;
+ /**
+ * @sig_ptr: pointer to &drm_nouveau_syncs to signal when finished
+ */
+ __u64 sig_ptr;
+ /**
+ * @push_ptr: pointer to &drm_nouveau_exec_push ops
+ */
+ __u64 push_ptr;
+};
+
+#define DRM_NOUVEAU_GETPARAM 0x00
+#define DRM_NOUVEAU_SETPARAM 0x01 /* deprecated */
+#define DRM_NOUVEAU_CHANNEL_ALLOC 0x02
+#define DRM_NOUVEAU_CHANNEL_FREE 0x03
+#define DRM_NOUVEAU_GROBJ_ALLOC 0x04 /* deprecated */
+#define DRM_NOUVEAU_NOTIFIEROBJ_ALLOC 0x05 /* deprecated */
+#define DRM_NOUVEAU_GPUOBJ_FREE 0x06 /* deprecated */
+#define DRM_NOUVEAU_NVIF 0x07
+#define DRM_NOUVEAU_SVM_INIT 0x08
+#define DRM_NOUVEAU_SVM_BIND 0x09
+#define DRM_NOUVEAU_VM_INIT 0x10
+#define DRM_NOUVEAU_VM_BIND 0x11
+#define DRM_NOUVEAU_EXEC 0x12
+#define DRM_NOUVEAU_GEM_NEW 0x40
+#define DRM_NOUVEAU_GEM_PUSHBUF 0x41
+#define DRM_NOUVEAU_GEM_CPU_PREP 0x42
+#define DRM_NOUVEAU_GEM_CPU_FINI 0x43
+#define DRM_NOUVEAU_GEM_INFO 0x44
+
+struct drm_nouveau_svm_init {
+ __u64 unmanaged_addr;
+ __u64 unmanaged_size;
+};
+
+struct drm_nouveau_svm_bind {
+ __u64 header;
+ __u64 va_start;
+ __u64 va_end;
+ __u64 npages;
+ __u64 stride;
+ __u64 result;
+ __u64 reserved0;
+ __u64 reserved1;
+};
+
+#define NOUVEAU_SVM_BIND_COMMAND_SHIFT 0
+#define NOUVEAU_SVM_BIND_COMMAND_BITS 8
+#define NOUVEAU_SVM_BIND_COMMAND_MASK ((1 << 8) - 1)
+#define NOUVEAU_SVM_BIND_PRIORITY_SHIFT 8
+#define NOUVEAU_SVM_BIND_PRIORITY_BITS 8
+#define NOUVEAU_SVM_BIND_PRIORITY_MASK ((1 << 8) - 1)
+#define NOUVEAU_SVM_BIND_TARGET_SHIFT 16
+#define NOUVEAU_SVM_BIND_TARGET_BITS 32
+#define NOUVEAU_SVM_BIND_TARGET_MASK 0xffffffff
+
+/*
+ * Below is use to validate ioctl argument, userspace can also use it to make
+ * sure that no bit are set beyond known fields for a given kernel version.
+ */
+#define NOUVEAU_SVM_BIND_VALID_BITS 48
+#define NOUVEAU_SVM_BIND_VALID_MASK ((1ULL << NOUVEAU_SVM_BIND_VALID_BITS) - 1)
+
+/*
+ * NOUVEAU_BIND_COMMAND__MIGRATE: synchronous migrate to target memory.
+ * result: number of page successfuly migrate to the target memory.
+ */
+#define NOUVEAU_SVM_BIND_COMMAND__MIGRATE 0
+
+/*
+ * NOUVEAU_SVM_BIND_HEADER_TARGET__GPU_VRAM: target the GPU VRAM memory.
+ */
+#define NOUVEAU_SVM_BIND_TARGET__GPU_VRAM (1UL << 31)
+
+#define DRM_IOCTL_NOUVEAU_GETPARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GETPARAM, \
+ struct drm_nouveau_getparam)
+#define DRM_IOCTL_NOUVEAU_CHANNEL_ALLOC \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_CHANNEL_ALLOC, \
+ struct drm_nouveau_channel_alloc)
+#define DRM_IOCTL_NOUVEAU_CHANNEL_FREE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_NOUVEAU_CHANNEL_FREE, \
+ struct drm_nouveau_channel_free)
+
+#define DRM_IOCTL_NOUVEAU_SVM_INIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_SVM_INIT, \
+ struct drm_nouveau_svm_init)
+#define DRM_IOCTL_NOUVEAU_SVM_BIND \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_SVM_BIND, \
+ struct drm_nouveau_svm_bind)
+
+#define DRM_IOCTL_NOUVEAU_GEM_NEW \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_NEW, \
+ struct drm_nouveau_gem_new)
+#define DRM_IOCTL_NOUVEAU_GEM_PUSHBUF \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_PUSHBUF, \
+ struct drm_nouveau_gem_pushbuf)
+#define DRM_IOCTL_NOUVEAU_GEM_CPU_PREP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_PREP, \
+ struct drm_nouveau_gem_cpu_prep)
+#define DRM_IOCTL_NOUVEAU_GEM_CPU_FINI \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_FINI, \
+ struct drm_nouveau_gem_cpu_fini)
+#define DRM_IOCTL_NOUVEAU_GEM_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_INFO, \
+ struct drm_nouveau_gem_info)
+
+#define DRM_IOCTL_NOUVEAU_VM_INIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_VM_INIT, \
+ struct drm_nouveau_vm_init)
+#define DRM_IOCTL_NOUVEAU_VM_BIND \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_VM_BIND, \
+ struct drm_nouveau_vm_bind)
+#define DRM_IOCTL_NOUVEAU_EXEC \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_EXEC, struct drm_nouveau_exec)
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __NOUVEAU_DRM_H__ */
diff --git a/include/arch/x86_64/drm/nova_drm.h b/include/arch/x86_64/drm/nova_drm.h
new file mode 100644
index 00000000..5725b84e
--- /dev/null
+++ b/include/arch/x86_64/drm/nova_drm.h
@@ -0,0 +1,102 @@
+/* SPDX-License-Identifier: MIT */
+
+#ifndef __NOVA_DRM_H__
+#define __NOVA_DRM_H__
+
+#include "drm.h"
+
+/* DISCLAIMER: Do not use, this is not a stable uAPI.
+ *
+ * This uAPI serves only testing purposes as long as this driver is still in
+ * development. It is required to implement and test infrastructure which is
+ * upstreamed in the context of this driver. See also [1].
+ *
+ * [1] https://lore.kernel.org/dri-devel/Zfsj0_tb-0-tNrJy@cassiopeiae/T/#u
+ */
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/*
+ * NOVA_GETPARAM_VRAM_BAR_SIZE
+ *
+ * Query the VRAM BAR size in bytes.
+ */
+#define NOVA_GETPARAM_VRAM_BAR_SIZE 0x1
+
+/**
+ * struct drm_nova_getparam - query GPU and driver metadata
+ */
+struct drm_nova_getparam {
+ /**
+ * @param: The identifier of the parameter to query.
+ */
+ __u64 param;
+
+ /**
+ * @value: The value for the specified parameter.
+ */
+ __u64 value;
+};
+
+/**
+ * struct drm_nova_gem_create - create a new DRM GEM object
+ */
+struct drm_nova_gem_create {
+ /**
+ * @handle: The handle of the new DRM GEM object.
+ */
+ __u32 handle;
+
+ /**
+ * @pad: 32 bit padding, should be 0.
+ */
+ __u32 pad;
+
+ /**
+ * @size: The size of the new DRM GEM object.
+ */
+ __u64 size;
+};
+
+/**
+ * struct drm_nova_gem_info - query DRM GEM object metadata
+ */
+struct drm_nova_gem_info {
+ /**
+ * @handle: The handle of the DRM GEM object to query.
+ */
+ __u32 handle;
+
+ /**
+ * @pad: 32 bit padding, should be 0.
+ */
+ __u32 pad;
+
+ /**
+ * @size: The size of the DRM GEM obejct.
+ */
+ __u64 size;
+};
+
+#define DRM_NOVA_GETPARAM 0x00
+#define DRM_NOVA_GEM_CREATE 0x01
+#define DRM_NOVA_GEM_INFO 0x02
+
+/* Note: this is an enum so that it can be resolved by Rust bindgen. */
+enum {
+ DRM_IOCTL_NOVA_GETPARAM = DRM_IOWR(DRM_COMMAND_BASE + DRM_NOVA_GETPARAM,
+ struct drm_nova_getparam),
+ DRM_IOCTL_NOVA_GEM_CREATE =
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_NOVA_GEM_CREATE,
+ struct drm_nova_gem_create),
+ DRM_IOCTL_NOVA_GEM_INFO = DRM_IOWR(DRM_COMMAND_BASE + DRM_NOVA_GEM_INFO,
+ struct drm_nova_gem_info),
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __NOVA_DRM_H__ */
diff --git a/include/arch/x86_64/drm/omap_drm.h b/include/arch/x86_64/drm/omap_drm.h
new file mode 100644
index 00000000..54f01ad1
--- /dev/null
+++ b/include/arch/x86_64/drm/omap_drm.h
@@ -0,0 +1,135 @@
+/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
+/*
+ * include/uapi/drm/omap_drm.h
+ *
+ * Copyright (C) 2011 Texas Instruments
+ * Author: Rob Clark <rob@ti.com>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __OMAP_DRM_H__
+#define __OMAP_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints.
+ */
+
+#define OMAP_PARAM_CHIPSET_ID 1 /* ie. 0x3430, 0x4430, etc */
+
+struct drm_omap_param {
+ __u64 param; /* in */
+ __u64 value; /* in (set_param), out (get_param) */
+};
+
+/* Scanout buffer, consumable by DSS */
+#define OMAP_BO_SCANOUT 0x00000001
+
+/* Buffer CPU caching mode: cached, write-combining or uncached. */
+#define OMAP_BO_CACHED 0x00000000
+#define OMAP_BO_WC 0x00000002
+#define OMAP_BO_UNCACHED 0x00000004
+#define OMAP_BO_CACHE_MASK 0x00000006
+
+/* Use TILER for the buffer. The TILER container unit can be 8, 16 or 32 bits.
+ */
+#define OMAP_BO_TILED_8 0x00000100
+#define OMAP_BO_TILED_16 0x00000200
+#define OMAP_BO_TILED_32 0x00000300
+#define OMAP_BO_TILED_MASK 0x00000f00
+
+union omap_gem_size {
+ __u32 bytes; /* (for non-tiled formats) */
+ struct {
+ __u16 width;
+ __u16 height;
+ } tiled; /* (for tiled formats) */
+};
+
+struct drm_omap_gem_new {
+ union omap_gem_size size; /* in */
+ __u32 flags; /* in */
+ __u32 handle; /* out */
+ __u32 __pad;
+};
+
+/* mask of operations: */
+enum omap_gem_op {
+ OMAP_GEM_READ = 0x01,
+ OMAP_GEM_WRITE = 0x02,
+};
+
+struct drm_omap_gem_cpu_prep {
+ __u32 handle; /* buffer handle (in) */
+ __u32 op; /* mask of omap_gem_op (in) */
+};
+
+struct drm_omap_gem_cpu_fini {
+ __u32 handle; /* buffer handle (in) */
+ __u32 op; /* mask of omap_gem_op (in) */
+ /* TODO maybe here we pass down info about what regions are touched
+ * by sw so we can be clever about cache ops? For now a placeholder,
+ * set to zero and we just do full buffer flush..
+ */
+ __u32 nregions;
+ __u32 __pad;
+};
+
+struct drm_omap_gem_info {
+ __u32 handle; /* buffer handle (in) */
+ __u32 pad;
+ __u64 offset; /* mmap offset (out) */
+ /* note: in case of tiled buffers, the user virtual size can be
+ * different from the physical size (ie. how many pages are needed
+ * to back the object) which is returned in DRM_IOCTL_GEM_OPEN..
+ * This size here is the one that should be used if you want to
+ * mmap() the buffer:
+ */
+ __u32 size; /* virtual size for mmap'ing (out) */
+ __u32 __pad;
+};
+
+#define DRM_OMAP_GET_PARAM 0x00
+#define DRM_OMAP_SET_PARAM 0x01
+#define DRM_OMAP_GEM_NEW 0x03
+#define DRM_OMAP_GEM_CPU_PREP 0x04 /* Deprecated, to be removed */
+#define DRM_OMAP_GEM_CPU_FINI 0x05 /* Deprecated, to be removed */
+#define DRM_OMAP_GEM_INFO 0x06
+#define DRM_OMAP_NUM_IOCTLS 0x07
+
+#define DRM_IOCTL_OMAP_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_OMAP_GET_PARAM, struct drm_omap_param)
+#define DRM_IOCTL_OMAP_SET_PARAM \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_OMAP_SET_PARAM, struct drm_omap_param)
+#define DRM_IOCTL_OMAP_GEM_NEW \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_OMAP_GEM_NEW, struct drm_omap_gem_new)
+#define DRM_IOCTL_OMAP_GEM_CPU_PREP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_OMAP_GEM_CPU_PREP, \
+ struct drm_omap_gem_cpu_prep)
+#define DRM_IOCTL_OMAP_GEM_CPU_FINI \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_OMAP_GEM_CPU_FINI, \
+ struct drm_omap_gem_cpu_fini)
+#define DRM_IOCTL_OMAP_GEM_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_OMAP_GEM_INFO, struct drm_omap_gem_info)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* __OMAP_DRM_H__ */
diff --git a/include/arch/x86_64/drm/panfrost_drm.h b/include/arch/x86_64/drm/panfrost_drm.h
new file mode 100644
index 00000000..2ce0e858
--- /dev/null
+++ b/include/arch/x86_64/drm/panfrost_drm.h
@@ -0,0 +1,327 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2014-2018 Broadcom
+ * Copyright © 2019 Collabora ltd.
+ */
+#ifndef _PANFROST_DRM_H_
+#define _PANFROST_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_PANFROST_SUBMIT 0x00
+#define DRM_PANFROST_WAIT_BO 0x01
+#define DRM_PANFROST_CREATE_BO 0x02
+#define DRM_PANFROST_MMAP_BO 0x03
+#define DRM_PANFROST_GET_PARAM 0x04
+#define DRM_PANFROST_GET_BO_OFFSET 0x05
+#define DRM_PANFROST_PERFCNT_ENABLE 0x06
+#define DRM_PANFROST_PERFCNT_DUMP 0x07
+#define DRM_PANFROST_MADVISE 0x08
+#define DRM_PANFROST_SET_LABEL_BO 0x09
+
+#define DRM_IOCTL_PANFROST_SUBMIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_SUBMIT, \
+ struct drm_panfrost_submit)
+#define DRM_IOCTL_PANFROST_WAIT_BO \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_WAIT_BO, \
+ struct drm_panfrost_wait_bo)
+#define DRM_IOCTL_PANFROST_CREATE_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_CREATE_BO, \
+ struct drm_panfrost_create_bo)
+#define DRM_IOCTL_PANFROST_MMAP_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MMAP_BO, \
+ struct drm_panfrost_mmap_bo)
+#define DRM_IOCTL_PANFROST_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_PARAM, \
+ struct drm_panfrost_get_param)
+#define DRM_IOCTL_PANFROST_GET_BO_OFFSET \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_GET_BO_OFFSET, \
+ struct drm_panfrost_get_bo_offset)
+#define DRM_IOCTL_PANFROST_MADVISE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_MADVISE, \
+ struct drm_panfrost_madvise)
+#define DRM_IOCTL_PANFROST_SET_LABEL_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_PANFROST_SET_LABEL_BO, \
+ struct drm_panfrost_set_label_bo)
+
+/*
+ * Unstable ioctl(s): only exposed when the unsafe unstable_ioctls module
+ * param is set to true.
+ * All these ioctl(s) are subject to deprecation, so please don't rely on
+ * them for anything but debugging purpose.
+ */
+#define DRM_IOCTL_PANFROST_PERFCNT_ENABLE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_PERFCNT_ENABLE, \
+ struct drm_panfrost_perfcnt_enable)
+#define DRM_IOCTL_PANFROST_PERFCNT_DUMP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_PANFROST_PERFCNT_DUMP, \
+ struct drm_panfrost_perfcnt_dump)
+
+#define PANFROST_JD_REQ_FS (1 << 0)
+#define PANFROST_JD_REQ_CYCLE_COUNT (1 << 1)
+/**
+ * struct drm_panfrost_submit - ioctl argument for submitting commands to the 3D
+ * engine.
+ *
+ * This asks the kernel to have the GPU execute a render command list.
+ */
+struct drm_panfrost_submit {
+ /** Address to GPU mapping of job descriptor */
+ __u64 jc;
+
+ /** An optional array of sync objects to wait on before starting this
+ * job. */
+ __u64 in_syncs;
+
+ /** Number of sync objects to wait on before starting this job. */
+ __u32 in_sync_count;
+
+ /** An optional sync object to place the completion fence in. */
+ __u32 out_sync;
+
+ /** Pointer to a u32 array of the BOs that are referenced by the job. */
+ __u64 bo_handles;
+
+ /** Number of BO handles passed in (size is that times 4). */
+ __u32 bo_handle_count;
+
+ /** A combination of PANFROST_JD_REQ_* */
+ __u32 requirements;
+};
+
+/**
+ * struct drm_panfrost_wait_bo - ioctl argument for waiting for
+ * completion of the last DRM_PANFROST_SUBMIT on a BO.
+ *
+ * This is useful for cases where multiple processes might be
+ * rendering to a BO and you want to wait for all rendering to be
+ * completed.
+ */
+struct drm_panfrost_wait_bo {
+ __u32 handle;
+ __u32 pad;
+ __s64 timeout_ns; /* absolute */
+};
+
+/* Valid flags to pass to drm_panfrost_create_bo */
+#define PANFROST_BO_NOEXEC 1
+#define PANFROST_BO_HEAP 2
+
+/**
+ * struct drm_panfrost_create_bo - ioctl argument for creating Panfrost BOs.
+ *
+ * The flags argument is a bit mask of PANFROST_BO_* flags.
+ */
+struct drm_panfrost_create_bo {
+ __u32 size;
+ __u32 flags;
+ /** Returned GEM handle for the BO. */
+ __u32 handle;
+ /* Pad, must be zero-filled. */
+ __u32 pad;
+ /**
+ * Returned offset for the BO in the GPU address space. This offset
+ * is private to the DRM fd and is valid for the lifetime of the GEM
+ * handle.
+ *
+ * This offset value will always be nonzero, since various HW
+ * units treat 0 specially.
+ */
+ __u64 offset;
+};
+
+/**
+ * struct drm_panfrost_mmap_bo - ioctl argument for mapping Panfrost BOs.
+ *
+ * This doesn't actually perform an mmap. Instead, it returns the
+ * offset you need to use in an mmap on the DRM device node. This
+ * means that tools like valgrind end up knowing about the mapped
+ * memory.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_panfrost_mmap_bo {
+ /** Handle for the object being mapped. */
+ __u32 handle;
+ __u32 flags;
+ /** offset into the drm node to use for subsequent mmap call. */
+ __u64 offset;
+};
+
+enum drm_panfrost_param {
+ DRM_PANFROST_PARAM_GPU_PROD_ID,
+ DRM_PANFROST_PARAM_GPU_REVISION,
+ DRM_PANFROST_PARAM_SHADER_PRESENT,
+ DRM_PANFROST_PARAM_TILER_PRESENT,
+ DRM_PANFROST_PARAM_L2_PRESENT,
+ DRM_PANFROST_PARAM_STACK_PRESENT,
+ DRM_PANFROST_PARAM_AS_PRESENT,
+ DRM_PANFROST_PARAM_JS_PRESENT,
+ DRM_PANFROST_PARAM_L2_FEATURES,
+ DRM_PANFROST_PARAM_CORE_FEATURES,
+ DRM_PANFROST_PARAM_TILER_FEATURES,
+ DRM_PANFROST_PARAM_MEM_FEATURES,
+ DRM_PANFROST_PARAM_MMU_FEATURES,
+ DRM_PANFROST_PARAM_THREAD_FEATURES,
+ DRM_PANFROST_PARAM_MAX_THREADS,
+ DRM_PANFROST_PARAM_THREAD_MAX_WORKGROUP_SZ,
+ DRM_PANFROST_PARAM_THREAD_MAX_BARRIER_SZ,
+ DRM_PANFROST_PARAM_COHERENCY_FEATURES,
+ DRM_PANFROST_PARAM_TEXTURE_FEATURES0,
+ DRM_PANFROST_PARAM_TEXTURE_FEATURES1,
+ DRM_PANFROST_PARAM_TEXTURE_FEATURES2,
+ DRM_PANFROST_PARAM_TEXTURE_FEATURES3,
+ DRM_PANFROST_PARAM_JS_FEATURES0,
+ DRM_PANFROST_PARAM_JS_FEATURES1,
+ DRM_PANFROST_PARAM_JS_FEATURES2,
+ DRM_PANFROST_PARAM_JS_FEATURES3,
+ DRM_PANFROST_PARAM_JS_FEATURES4,
+ DRM_PANFROST_PARAM_JS_FEATURES5,
+ DRM_PANFROST_PARAM_JS_FEATURES6,
+ DRM_PANFROST_PARAM_JS_FEATURES7,
+ DRM_PANFROST_PARAM_JS_FEATURES8,
+ DRM_PANFROST_PARAM_JS_FEATURES9,
+ DRM_PANFROST_PARAM_JS_FEATURES10,
+ DRM_PANFROST_PARAM_JS_FEATURES11,
+ DRM_PANFROST_PARAM_JS_FEATURES12,
+ DRM_PANFROST_PARAM_JS_FEATURES13,
+ DRM_PANFROST_PARAM_JS_FEATURES14,
+ DRM_PANFROST_PARAM_JS_FEATURES15,
+ DRM_PANFROST_PARAM_NR_CORE_GROUPS,
+ DRM_PANFROST_PARAM_THREAD_TLS_ALLOC,
+ DRM_PANFROST_PARAM_AFBC_FEATURES,
+ DRM_PANFROST_PARAM_SYSTEM_TIMESTAMP,
+ DRM_PANFROST_PARAM_SYSTEM_TIMESTAMP_FREQUENCY,
+};
+
+struct drm_panfrost_get_param {
+ __u32 param;
+ __u32 pad;
+ __u64 value;
+};
+
+/**
+ * Returns the offset for the BO in the GPU address space for this DRM fd.
+ * This is the same value returned by drm_panfrost_create_bo, if that was called
+ * from this DRM fd.
+ */
+struct drm_panfrost_get_bo_offset {
+ __u32 handle;
+ __u32 pad;
+ __u64 offset;
+};
+
+struct drm_panfrost_perfcnt_enable {
+ __u32 enable;
+ /*
+ * On bifrost we have 2 sets of counters, this parameter defines the
+ * one to track.
+ */
+ __u32 counterset;
+};
+
+struct drm_panfrost_perfcnt_dump {
+ __u64 buf_ptr;
+};
+
+/* madvise provides a way to tell the kernel in case a buffers contents
+ * can be discarded under memory pressure, which is useful for userspace
+ * bo cache where we want to optimistically hold on to buffer allocate
+ * and potential mmap, but allow the pages to be discarded under memory
+ * pressure.
+ *
+ * Typical usage would involve madvise(DONTNEED) when buffer enters BO
+ * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
+ * In the WILLNEED case, 'retained' indicates to userspace whether the
+ * backing pages still exist.
+ */
+#define PANFROST_MADV_WILLNEED \
+ 0 /* backing pages are needed, status returned in 'retained' */
+#define PANFROST_MADV_DONTNEED 1 /* backing pages not needed */
+
+struct drm_panfrost_madvise {
+ __u32 handle; /* in, GEM handle */
+ __u32 madv; /* in, PANFROST_MADV_x */
+ __u32 retained; /* out, whether backing store still exists */
+};
+
+/**
+ * struct drm_panfrost_set_label_bo - ioctl argument for labelling Panfrost BOs.
+ */
+struct drm_panfrost_set_label_bo {
+ /** @handle: Handle of the buffer object to label. */
+ __u32 handle;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+
+ /**
+ * @label: User pointer to a NUL-terminated string
+ *
+ * Length cannot be greater than 4096.
+ * NULL is permitted and means clear the label.
+ */
+ __u64 label;
+};
+
+/* Definitions for coredump decoding in user space */
+#define PANFROSTDUMP_MAJOR 1
+#define PANFROSTDUMP_MINOR 0
+
+#define PANFROSTDUMP_MAGIC 0x464E4150 /* PANF */
+
+#define PANFROSTDUMP_BUF_REG 0
+#define PANFROSTDUMP_BUF_BOMAP (PANFROSTDUMP_BUF_REG + 1)
+#define PANFROSTDUMP_BUF_BO (PANFROSTDUMP_BUF_BOMAP + 1)
+#define PANFROSTDUMP_BUF_TRAILER (PANFROSTDUMP_BUF_BO + 1)
+
+/*
+ * This structure is the native endianness of the dumping machine, tools can
+ * detect the endianness by looking at the value in 'magic'.
+ */
+struct panfrost_dump_object_header {
+ __u32 magic;
+ __u32 type;
+ __u32 file_size;
+ __u32 file_offset;
+
+ union {
+ struct {
+ __u64 jc;
+ __u32 gpu_id;
+ __u32 major;
+ __u32 minor;
+ __u64 nbos;
+ } reghdr;
+
+ struct {
+ __u32 valid;
+ __u64 iova;
+ __u32 data[2];
+ } bomap;
+
+ /*
+ * Force same size in case we want to expand the header
+ * with new fields and also keep it 512-byte aligned
+ */
+
+ __u32 sizer[496];
+ };
+};
+
+/* Registers object, an array of these */
+struct panfrost_dump_registers {
+ __u32 reg;
+ __u32 value;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _PANFROST_DRM_H_ */
diff --git a/include/arch/x86_64/drm/panthor_drm.h b/include/arch/x86_64/drm/panthor_drm.h
new file mode 100644
index 00000000..cd9b3ad8
--- /dev/null
+++ b/include/arch/x86_64/drm/panthor_drm.h
@@ -0,0 +1,1140 @@
+/* SPDX-License-Identifier: MIT */
+/* Copyright (C) 2023 Collabora ltd. */
+#ifndef _PANTHOR_DRM_H_
+#define _PANTHOR_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * DOC: Introduction
+ *
+ * This documentation describes the Panthor IOCTLs.
+ *
+ * Just a few generic rules about the data passed to the Panthor IOCTLs:
+ *
+ * - Structures must be aligned on 64-bit/8-byte. If the object is not
+ * naturally aligned, a padding field must be added.
+ * - Fields must be explicitly aligned to their natural type alignment with
+ * pad[0..N] fields.
+ * - All padding fields will be checked by the driver to make sure they are
+ * zeroed.
+ * - Flags can be added, but not removed/replaced.
+ * - New fields can be added to the main structures (the structures
+ * directly passed to the ioctl). Those fields can be added at the end of
+ * the structure, or replace existing padding fields. Any new field being
+ * added must preserve the behavior that existed before those fields were
+ * added when a value of zero is passed.
+ * - New fields can be added to indirect objects (objects pointed by the
+ * main structure), iff those objects are passed a size to reflect the
+ * size known by the userspace driver (see drm_panthor_obj_array::stride
+ * or drm_panthor_dev_query::size).
+ * - If the kernel driver is too old to know some fields, those will be
+ * ignored if zero, and otherwise rejected (and so will be zero on output).
+ * - If userspace is too old to know some fields, those will be zeroed
+ * (input) before the structure is parsed by the kernel driver.
+ * - Each new flag/field addition must come with a driver version update so
+ * the userspace driver doesn't have to trial and error to know which
+ * flags are supported.
+ * - Structures should not contain unions, as this would defeat the
+ * extensibility of such structures.
+ * - IOCTLs can't be removed or replaced. New IOCTL IDs should be placed
+ * at the end of the drm_panthor_ioctl_id enum.
+ */
+
+/**
+ * DOC: MMIO regions exposed to userspace.
+ *
+ * .. c:macro:: DRM_PANTHOR_USER_MMIO_OFFSET
+ *
+ * File offset for all MMIO regions being exposed to userspace. Don't use
+ * this value directly, use DRM_PANTHOR_USER_<name>_OFFSET values instead.
+ * pgoffset passed to mmap2() is an unsigned long, which forces us to use a
+ * different offset on 32-bit and 64-bit systems.
+ *
+ * .. c:macro:: DRM_PANTHOR_USER_FLUSH_ID_MMIO_OFFSET
+ *
+ * File offset for the LATEST_FLUSH_ID register. The Userspace driver controls
+ * GPU cache flushing through CS instructions, but the flush reduction
+ * mechanism requires a flush_id. This flush_id could be queried with an
+ * ioctl, but Arm provides a well-isolated register page containing only this
+ * read-only register, so let's expose this page through a static mmap offset
+ * and allow direct mapping of this MMIO region so we can avoid the
+ * user <-> kernel round-trip.
+ */
+#define DRM_PANTHOR_USER_MMIO_OFFSET_32BIT (1ull << 43)
+#define DRM_PANTHOR_USER_MMIO_OFFSET_64BIT (1ull << 56)
+#define DRM_PANTHOR_USER_MMIO_OFFSET \
+ (sizeof(unsigned long) < 8 ? DRM_PANTHOR_USER_MMIO_OFFSET_32BIT : \
+ DRM_PANTHOR_USER_MMIO_OFFSET_64BIT)
+#define DRM_PANTHOR_USER_FLUSH_ID_MMIO_OFFSET (DRM_PANTHOR_USER_MMIO_OFFSET | 0)
+
+/**
+ * DOC: IOCTL IDs
+ *
+ * enum drm_panthor_ioctl_id - IOCTL IDs
+ *
+ * Place new ioctls at the end, don't re-order, don't replace or remove entries.
+ *
+ * These IDs are not meant to be used directly. Use the DRM_IOCTL_PANTHOR_xxx
+ * definitions instead.
+ */
+enum drm_panthor_ioctl_id {
+ /** @DRM_PANTHOR_DEV_QUERY: Query device information. */
+ DRM_PANTHOR_DEV_QUERY = 0,
+
+ /** @DRM_PANTHOR_VM_CREATE: Create a VM. */
+ DRM_PANTHOR_VM_CREATE,
+
+ /** @DRM_PANTHOR_VM_DESTROY: Destroy a VM. */
+ DRM_PANTHOR_VM_DESTROY,
+
+ /** @DRM_PANTHOR_VM_BIND: Bind/unbind memory to a VM. */
+ DRM_PANTHOR_VM_BIND,
+
+ /** @DRM_PANTHOR_VM_GET_STATE: Get VM state. */
+ DRM_PANTHOR_VM_GET_STATE,
+
+ /** @DRM_PANTHOR_BO_CREATE: Create a buffer object. */
+ DRM_PANTHOR_BO_CREATE,
+
+ /**
+ * @DRM_PANTHOR_BO_MMAP_OFFSET: Get the file offset to pass to
+ * mmap to map a GEM object.
+ */
+ DRM_PANTHOR_BO_MMAP_OFFSET,
+
+ /** @DRM_PANTHOR_GROUP_CREATE: Create a scheduling group. */
+ DRM_PANTHOR_GROUP_CREATE,
+
+ /** @DRM_PANTHOR_GROUP_DESTROY: Destroy a scheduling group. */
+ DRM_PANTHOR_GROUP_DESTROY,
+
+ /**
+ * @DRM_PANTHOR_GROUP_SUBMIT: Submit jobs to queues belonging
+ * to a specific scheduling group.
+ */
+ DRM_PANTHOR_GROUP_SUBMIT,
+
+ /** @DRM_PANTHOR_GROUP_GET_STATE: Get the state of a scheduling group.
+ */
+ DRM_PANTHOR_GROUP_GET_STATE,
+
+ /** @DRM_PANTHOR_TILER_HEAP_CREATE: Create a tiler heap. */
+ DRM_PANTHOR_TILER_HEAP_CREATE,
+
+ /** @DRM_PANTHOR_TILER_HEAP_DESTROY: Destroy a tiler heap. */
+ DRM_PANTHOR_TILER_HEAP_DESTROY,
+
+ /** @DRM_PANTHOR_BO_SET_LABEL: Label a BO. */
+ DRM_PANTHOR_BO_SET_LABEL,
+
+ /**
+ * @DRM_PANTHOR_SET_USER_MMIO_OFFSET: Set the offset to use as the user
+ * MMIO offset.
+ *
+ * The default behavior is to pick the MMIO offset based on the size of
+ * the pgoff_t type seen by the process that manipulates the FD, such
+ * that a 32-bit process can always map the user MMIO ranges. But this
+ * approach doesn't work well for emulators like FEX, where the emulator
+ * is an 64-bit binary which might be executing 32-bit code. In that
+ * case, the kernel thinks it's the 64-bit process and assumes
+ * DRM_PANTHOR_USER_MMIO_OFFSET_64BIT is in use, but the UMD library
+ * expects DRM_PANTHOR_USER_MMIO_OFFSET_32BIT, because it can't mmap()
+ * anything above the pgoff_t size.
+ */
+ DRM_PANTHOR_SET_USER_MMIO_OFFSET,
+};
+
+/**
+ * DOC: IOCTL arguments
+ */
+
+/**
+ * struct drm_panthor_obj_array - Object array.
+ *
+ * This object is used to pass an array of objects whose size is subject to
+ * changes in future versions of the driver. In order to support this
+ * mutability, we pass a stride describing the size of the object as known by
+ * userspace.
+ *
+ * You shouldn't fill drm_panthor_obj_array fields directly. You should instead
+ * use the DRM_PANTHOR_OBJ_ARRAY() macro that takes care of initializing the
+ * stride to the object size.
+ */
+struct drm_panthor_obj_array {
+ /** @stride: Stride of object struct. Used for versioning. */
+ __u32 stride;
+
+ /** @count: Number of objects in the array. */
+ __u32 count;
+
+ /** @array: User pointer to an array of objects. */
+ __u64 array;
+};
+
+/**
+ * DRM_PANTHOR_OBJ_ARRAY() - Initialize a drm_panthor_obj_array field.
+ * @cnt: Number of elements in the array.
+ * @ptr: Pointer to the array to pass to the kernel.
+ *
+ * Macro initializing a drm_panthor_obj_array based on the object size as known
+ * by userspace.
+ */
+#define DRM_PANTHOR_OBJ_ARRAY(cnt, ptr) \
+ { .stride = sizeof((ptr)[0]), \
+ .count = (cnt), \
+ .array = (__u64)(uintptr_t)(ptr) }
+
+/**
+ * enum drm_panthor_sync_op_flags - Synchronization operation flags.
+ */
+enum drm_panthor_sync_op_flags {
+ /** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK: Synchronization handle type
+ mask. */
+ DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK = 0xff,
+
+ /** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ: Synchronization object
+ type. */
+ DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ = 0,
+
+ /**
+ * @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ: Timeline
+ * synchronization object type.
+ */
+ DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ = 1,
+
+ /** @DRM_PANTHOR_SYNC_OP_WAIT: Wait operation. */
+ DRM_PANTHOR_SYNC_OP_WAIT = 0 << 31,
+
+ /** @DRM_PANTHOR_SYNC_OP_SIGNAL: Signal operation. */
+ DRM_PANTHOR_SYNC_OP_SIGNAL = (int)(1u << 31),
+};
+
+/**
+ * struct drm_panthor_sync_op - Synchronization operation.
+ */
+struct drm_panthor_sync_op {
+ /** @flags: Synchronization operation flags. Combination of
+ * DRM_PANTHOR_SYNC_OP values. */
+ __u32 flags;
+
+ /** @handle: Sync handle. */
+ __u32 handle;
+
+ /**
+ * @timeline_value: MBZ if
+ * (flags & DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK) !=
+ * DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ.
+ */
+ __u64 timeline_value;
+};
+
+/**
+ * enum drm_panthor_dev_query_type - Query type
+ *
+ * Place new types at the end, don't re-order, don't remove or replace.
+ */
+enum drm_panthor_dev_query_type {
+ /** @DRM_PANTHOR_DEV_QUERY_GPU_INFO: Query GPU information. */
+ DRM_PANTHOR_DEV_QUERY_GPU_INFO = 0,
+
+ /** @DRM_PANTHOR_DEV_QUERY_CSIF_INFO: Query command-stream interface
+ information. */
+ DRM_PANTHOR_DEV_QUERY_CSIF_INFO,
+
+ /** @DRM_PANTHOR_DEV_QUERY_TIMESTAMP_INFO: Query timestamp information.
+ */
+ DRM_PANTHOR_DEV_QUERY_TIMESTAMP_INFO,
+
+ /**
+ * @DRM_PANTHOR_DEV_QUERY_GROUP_PRIORITIES_INFO: Query allowed group
+ * priorities information.
+ */
+ DRM_PANTHOR_DEV_QUERY_GROUP_PRIORITIES_INFO,
+};
+
+/**
+ * struct drm_panthor_gpu_info - GPU information
+ *
+ * Structure grouping all queryable information relating to the GPU.
+ */
+struct drm_panthor_gpu_info {
+ /** @gpu_id : GPU ID. */
+ __u32 gpu_id;
+#define DRM_PANTHOR_ARCH_MAJOR(x) ((x) >> 28)
+#define DRM_PANTHOR_ARCH_MINOR(x) (((x) >> 24) & 0xf)
+#define DRM_PANTHOR_ARCH_REV(x) (((x) >> 20) & 0xf)
+#define DRM_PANTHOR_PRODUCT_MAJOR(x) (((x) >> 16) & 0xf)
+#define DRM_PANTHOR_VERSION_MAJOR(x) (((x) >> 12) & 0xf)
+#define DRM_PANTHOR_VERSION_MINOR(x) (((x) >> 4) & 0xff)
+#define DRM_PANTHOR_VERSION_STATUS(x) ((x) & 0xf)
+
+ /** @gpu_rev: GPU revision. */
+ __u32 gpu_rev;
+
+ /** @csf_id: Command stream frontend ID. */
+ __u32 csf_id;
+#define DRM_PANTHOR_CSHW_MAJOR(x) (((x) >> 26) & 0x3f)
+#define DRM_PANTHOR_CSHW_MINOR(x) (((x) >> 20) & 0x3f)
+#define DRM_PANTHOR_CSHW_REV(x) (((x) >> 16) & 0xf)
+#define DRM_PANTHOR_MCU_MAJOR(x) (((x) >> 10) & 0x3f)
+#define DRM_PANTHOR_MCU_MINOR(x) (((x) >> 4) & 0x3f)
+#define DRM_PANTHOR_MCU_REV(x) ((x) & 0xf)
+
+ /** @l2_features: L2-cache features. */
+ __u32 l2_features;
+
+ /** @tiler_features: Tiler features. */
+ __u32 tiler_features;
+
+ /** @mem_features: Memory features. */
+ __u32 mem_features;
+
+ /** @mmu_features: MMU features. */
+ __u32 mmu_features;
+#define DRM_PANTHOR_MMU_VA_BITS(x) ((x) & 0xff)
+
+ /** @thread_features: Thread features. */
+ __u32 thread_features;
+
+ /** @max_threads: Maximum number of threads. */
+ __u32 max_threads;
+
+ /** @thread_max_workgroup_size: Maximum workgroup size. */
+ __u32 thread_max_workgroup_size;
+
+ /**
+ * @thread_max_barrier_size: Maximum number of threads that can wait
+ * simultaneously on a barrier.
+ */
+ __u32 thread_max_barrier_size;
+
+ /** @coherency_features: Coherency features. */
+ __u32 coherency_features;
+
+ /** @texture_features: Texture features. */
+ __u32 texture_features[4];
+
+ /** @as_present: Bitmask encoding the number of address-space exposed by
+ * the MMU. */
+ __u32 as_present;
+
+ /** @pad0: MBZ. */
+ __u32 pad0;
+
+ /** @shader_present: Bitmask encoding the shader cores exposed by the
+ * GPU. */
+ __u64 shader_present;
+
+ /** @l2_present: Bitmask encoding the L2 caches exposed by the GPU. */
+ __u64 l2_present;
+
+ /** @tiler_present: Bitmask encoding the tiler units exposed by the GPU.
+ */
+ __u64 tiler_present;
+
+ /** @core_features: Used to discriminate core variants when they exist.
+ */
+ __u32 core_features;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+};
+
+/**
+ * struct drm_panthor_csif_info - Command stream interface information
+ *
+ * Structure grouping all queryable information relating to the command stream
+ * interface.
+ */
+struct drm_panthor_csif_info {
+ /** @csg_slot_count: Number of command stream group slots exposed by the
+ * firmware. */
+ __u32 csg_slot_count;
+
+ /** @cs_slot_count: Number of command stream slots per group. */
+ __u32 cs_slot_count;
+
+ /** @cs_reg_count: Number of command stream registers. */
+ __u32 cs_reg_count;
+
+ /** @scoreboard_slot_count: Number of scoreboard slots. */
+ __u32 scoreboard_slot_count;
+
+ /**
+ * @unpreserved_cs_reg_count: Number of command stream registers
+ * reserved by the kernel driver to call a userspace command stream.
+ *
+ * All registers can be used by a userspace command stream, but the
+ * [cs_slot_count - unpreserved_cs_reg_count .. cs_slot_count] registers
+ * are used by the kernel when DRM_PANTHOR_IOCTL_GROUP_SUBMIT is called.
+ */
+ __u32 unpreserved_cs_reg_count;
+
+ /**
+ * @pad: Padding field, set to zero.
+ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_panthor_timestamp_info - Timestamp information
+ *
+ * Structure grouping all queryable information relating to the GPU timestamp.
+ */
+struct drm_panthor_timestamp_info {
+ /**
+ * @timestamp_frequency: The frequency of the timestamp timer or 0 if
+ * unknown.
+ */
+ __u64 timestamp_frequency;
+
+ /** @current_timestamp: The current timestamp. */
+ __u64 current_timestamp;
+
+ /** @timestamp_offset: The offset of the timestamp timer. */
+ __u64 timestamp_offset;
+};
+
+/**
+ * struct drm_panthor_group_priorities_info - Group priorities information
+ *
+ * Structure grouping all queryable information relating to the allowed group
+ * priorities.
+ */
+struct drm_panthor_group_priorities_info {
+ /**
+ * @allowed_mask: Bitmask of the allowed group priorities.
+ *
+ * Each bit represents a variant of the enum drm_panthor_group_priority.
+ */
+ __u8 allowed_mask;
+
+ /** @pad: Padding fields, MBZ. */
+ __u8 pad[3];
+};
+
+/**
+ * struct drm_panthor_dev_query - Arguments passed to
+ * DRM_PANTHOR_IOCTL_DEV_QUERY
+ */
+struct drm_panthor_dev_query {
+ /** @type: the query type (see drm_panthor_dev_query_type). */
+ __u32 type;
+
+ /**
+ * @size: size of the type being queried.
+ *
+ * If pointer is NULL, size is updated by the driver to provide the
+ * output structure size. If pointer is not NULL, the driver will
+ * only copy min(size, actual_structure_size) bytes to the pointer,
+ * and update the size accordingly. This allows us to extend query
+ * types without breaking userspace.
+ */
+ __u32 size;
+
+ /**
+ * @pointer: user pointer to a query type struct.
+ *
+ * Pointer can be NULL, in which case, nothing is copied, but the
+ * actual structure size is returned. If not NULL, it must point to
+ * a location that's large enough to hold size bytes.
+ */
+ __u64 pointer;
+};
+
+/**
+ * struct drm_panthor_vm_create - Arguments passed to
+ * DRM_PANTHOR_IOCTL_VM_CREATE
+ */
+struct drm_panthor_vm_create {
+ /** @flags: VM flags, MBZ. */
+ __u32 flags;
+
+ /** @id: Returned VM ID. */
+ __u32 id;
+
+ /**
+ * @user_va_range: Size of the VA space reserved for user objects.
+ *
+ * The kernel will pick the remaining space to map kernel-only objects
+ * to the VM (heap chunks, heap context, ring buffers, kernel
+ * synchronization objects,
+ * ...). If the space left for kernel objects is too small, kernel
+ * object allocation will fail further down the road. One can use
+ * drm_panthor_gpu_info::mmu_features to extract the total virtual
+ * address range, and chose a user_va_range that leaves some space to
+ * the kernel.
+ *
+ * If user_va_range is zero, the kernel will pick a sensible value based
+ * on TASK_SIZE and the virtual range supported by the GPU MMU (the
+ * kernel/user split should leave enough VA space for userspace
+ * processes to support SVM, while still allowing the kernel to map some
+ * amount of kernel objects in the kernel VA range). The value chosen by
+ * the driver will be returned in
+ * @user_va_range.
+ *
+ * User VA space always starts at 0x0, kernel VA space is always placed
+ * after the user VA range.
+ */
+ __u64 user_va_range;
+};
+
+/**
+ * struct drm_panthor_vm_destroy - Arguments passed to
+ * DRM_PANTHOR_IOCTL_VM_DESTROY
+ */
+struct drm_panthor_vm_destroy {
+ /** @id: ID of the VM to destroy. */
+ __u32 id;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+};
+
+/**
+ * enum drm_panthor_vm_bind_op_flags - VM bind operation flags
+ */
+enum drm_panthor_vm_bind_op_flags {
+ /**
+ * @DRM_PANTHOR_VM_BIND_OP_MAP_READONLY: Map the memory read-only.
+ *
+ * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
+ */
+ DRM_PANTHOR_VM_BIND_OP_MAP_READONLY = 1 << 0,
+
+ /**
+ * @DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC: Map the memory not-executable.
+ *
+ * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
+ */
+ DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC = 1 << 1,
+
+ /**
+ * @DRM_PANTHOR_VM_BIND_OP_MAP_UNCACHED: Map the memory uncached.
+ *
+ * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
+ */
+ DRM_PANTHOR_VM_BIND_OP_MAP_UNCACHED = 1 << 2,
+
+ /**
+ * @DRM_PANTHOR_VM_BIND_OP_TYPE_MASK: Mask used to determine the type of
+ * operation.
+ */
+ DRM_PANTHOR_VM_BIND_OP_TYPE_MASK = (int)(0xfu << 28),
+
+ /** @DRM_PANTHOR_VM_BIND_OP_TYPE_MAP: Map operation. */
+ DRM_PANTHOR_VM_BIND_OP_TYPE_MAP = 0 << 28,
+
+ /** @DRM_PANTHOR_VM_BIND_OP_TYPE_UNMAP: Unmap operation. */
+ DRM_PANTHOR_VM_BIND_OP_TYPE_UNMAP = 1 << 28,
+
+ /**
+ * @DRM_PANTHOR_VM_BIND_OP_TYPE_SYNC_ONLY: No VM operation.
+ *
+ * Just serves as a synchronization point on a VM queue.
+ *
+ * Only valid if %DRM_PANTHOR_VM_BIND_ASYNC is set in
+ * drm_panthor_vm_bind::flags, and drm_panthor_vm_bind_op::syncs
+ * contains at least one element.
+ */
+ DRM_PANTHOR_VM_BIND_OP_TYPE_SYNC_ONLY = 2 << 28,
+};
+
+/**
+ * struct drm_panthor_vm_bind_op - VM bind operation
+ */
+struct drm_panthor_vm_bind_op {
+ /** @flags: Combination of drm_panthor_vm_bind_op_flags flags. */
+ __u32 flags;
+
+ /**
+ * @bo_handle: Handle of the buffer object to map.
+ * MBZ for unmap or sync-only operations.
+ */
+ __u32 bo_handle;
+
+ /**
+ * @bo_offset: Buffer object offset.
+ * MBZ for unmap or sync-only operations.
+ */
+ __u64 bo_offset;
+
+ /**
+ * @va: Virtual address to map/unmap.
+ * MBZ for sync-only operations.
+ */
+ __u64 va;
+
+ /**
+ * @size: Size to map/unmap.
+ * MBZ for sync-only operations.
+ */
+ __u64 size;
+
+ /**
+ * @syncs: Array of struct drm_panthor_sync_op synchronization
+ * operations.
+ *
+ * This array must be empty if %DRM_PANTHOR_VM_BIND_ASYNC is not set on
+ * the drm_panthor_vm_bind object containing this VM bind operation.
+ *
+ * This array shall not be empty for sync-only operations.
+ */
+ struct drm_panthor_obj_array syncs;
+};
+
+/**
+ * enum drm_panthor_vm_bind_flags - VM bind flags
+ */
+enum drm_panthor_vm_bind_flags {
+ /**
+ * @DRM_PANTHOR_VM_BIND_ASYNC: VM bind operations are queued to the VM
+ * queue instead of being executed synchronously.
+ */
+ DRM_PANTHOR_VM_BIND_ASYNC = 1 << 0,
+};
+
+/**
+ * struct drm_panthor_vm_bind - Arguments passed to DRM_IOCTL_PANTHOR_VM_BIND
+ */
+struct drm_panthor_vm_bind {
+ /** @vm_id: VM targeted by the bind request. */
+ __u32 vm_id;
+
+ /** @flags: Combination of drm_panthor_vm_bind_flags flags. */
+ __u32 flags;
+
+ /** @ops: Array of struct drm_panthor_vm_bind_op bind operations. */
+ struct drm_panthor_obj_array ops;
+};
+
+/**
+ * enum drm_panthor_vm_state - VM states.
+ */
+enum drm_panthor_vm_state {
+ /**
+ * @DRM_PANTHOR_VM_STATE_USABLE: VM is usable.
+ *
+ * New VM operations will be accepted on this VM.
+ */
+ DRM_PANTHOR_VM_STATE_USABLE,
+
+ /**
+ * @DRM_PANTHOR_VM_STATE_UNUSABLE: VM is unusable.
+ *
+ * Something put the VM in an unusable state (like an asynchronous
+ * VM_BIND request failing for any reason).
+ *
+ * Once the VM is in this state, all new MAP operations will be
+ * rejected, and any GPU job targeting this VM will fail.
+ * UNMAP operations are still accepted.
+ *
+ * The only way to recover from an unusable VM is to create a new
+ * VM, and destroy the old one.
+ */
+ DRM_PANTHOR_VM_STATE_UNUSABLE,
+};
+
+/**
+ * struct drm_panthor_vm_get_state - Get VM state.
+ */
+struct drm_panthor_vm_get_state {
+ /** @vm_id: VM targeted by the get_state request. */
+ __u32 vm_id;
+
+ /**
+ * @state: state returned by the driver.
+ *
+ * Must be one of the enum drm_panthor_vm_state values.
+ */
+ __u32 state;
+};
+
+/**
+ * enum drm_panthor_bo_flags - Buffer object flags, passed at creation time.
+ */
+enum drm_panthor_bo_flags {
+ /** @DRM_PANTHOR_BO_NO_MMAP: The buffer object will never be CPU-mapped
+ in userspace. */
+ DRM_PANTHOR_BO_NO_MMAP = (1 << 0),
+};
+
+/**
+ * struct drm_panthor_bo_create - Arguments passed to
+ * DRM_IOCTL_PANTHOR_BO_CREATE.
+ */
+struct drm_panthor_bo_create {
+ /**
+ * @size: Requested size for the object
+ *
+ * The (page-aligned) allocated size for the object will be returned.
+ */
+ __u64 size;
+
+ /**
+ * @flags: Flags. Must be a combination of drm_panthor_bo_flags flags.
+ */
+ __u32 flags;
+
+ /**
+ * @exclusive_vm_id: Exclusive VM this buffer object will be mapped to.
+ *
+ * If not zero, the field must refer to a valid VM ID, and implies that:
+ * - the buffer object will only ever be bound to that VM
+ * - cannot be exported as a PRIME fd
+ */
+ __u32 exclusive_vm_id;
+
+ /**
+ * @handle: Returned handle for the object.
+ *
+ * Object handles are nonzero.
+ */
+ __u32 handle;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+};
+
+/**
+ * struct drm_panthor_bo_mmap_offset - Arguments passed to
+ * DRM_IOCTL_PANTHOR_BO_MMAP_OFFSET.
+ */
+struct drm_panthor_bo_mmap_offset {
+ /** @handle: Handle of the object we want an mmap offset for. */
+ __u32 handle;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+
+ /** @offset: The fake offset to use for subsequent mmap calls. */
+ __u64 offset;
+};
+
+/**
+ * struct drm_panthor_queue_create - Queue creation arguments.
+ */
+struct drm_panthor_queue_create {
+ /**
+ * @priority: Defines the priority of queues inside a group. Goes from 0
+ * to 15, 15 being the highest priority.
+ */
+ __u8 priority;
+
+ /** @pad: Padding fields, MBZ. */
+ __u8 pad[3];
+
+ /** @ringbuf_size: Size of the ring buffer to allocate to this queue. */
+ __u32 ringbuf_size;
+};
+
+/**
+ * enum drm_panthor_group_priority - Scheduling group priority
+ */
+enum drm_panthor_group_priority {
+ /** @PANTHOR_GROUP_PRIORITY_LOW: Low priority group. */
+ PANTHOR_GROUP_PRIORITY_LOW = 0,
+
+ /** @PANTHOR_GROUP_PRIORITY_MEDIUM: Medium priority group. */
+ PANTHOR_GROUP_PRIORITY_MEDIUM,
+
+ /**
+ * @PANTHOR_GROUP_PRIORITY_HIGH: High priority group.
+ *
+ * Requires CAP_SYS_NICE or DRM_MASTER.
+ */
+ PANTHOR_GROUP_PRIORITY_HIGH,
+
+ /**
+ * @PANTHOR_GROUP_PRIORITY_REALTIME: Realtime priority group.
+ *
+ * Requires CAP_SYS_NICE or DRM_MASTER.
+ */
+ PANTHOR_GROUP_PRIORITY_REALTIME,
+};
+
+/**
+ * struct drm_panthor_group_create - Arguments passed to
+ * DRM_IOCTL_PANTHOR_GROUP_CREATE
+ */
+struct drm_panthor_group_create {
+ /** @queues: Array of drm_panthor_queue_create elements. */
+ struct drm_panthor_obj_array queues;
+
+ /**
+ * @max_compute_cores: Maximum number of cores that can be used by
+ * compute jobs across CS queues bound to this group.
+ *
+ * Must be less or equal to the number of bits set in
+ * @compute_core_mask.
+ */
+ __u8 max_compute_cores;
+
+ /**
+ * @max_fragment_cores: Maximum number of cores that can be used by
+ * fragment jobs across CS queues bound to this group.
+ *
+ * Must be less or equal to the number of bits set in
+ * @fragment_core_mask.
+ */
+ __u8 max_fragment_cores;
+
+ /**
+ * @max_tiler_cores: Maximum number of tilers that can be used by tiler
+ * jobs across CS queues bound to this group.
+ *
+ * Must be less or equal to the number of bits set in @tiler_core_mask.
+ */
+ __u8 max_tiler_cores;
+
+ /** @priority: Group priority (see enum drm_panthor_group_priority). */
+ __u8 priority;
+
+ /** @pad: Padding field, MBZ. */
+ __u32 pad;
+
+ /**
+ * @compute_core_mask: Mask encoding cores that can be used for compute
+ * jobs.
+ *
+ * This field must have at least @max_compute_cores bits set.
+ *
+ * The bits set here should also be set in
+ * drm_panthor_gpu_info::shader_present.
+ */
+ __u64 compute_core_mask;
+
+ /**
+ * @fragment_core_mask: Mask encoding cores that can be used for
+ * fragment jobs.
+ *
+ * This field must have at least @max_fragment_cores bits set.
+ *
+ * The bits set here should also be set in
+ * drm_panthor_gpu_info::shader_present.
+ */
+ __u64 fragment_core_mask;
+
+ /**
+ * @tiler_core_mask: Mask encoding cores that can be used for tiler
+ * jobs.
+ *
+ * This field must have at least @max_tiler_cores bits set.
+ *
+ * The bits set here should also be set in
+ * drm_panthor_gpu_info::tiler_present.
+ */
+ __u64 tiler_core_mask;
+
+ /**
+ * @vm_id: VM ID to bind this group to.
+ *
+ * All submission to queues bound to this group will use this VM.
+ */
+ __u32 vm_id;
+
+ /**
+ * @group_handle: Returned group handle. Passed back when submitting
+ * jobs or destroying a group.
+ */
+ __u32 group_handle;
+};
+
+/**
+ * struct drm_panthor_group_destroy - Arguments passed to
+ * DRM_IOCTL_PANTHOR_GROUP_DESTROY
+ */
+struct drm_panthor_group_destroy {
+ /** @group_handle: Group to destroy */
+ __u32 group_handle;
+
+ /** @pad: Padding field, MBZ. */
+ __u32 pad;
+};
+
+/**
+ * struct drm_panthor_queue_submit - Job submission arguments.
+ *
+ * This is describing the userspace command stream to call from the kernel
+ * command stream ring-buffer. Queue submission is always part of a group
+ * submission, taking one or more jobs to submit to the underlying queues.
+ */
+struct drm_panthor_queue_submit {
+ /** @queue_index: Index of the queue inside a group. */
+ __u32 queue_index;
+
+ /**
+ * @stream_size: Size of the command stream to execute.
+ *
+ * Must be 64-bit/8-byte aligned (the size of a CS instruction)
+ *
+ * Can be zero if stream_addr is zero too.
+ *
+ * When the stream size is zero, the queue submit serves as a
+ * synchronization point.
+ */
+ __u32 stream_size;
+
+ /**
+ * @stream_addr: GPU address of the command stream to execute.
+ *
+ * Must be aligned on 64-byte.
+ *
+ * Can be zero is stream_size is zero too.
+ */
+ __u64 stream_addr;
+
+ /**
+ * @latest_flush: FLUSH_ID read at the time the stream was built.
+ *
+ * This allows cache flush elimination for the automatic
+ * flush+invalidate(all) done at submission time, which is needed to
+ * ensure the GPU doesn't get garbage when reading the indirect command
+ * stream buffers. If you want the cache flush to happen
+ * unconditionally, pass a zero here.
+ *
+ * Ignored when stream_size is zero.
+ */
+ __u32 latest_flush;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+
+ /** @syncs: Array of struct drm_panthor_sync_op sync operations. */
+ struct drm_panthor_obj_array syncs;
+};
+
+/**
+ * struct drm_panthor_group_submit - Arguments passed to
+ * DRM_IOCTL_PANTHOR_GROUP_SUBMIT
+ */
+struct drm_panthor_group_submit {
+ /** @group_handle: Handle of the group to queue jobs to. */
+ __u32 group_handle;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+
+ /** @queue_submits: Array of drm_panthor_queue_submit objects. */
+ struct drm_panthor_obj_array queue_submits;
+};
+
+/**
+ * enum drm_panthor_group_state_flags - Group state flags
+ */
+enum drm_panthor_group_state_flags {
+ /**
+ * @DRM_PANTHOR_GROUP_STATE_TIMEDOUT: Group had unfinished jobs.
+ *
+ * When a group ends up with this flag set, no jobs can be submitted to
+ * its queues.
+ */
+ DRM_PANTHOR_GROUP_STATE_TIMEDOUT = 1 << 0,
+
+ /**
+ * @DRM_PANTHOR_GROUP_STATE_FATAL_FAULT: Group had fatal faults.
+ *
+ * When a group ends up with this flag set, no jobs can be submitted to
+ * its queues.
+ */
+ DRM_PANTHOR_GROUP_STATE_FATAL_FAULT = 1 << 1,
+
+ /**
+ * @DRM_PANTHOR_GROUP_STATE_INNOCENT: Group was killed during a reset
+ * caused by other groups.
+ *
+ * This flag can only be set if DRM_PANTHOR_GROUP_STATE_TIMEDOUT is set
+ * and DRM_PANTHOR_GROUP_STATE_FATAL_FAULT is not.
+ */
+ DRM_PANTHOR_GROUP_STATE_INNOCENT = 1 << 2,
+};
+
+/**
+ * struct drm_panthor_group_get_state - Arguments passed to
+ * DRM_IOCTL_PANTHOR_GROUP_GET_STATE
+ *
+ * Used to query the state of a group and decide whether a new group should be
+ * created to replace it.
+ */
+struct drm_panthor_group_get_state {
+ /** @group_handle: Handle of the group to query state on */
+ __u32 group_handle;
+
+ /**
+ * @state: Combination of DRM_PANTHOR_GROUP_STATE_* flags encoding the
+ * group state.
+ */
+ __u32 state;
+
+ /** @fatal_queues: Bitmask of queues that faced fatal faults. */
+ __u32 fatal_queues;
+
+ /** @pad: MBZ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_panthor_tiler_heap_create - Arguments passed to
+ * DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE
+ */
+struct drm_panthor_tiler_heap_create {
+ /** @vm_id: VM ID the tiler heap should be mapped to */
+ __u32 vm_id;
+
+ /** @initial_chunk_count: Initial number of chunks to allocate. Must be
+ * at least one. */
+ __u32 initial_chunk_count;
+
+ /**
+ * @chunk_size: Chunk size.
+ *
+ * Must be page-aligned and lie in the [128k:8M] range.
+ */
+ __u32 chunk_size;
+
+ /**
+ * @max_chunks: Maximum number of chunks that can be allocated.
+ *
+ * Must be at least @initial_chunk_count.
+ */
+ __u32 max_chunks;
+
+ /**
+ * @target_in_flight: Maximum number of in-flight render passes.
+ *
+ * If the heap has more than tiler jobs in-flight, the FW will wait for
+ * render passes to finish before queuing new tiler jobs.
+ */
+ __u32 target_in_flight;
+
+ /** @handle: Returned heap handle. Passed back to DESTROY_TILER_HEAP. */
+ __u32 handle;
+
+ /** @tiler_heap_ctx_gpu_va: Returned heap GPU virtual address returned
+ */
+ __u64 tiler_heap_ctx_gpu_va;
+
+ /**
+ * @first_heap_chunk_gpu_va: First heap chunk.
+ *
+ * The tiler heap is formed of heap chunks forming a single-link list.
+ * This is the first element in the list.
+ */
+ __u64 first_heap_chunk_gpu_va;
+};
+
+/**
+ * struct drm_panthor_tiler_heap_destroy - Arguments passed to
+ * DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY
+ */
+struct drm_panthor_tiler_heap_destroy {
+ /**
+ * @handle: Handle of the tiler heap to destroy.
+ *
+ * Must be a valid heap handle returned by
+ * DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE.
+ */
+ __u32 handle;
+
+ /** @pad: Padding field, MBZ. */
+ __u32 pad;
+};
+
+/**
+ * struct drm_panthor_bo_set_label - Arguments passed to
+ * DRM_IOCTL_PANTHOR_BO_SET_LABEL
+ */
+struct drm_panthor_bo_set_label {
+ /** @handle: Handle of the buffer object to label. */
+ __u32 handle;
+
+ /** @pad: MBZ. */
+ __u32 pad;
+
+ /**
+ * @label: User pointer to a NUL-terminated string
+ *
+ * Length cannot be greater than 4096
+ */
+ __u64 label;
+};
+
+/**
+ * struct drm_panthor_set_user_mmio_offset - Arguments passed to
+ * DRM_IOCTL_PANTHOR_SET_USER_MMIO_OFFSET
+ *
+ * This ioctl is only really useful if you want to support userspace
+ * CPU emulation environments where the size of an unsigned long differs
+ * between the host and the guest architectures.
+ */
+struct drm_panthor_set_user_mmio_offset {
+ /**
+ * @offset: User MMIO offset to use.
+ *
+ * Must be either DRM_PANTHOR_USER_MMIO_OFFSET_32BIT or
+ * DRM_PANTHOR_USER_MMIO_OFFSET_64BIT.
+ *
+ * Use DRM_PANTHOR_USER_MMIO_OFFSET (which selects OFFSET_32BIT or
+ * OFFSET_64BIT based on the size of an unsigned long) unless you
+ * have a very good reason to overrule this decision.
+ */
+ __u64 offset;
+};
+
+/**
+ * DRM_IOCTL_PANTHOR() - Build a Panthor IOCTL number
+ * @__access: Access type. Must be R, W or RW.
+ * @__id: One of the DRM_PANTHOR_xxx id.
+ * @__type: Suffix of the type being passed to the IOCTL.
+ *
+ * Don't use this macro directly, use the DRM_IOCTL_PANTHOR_xxx
+ * values instead.
+ *
+ * Return: An IOCTL number to be passed to ioctl() from userspace.
+ */
+#define DRM_IOCTL_PANTHOR(__access, __id, __type) \
+ DRM_IO##__access(DRM_COMMAND_BASE + DRM_PANTHOR_##__id, \
+ struct drm_panthor_##__type)
+
+enum {
+ DRM_IOCTL_PANTHOR_DEV_QUERY =
+ DRM_IOCTL_PANTHOR(WR, DEV_QUERY, dev_query),
+ DRM_IOCTL_PANTHOR_VM_CREATE =
+ DRM_IOCTL_PANTHOR(WR, VM_CREATE, vm_create),
+ DRM_IOCTL_PANTHOR_VM_DESTROY =
+ DRM_IOCTL_PANTHOR(WR, VM_DESTROY, vm_destroy),
+ DRM_IOCTL_PANTHOR_VM_BIND = DRM_IOCTL_PANTHOR(WR, VM_BIND, vm_bind),
+ DRM_IOCTL_PANTHOR_VM_GET_STATE =
+ DRM_IOCTL_PANTHOR(WR, VM_GET_STATE, vm_get_state),
+ DRM_IOCTL_PANTHOR_BO_CREATE =
+ DRM_IOCTL_PANTHOR(WR, BO_CREATE, bo_create),
+ DRM_IOCTL_PANTHOR_BO_MMAP_OFFSET =
+ DRM_IOCTL_PANTHOR(WR, BO_MMAP_OFFSET, bo_mmap_offset),
+ DRM_IOCTL_PANTHOR_GROUP_CREATE =
+ DRM_IOCTL_PANTHOR(WR, GROUP_CREATE, group_create),
+ DRM_IOCTL_PANTHOR_GROUP_DESTROY =
+ DRM_IOCTL_PANTHOR(WR, GROUP_DESTROY, group_destroy),
+ DRM_IOCTL_PANTHOR_GROUP_SUBMIT =
+ DRM_IOCTL_PANTHOR(WR, GROUP_SUBMIT, group_submit),
+ DRM_IOCTL_PANTHOR_GROUP_GET_STATE =
+ DRM_IOCTL_PANTHOR(WR, GROUP_GET_STATE, group_get_state),
+ DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE =
+ DRM_IOCTL_PANTHOR(WR, TILER_HEAP_CREATE, tiler_heap_create),
+ DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY =
+ DRM_IOCTL_PANTHOR(WR, TILER_HEAP_DESTROY, tiler_heap_destroy),
+ DRM_IOCTL_PANTHOR_BO_SET_LABEL =
+ DRM_IOCTL_PANTHOR(WR, BO_SET_LABEL, bo_set_label),
+ DRM_IOCTL_PANTHOR_SET_USER_MMIO_OFFSET = DRM_IOCTL_PANTHOR(
+ WR, SET_USER_MMIO_OFFSET, set_user_mmio_offset),
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _PANTHOR_DRM_H_ */
diff --git a/include/arch/x86_64/drm/pvr_drm.h b/include/arch/x86_64/drm/pvr_drm.h
new file mode 100644
index 00000000..fdaac8dd
--- /dev/null
+++ b/include/arch/x86_64/drm/pvr_drm.h
@@ -0,0 +1,1331 @@
+/* SPDX-License-Identifier: (GPL-2.0-only WITH Linux-syscall-note) OR MIT */
+/* Copyright (c) 2023 Imagination Technologies Ltd. */
+
+#ifndef PVR_DRM_UAPI_H
+#define PVR_DRM_UAPI_H
+
+#include "drm.h"
+
+#include <linux/const.h>
+#include <linux/types.h>
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * DOC: PowerVR UAPI
+ *
+ * The PowerVR IOCTL argument structs have a few limitations in place, in
+ * addition to the standard kernel restrictions:
+ *
+ * - All members must be type-aligned.
+ * - The overall struct must be padded to 64-bit alignment.
+ * - Explicit padding is almost always required. This takes the form of
+ * ``_padding_[x]`` members of sufficient size to pad to the next
+ * power-of-two alignment, where [x] is the offset into the struct in
+ * hexadecimal. Arrays are never used for alignment. Padding fields must be
+ * zeroed; this is always checked.
+ * - Unions may only appear as the last member of a struct.
+ * - Individual union members may grow in the future. The space between the
+ * end of a union member and the end of its containing union is considered
+ * "implicit padding" and must be zeroed. This is always checked.
+ *
+ * In addition to the IOCTL argument structs, the PowerVR UAPI makes use of
+ * DEV_QUERY argument structs. These are used to fetch information about the
+ * device and runtime. These structs are subject to the same rules set out
+ * above.
+ */
+
+/**
+ * struct drm_pvr_obj_array - Container used to pass arrays of objects
+ *
+ * It is not unusual to have to extend objects to pass new parameters, and the
+ * DRM ioctl infrastructure is supporting that by padding ioctl arguments with
+ * zeros when the data passed by userspace is smaller than the struct defined in
+ * the drm_ioctl_desc, thus keeping things backward compatible. This type is
+ * just applying the same concepts to indirect objects passed through arrays
+ * referenced from the main ioctl arguments structure: the stride basically
+ * defines the size of the object passed by userspace, which allows the kernel
+ * driver to pad with zeros when it's smaller than the size of the object it
+ * expects.
+ *
+ * Use ``DRM_PVR_OBJ_ARRAY()`` to fill object array fields, unless you
+ * have a very good reason not to.
+ */
+struct drm_pvr_obj_array {
+ /** @stride: Stride of object struct. Used for versioning. */
+ __u32 stride;
+
+ /** @count: Number of objects in the array. */
+ __u32 count;
+
+ /** @array: User pointer to an array of objects. */
+ __u64 array;
+};
+
+/**
+ * DRM_PVR_OBJ_ARRAY() - Helper macro for filling &struct drm_pvr_obj_array.
+ * @cnt: Number of elements pointed to py @ptr.
+ * @ptr: Pointer to start of a C array.
+ *
+ * Return: Literal of type &struct drm_pvr_obj_array.
+ */
+#define DRM_PVR_OBJ_ARRAY(cnt, ptr) \
+ { .stride = sizeof((ptr)[0]), \
+ .count = (cnt), \
+ .array = (__u64)(uintptr_t)(ptr) }
+
+/**
+ * DOC: PowerVR IOCTL interface
+ */
+
+/**
+ * PVR_IOCTL() - Build a PowerVR IOCTL number
+ * @_ioctl: An incrementing id for this IOCTL. Added to %DRM_COMMAND_BASE.
+ * @_mode: Must be one of %DRM_IOR, %DRM_IOW or %DRM_IOWR.
+ * @_data: The type of the args struct passed by this IOCTL.
+ *
+ * The struct referred to by @_data must have a ``drm_pvr_ioctl_`` prefix and an
+ * ``_args suffix``. They are therefore omitted from @_data.
+ *
+ * This should only be used to build the constants described below; it should
+ * never be used to call an IOCTL directly.
+ *
+ * Return: An IOCTL number to be passed to ioctl() from userspace.
+ */
+#define PVR_IOCTL(_ioctl, _mode, _data) \
+ _mode(DRM_COMMAND_BASE + (_ioctl), struct drm_pvr_ioctl_##_data##_args)
+
+#define DRM_IOCTL_PVR_DEV_QUERY PVR_IOCTL(0x00, DRM_IOWR, dev_query)
+#define DRM_IOCTL_PVR_CREATE_BO PVR_IOCTL(0x01, DRM_IOWR, create_bo)
+#define DRM_IOCTL_PVR_GET_BO_MMAP_OFFSET \
+ PVR_IOCTL(0x02, DRM_IOWR, get_bo_mmap_offset)
+#define DRM_IOCTL_PVR_CREATE_VM_CONTEXT \
+ PVR_IOCTL(0x03, DRM_IOWR, create_vm_context)
+#define DRM_IOCTL_PVR_DESTROY_VM_CONTEXT \
+ PVR_IOCTL(0x04, DRM_IOW, destroy_vm_context)
+#define DRM_IOCTL_PVR_VM_MAP PVR_IOCTL(0x05, DRM_IOW, vm_map)
+#define DRM_IOCTL_PVR_VM_UNMAP PVR_IOCTL(0x06, DRM_IOW, vm_unmap)
+#define DRM_IOCTL_PVR_CREATE_CONTEXT PVR_IOCTL(0x07, DRM_IOWR, create_context)
+#define DRM_IOCTL_PVR_DESTROY_CONTEXT PVR_IOCTL(0x08, DRM_IOW, destroy_context)
+#define DRM_IOCTL_PVR_CREATE_FREE_LIST \
+ PVR_IOCTL(0x09, DRM_IOWR, create_free_list)
+#define DRM_IOCTL_PVR_DESTROY_FREE_LIST \
+ PVR_IOCTL(0x0a, DRM_IOW, destroy_free_list)
+#define DRM_IOCTL_PVR_CREATE_HWRT_DATASET \
+ PVR_IOCTL(0x0b, DRM_IOWR, create_hwrt_dataset)
+#define DRM_IOCTL_PVR_DESTROY_HWRT_DATASET \
+ PVR_IOCTL(0x0c, DRM_IOW, destroy_hwrt_dataset)
+#define DRM_IOCTL_PVR_SUBMIT_JOBS PVR_IOCTL(0x0d, DRM_IOW, submit_jobs)
+
+/**
+ * DOC: PowerVR IOCTL DEV_QUERY interface
+ */
+
+/**
+ * struct drm_pvr_dev_query_gpu_info - Container used to fetch information about
+ * the graphics processor.
+ *
+ * When fetching this type &struct drm_pvr_ioctl_dev_query_args.type must be set
+ * to %DRM_PVR_DEV_QUERY_GPU_INFO_GET.
+ */
+struct drm_pvr_dev_query_gpu_info {
+ /**
+ * @gpu_id: GPU identifier.
+ *
+ * For all currently supported GPUs this is the BVNC encoded as a 64-bit
+ * value as follows:
+ *
+ * +--------+--------+--------+-------+
+ * | 63..48 | 47..32 | 31..16 | 15..0 |
+ * +========+========+========+=======+
+ * | B | V | N | C |
+ * +--------+--------+--------+-------+
+ */
+ __u64 gpu_id;
+
+ /**
+ * @num_phantoms: Number of Phantoms present.
+ */
+ __u32 num_phantoms;
+
+ /** @_padding_c: Reserved. This field must be zeroed. */
+ __u32 _padding_c;
+};
+
+/**
+ * struct drm_pvr_dev_query_runtime_info - Container used to fetch information
+ * about the graphics runtime.
+ *
+ * When fetching this type &struct drm_pvr_ioctl_dev_query_args.type must be set
+ * to %DRM_PVR_DEV_QUERY_RUNTIME_INFO_GET.
+ */
+struct drm_pvr_dev_query_runtime_info {
+ /**
+ * @free_list_min_pages: Minimum allowed free list size,
+ * in PM physical pages.
+ */
+ __u64 free_list_min_pages;
+
+ /**
+ * @free_list_max_pages: Maximum allowed free list size,
+ * in PM physical pages.
+ */
+ __u64 free_list_max_pages;
+
+ /**
+ * @common_store_alloc_region_size: Size of the Allocation
+ * Region within the Common Store used for coefficient and shared
+ * registers, in dwords.
+ */
+ __u32 common_store_alloc_region_size;
+
+ /**
+ * @common_store_partition_space_size: Size of the
+ * Partition Space within the Common Store for output buffers, in
+ * dwords.
+ */
+ __u32 common_store_partition_space_size;
+
+ /**
+ * @max_coeffs: Maximum coefficients, in dwords.
+ */
+ __u32 max_coeffs;
+
+ /**
+ * @cdm_max_local_mem_size_regs: Maximum amount of local
+ * memory available to a compute kernel, in dwords.
+ */
+ __u32 cdm_max_local_mem_size_regs;
+};
+
+/**
+ * struct drm_pvr_dev_query_quirks - Container used to fetch information about
+ * hardware fixes for which the device may require support in the user mode
+ * driver.
+ *
+ * When fetching this type &struct drm_pvr_ioctl_dev_query_args.type must be set
+ * to %DRM_PVR_DEV_QUERY_QUIRKS_GET.
+ */
+struct drm_pvr_dev_query_quirks {
+ /**
+ * @quirks: A userspace address for the hardware quirks __u32 array.
+ *
+ * The first @musthave_count items in the list are quirks that the
+ * client must support for this device. If userspace does not support
+ * all these quirks then functionality is not guaranteed and client
+ * initialisation must fail.
+ * The remaining quirks in the list affect userspace and the kernel or
+ * firmware. They are disabled by default and require userspace to
+ * opt-in. The opt-in mechanism depends on the quirk.
+ */
+ __u64 quirks;
+
+ /** @count: Length of @quirks (number of __u32). */
+ __u16 count;
+
+ /**
+ * @musthave_count: The number of entries in @quirks that are
+ * mandatory, starting at index 0.
+ */
+ __u16 musthave_count;
+
+ /** @_padding_c: Reserved. This field must be zeroed. */
+ __u32 _padding_c;
+};
+
+/**
+ * struct drm_pvr_dev_query_enhancements - Container used to fetch information
+ * about optional enhancements supported by the device that require support in
+ * the user mode driver.
+ *
+ * When fetching this type &struct drm_pvr_ioctl_dev_query_args.type must be set
+ * to %DRM_PVR_DEV_ENHANCEMENTS_GET.
+ */
+struct drm_pvr_dev_query_enhancements {
+ /**
+ * @enhancements: A userspace address for the hardware enhancements
+ * __u32 array.
+ *
+ * These enhancements affect userspace and the kernel or firmware. They
+ * are disabled by default and require userspace to opt-in. The opt-in
+ * mechanism depends on the enhancement.
+ */
+ __u64 enhancements;
+
+ /** @count: Length of @enhancements (number of __u32). */
+ __u16 count;
+
+ /** @_padding_a: Reserved. This field must be zeroed. */
+ __u16 _padding_a;
+
+ /** @_padding_c: Reserved. This field must be zeroed. */
+ __u32 _padding_c;
+};
+
+/**
+ * enum drm_pvr_heap_id - Array index for heap info data returned by
+ * %DRM_PVR_DEV_QUERY_HEAP_INFO_GET.
+ *
+ * For compatibility reasons all indices will be present in the returned array,
+ * however some heaps may not be present. These are indicated where
+ * &struct drm_pvr_heap.size is set to zero.
+ */
+enum drm_pvr_heap_id {
+ /** @DRM_PVR_HEAP_GENERAL: General purpose heap. */
+ DRM_PVR_HEAP_GENERAL = 0,
+ /** @DRM_PVR_HEAP_PDS_CODE_DATA: PDS code and data heap. */
+ DRM_PVR_HEAP_PDS_CODE_DATA,
+ /** @DRM_PVR_HEAP_USC_CODE: USC code heap. */
+ DRM_PVR_HEAP_USC_CODE,
+ /** @DRM_PVR_HEAP_RGNHDR: Region header heap. Only used if GPU has
+ BRN63142. */
+ DRM_PVR_HEAP_RGNHDR,
+ /** @DRM_PVR_HEAP_VIS_TEST: Visibility test heap. */
+ DRM_PVR_HEAP_VIS_TEST,
+ /** @DRM_PVR_HEAP_TRANSFER_FRAG: Transfer fragment heap. */
+ DRM_PVR_HEAP_TRANSFER_FRAG,
+
+ /**
+ * @DRM_PVR_HEAP_COUNT: The number of heaps returned by
+ * %DRM_PVR_DEV_QUERY_HEAP_INFO_GET.
+ *
+ * More heaps may be added, so this also serves as the copy limit when
+ * sent by the caller.
+ */
+ DRM_PVR_HEAP_COUNT
+ /* Please only add additional heaps above DRM_PVR_HEAP_COUNT! */
+};
+
+/**
+ * struct drm_pvr_heap - Container holding information about a single heap.
+ *
+ * This will always be fetched as an array.
+ */
+struct drm_pvr_heap {
+ /** @base: Base address of heap. */
+ __u64 base;
+
+ /** @size: Size of heap, in bytes. Will be 0 if the heap is not present.
+ */
+ __u64 size;
+
+ /** @flags: Flags for this heap. Currently always 0. */
+ __u32 flags;
+
+ /** @page_size_log2: Log2 of page size. */
+ __u32 page_size_log2;
+};
+
+/**
+ * struct drm_pvr_dev_query_heap_info - Container used to fetch information
+ * about heaps supported by the device driver.
+ *
+ * Please note all driver-supported heaps will be returned up to &heaps.count.
+ * Some heaps will not be present in all devices, which will be indicated by
+ * &struct drm_pvr_heap.size being set to zero.
+ *
+ * When fetching this type &struct drm_pvr_ioctl_dev_query_args.type must be set
+ * to %DRM_PVR_DEV_QUERY_HEAP_INFO_GET.
+ */
+struct drm_pvr_dev_query_heap_info {
+ /**
+ * @heaps: Array of &struct drm_pvr_heap. If pointer is NULL, the count
+ * and stride will be updated with those known to the driver version, to
+ * facilitate allocation by the caller.
+ */
+ struct drm_pvr_obj_array heaps;
+};
+
+/**
+ * enum drm_pvr_static_data_area_usage - Array index for static data area info
+ * returned by %DRM_PVR_DEV_QUERY_STATIC_DATA_AREAS_GET.
+ *
+ * For compatibility reasons all indices will be present in the returned array,
+ * however some areas may not be present. These are indicated where
+ * &struct drm_pvr_static_data_area.size is set to zero.
+ */
+enum drm_pvr_static_data_area_usage {
+ /**
+ * @DRM_PVR_STATIC_DATA_AREA_EOT: End of Tile PDS program code segment.
+ *
+ * The End of Tile PDS task runs at completion of a tile during a
+ * fragment job, and is responsible for emitting the tile to the Pixel
+ * Back End.
+ */
+ DRM_PVR_STATIC_DATA_AREA_EOT = 0,
+
+ /**
+ * @DRM_PVR_STATIC_DATA_AREA_FENCE: MCU fence area, used during cache
+ * flush and invalidation.
+ *
+ * This must point to valid physical memory but the contents otherwise
+ * are not used.
+ */
+ DRM_PVR_STATIC_DATA_AREA_FENCE,
+
+ /**
+ * @DRM_PVR_STATIC_DATA_AREA_VDM_SYNC: VDM sync program.
+ *
+ * The VDM sync program is used to synchronise multiple areas of the GPU
+ * hardware.
+ */
+ DRM_PVR_STATIC_DATA_AREA_VDM_SYNC,
+
+ /**
+ * @DRM_PVR_STATIC_DATA_AREA_YUV_CSC: YUV coefficients.
+ *
+ * Area contains up to 16 slots with stride of 64 bytes. Each is a 3x4
+ * matrix of u16 fixed point numbers, with 1 sign bit, 2 integer bits
+ * and 13 fractional bits.
+ *
+ * The slots are :
+ * 0 = VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY_KHR
+ * 1 = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR (full range)
+ * 2 = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY_KHR (conformant
+ * range) 3 = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR (full
+ * range) 4 = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR
+ * (conformant range) 5 =
+ * VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR (full range) 6 =
+ * VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR (conformant range) 7
+ * = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR (full range) 8 =
+ * VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR (conformant range)
+ * 9 = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR (conformant
+ * range, 10 bit) 10 = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR
+ * (conformant range, 10 bit) 11 =
+ * VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR (conformant range,
+ * 10 bit) 14 = Identity (biased) 15 = Identity
+ */
+ DRM_PVR_STATIC_DATA_AREA_YUV_CSC,
+};
+
+/**
+ * struct drm_pvr_static_data_area - Container holding information about a
+ * single static data area.
+ *
+ * This will always be fetched as an array.
+ */
+struct drm_pvr_static_data_area {
+ /**
+ * @area_usage: Usage of static data area.
+ * See &enum drm_pvr_static_data_area_usage.
+ */
+ __u16 area_usage;
+
+ /**
+ * @location_heap_id: Array index of heap where this of static data
+ * area is located. This array is fetched using
+ * %DRM_PVR_DEV_QUERY_HEAP_INFO_GET.
+ */
+ __u16 location_heap_id;
+
+ /** @size: Size of static data area. Not present if set to zero. */
+ __u32 size;
+
+ /** @offset: Offset of static data area from start of heap. */
+ __u64 offset;
+};
+
+/**
+ * struct drm_pvr_dev_query_static_data_areas - Container used to fetch
+ * information about the static data areas in heaps supported by the device
+ * driver.
+ *
+ * Please note all driver-supported static data areas will be returned up to
+ * &static_data_areas.count. Some will not be present for all devices which,
+ * will be indicated by &struct drm_pvr_static_data_area.size being set to zero.
+ *
+ * Further, some heaps will not be present either. See &struct
+ * drm_pvr_dev_query_heap_info.
+ *
+ * When fetching this type &struct drm_pvr_ioctl_dev_query_args.type must be set
+ * to %DRM_PVR_DEV_QUERY_STATIC_DATA_AREAS_GET.
+ */
+struct drm_pvr_dev_query_static_data_areas {
+ /**
+ * @static_data_areas: Array of &struct drm_pvr_static_data_area. If
+ * pointer is NULL, the count and stride will be updated with those
+ * known to the driver version, to facilitate allocation by the caller.
+ */
+ struct drm_pvr_obj_array static_data_areas;
+};
+
+/**
+ * enum drm_pvr_dev_query - For use with &drm_pvr_ioctl_dev_query_args.type to
+ * indicate the type of the receiving container.
+ *
+ * Append only. Do not reorder.
+ */
+enum drm_pvr_dev_query {
+ /**
+ * @DRM_PVR_DEV_QUERY_GPU_INFO_GET: The dev query args contain a pointer
+ * to &struct drm_pvr_dev_query_gpu_info.
+ */
+ DRM_PVR_DEV_QUERY_GPU_INFO_GET = 0,
+
+ /**
+ * @DRM_PVR_DEV_QUERY_RUNTIME_INFO_GET: The dev query args contain a
+ * pointer to &struct drm_pvr_dev_query_runtime_info.
+ */
+ DRM_PVR_DEV_QUERY_RUNTIME_INFO_GET,
+
+ /**
+ * @DRM_PVR_DEV_QUERY_QUIRKS_GET: The dev query args contain a pointer
+ * to &struct drm_pvr_dev_query_quirks.
+ */
+ DRM_PVR_DEV_QUERY_QUIRKS_GET,
+
+ /**
+ * @DRM_PVR_DEV_QUERY_ENHANCEMENTS_GET: The dev query args contain a
+ * pointer to &struct drm_pvr_dev_query_enhancements.
+ */
+ DRM_PVR_DEV_QUERY_ENHANCEMENTS_GET,
+
+ /**
+ * @DRM_PVR_DEV_QUERY_HEAP_INFO_GET: The dev query args contain a
+ * pointer to &struct drm_pvr_dev_query_heap_info.
+ */
+ DRM_PVR_DEV_QUERY_HEAP_INFO_GET,
+
+ /**
+ * @DRM_PVR_DEV_QUERY_STATIC_DATA_AREAS_GET: The dev query args contain
+ * a pointer to &struct drm_pvr_dev_query_static_data_areas.
+ */
+ DRM_PVR_DEV_QUERY_STATIC_DATA_AREAS_GET,
+};
+
+/**
+ * struct drm_pvr_ioctl_dev_query_args - Arguments for %DRM_IOCTL_PVR_DEV_QUERY.
+ */
+struct drm_pvr_ioctl_dev_query_args {
+ /**
+ * @type: Type of query and output struct. See &enum drm_pvr_dev_query.
+ */
+ __u32 type;
+
+ /**
+ * @size: Size of the receiving struct, see @type.
+ *
+ * After a successful call this will be updated to the written byte
+ * length.
+ * Can also be used to get the minimum byte length (see @pointer).
+ * This allows additional fields to be appended to the structs in
+ * future.
+ */
+ __u32 size;
+
+ /**
+ * @pointer: Pointer to struct @type.
+ *
+ * Must be large enough to contain @size bytes.
+ * If pointer is NULL, the expected size will be returned in the @size
+ * field, but no other data will be written.
+ */
+ __u64 pointer;
+};
+
+/**
+ * DOC: PowerVR IOCTL CREATE_BO interface
+ */
+
+/**
+ * DOC: Flags for CREATE_BO
+ *
+ * We use "device" to refer to the GPU here because of the ambiguity between CPU
+ * and GPU in some fonts.
+ *
+ * Device mapping options
+ * :DRM_PVR_BO_BYPASS_DEVICE_CACHE: Specify that device accesses to this
+ * memory will bypass the cache. This is used for buffers that will either be
+ * regularly updated by the CPU (eg free lists) or will be accessed only once
+ * and therefore isn't worth caching (eg partial render buffers). By default,
+ * the device flushes its memory caches after every job, so this is not normally
+ * required for coherency.
+ * :DRM_PVR_BO_PM_FW_PROTECT: Specify that only the Parameter Manager (PM)
+ * and/or firmware processor should be allowed to access this memory when mapped
+ * to the device. It is not valid to specify this flag with
+ * DRM_PVR_BO_ALLOW_CPU_USERSPACE_ACCESS.
+ *
+ * CPU mapping options
+ * :DRM_PVR_BO_ALLOW_CPU_USERSPACE_ACCESS: Allow userspace to map and access
+ * the contents of this memory. It is not valid to specify this flag with
+ * DRM_PVR_BO_PM_FW_PROTECT.
+ */
+#define DRM_PVR_BO_BYPASS_DEVICE_CACHE _BITULL(0)
+#define DRM_PVR_BO_PM_FW_PROTECT _BITULL(1)
+#define DRM_PVR_BO_ALLOW_CPU_USERSPACE_ACCESS _BITULL(2)
+/* Bits 3..63 are reserved. */
+
+#define DRM_PVR_BO_FLAGS_MASK \
+ (DRM_PVR_BO_BYPASS_DEVICE_CACHE | DRM_PVR_BO_PM_FW_PROTECT | \
+ DRM_PVR_BO_ALLOW_CPU_USERSPACE_ACCESS)
+
+/**
+ * struct drm_pvr_ioctl_create_bo_args - Arguments for %DRM_IOCTL_PVR_CREATE_BO
+ */
+struct drm_pvr_ioctl_create_bo_args {
+ /**
+ * @size: [IN] Size of buffer object to create. This must be page size
+ * aligned.
+ */
+ __u64 size;
+
+ /**
+ * @handle: [OUT] GEM handle of the new buffer object for use in
+ * userspace.
+ */
+ __u32 handle;
+
+ /** @_padding_c: Reserved. This field must be zeroed. */
+ __u32 _padding_c;
+
+ /**
+ * @flags: [IN] Options which will affect the behaviour of this
+ * creation operation and future mapping operations on the created
+ * object. This field must be a valid combination of ``DRM_PVR_BO_*``
+ * values, with all bits marked as reserved set to zero.
+ */
+ __u64 flags;
+};
+
+/**
+ * DOC: PowerVR IOCTL GET_BO_MMAP_OFFSET interface
+ */
+
+/**
+ * struct drm_pvr_ioctl_get_bo_mmap_offset_args - Arguments for
+ * %DRM_IOCTL_PVR_GET_BO_MMAP_OFFSET
+ *
+ * Like other DRM drivers, the "mmap" IOCTL doesn't actually map any memory.
+ * Instead, it allocates a fake offset which refers to the specified buffer
+ * object. This offset can be used with a real mmap call on the DRM device
+ * itself.
+ */
+struct drm_pvr_ioctl_get_bo_mmap_offset_args {
+ /** @handle: [IN] GEM handle of the buffer object to be mapped. */
+ __u32 handle;
+
+ /** @_padding_4: Reserved. This field must be zeroed. */
+ __u32 _padding_4;
+
+ /** @offset: [OUT] Fake offset to use in the real mmap call. */
+ __u64 offset;
+};
+
+/**
+ * DOC: PowerVR IOCTL CREATE_VM_CONTEXT and DESTROY_VM_CONTEXT interfaces
+ */
+
+/**
+ * struct drm_pvr_ioctl_create_vm_context_args - Arguments for
+ * %DRM_IOCTL_PVR_CREATE_VM_CONTEXT
+ */
+struct drm_pvr_ioctl_create_vm_context_args {
+ /** @handle: [OUT] Handle for new VM context. */
+ __u32 handle;
+
+ /** @_padding_4: Reserved. This field must be zeroed. */
+ __u32 _padding_4;
+};
+
+/**
+ * struct drm_pvr_ioctl_destroy_vm_context_args - Arguments for
+ * %DRM_IOCTL_PVR_DESTROY_VM_CONTEXT
+ */
+struct drm_pvr_ioctl_destroy_vm_context_args {
+ /**
+ * @handle: [IN] Handle for VM context to be destroyed.
+ */
+ __u32 handle;
+
+ /** @_padding_4: Reserved. This field must be zeroed. */
+ __u32 _padding_4;
+};
+
+/**
+ * DOC: PowerVR IOCTL VM_MAP and VM_UNMAP interfaces
+ *
+ * The VM UAPI allows userspace to create buffer object mappings in GPU virtual
+ * address space.
+ *
+ * The client is responsible for managing GPU address space. It should allocate
+ * mappings within the heaps returned by %DRM_PVR_DEV_QUERY_HEAP_INFO_GET.
+ *
+ * %DRM_IOCTL_PVR_VM_MAP creates a new mapping. The client provides the target
+ * virtual address for the mapping. Size and offset within the mapped buffer
+ * object can be specified, so the client can partially map a buffer.
+ *
+ * %DRM_IOCTL_PVR_VM_UNMAP removes a mapping. The entire mapping will be removed
+ * from GPU address space only if the size of the mapping matches that known to
+ * the driver.
+ */
+
+/**
+ * struct drm_pvr_ioctl_vm_map_args - Arguments for %DRM_IOCTL_PVR_VM_MAP.
+ */
+struct drm_pvr_ioctl_vm_map_args {
+ /**
+ * @vm_context_handle: [IN] Handle for VM context for this mapping to
+ * exist in.
+ */
+ __u32 vm_context_handle;
+
+ /** @flags: [IN] Flags which affect this mapping. Currently always 0. */
+ __u32 flags;
+
+ /**
+ * @device_addr: [IN] Requested device-virtual address for the mapping.
+ * This must be non-zero and aligned to the device page size for the
+ * heap containing the requested address. It is an error to specify an
+ * address which is not contained within one of the heaps returned by
+ * %DRM_PVR_DEV_QUERY_HEAP_INFO_GET.
+ */
+ __u64 device_addr;
+
+ /**
+ * @handle: [IN] Handle of the target buffer object. This must be a
+ * valid handle returned by %DRM_IOCTL_PVR_CREATE_BO.
+ */
+ __u32 handle;
+
+ /** @_padding_14: Reserved. This field must be zeroed. */
+ __u32 _padding_14;
+
+ /**
+ * @offset: [IN] Offset into the target bo from which to begin the
+ * mapping.
+ */
+ __u64 offset;
+
+ /**
+ * @size: [IN] Size of the requested mapping. Must be aligned to
+ * the device page size for the heap containing the requested address,
+ * as well as the host page size. When added to @device_addr, the
+ * result must not overflow the heap which contains @device_addr (i.e.
+ * the range specified by @device_addr and @size must be completely
+ * contained within a single heap specified by
+ * %DRM_PVR_DEV_QUERY_HEAP_INFO_GET).
+ */
+ __u64 size;
+};
+
+/**
+ * struct drm_pvr_ioctl_vm_unmap_args - Arguments for %DRM_IOCTL_PVR_VM_UNMAP.
+ */
+struct drm_pvr_ioctl_vm_unmap_args {
+ /**
+ * @vm_context_handle: [IN] Handle for VM context that this mapping
+ * exists in.
+ */
+ __u32 vm_context_handle;
+
+ /** @_padding_4: Reserved. This field must be zeroed. */
+ __u32 _padding_4;
+
+ /**
+ * @device_addr: [IN] Device-virtual address at the start of the target
+ * mapping. This must be non-zero.
+ */
+ __u64 device_addr;
+
+ /**
+ * @size: Size in bytes of the target mapping. This must be non-zero.
+ */
+ __u64 size;
+};
+
+/**
+ * DOC: PowerVR IOCTL CREATE_CONTEXT and DESTROY_CONTEXT interfaces
+ */
+
+/**
+ * enum drm_pvr_ctx_priority - Arguments for
+ * &drm_pvr_ioctl_create_context_args.priority
+ */
+enum drm_pvr_ctx_priority {
+ /** @DRM_PVR_CTX_PRIORITY_LOW: Priority below normal. */
+ DRM_PVR_CTX_PRIORITY_LOW = -512,
+
+ /** @DRM_PVR_CTX_PRIORITY_NORMAL: Normal priority. */
+ DRM_PVR_CTX_PRIORITY_NORMAL = 0,
+
+ /**
+ * @DRM_PVR_CTX_PRIORITY_HIGH: Priority above normal.
+ * Note this requires ``CAP_SYS_NICE`` or ``DRM_MASTER``.
+ */
+ DRM_PVR_CTX_PRIORITY_HIGH = 512,
+};
+
+/**
+ * enum drm_pvr_ctx_type - Arguments for
+ * &struct drm_pvr_ioctl_create_context_args.type
+ */
+enum drm_pvr_ctx_type {
+ /**
+ * @DRM_PVR_CTX_TYPE_RENDER: Render context.
+ */
+ DRM_PVR_CTX_TYPE_RENDER = 0,
+
+ /**
+ * @DRM_PVR_CTX_TYPE_COMPUTE: Compute context.
+ */
+ DRM_PVR_CTX_TYPE_COMPUTE,
+
+ /**
+ * @DRM_PVR_CTX_TYPE_TRANSFER_FRAG: Transfer context for fragment data
+ * master.
+ */
+ DRM_PVR_CTX_TYPE_TRANSFER_FRAG,
+};
+
+/**
+ * struct drm_pvr_ioctl_create_context_args - Arguments for
+ * %DRM_IOCTL_PVR_CREATE_CONTEXT
+ */
+struct drm_pvr_ioctl_create_context_args {
+ /**
+ * @type: [IN] Type of context to create.
+ *
+ * This must be one of the values defined by &enum drm_pvr_ctx_type.
+ */
+ __u32 type;
+
+ /** @flags: [IN] Flags for context. */
+ __u32 flags;
+
+ /**
+ * @priority: [IN] Priority of new context.
+ *
+ * This must be one of the values defined by &enum drm_pvr_ctx_priority.
+ */
+ __s32 priority;
+
+ /** @handle: [OUT] Handle for new context. */
+ __u32 handle;
+
+ /**
+ * @static_context_state: [IN] Pointer to static context state stream.
+ */
+ __u64 static_context_state;
+
+ /**
+ * @static_context_state_len: [IN] Length of static context state, in
+ * bytes.
+ */
+ __u32 static_context_state_len;
+
+ /**
+ * @vm_context_handle: [IN] Handle for VM context that this context is
+ * associated with.
+ */
+ __u32 vm_context_handle;
+
+ /**
+ * @callstack_addr: [IN] Address for initial call stack pointer. Only
+ * valid if @type is %DRM_PVR_CTX_TYPE_RENDER, otherwise must be 0.
+ */
+ __u64 callstack_addr;
+};
+
+/**
+ * struct drm_pvr_ioctl_destroy_context_args - Arguments for
+ * %DRM_IOCTL_PVR_DESTROY_CONTEXT
+ */
+struct drm_pvr_ioctl_destroy_context_args {
+ /**
+ * @handle: [IN] Handle for context to be destroyed.
+ */
+ __u32 handle;
+
+ /** @_padding_4: Reserved. This field must be zeroed. */
+ __u32 _padding_4;
+};
+
+/**
+ * DOC: PowerVR IOCTL CREATE_FREE_LIST and DESTROY_FREE_LIST interfaces
+ */
+
+/**
+ * struct drm_pvr_ioctl_create_free_list_args - Arguments for
+ * %DRM_IOCTL_PVR_CREATE_FREE_LIST
+ *
+ * Free list arguments have the following constraints :
+ *
+ * - @max_num_pages must be greater than zero.
+ * - @grow_threshold must be between 0 and 100.
+ * - @grow_num_pages must be less than or equal to &max_num_pages.
+ * - @initial_num_pages, @max_num_pages and @grow_num_pages must be multiples
+ * of 4.
+ * - When &grow_num_pages is 0, @initial_num_pages must be equal to
+ * @max_num_pages.
+ * - When &grow_num_pages is non-zero, @initial_num_pages must be less than
+ * @max_num_pages.
+ */
+struct drm_pvr_ioctl_create_free_list_args {
+ /**
+ * @free_list_gpu_addr: [IN] Address of GPU mapping of buffer object
+ * containing memory to be used by free list.
+ *
+ * The mapped region of the buffer object must be at least
+ * @max_num_pages * ``sizeof(__u32)``.
+ *
+ * The buffer object must have been created with
+ * %DRM_PVR_BO_DEVICE_PM_FW_PROTECT set and
+ * %DRM_PVR_BO_CPU_ALLOW_USERSPACE_ACCESS not set.
+ */
+ __u64 free_list_gpu_addr;
+
+ /** @initial_num_pages: [IN] Pages initially allocated to free list. */
+ __u32 initial_num_pages;
+
+ /** @max_num_pages: [IN] Maximum number of pages in free list. */
+ __u32 max_num_pages;
+
+ /** @grow_num_pages: [IN] Pages to grow free list by per request. */
+ __u32 grow_num_pages;
+
+ /**
+ * @grow_threshold: [IN] Percentage of FL memory used that should
+ * trigger a new grow request.
+ */
+ __u32 grow_threshold;
+
+ /**
+ * @vm_context_handle: [IN] Handle for VM context that the free list
+ * buffer object is mapped in.
+ */
+ __u32 vm_context_handle;
+
+ /**
+ * @handle: [OUT] Handle for created free list.
+ */
+ __u32 handle;
+};
+
+/**
+ * struct drm_pvr_ioctl_destroy_free_list_args - Arguments for
+ * %DRM_IOCTL_PVR_DESTROY_FREE_LIST
+ */
+struct drm_pvr_ioctl_destroy_free_list_args {
+ /**
+ * @handle: [IN] Handle for free list to be destroyed.
+ */
+ __u32 handle;
+
+ /** @_padding_4: Reserved. This field must be zeroed. */
+ __u32 _padding_4;
+};
+
+/**
+ * DOC: PowerVR IOCTL CREATE_HWRT_DATASET and DESTROY_HWRT_DATASET interfaces
+ */
+
+/**
+ * struct drm_pvr_create_hwrt_geom_data_args - Geometry data arguments used for
+ * &struct drm_pvr_ioctl_create_hwrt_dataset_args.geom_data_args.
+ */
+struct drm_pvr_create_hwrt_geom_data_args {
+ /** @tpc_dev_addr: [IN] Tail pointer cache GPU virtual address. */
+ __u64 tpc_dev_addr;
+
+ /** @tpc_size: [IN] Size of TPC, in bytes. */
+ __u32 tpc_size;
+
+ /** @tpc_stride: [IN] Stride between layers in TPC, in pages */
+ __u32 tpc_stride;
+
+ /** @vheap_table_dev_addr: [IN] VHEAP table GPU virtual address. */
+ __u64 vheap_table_dev_addr;
+
+ /** @rtc_dev_addr: [IN] Render Target Cache virtual address. */
+ __u64 rtc_dev_addr;
+};
+
+/**
+ * struct drm_pvr_create_hwrt_rt_data_args - Render target arguments used for
+ * &struct drm_pvr_ioctl_create_hwrt_dataset_args.rt_data_args.
+ */
+struct drm_pvr_create_hwrt_rt_data_args {
+ /** @pm_mlist_dev_addr: [IN] PM MLIST GPU virtual address. */
+ __u64 pm_mlist_dev_addr;
+
+ /** @macrotile_array_dev_addr: [IN] Macrotile array GPU virtual address.
+ */
+ __u64 macrotile_array_dev_addr;
+
+ /** @region_header_dev_addr: [IN] Region header array GPU virtual
+ * address. */
+ __u64 region_header_dev_addr;
+};
+
+#define PVR_DRM_HWRT_FREE_LIST_LOCAL 0
+#define PVR_DRM_HWRT_FREE_LIST_GLOBAL 1U
+
+/**
+ * struct drm_pvr_ioctl_create_hwrt_dataset_args - Arguments for
+ * %DRM_IOCTL_PVR_CREATE_HWRT_DATASET
+ */
+struct drm_pvr_ioctl_create_hwrt_dataset_args {
+ /** @geom_data_args: [IN] Geometry data arguments. */
+ struct drm_pvr_create_hwrt_geom_data_args geom_data_args;
+
+ /**
+ * @rt_data_args: [IN] Array of render target arguments.
+ *
+ * Each entry in this array represents a render target in a double
+ * buffered setup.
+ */
+ struct drm_pvr_create_hwrt_rt_data_args rt_data_args[2];
+
+ /**
+ * @free_list_handles: [IN] Array of free list handles.
+ *
+ * free_list_handles[PVR_DRM_HWRT_FREE_LIST_LOCAL] must have initial
+ * size of at least that reported by
+ * &drm_pvr_dev_query_runtime_info.free_list_min_pages.
+ */
+ __u32 free_list_handles[2];
+
+ /** @width: [IN] Width in pixels. */
+ __u32 width;
+
+ /** @height: [IN] Height in pixels. */
+ __u32 height;
+
+ /** @samples: [IN] Number of samples. */
+ __u32 samples;
+
+ /** @layers: [IN] Number of layers. */
+ __u32 layers;
+
+ /** @isp_merge_lower_x: [IN] Lower X coefficient for triangle merging.
+ */
+ __u32 isp_merge_lower_x;
+
+ /** @isp_merge_lower_y: [IN] Lower Y coefficient for triangle merging.
+ */
+ __u32 isp_merge_lower_y;
+
+ /** @isp_merge_scale_x: [IN] Scale X coefficient for triangle merging.
+ */
+ __u32 isp_merge_scale_x;
+
+ /** @isp_merge_scale_y: [IN] Scale Y coefficient for triangle merging.
+ */
+ __u32 isp_merge_scale_y;
+
+ /** @isp_merge_upper_x: [IN] Upper X coefficient for triangle merging.
+ */
+ __u32 isp_merge_upper_x;
+
+ /** @isp_merge_upper_y: [IN] Upper Y coefficient for triangle merging.
+ */
+ __u32 isp_merge_upper_y;
+
+ /**
+ * @region_header_size: [IN] Size of region header array. This common
+ * field is used by both render targets in this data set.
+ *
+ * The units for this field differ depending on what version of the
+ * simple internal parameter format the device uses. If format 2 is in
+ * use then this is interpreted as the number of region headers. For
+ * other formats it is interpreted as the size in dwords.
+ */
+ __u32 region_header_size;
+
+ /**
+ * @handle: [OUT] Handle for created HWRT dataset.
+ */
+ __u32 handle;
+};
+
+/**
+ * struct drm_pvr_ioctl_destroy_hwrt_dataset_args - Arguments for
+ * %DRM_IOCTL_PVR_DESTROY_HWRT_DATASET
+ */
+struct drm_pvr_ioctl_destroy_hwrt_dataset_args {
+ /**
+ * @handle: [IN] Handle for HWRT dataset to be destroyed.
+ */
+ __u32 handle;
+
+ /** @_padding_4: Reserved. This field must be zeroed. */
+ __u32 _padding_4;
+};
+
+/**
+ * DOC: PowerVR IOCTL SUBMIT_JOBS interface
+ */
+
+/**
+ * DOC: Flags for the drm_pvr_sync_op object.
+ *
+ * .. c:macro:: DRM_PVR_SYNC_OP_HANDLE_TYPE_MASK
+ *
+ * Handle type mask for the drm_pvr_sync_op::flags field.
+ *
+ * .. c:macro:: DRM_PVR_SYNC_OP_FLAG_HANDLE_TYPE_SYNCOBJ
+ *
+ * Indicates the handle passed in drm_pvr_sync_op::handle is a syncobj
+ * handle. This is the default type.
+ *
+ * .. c:macro:: DRM_PVR_SYNC_OP_FLAG_HANDLE_TYPE_TIMELINE_SYNCOBJ
+ *
+ * Indicates the handle passed in drm_pvr_sync_op::handle is a timeline
+ * syncobj handle.
+ *
+ * .. c:macro:: DRM_PVR_SYNC_OP_FLAG_SIGNAL
+ *
+ * Signal operation requested. The out-fence bound to the job will be
+ * attached to the syncobj whose handle is passed in drm_pvr_sync_op::handle.
+ *
+ * .. c:macro:: DRM_PVR_SYNC_OP_FLAG_WAIT
+ *
+ * Wait operation requested. The job will wait for this particular syncobj or
+ * syncobj point to be signaled before being started. This is the default
+ * operation.
+ */
+#define DRM_PVR_SYNC_OP_FLAG_HANDLE_TYPE_MASK 0xf
+#define DRM_PVR_SYNC_OP_FLAG_HANDLE_TYPE_SYNCOBJ 0
+#define DRM_PVR_SYNC_OP_FLAG_HANDLE_TYPE_TIMELINE_SYNCOBJ 1
+#define DRM_PVR_SYNC_OP_FLAG_SIGNAL _BITULL(31)
+#define DRM_PVR_SYNC_OP_FLAG_WAIT 0
+
+#define DRM_PVR_SYNC_OP_FLAGS_MASK \
+ (DRM_PVR_SYNC_OP_FLAG_HANDLE_TYPE_MASK | DRM_PVR_SYNC_OP_FLAG_SIGNAL)
+
+/**
+ * struct drm_pvr_sync_op - Object describing a sync operation
+ */
+struct drm_pvr_sync_op {
+ /** @handle: Handle of sync object. */
+ __u32 handle;
+
+ /** @flags: Combination of ``DRM_PVR_SYNC_OP_FLAG_`` flags. */
+ __u32 flags;
+
+ /** @value: Timeline value for this drm_syncobj. MBZ for a binary
+ * syncobj. */
+ __u64 value;
+};
+
+/**
+ * DOC: Flags for SUBMIT_JOB ioctl geometry command.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_GEOM_CMD_FIRST
+ *
+ * Indicates if this the first command to be issued for a render.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_GEOM_CMD_LAST
+ *
+ * Indicates if this the last command to be issued for a render.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_GEOM_CMD_SINGLE_CORE
+ *
+ * Forces to use single core in a multi core device.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_GEOM_CMD_FLAGS_MASK
+ *
+ * Logical OR of all the geometry cmd flags.
+ */
+#define DRM_PVR_SUBMIT_JOB_GEOM_CMD_FIRST _BITULL(0)
+#define DRM_PVR_SUBMIT_JOB_GEOM_CMD_LAST _BITULL(1)
+#define DRM_PVR_SUBMIT_JOB_GEOM_CMD_SINGLE_CORE _BITULL(2)
+#define DRM_PVR_SUBMIT_JOB_GEOM_CMD_FLAGS_MASK \
+ (DRM_PVR_SUBMIT_JOB_GEOM_CMD_FIRST | \
+ DRM_PVR_SUBMIT_JOB_GEOM_CMD_LAST | \
+ DRM_PVR_SUBMIT_JOB_GEOM_CMD_SINGLE_CORE)
+
+/**
+ * DOC: Flags for SUBMIT_JOB ioctl fragment command.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_FRAG_CMD_SINGLE_CORE
+ *
+ * Use single core in a multi core setup.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_FRAG_CMD_DEPTHBUFFER
+ *
+ * Indicates whether a depth buffer is present.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_FRAG_CMD_STENCILBUFFER
+ *
+ * Indicates whether a stencil buffer is present.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_FRAG_CMD_PREVENT_CDM_OVERLAP
+ *
+ * Disallow compute overlapped with this render.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_FRAG_CMD_GET_VIS_RESULTS
+ *
+ * Indicates whether this render produces visibility results.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_FRAG_CMD_SCRATCHBUFFER
+ *
+ * Indicates whether partial renders write to a scratch buffer instead of
+ * the final surface. It also forces the full screen copy expected to be
+ * present on the last render after all partial renders have completed.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_FRAG_CMD_DISABLE_PIXELMERGE
+ *
+ * Disable pixel merging for this render.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_FRAG_CMD_FLAGS_MASK
+ *
+ * Logical OR of all the fragment cmd flags.
+ */
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_SINGLE_CORE _BITULL(0)
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_DEPTHBUFFER _BITULL(1)
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_STENCILBUFFER _BITULL(2)
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_PREVENT_CDM_OVERLAP _BITULL(3)
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_SCRATCHBUFFER _BITULL(4)
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_GET_VIS_RESULTS _BITULL(5)
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_PARTIAL_RENDER _BITULL(6)
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_DISABLE_PIXELMERGE _BITULL(7)
+#define DRM_PVR_SUBMIT_JOB_FRAG_CMD_FLAGS_MASK \
+ (DRM_PVR_SUBMIT_JOB_FRAG_CMD_SINGLE_CORE | \
+ DRM_PVR_SUBMIT_JOB_FRAG_CMD_DEPTHBUFFER | \
+ DRM_PVR_SUBMIT_JOB_FRAG_CMD_STENCILBUFFER | \
+ DRM_PVR_SUBMIT_JOB_FRAG_CMD_PREVENT_CDM_OVERLAP | \
+ DRM_PVR_SUBMIT_JOB_FRAG_CMD_SCRATCHBUFFER | \
+ DRM_PVR_SUBMIT_JOB_FRAG_CMD_GET_VIS_RESULTS | \
+ DRM_PVR_SUBMIT_JOB_FRAG_CMD_PARTIAL_RENDER | \
+ DRM_PVR_SUBMIT_JOB_FRAG_CMD_DISABLE_PIXELMERGE)
+
+/**
+ * DOC: Flags for SUBMIT_JOB ioctl compute command.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_COMPUTE_CMD_PREVENT_ALL_OVERLAP
+ *
+ * Disallow other jobs overlapped with this compute.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_COMPUTE_CMD_SINGLE_CORE
+ *
+ * Forces to use single core in a multi core device.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_COMPUTE_CMD_FLAGS_MASK
+ *
+ * Logical OR of all the compute cmd flags.
+ */
+#define DRM_PVR_SUBMIT_JOB_COMPUTE_CMD_PREVENT_ALL_OVERLAP _BITULL(0)
+#define DRM_PVR_SUBMIT_JOB_COMPUTE_CMD_SINGLE_CORE _BITULL(1)
+#define DRM_PVR_SUBMIT_JOB_COMPUTE_CMD_FLAGS_MASK \
+ (DRM_PVR_SUBMIT_JOB_COMPUTE_CMD_PREVENT_ALL_OVERLAP | \
+ DRM_PVR_SUBMIT_JOB_COMPUTE_CMD_SINGLE_CORE)
+
+/**
+ * DOC: Flags for SUBMIT_JOB ioctl transfer command.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_TRANSFER_CMD_SINGLE_CORE
+ *
+ * Forces job to use a single core in a multi core device.
+ *
+ * .. c:macro:: DRM_PVR_SUBMIT_JOB_TRANSFER_CMD_FLAGS_MASK
+ *
+ * Logical OR of all the transfer cmd flags.
+ */
+#define DRM_PVR_SUBMIT_JOB_TRANSFER_CMD_SINGLE_CORE _BITULL(0)
+
+#define DRM_PVR_SUBMIT_JOB_TRANSFER_CMD_FLAGS_MASK \
+ DRM_PVR_SUBMIT_JOB_TRANSFER_CMD_SINGLE_CORE
+
+/**
+ * enum drm_pvr_job_type - Arguments for &struct drm_pvr_job.job_type
+ */
+enum drm_pvr_job_type {
+ /** @DRM_PVR_JOB_TYPE_GEOMETRY: Job type is geometry. */
+ DRM_PVR_JOB_TYPE_GEOMETRY = 0,
+
+ /** @DRM_PVR_JOB_TYPE_FRAGMENT: Job type is fragment. */
+ DRM_PVR_JOB_TYPE_FRAGMENT,
+
+ /** @DRM_PVR_JOB_TYPE_COMPUTE: Job type is compute. */
+ DRM_PVR_JOB_TYPE_COMPUTE,
+
+ /** @DRM_PVR_JOB_TYPE_TRANSFER_FRAG: Job type is a fragment transfer. */
+ DRM_PVR_JOB_TYPE_TRANSFER_FRAG,
+};
+
+/**
+ * struct drm_pvr_hwrt_data_ref - Reference HWRT data
+ */
+struct drm_pvr_hwrt_data_ref {
+ /** @set_handle: HWRT data set handle. */
+ __u32 set_handle;
+
+ /** @data_index: Index of the HWRT data inside the data set. */
+ __u32 data_index;
+};
+
+/**
+ * struct drm_pvr_job - Job arguments passed to the %DRM_IOCTL_PVR_SUBMIT_JOBS
+ * ioctl
+ */
+struct drm_pvr_job {
+ /**
+ * @type: [IN] Type of job being submitted
+ *
+ * This must be one of the values defined by &enum drm_pvr_job_type.
+ */
+ __u32 type;
+
+ /**
+ * @context_handle: [IN] Context handle.
+ *
+ * When @job_type is %DRM_PVR_JOB_TYPE_RENDER, %DRM_PVR_JOB_TYPE_COMPUTE
+ * or %DRM_PVR_JOB_TYPE_TRANSFER_FRAG, this must be a valid handle
+ * returned by %DRM_IOCTL_PVR_CREATE_CONTEXT. The type of context must
+ * be compatible with the type of job being submitted.
+ *
+ * When @job_type is %DRM_PVR_JOB_TYPE_NULL, this must be zero.
+ */
+ __u32 context_handle;
+
+ /**
+ * @flags: [IN] Flags for command.
+ *
+ * Those are job-dependent. See all ``DRM_PVR_SUBMIT_JOB_*``.
+ */
+ __u32 flags;
+
+ /**
+ * @cmd_stream_len: [IN] Length of command stream, in bytes.
+ */
+ __u32 cmd_stream_len;
+
+ /**
+ * @cmd_stream: [IN] Pointer to command stream for command.
+ *
+ * The command stream must be u64-aligned.
+ */
+ __u64 cmd_stream;
+
+ /** @sync_ops: [IN] Fragment sync operations. */
+ struct drm_pvr_obj_array sync_ops;
+
+ /**
+ * @hwrt: [IN] HWRT data used by render jobs (geometry or fragment).
+ *
+ * Must be zero for non-render jobs.
+ */
+ struct drm_pvr_hwrt_data_ref hwrt;
+};
+
+/**
+ * struct drm_pvr_ioctl_submit_jobs_args - Arguments for
+ * %DRM_IOCTL_PVR_SUBMIT_JOB
+ *
+ * If the syscall returns an error it is important to check the value of
+ * @jobs.count. This indicates the index into @jobs.array where the
+ * error occurred.
+ */
+struct drm_pvr_ioctl_submit_jobs_args {
+ /** @jobs: [IN] Array of jobs to submit. */
+ struct drm_pvr_obj_array jobs;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* PVR_DRM_UAPI_H */
diff --git a/include/arch/x86_64/drm/qaic_accel.h b/include/arch/x86_64/drm/qaic_accel.h
new file mode 100644
index 00000000..b6497637
--- /dev/null
+++ b/include/arch/x86_64/drm/qaic_accel.h
@@ -0,0 +1,412 @@
+/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note
+ *
+ * Copyright (c) 2019-2020, The Linux Foundation. All rights reserved.
+ * Copyright (c) 2021-2023 Qualcomm Innovation Center, Inc. All rights reserved.
+ */
+
+#ifndef QAIC_ACCEL_H_
+#define QAIC_ACCEL_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* The length(4K) includes len and count fields of qaic_manage_msg */
+#define QAIC_MANAGE_MAX_MSG_LENGTH SZ_4K
+
+/* semaphore flags */
+#define QAIC_SEM_INSYNCFENCE 2
+#define QAIC_SEM_OUTSYNCFENCE 1
+
+/* Semaphore commands */
+#define QAIC_SEM_NOP 0
+#define QAIC_SEM_INIT 1
+#define QAIC_SEM_INC 2
+#define QAIC_SEM_DEC 3
+#define QAIC_SEM_WAIT_EQUAL 4
+#define QAIC_SEM_WAIT_GT_EQ 5 /* Greater than or equal */
+#define QAIC_SEM_WAIT_GT_0 6 /* Greater than 0 */
+
+#define QAIC_TRANS_UNDEFINED 0
+#define QAIC_TRANS_PASSTHROUGH_FROM_USR 1
+#define QAIC_TRANS_PASSTHROUGH_TO_USR 2
+#define QAIC_TRANS_PASSTHROUGH_FROM_DEV 3
+#define QAIC_TRANS_PASSTHROUGH_TO_DEV 4
+#define QAIC_TRANS_DMA_XFER_FROM_USR 5
+#define QAIC_TRANS_DMA_XFER_TO_DEV 6
+#define QAIC_TRANS_ACTIVATE_FROM_USR 7
+#define QAIC_TRANS_ACTIVATE_FROM_DEV 8
+#define QAIC_TRANS_ACTIVATE_TO_DEV 9
+#define QAIC_TRANS_DEACTIVATE_FROM_USR 10
+#define QAIC_TRANS_DEACTIVATE_FROM_DEV 11
+#define QAIC_TRANS_STATUS_FROM_USR 12
+#define QAIC_TRANS_STATUS_TO_USR 13
+#define QAIC_TRANS_STATUS_FROM_DEV 14
+#define QAIC_TRANS_STATUS_TO_DEV 15
+#define QAIC_TRANS_TERMINATE_FROM_DEV 16
+#define QAIC_TRANS_TERMINATE_TO_DEV 17
+#define QAIC_TRANS_DMA_XFER_CONT 18
+#define QAIC_TRANS_VALIDATE_PARTITION_FROM_DEV 19
+#define QAIC_TRANS_VALIDATE_PARTITION_TO_DEV 20
+
+/**
+ * struct qaic_manage_trans_hdr - Header for a transaction in a manage message.
+ * @type: In. Identifies this transaction. See QAIC_TRANS_* defines.
+ * @len: In. Length of this transaction, including this header.
+ */
+struct qaic_manage_trans_hdr {
+ __u32 type;
+ __u32 len;
+};
+
+/**
+ * struct qaic_manage_trans_passthrough - Defines a passthrough transaction.
+ * @hdr: In. Header to identify this transaction.
+ * @data: In. Payload of this transaction. Opaque to the driver. Userspace must
+ * encode in little endian and align/pad to 64-bit.
+ */
+struct qaic_manage_trans_passthrough {
+ struct qaic_manage_trans_hdr hdr;
+ __u8 data[];
+};
+
+/**
+ * struct qaic_manage_trans_dma_xfer - Defines a DMA transfer transaction.
+ * @hdr: In. Header to identify this transaction.
+ * @tag: In. Identified this transfer in other transactions. Opaque to the
+ * driver.
+ * @pad: Structure padding.
+ * @addr: In. Address of the data to DMA to the device.
+ * @size: In. Length of the data to DMA to the device.
+ */
+struct qaic_manage_trans_dma_xfer {
+ struct qaic_manage_trans_hdr hdr;
+ __u32 tag;
+ __u32 pad;
+ __u64 addr;
+ __u64 size;
+};
+
+/**
+ * struct qaic_manage_trans_activate_to_dev - Defines an activate request.
+ * @hdr: In. Header to identify this transaction.
+ * @queue_size: In. Number of elements for DBC request and response queues.
+ * @eventfd: Unused.
+ * @options: In. Device specific options for this activate.
+ * @pad: Structure padding. Must be 0.
+ */
+struct qaic_manage_trans_activate_to_dev {
+ struct qaic_manage_trans_hdr hdr;
+ __u32 queue_size;
+ __u32 eventfd;
+ __u32 options;
+ __u32 pad;
+};
+
+/**
+ * struct qaic_manage_trans_activate_from_dev - Defines an activate response.
+ * @hdr: Out. Header to identify this transaction.
+ * @status: Out. Return code of the request from the device.
+ * @dbc_id: Out. Id of the assigned DBC for successful request.
+ * @options: Out. Device specific options for this activate.
+ */
+struct qaic_manage_trans_activate_from_dev {
+ struct qaic_manage_trans_hdr hdr;
+ __u32 status;
+ __u32 dbc_id;
+ __u64 options;
+};
+
+/**
+ * struct qaic_manage_trans_deactivate - Defines a deactivate request.
+ * @hdr: In. Header to identify this transaction.
+ * @dbc_id: In. Id of assigned DBC.
+ * @pad: Structure padding. Must be 0.
+ */
+struct qaic_manage_trans_deactivate {
+ struct qaic_manage_trans_hdr hdr;
+ __u32 dbc_id;
+ __u32 pad;
+};
+
+/**
+ * struct qaic_manage_trans_status_to_dev - Defines a status request.
+ * @hdr: In. Header to identify this transaction.
+ */
+struct qaic_manage_trans_status_to_dev {
+ struct qaic_manage_trans_hdr hdr;
+};
+
+/**
+ * struct qaic_manage_trans_status_from_dev - Defines a status response.
+ * @hdr: Out. Header to identify this transaction.
+ * @major: Out. NNC protocol version major number.
+ * @minor: Out. NNC protocol version minor number.
+ * @status: Out. Return code from device.
+ * @status_flags: Out. Flags from device. Bit 0 indicates if CRCs are required.
+ */
+struct qaic_manage_trans_status_from_dev {
+ struct qaic_manage_trans_hdr hdr;
+ __u16 major;
+ __u16 minor;
+ __u32 status;
+ __u64 status_flags;
+};
+
+/**
+ * struct qaic_manage_msg - Defines a message to the device.
+ * @len: In. Length of all the transactions contained within this message.
+ * @count: In. Number of transactions in this message.
+ * @data: In. Address to an array where the transactions can be found.
+ */
+struct qaic_manage_msg {
+ __u32 len;
+ __u32 count;
+ __u64 data;
+};
+
+/**
+ * struct qaic_create_bo - Defines a request to create a buffer object.
+ * @size: In. Size of the buffer in bytes.
+ * @handle: Out. GEM handle for the BO.
+ * @pad: Structure padding. Must be 0.
+ */
+struct qaic_create_bo {
+ __u64 size;
+ __u32 handle;
+ __u32 pad;
+};
+
+/**
+ * struct qaic_mmap_bo - Defines a request to prepare a BO for mmap().
+ * @handle: In. Handle of the GEM BO to prepare for mmap().
+ * @pad: Structure padding. Must be 0.
+ * @offset: Out. Offset value to provide to mmap().
+ */
+struct qaic_mmap_bo {
+ __u32 handle;
+ __u32 pad;
+ __u64 offset;
+};
+
+/**
+ * struct qaic_sem - Defines a semaphore command for a BO slice.
+ * @val: In. Only lower 12 bits are valid.
+ * @index: In. Only lower 5 bits are valid.
+ * @presync: In. 1 if presync operation, 0 if postsync.
+ * @cmd: In. One of QAIC_SEM_*.
+ * @flags: In. Bitfield. See QAIC_SEM_INSYNCFENCE and QAIC_SEM_OUTSYNCFENCE
+ * @pad: Structure padding. Must be 0.
+ */
+struct qaic_sem {
+ __u16 val;
+ __u8 index;
+ __u8 presync;
+ __u8 cmd;
+ __u8 flags;
+ __u16 pad;
+};
+
+/**
+ * struct qaic_attach_slice_entry - Defines a single BO slice.
+ * @size: In. Size of this slice in bytes.
+ * @sem0: In. Semaphore command 0. Must be 0 is not valid.
+ * @sem1: In. Semaphore command 1. Must be 0 is not valid.
+ * @sem2: In. Semaphore command 2. Must be 0 is not valid.
+ * @sem3: In. Semaphore command 3. Must be 0 is not valid.
+ * @dev_addr: In. Device address this slice pushes to or pulls from.
+ * @db_addr: In. Address of the doorbell to ring.
+ * @db_data: In. Data to write to the doorbell.
+ * @db_len: In. Size of the doorbell data in bits - 32, 16, or 8. 0 is for
+ * inactive doorbells.
+ * @offset: In. Start of this slice as an offset from the start of the BO.
+ */
+struct qaic_attach_slice_entry {
+ __u64 size;
+ struct qaic_sem sem0;
+ struct qaic_sem sem1;
+ struct qaic_sem sem2;
+ struct qaic_sem sem3;
+ __u64 dev_addr;
+ __u64 db_addr;
+ __u32 db_data;
+ __u32 db_len;
+ __u64 offset;
+};
+
+/**
+ * struct qaic_attach_slice_hdr - Defines metadata for a set of BO slices.
+ * @count: In. Number of slices for this BO.
+ * @dbc_id: In. Associate the sliced BO with this DBC.
+ * @handle: In. GEM handle of the BO to slice.
+ * @dir: In. Direction of data flow. 1 = DMA_TO_DEVICE, 2 = DMA_FROM_DEVICE
+ * @size: Deprecated. This value is ignored and size of @handle is used instead.
+ */
+struct qaic_attach_slice_hdr {
+ __u32 count;
+ __u32 dbc_id;
+ __u32 handle;
+ __u32 dir;
+ __u64 size;
+};
+
+/**
+ * struct qaic_attach_slice - Defines a set of BO slices.
+ * @hdr: In. Metadata of the set of slices.
+ * @data: In. Pointer to an array containing the slice definitions.
+ */
+struct qaic_attach_slice {
+ struct qaic_attach_slice_hdr hdr;
+ __u64 data;
+};
+
+/**
+ * struct qaic_execute_entry - Defines a BO to submit to the device.
+ * @handle: In. GEM handle of the BO to commit to the device.
+ * @dir: In. Direction of data. 1 = to device, 2 = from device.
+ */
+struct qaic_execute_entry {
+ __u32 handle;
+ __u32 dir;
+};
+
+/**
+ * struct qaic_partial_execute_entry - Defines a BO to resize and submit.
+ * @handle: In. GEM handle of the BO to commit to the device.
+ * @dir: In. Direction of data. 1 = to device, 2 = from device.
+ * @resize: In. New size of the BO. Must be <= the original BO size.
+ * @resize as 0 would be interpreted as no DMA transfer is
+ * involved.
+ */
+struct qaic_partial_execute_entry {
+ __u32 handle;
+ __u32 dir;
+ __u64 resize;
+};
+
+/**
+ * struct qaic_execute_hdr - Defines metadata for BO submission.
+ * @count: In. Number of BOs to submit.
+ * @dbc_id: In. DBC to submit the BOs on.
+ */
+struct qaic_execute_hdr {
+ __u32 count;
+ __u32 dbc_id;
+};
+
+/**
+ * struct qaic_execute - Defines a list of BOs to submit to the device.
+ * @hdr: In. BO list metadata.
+ * @data: In. Pointer to an array of BOs to submit.
+ */
+struct qaic_execute {
+ struct qaic_execute_hdr hdr;
+ __u64 data;
+};
+
+/**
+ * struct qaic_wait - Defines a blocking wait for BO execution.
+ * @handle: In. GEM handle of the BO to wait on.
+ * @timeout: In. Maximum time in ms to wait for the BO.
+ * @dbc_id: In. DBC the BO is submitted to.
+ * @pad: Structure padding. Must be 0.
+ */
+struct qaic_wait {
+ __u32 handle;
+ __u32 timeout;
+ __u32 dbc_id;
+ __u32 pad;
+};
+
+/**
+ * struct qaic_perf_stats_hdr - Defines metadata for getting BO perf info.
+ * @count: In. Number of BOs requested.
+ * @pad: Structure padding. Must be 0.
+ * @dbc_id: In. DBC the BO are associated with.
+ */
+struct qaic_perf_stats_hdr {
+ __u16 count;
+ __u16 pad;
+ __u32 dbc_id;
+};
+
+/**
+ * struct qaic_perf_stats - Defines a request for getting BO perf info.
+ * @hdr: In. Request metadata
+ * @data: In. Pointer to array of stats structures that will receive the data.
+ */
+struct qaic_perf_stats {
+ struct qaic_perf_stats_hdr hdr;
+ __u64 data;
+};
+
+/**
+ * struct qaic_perf_stats_entry - Defines a BO perf info.
+ * @handle: In. GEM handle of the BO to get perf stats for.
+ * @queue_level_before: Out. Number of elements in the queue before this BO
+ * was submitted.
+ * @num_queue_element: Out. Number of elements added to the queue to submit
+ * this BO.
+ * @submit_latency_us: Out. Time taken by the driver to submit this BO.
+ * @device_latency_us: Out. Time taken by the device to execute this BO.
+ * @pad: Structure padding. Must be 0.
+ */
+struct qaic_perf_stats_entry {
+ __u32 handle;
+ __u32 queue_level_before;
+ __u32 num_queue_element;
+ __u32 submit_latency_us;
+ __u32 device_latency_us;
+ __u32 pad;
+};
+
+/**
+ * struct qaic_detach_slice - Detaches slicing configuration from BO.
+ * @handle: In. GEM handle of the BO to detach slicing configuration.
+ * @pad: Structure padding. Must be 0.
+ */
+struct qaic_detach_slice {
+ __u32 handle;
+ __u32 pad;
+};
+
+#define DRM_QAIC_MANAGE 0x00
+#define DRM_QAIC_CREATE_BO 0x01
+#define DRM_QAIC_MMAP_BO 0x02
+#define DRM_QAIC_ATTACH_SLICE_BO 0x03
+#define DRM_QAIC_EXECUTE_BO 0x04
+#define DRM_QAIC_PARTIAL_EXECUTE_BO 0x05
+#define DRM_QAIC_WAIT_BO 0x06
+#define DRM_QAIC_PERF_STATS_BO 0x07
+#define DRM_QAIC_DETACH_SLICE_BO 0x08
+
+#define DRM_IOCTL_QAIC_MANAGE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_QAIC_MANAGE, struct qaic_manage_msg)
+#define DRM_IOCTL_QAIC_CREATE_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_QAIC_CREATE_BO, struct qaic_create_bo)
+#define DRM_IOCTL_QAIC_MMAP_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_QAIC_MMAP_BO, struct qaic_mmap_bo)
+#define DRM_IOCTL_QAIC_ATTACH_SLICE_BO \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_QAIC_ATTACH_SLICE_BO, \
+ struct qaic_attach_slice)
+#define DRM_IOCTL_QAIC_EXECUTE_BO \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_QAIC_EXECUTE_BO, struct qaic_execute)
+#define DRM_IOCTL_QAIC_PARTIAL_EXECUTE_BO \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_QAIC_PARTIAL_EXECUTE_BO, \
+ struct qaic_execute)
+#define DRM_IOCTL_QAIC_WAIT_BO \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_QAIC_WAIT_BO, struct qaic_wait)
+#define DRM_IOCTL_QAIC_PERF_STATS_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_QAIC_PERF_STATS_BO, \
+ struct qaic_perf_stats)
+#define DRM_IOCTL_QAIC_DETACH_SLICE_BO \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_QAIC_DETACH_SLICE_BO, \
+ struct qaic_detach_slice)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* QAIC_ACCEL_H_ */
diff --git a/include/arch/x86_64/drm/qxl_drm.h b/include/arch/x86_64/drm/qxl_drm.h
new file mode 100644
index 00000000..56bed67c
--- /dev/null
+++ b/include/arch/x86_64/drm/qxl_drm.h
@@ -0,0 +1,156 @@
+/*
+ * Copyright 2013 Red Hat
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef QXL_DRM_H
+#define QXL_DRM_H
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints.
+ *
+ * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
+ * compatibility Keep fields aligned to their size
+ */
+
+#define QXL_GEM_DOMAIN_CPU 0
+#define QXL_GEM_DOMAIN_VRAM 1
+#define QXL_GEM_DOMAIN_SURFACE 2
+
+#define DRM_QXL_ALLOC 0x00
+#define DRM_QXL_MAP 0x01
+#define DRM_QXL_EXECBUFFER 0x02
+#define DRM_QXL_UPDATE_AREA 0x03
+#define DRM_QXL_GETPARAM 0x04
+#define DRM_QXL_CLIENTCAP 0x05
+
+#define DRM_QXL_ALLOC_SURF 0x06
+
+struct drm_qxl_alloc {
+ __u32 size;
+ __u32 handle; /* 0 is an invalid handle */
+};
+
+struct drm_qxl_map {
+ __u64 offset; /* use for mmap system call */
+ __u32 handle;
+ __u32 pad;
+};
+
+/*
+ * dest is the bo we are writing the relocation into
+ * src is bo we are relocating.
+ * *(dest_handle.base_addr + dest_offset) = physical_address(src_handle.addr +
+ * src_offset)
+ */
+#define QXL_RELOC_TYPE_BO 1
+#define QXL_RELOC_TYPE_SURF 2
+
+struct drm_qxl_reloc {
+ __u64 src_offset; /* offset into src_handle or src buffer */
+ __u64 dst_offset; /* offset in dest handle */
+ __u32 src_handle; /* dest handle to compute address from */
+ __u32 dst_handle; /* 0 if to command buffer */
+ __u32 reloc_type;
+ __u32 pad;
+};
+
+struct drm_qxl_command {
+ __u64 command; /* void* */
+ __u64 relocs; /* struct drm_qxl_reloc* */
+ __u32 type;
+ __u32 command_size;
+ __u32 relocs_num;
+ __u32 pad;
+};
+
+struct drm_qxl_execbuffer {
+ __u32 flags; /* for future use */
+ __u32 commands_num;
+ __u64 commands; /* struct drm_qxl_command* */
+};
+
+struct drm_qxl_update_area {
+ __u32 handle;
+ __u32 top;
+ __u32 left;
+ __u32 bottom;
+ __u32 right;
+ __u32 pad;
+};
+
+#define QXL_PARAM_NUM_SURFACES 1 /* rom->n_surfaces */
+#define QXL_PARAM_MAX_RELOCS 2
+struct drm_qxl_getparam {
+ __u64 param;
+ __u64 value;
+};
+
+/* these are one bit values */
+struct drm_qxl_clientcap {
+ __u32 index;
+ __u32 pad;
+};
+
+struct drm_qxl_alloc_surf {
+ __u32 format;
+ __u32 width;
+ __u32 height;
+ __s32 stride;
+ __u32 handle;
+ __u32 pad;
+};
+
+#define DRM_IOCTL_QXL_ALLOC \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_ALLOC, struct drm_qxl_alloc)
+
+#define DRM_IOCTL_QXL_MAP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_MAP, struct drm_qxl_map)
+
+#define DRM_IOCTL_QXL_EXECBUFFER \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_EXECBUFFER, \
+ struct drm_qxl_execbuffer)
+
+#define DRM_IOCTL_QXL_UPDATE_AREA \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_UPDATE_AREA, \
+ struct drm_qxl_update_area)
+
+#define DRM_IOCTL_QXL_GETPARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_GETPARAM, struct drm_qxl_getparam)
+
+#define DRM_IOCTL_QXL_CLIENTCAP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_CLIENTCAP, struct drm_qxl_clientcap)
+
+#define DRM_IOCTL_QXL_ALLOC_SURF \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_ALLOC_SURF, \
+ struct drm_qxl_alloc_surf)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/radeon_drm.h b/include/arch/x86_64/drm/radeon_drm.h
new file mode 100644
index 00000000..825b8919
--- /dev/null
+++ b/include/arch/x86_64/drm/radeon_drm.h
@@ -0,0 +1,1135 @@
+/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Kevin E. Martin <martin@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef __RADEON_DRM_H__
+#define __RADEON_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the X server file (radeon_sarea.h)
+ */
+#ifndef __RADEON_SAREA_DEFINES__
+#define __RADEON_SAREA_DEFINES__
+
+/* Old style state flags, required for sarea interface (1.1 and 1.2
+ * clears) and 1.2 drm_vertex2 ioctl.
+ */
+#define RADEON_UPLOAD_CONTEXT 0x00000001
+#define RADEON_UPLOAD_VERTFMT 0x00000002
+#define RADEON_UPLOAD_LINE 0x00000004
+#define RADEON_UPLOAD_BUMPMAP 0x00000008
+#define RADEON_UPLOAD_MASKS 0x00000010
+#define RADEON_UPLOAD_VIEWPORT 0x00000020
+#define RADEON_UPLOAD_SETUP 0x00000040
+#define RADEON_UPLOAD_TCL 0x00000080
+#define RADEON_UPLOAD_MISC 0x00000100
+#define RADEON_UPLOAD_TEX0 0x00000200
+#define RADEON_UPLOAD_TEX1 0x00000400
+#define RADEON_UPLOAD_TEX2 0x00000800
+#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
+#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
+#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
+#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
+#define RADEON_REQUIRE_QUIESCENCE 0x00010000
+#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
+#define RADEON_UPLOAD_ALL 0x003effff
+#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
+
+/* New style per-packet identifiers for use in cmd_buffer ioctl with
+ * the RADEON_EMIT_PACKET command. Comments relate new packets to old
+ * state bits and the packet size:
+ */
+#define RADEON_EMIT_PP_MISC 0 /* context/7 */
+#define RADEON_EMIT_PP_CNTL 1 /* context/3 */
+#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
+#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
+#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
+#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
+#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
+#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
+#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
+#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
+#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
+#define RADEON_EMIT_RE_MISC 11 /* misc/1 */
+#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
+#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
+#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
+#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
+#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
+#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
+#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
+#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
+#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
+#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
+#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
+#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
+#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
+#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
+#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
+#define R200_EMIT_TFACTOR_0 30 /* tf/7 */
+#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
+#define R200_EMIT_VAP_CTL 32 /* vap/1 */
+#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
+#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
+#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
+#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
+#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
+#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
+#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
+#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
+#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
+#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
+#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
+#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
+#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
+#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
+#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
+#define R200_EMIT_VTE_CNTL 48 /* vte/1 */
+#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
+#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
+#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
+#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
+#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
+#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
+#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
+#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
+#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
+#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
+#define R200_EMIT_PP_CUBIC_FACES_0 61
+#define R200_EMIT_PP_CUBIC_OFFSETS_0 62
+#define R200_EMIT_PP_CUBIC_FACES_1 63
+#define R200_EMIT_PP_CUBIC_OFFSETS_1 64
+#define R200_EMIT_PP_CUBIC_FACES_2 65
+#define R200_EMIT_PP_CUBIC_OFFSETS_2 66
+#define R200_EMIT_PP_CUBIC_FACES_3 67
+#define R200_EMIT_PP_CUBIC_OFFSETS_3 68
+#define R200_EMIT_PP_CUBIC_FACES_4 69
+#define R200_EMIT_PP_CUBIC_OFFSETS_4 70
+#define R200_EMIT_PP_CUBIC_FACES_5 71
+#define R200_EMIT_PP_CUBIC_OFFSETS_5 72
+#define RADEON_EMIT_PP_TEX_SIZE_0 73
+#define RADEON_EMIT_PP_TEX_SIZE_1 74
+#define RADEON_EMIT_PP_TEX_SIZE_2 75
+#define R200_EMIT_RB3D_BLENDCOLOR 76
+#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
+#define RADEON_EMIT_PP_CUBIC_FACES_0 78
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
+#define RADEON_EMIT_PP_CUBIC_FACES_1 80
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
+#define RADEON_EMIT_PP_CUBIC_FACES_2 82
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
+#define R200_EMIT_PP_TRI_PERF_CNTL 84
+#define R200_EMIT_PP_AFS_0 85
+#define R200_EMIT_PP_AFS_1 86
+#define R200_EMIT_ATF_TFACTOR 87
+#define R200_EMIT_PP_TXCTLALL_0 88
+#define R200_EMIT_PP_TXCTLALL_1 89
+#define R200_EMIT_PP_TXCTLALL_2 90
+#define R200_EMIT_PP_TXCTLALL_3 91
+#define R200_EMIT_PP_TXCTLALL_4 92
+#define R200_EMIT_PP_TXCTLALL_5 93
+#define R200_EMIT_VAP_PVS_CNTL 94
+#define RADEON_MAX_STATE_PACKETS 95
+
+/* Commands understood by cmd_buffer ioctl. More can be added but
+ * obviously these can't be removed or changed:
+ */
+#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
+#define RADEON_CMD_SCALARS 2 /* emit scalar data */
+#define RADEON_CMD_VECTORS 3 /* emit vector data */
+#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
+#define RADEON_CMD_PACKET3 5 /* emit hw packet */
+#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
+#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
+#define RADEON_CMD_WAIT \
+ 8 /* emit hw wait commands -- note: \
+ * doesn't make the cpu wait, just \
+ * the graphics hardware */
+#define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
+
+typedef union {
+ int i;
+ struct {
+ unsigned char cmd_type, pad0, pad1, pad2;
+ } header;
+ struct {
+ unsigned char cmd_type, packet_id, pad0, pad1;
+ } packet;
+ struct {
+ unsigned char cmd_type, offset, stride, count;
+ } scalars;
+ struct {
+ unsigned char cmd_type, offset, stride, count;
+ } vectors;
+ struct {
+ unsigned char cmd_type, addr_lo, addr_hi, count;
+ } veclinear;
+ struct {
+ unsigned char cmd_type, buf_idx, pad0, pad1;
+ } dma;
+ struct {
+ unsigned char cmd_type, flags, pad0, pad1;
+ } wait;
+} drm_radeon_cmd_header_t;
+
+#define RADEON_WAIT_2D 0x1
+#define RADEON_WAIT_3D 0x2
+
+/* Allowed parameters for R300_CMD_PACKET3
+ */
+#define R300_CMD_PACKET3_CLEAR 0
+#define R300_CMD_PACKET3_RAW 1
+
+/* Commands understood by cmd_buffer ioctl for R300.
+ * The interface has not been stabilized, so some of these may be removed
+ * and eventually reordered before stabilization.
+ */
+#define R300_CMD_PACKET0 1
+#define R300_CMD_VPU 2 /* emit vertex program upload */
+#define R300_CMD_PACKET3 3 /* emit a packet3 */
+#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
+#define R300_CMD_CP_DELAY 5
+#define R300_CMD_DMA_DISCARD 6
+#define R300_CMD_WAIT 7
+#define R300_WAIT_2D 0x1
+#define R300_WAIT_3D 0x2
+/* these two defines are DOING IT WRONG - however
+ * we have userspace which relies on using these.
+ * The wait interface is backwards compat new
+ * code should use the NEW_WAIT defines below
+ * THESE ARE NOT BIT FIELDS
+ */
+#define R300_WAIT_2D_CLEAN 0x3
+#define R300_WAIT_3D_CLEAN 0x4
+
+#define R300_NEW_WAIT_2D_3D 0x3
+#define R300_NEW_WAIT_2D_2D_CLEAN 0x4
+#define R300_NEW_WAIT_3D_3D_CLEAN 0x6
+#define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
+
+#define R300_CMD_SCRATCH 8
+#define R300_CMD_R500FP 9
+
+typedef union {
+ unsigned int u;
+ struct {
+ unsigned char cmd_type, pad0, pad1, pad2;
+ } header;
+ struct {
+ unsigned char cmd_type, count, reglo, reghi;
+ } packet0;
+ struct {
+ unsigned char cmd_type, count, adrlo, adrhi;
+ } vpu;
+ struct {
+ unsigned char cmd_type, packet, pad0, pad1;
+ } packet3;
+ struct {
+ unsigned char cmd_type, packet;
+ unsigned short count; /* amount of packet2 to emit */
+ } delay;
+ struct {
+ unsigned char cmd_type, buf_idx, pad0, pad1;
+ } dma;
+ struct {
+ unsigned char cmd_type, flags, pad0, pad1;
+ } wait;
+ struct {
+ unsigned char cmd_type, reg, n_bufs, flags;
+ } scratch;
+ struct {
+ unsigned char cmd_type, count, adrlo, adrhi_flags;
+ } r500fp;
+} drm_r300_cmd_header_t;
+
+#define RADEON_FRONT 0x1
+#define RADEON_BACK 0x2
+#define RADEON_DEPTH 0x4
+#define RADEON_STENCIL 0x8
+#define RADEON_CLEAR_FASTZ 0x80000000
+#define RADEON_USE_HIERZ 0x40000000
+#define RADEON_USE_COMP_ZBUF 0x20000000
+
+#define R500FP_CONSTANT_TYPE (1 << 1)
+#define R500FP_CONSTANT_CLAMP (1 << 2)
+
+/* Primitive types
+ */
+#define RADEON_POINTS 0x1
+#define RADEON_LINES 0x2
+#define RADEON_LINE_STRIP 0x3
+#define RADEON_TRIANGLES 0x4
+#define RADEON_TRIANGLE_FAN 0x5
+#define RADEON_TRIANGLE_STRIP 0x6
+
+/* Vertex/indirect buffer size
+ */
+#define RADEON_BUFFER_SIZE 65536
+
+/* Byte offsets for indirect buffer data
+ */
+#define RADEON_INDEX_PRIM_OFFSET 20
+
+#define RADEON_SCRATCH_REG_OFFSET 32
+
+#define R600_SCRATCH_REG_OFFSET 256
+
+#define RADEON_NR_SAREA_CLIPRECTS 12
+
+/* There are 2 heaps (local/GART). Each region within a heap is a
+ * minimum of 64k, and there are at most 64 of them per heap.
+ */
+#define RADEON_LOCAL_TEX_HEAP 0
+#define RADEON_GART_TEX_HEAP 1
+#define RADEON_NR_TEX_HEAPS 2
+#define RADEON_NR_TEX_REGIONS 64
+#define RADEON_LOG_TEX_GRANULARITY 16
+
+#define RADEON_MAX_TEXTURE_LEVELS 12
+#define RADEON_MAX_TEXTURE_UNITS 3
+
+#define RADEON_MAX_SURFACES 8
+
+/* Blits have strict offset rules. All blit offset must be aligned on
+ * a 1K-byte boundary.
+ */
+#define RADEON_OFFSET_SHIFT 10
+#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
+#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
+
+#endif /* __RADEON_SAREA_DEFINES__ */
+
+typedef struct {
+ unsigned int red;
+ unsigned int green;
+ unsigned int blue;
+ unsigned int alpha;
+} radeon_color_regs_t;
+
+typedef struct {
+ /* Context state */
+ unsigned int pp_misc; /* 0x1c14 */
+ unsigned int pp_fog_color;
+ unsigned int re_solid_color;
+ unsigned int rb3d_blendcntl;
+ unsigned int rb3d_depthoffset;
+ unsigned int rb3d_depthpitch;
+ unsigned int rb3d_zstencilcntl;
+
+ unsigned int pp_cntl; /* 0x1c38 */
+ unsigned int rb3d_cntl;
+ unsigned int rb3d_coloroffset;
+ unsigned int re_width_height;
+ unsigned int rb3d_colorpitch;
+ unsigned int se_cntl;
+
+ /* Vertex format state */
+ unsigned int se_coord_fmt; /* 0x1c50 */
+
+ /* Line state */
+ unsigned int re_line_pattern; /* 0x1cd0 */
+ unsigned int re_line_state;
+
+ unsigned int se_line_width; /* 0x1db8 */
+
+ /* Bumpmap state */
+ unsigned int pp_lum_matrix; /* 0x1d00 */
+
+ unsigned int pp_rot_matrix_0; /* 0x1d58 */
+ unsigned int pp_rot_matrix_1;
+
+ /* Mask state */
+ unsigned int rb3d_stencilrefmask; /* 0x1d7c */
+ unsigned int rb3d_ropcntl;
+ unsigned int rb3d_planemask;
+
+ /* Viewport state */
+ unsigned int se_vport_xscale; /* 0x1d98 */
+ unsigned int se_vport_xoffset;
+ unsigned int se_vport_yscale;
+ unsigned int se_vport_yoffset;
+ unsigned int se_vport_zscale;
+ unsigned int se_vport_zoffset;
+
+ /* Setup state */
+ unsigned int se_cntl_status; /* 0x2140 */
+
+ /* Misc state */
+ unsigned int re_top_left; /* 0x26c0 */
+ unsigned int re_misc;
+} drm_radeon_context_regs_t;
+
+typedef struct {
+ /* Zbias state */
+ unsigned int se_zbias_factor; /* 0x1dac */
+ unsigned int se_zbias_constant;
+} drm_radeon_context2_regs_t;
+
+/* Setup registers for each texture unit
+ */
+typedef struct {
+ unsigned int pp_txfilter;
+ unsigned int pp_txformat;
+ unsigned int pp_txoffset;
+ unsigned int pp_txcblend;
+ unsigned int pp_txablend;
+ unsigned int pp_tfactor;
+ unsigned int pp_border_color;
+} drm_radeon_texture_regs_t;
+
+typedef struct {
+ unsigned int start;
+ unsigned int finish;
+ unsigned int prim : 8;
+ unsigned int stateidx : 8;
+ unsigned int numverts : 16; /* overloaded as offset/64 for elt prims */
+ unsigned int vc_format; /* vertex format */
+} drm_radeon_prim_t;
+
+typedef struct {
+ drm_radeon_context_regs_t context;
+ drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
+ drm_radeon_context2_regs_t context2;
+ unsigned int dirty;
+} drm_radeon_state_t;
+
+typedef struct {
+ /* The channel for communication of state information to the
+ * kernel on firing a vertex buffer with either of the
+ * obsoleted vertex/index ioctls.
+ */
+ drm_radeon_context_regs_t context_state;
+ drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
+ unsigned int dirty;
+ unsigned int vertsize;
+ unsigned int vc_format;
+
+ /* The current cliprects, or a subset thereof.
+ */
+ struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
+ unsigned int nbox;
+
+ /* Counters for client-side throttling of rendering clients.
+ */
+ unsigned int last_frame;
+ unsigned int last_dispatch;
+ unsigned int last_clear;
+
+ struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS]
+ [RADEON_NR_TEX_REGIONS + 1];
+ unsigned int tex_age[RADEON_NR_TEX_HEAPS];
+ int ctx_owner;
+ int pfState; /* number of 3d windows (0,1,2ormore) */
+ int pfCurrentPage; /* which buffer is being displayed? */
+ int crtc2_base; /* CRTC2 frame offset */
+ int tiling_enabled; /* set by drm, read by 2d + 3d clients */
+} drm_radeon_sarea_t;
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the Xserver file (xf86drmRadeon.h)
+ *
+ * KW: actually it's illegal to change any of this (backwards compatibility).
+ */
+
+/* Radeon specific ioctls
+ * The device specific ioctl range is 0x40 to 0x79.
+ */
+#define DRM_RADEON_CP_INIT 0x00
+#define DRM_RADEON_CP_START 0x01
+#define DRM_RADEON_CP_STOP 0x02
+#define DRM_RADEON_CP_RESET 0x03
+#define DRM_RADEON_CP_IDLE 0x04
+#define DRM_RADEON_RESET 0x05
+#define DRM_RADEON_FULLSCREEN 0x06
+#define DRM_RADEON_SWAP 0x07
+#define DRM_RADEON_CLEAR 0x08
+#define DRM_RADEON_VERTEX 0x09
+#define DRM_RADEON_INDICES 0x0A
+#define DRM_RADEON_NOT_USED
+#define DRM_RADEON_STIPPLE 0x0C
+#define DRM_RADEON_INDIRECT 0x0D
+#define DRM_RADEON_TEXTURE 0x0E
+#define DRM_RADEON_VERTEX2 0x0F
+#define DRM_RADEON_CMDBUF 0x10
+#define DRM_RADEON_GETPARAM 0x11
+#define DRM_RADEON_FLIP 0x12
+#define DRM_RADEON_ALLOC 0x13
+#define DRM_RADEON_FREE 0x14
+#define DRM_RADEON_INIT_HEAP 0x15
+#define DRM_RADEON_IRQ_EMIT 0x16
+#define DRM_RADEON_IRQ_WAIT 0x17
+#define DRM_RADEON_CP_RESUME 0x18
+#define DRM_RADEON_SETPARAM 0x19
+#define DRM_RADEON_SURF_ALLOC 0x1a
+#define DRM_RADEON_SURF_FREE 0x1b
+/* KMS ioctl */
+#define DRM_RADEON_GEM_INFO 0x1c
+#define DRM_RADEON_GEM_CREATE 0x1d
+#define DRM_RADEON_GEM_MMAP 0x1e
+#define DRM_RADEON_GEM_PREAD 0x21
+#define DRM_RADEON_GEM_PWRITE 0x22
+#define DRM_RADEON_GEM_SET_DOMAIN 0x23
+#define DRM_RADEON_GEM_WAIT_IDLE 0x24
+#define DRM_RADEON_CS 0x26
+#define DRM_RADEON_INFO 0x27
+#define DRM_RADEON_GEM_SET_TILING 0x28
+#define DRM_RADEON_GEM_GET_TILING 0x29
+#define DRM_RADEON_GEM_BUSY 0x2a
+#define DRM_RADEON_GEM_VA 0x2b
+#define DRM_RADEON_GEM_OP 0x2c
+#define DRM_RADEON_GEM_USERPTR 0x2d
+
+#define DRM_IOCTL_RADEON_CP_INIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
+#define DRM_IOCTL_RADEON_CP_START DRM_IO(DRM_COMMAND_BASE + DRM_RADEON_CP_START)
+#define DRM_IOCTL_RADEON_CP_STOP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
+#define DRM_IOCTL_RADEON_CP_RESET DRM_IO(DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
+#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO(DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
+#define DRM_IOCTL_RADEON_RESET DRM_IO(DRM_COMMAND_BASE + DRM_RADEON_RESET)
+#define DRM_IOCTL_RADEON_FULLSCREEN \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, \
+ drm_radeon_fullscreen_t)
+#define DRM_IOCTL_RADEON_SWAP DRM_IO(DRM_COMMAND_BASE + DRM_RADEON_SWAP)
+#define DRM_IOCTL_RADEON_CLEAR \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
+#define DRM_IOCTL_RADEON_VERTEX \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
+#define DRM_IOCTL_RADEON_INDICES \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
+#define DRM_IOCTL_RADEON_STIPPLE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
+#define DRM_IOCTL_RADEON_INDIRECT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
+#define DRM_IOCTL_RADEON_TEXTURE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
+#define DRM_IOCTL_RADEON_VERTEX2 \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
+#define DRM_IOCTL_RADEON_CMDBUF \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
+#define DRM_IOCTL_RADEON_GETPARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
+#define DRM_IOCTL_RADEON_FLIP DRM_IO(DRM_COMMAND_BASE + DRM_RADEON_FLIP)
+#define DRM_IOCTL_RADEON_ALLOC \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
+#define DRM_IOCTL_RADEON_FREE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
+#define DRM_IOCTL_RADEON_INIT_HEAP \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, \
+ drm_radeon_mem_init_heap_t)
+#define DRM_IOCTL_RADEON_IRQ_EMIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
+#define DRM_IOCTL_RADEON_IRQ_WAIT \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
+#define DRM_IOCTL_RADEON_CP_RESUME \
+ DRM_IO(DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
+#define DRM_IOCTL_RADEON_SETPARAM \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
+#define DRM_IOCTL_RADEON_SURF_ALLOC \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, \
+ drm_radeon_surface_alloc_t)
+#define DRM_IOCTL_RADEON_SURF_FREE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, \
+ drm_radeon_surface_free_t)
+/* KMS */
+#define DRM_IOCTL_RADEON_GEM_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, \
+ struct drm_radeon_gem_info)
+#define DRM_IOCTL_RADEON_GEM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, \
+ struct drm_radeon_gem_create)
+#define DRM_IOCTL_RADEON_GEM_MMAP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, \
+ struct drm_radeon_gem_mmap)
+#define DRM_IOCTL_RADEON_GEM_PREAD \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, \
+ struct drm_radeon_gem_pread)
+#define DRM_IOCTL_RADEON_GEM_PWRITE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, \
+ struct drm_radeon_gem_pwrite)
+#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, \
+ struct drm_radeon_gem_set_domain)
+#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, \
+ struct drm_radeon_gem_wait_idle)
+#define DRM_IOCTL_RADEON_CS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
+#define DRM_IOCTL_RADEON_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
+#define DRM_IOCTL_RADEON_GEM_SET_TILING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, \
+ struct drm_radeon_gem_set_tiling)
+#define DRM_IOCTL_RADEON_GEM_GET_TILING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, \
+ struct drm_radeon_gem_get_tiling)
+#define DRM_IOCTL_RADEON_GEM_BUSY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, \
+ struct drm_radeon_gem_busy)
+#define DRM_IOCTL_RADEON_GEM_VA \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
+#define DRM_IOCTL_RADEON_GEM_OP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
+#define DRM_IOCTL_RADEON_GEM_USERPTR \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, \
+ struct drm_radeon_gem_userptr)
+
+typedef struct drm_radeon_init {
+ enum {
+ RADEON_INIT_CP = 0x01,
+ RADEON_CLEANUP_CP = 0x02,
+ RADEON_INIT_R200_CP = 0x03,
+ RADEON_INIT_R300_CP = 0x04,
+ RADEON_INIT_R600_CP = 0x05
+ } func;
+ unsigned long sarea_priv_offset;
+ int is_pci;
+ int cp_mode;
+ int gart_size;
+ int ring_size;
+ int usec_timeout;
+
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ unsigned long fb_offset;
+ unsigned long mmio_offset;
+ unsigned long ring_offset;
+ unsigned long ring_rptr_offset;
+ unsigned long buffers_offset;
+ unsigned long gart_textures_offset;
+} drm_radeon_init_t;
+
+typedef struct drm_radeon_cp_stop {
+ int flush;
+ int idle;
+} drm_radeon_cp_stop_t;
+
+typedef struct drm_radeon_fullscreen {
+ enum {
+ RADEON_INIT_FULLSCREEN = 0x01,
+ RADEON_CLEANUP_FULLSCREEN = 0x02
+ } func;
+} drm_radeon_fullscreen_t;
+
+#define CLEAR_X1 0
+#define CLEAR_Y1 1
+#define CLEAR_X2 2
+#define CLEAR_Y2 3
+#define CLEAR_DEPTH 4
+
+typedef union drm_radeon_clear_rect {
+ float f[5];
+ unsigned int ui[5];
+} drm_radeon_clear_rect_t;
+
+typedef struct drm_radeon_clear {
+ unsigned int flags;
+ unsigned int clear_color;
+ unsigned int clear_depth;
+ unsigned int color_mask;
+ unsigned int depth_mask; /* misnamed field: should be stencil */
+ drm_radeon_clear_rect_t *depth_boxes;
+} drm_radeon_clear_t;
+
+typedef struct drm_radeon_vertex {
+ int prim;
+ int idx; /* Index of vertex buffer */
+ int count; /* Number of vertices in buffer */
+ int discard; /* Client finished with buffer? */
+} drm_radeon_vertex_t;
+
+typedef struct drm_radeon_indices {
+ int prim;
+ int idx;
+ int start;
+ int end;
+ int discard; /* Client finished with buffer? */
+} drm_radeon_indices_t;
+
+/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
+ * - allows multiple primitives and state changes in a single ioctl
+ * - supports driver change to emit native primitives
+ */
+typedef struct drm_radeon_vertex2 {
+ int idx; /* Index of vertex buffer */
+ int discard; /* Client finished with buffer? */
+ int nr_states;
+ drm_radeon_state_t *state;
+ int nr_prims;
+ drm_radeon_prim_t *prim;
+} drm_radeon_vertex2_t;
+
+/* v1.3 - obsoletes drm_radeon_vertex2
+ * - allows arbitrarily large cliprect list
+ * - allows updating of tcl packet, vector and scalar state
+ * - allows memory-efficient description of state updates
+ * - allows state to be emitted without a primitive
+ * (for clears, ctx switches)
+ * - allows more than one dma buffer to be referenced per ioctl
+ * - supports tcl driver
+ * - may be extended in future versions with new cmd types, packets
+ */
+typedef struct drm_radeon_cmd_buffer {
+ int bufsz;
+ char *buf;
+ int nbox;
+ struct drm_clip_rect *boxes;
+} drm_radeon_cmd_buffer_t;
+
+typedef struct drm_radeon_tex_image {
+ unsigned int x, y; /* Blit coordinates */
+ unsigned int width, height;
+ const void *data;
+} drm_radeon_tex_image_t;
+
+typedef struct drm_radeon_texture {
+ unsigned int offset;
+ int pitch;
+ int format;
+ int width; /* Texture image coordinates */
+ int height;
+ drm_radeon_tex_image_t *image;
+} drm_radeon_texture_t;
+
+typedef struct drm_radeon_stipple {
+ unsigned int *mask;
+} drm_radeon_stipple_t;
+
+typedef struct drm_radeon_indirect {
+ int idx;
+ int start;
+ int end;
+ int discard;
+} drm_radeon_indirect_t;
+
+/* enum for card type parameters */
+#define RADEON_CARD_PCI 0
+#define RADEON_CARD_AGP 1
+#define RADEON_CARD_PCIE 2
+
+/* 1.3: An ioctl to get parameters that aren't available to the 3d
+ * client any other way.
+ */
+#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
+#define RADEON_PARAM_LAST_FRAME 2
+#define RADEON_PARAM_LAST_DISPATCH 3
+#define RADEON_PARAM_LAST_CLEAR 4
+/* Added with DRM version 1.6. */
+#define RADEON_PARAM_IRQ_NR 5
+#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
+/* Added with DRM version 1.8. */
+#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
+#define RADEON_PARAM_STATUS_HANDLE 8
+#define RADEON_PARAM_SAREA_HANDLE 9
+#define RADEON_PARAM_GART_TEX_HANDLE 10
+#define RADEON_PARAM_SCRATCH_OFFSET 11
+#define RADEON_PARAM_CARD_TYPE 12
+#define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
+#define RADEON_PARAM_FB_LOCATION 14 /* FB location */
+#define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
+#define RADEON_PARAM_DEVICE_ID 16
+#define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */
+
+typedef struct drm_radeon_getparam {
+ int param;
+ void *value;
+} drm_radeon_getparam_t;
+
+/* 1.6: Set up a memory manager for regions of shared memory:
+ */
+#define RADEON_MEM_REGION_GART 1
+#define RADEON_MEM_REGION_FB 2
+
+typedef struct drm_radeon_mem_alloc {
+ int region;
+ int alignment;
+ int size;
+ int *region_offset; /* offset from start of fb or GART */
+} drm_radeon_mem_alloc_t;
+
+typedef struct drm_radeon_mem_free {
+ int region;
+ int region_offset;
+} drm_radeon_mem_free_t;
+
+typedef struct drm_radeon_mem_init_heap {
+ int region;
+ int size;
+ int start;
+} drm_radeon_mem_init_heap_t;
+
+/* 1.6: Userspace can request & wait on irq's:
+ */
+typedef struct drm_radeon_irq_emit {
+ int *irq_seq;
+} drm_radeon_irq_emit_t;
+
+typedef struct drm_radeon_irq_wait {
+ int irq_seq;
+} drm_radeon_irq_wait_t;
+
+/* 1.10: Clients tell the DRM where they think the framebuffer is located in
+ * the card's address space, via a new generic ioctl to set parameters
+ */
+
+typedef struct drm_radeon_setparam {
+ unsigned int param;
+ __s64 value;
+} drm_radeon_setparam_t;
+
+#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
+#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
+#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
+#define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
+#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
+#define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
+/* 1.14: Clients can allocate/free a surface
+ */
+typedef struct drm_radeon_surface_alloc {
+ unsigned int address;
+ unsigned int size;
+ unsigned int flags;
+} drm_radeon_surface_alloc_t;
+
+typedef struct drm_radeon_surface_free {
+ unsigned int address;
+} drm_radeon_surface_free_t;
+
+#define DRM_RADEON_VBLANK_CRTC1 1
+#define DRM_RADEON_VBLANK_CRTC2 2
+
+/*
+ * Kernel modesetting world below.
+ */
+#define RADEON_GEM_DOMAIN_CPU 0x1
+#define RADEON_GEM_DOMAIN_GTT 0x2
+#define RADEON_GEM_DOMAIN_VRAM 0x4
+
+struct drm_radeon_gem_info {
+ __u64 gart_size;
+ __u64 vram_size;
+ __u64 vram_visible;
+};
+
+#define RADEON_GEM_NO_BACKING_STORE (1 << 0)
+#define RADEON_GEM_GTT_UC (1 << 1)
+#define RADEON_GEM_GTT_WC (1 << 2)
+/* BO is expected to be accessed by the CPU */
+#define RADEON_GEM_CPU_ACCESS (1 << 3)
+/* CPU access is not expected to work for this BO */
+#define RADEON_GEM_NO_CPU_ACCESS (1 << 4)
+
+struct drm_radeon_gem_create {
+ __u64 size;
+ __u64 alignment;
+ __u32 handle;
+ __u32 initial_domain;
+ __u32 flags;
+};
+
+/*
+ * This is not a reliable API and you should expect it to fail for any
+ * number of reasons and have fallback path that do not use userptr to
+ * perform any operation.
+ */
+#define RADEON_GEM_USERPTR_READONLY (1 << 0)
+#define RADEON_GEM_USERPTR_ANONONLY (1 << 1)
+#define RADEON_GEM_USERPTR_VALIDATE (1 << 2)
+#define RADEON_GEM_USERPTR_REGISTER (1 << 3)
+
+struct drm_radeon_gem_userptr {
+ __u64 addr;
+ __u64 size;
+ __u32 flags;
+ __u32 handle;
+};
+
+#define RADEON_TILING_MACRO 0x1
+#define RADEON_TILING_MICRO 0x2
+#define RADEON_TILING_SWAP_16BIT 0x4
+#define RADEON_TILING_SWAP_32BIT 0x8
+/* this object requires a surface when mapped - i.e. front buffer */
+#define RADEON_TILING_SURFACE 0x10
+#define RADEON_TILING_MICRO_SQUARE 0x20
+#define RADEON_TILING_EG_BANKW_SHIFT 8
+#define RADEON_TILING_EG_BANKW_MASK 0xf
+#define RADEON_TILING_EG_BANKH_SHIFT 12
+#define RADEON_TILING_EG_BANKH_MASK 0xf
+#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
+#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
+#define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24
+#define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf
+#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
+#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
+
+struct drm_radeon_gem_set_tiling {
+ __u32 handle;
+ __u32 tiling_flags;
+ __u32 pitch;
+};
+
+struct drm_radeon_gem_get_tiling {
+ __u32 handle;
+ __u32 tiling_flags;
+ __u32 pitch;
+};
+
+struct drm_radeon_gem_mmap {
+ __u32 handle;
+ __u32 pad;
+ __u64 offset;
+ __u64 size;
+ __u64 addr_ptr;
+};
+
+struct drm_radeon_gem_set_domain {
+ __u32 handle;
+ __u32 read_domains;
+ __u32 write_domain;
+};
+
+struct drm_radeon_gem_wait_idle {
+ __u32 handle;
+ __u32 pad;
+};
+
+struct drm_radeon_gem_busy {
+ __u32 handle;
+ __u32 domain;
+};
+
+struct drm_radeon_gem_pread {
+ /** Handle for the object being read. */
+ __u32 handle;
+ __u32 pad;
+ /** Offset into the object to read from */
+ __u64 offset;
+ /** Length of data to read */
+ __u64 size;
+ /** Pointer to write the data into. */
+ /* void *, but pointers are not 32/64 compatible */
+ __u64 data_ptr;
+};
+
+struct drm_radeon_gem_pwrite {
+ /** Handle for the object being written to. */
+ __u32 handle;
+ __u32 pad;
+ /** Offset into the object to write to */
+ __u64 offset;
+ /** Length of data to write */
+ __u64 size;
+ /** Pointer to read the data from. */
+ /* void *, but pointers are not 32/64 compatible */
+ __u64 data_ptr;
+};
+
+/* Sets or returns a value associated with a buffer. */
+struct drm_radeon_gem_op {
+ __u32 handle; /* buffer */
+ __u32 op; /* RADEON_GEM_OP_* */
+ __u64 value; /* input or return value */
+};
+
+#define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0
+#define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1
+
+#define RADEON_VA_MAP 1
+#define RADEON_VA_UNMAP 2
+
+#define RADEON_VA_RESULT_OK 0
+#define RADEON_VA_RESULT_ERROR 1
+#define RADEON_VA_RESULT_VA_EXIST 2
+
+#define RADEON_VM_PAGE_VALID (1 << 0)
+#define RADEON_VM_PAGE_READABLE (1 << 1)
+#define RADEON_VM_PAGE_WRITEABLE (1 << 2)
+#define RADEON_VM_PAGE_SYSTEM (1 << 3)
+#define RADEON_VM_PAGE_SNOOPED (1 << 4)
+
+struct drm_radeon_gem_va {
+ __u32 handle;
+ __u32 operation;
+ __u32 vm_id;
+ __u32 flags;
+ __u64 offset;
+};
+
+#define RADEON_CHUNK_ID_RELOCS 0x01
+#define RADEON_CHUNK_ID_IB 0x02
+#define RADEON_CHUNK_ID_FLAGS 0x03
+#define RADEON_CHUNK_ID_CONST_IB 0x04
+
+/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
+#define RADEON_CS_KEEP_TILING_FLAGS 0x01
+#define RADEON_CS_USE_VM 0x02
+#define RADEON_CS_END_OF_FRAME \
+ 0x04 /* a hint from userspace which CS is the last one */
+/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type
+ */
+#define RADEON_CS_RING_GFX 0
+#define RADEON_CS_RING_COMPUTE 1
+#define RADEON_CS_RING_DMA 2
+#define RADEON_CS_RING_UVD 3
+#define RADEON_CS_RING_VCE 4
+/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority
+ */
+/* 0 = normal, + = higher priority, - = lower priority */
+
+struct drm_radeon_cs_chunk {
+ __u32 chunk_id;
+ __u32 length_dw;
+ __u64 chunk_data;
+};
+
+/* drm_radeon_cs_reloc.flags */
+#define RADEON_RELOC_PRIO_MASK (0xf << 0)
+
+struct drm_radeon_cs_reloc {
+ __u32 handle;
+ __u32 read_domains;
+ __u32 write_domain;
+ __u32 flags;
+};
+
+struct drm_radeon_cs {
+ __u32 num_chunks;
+ __u32 cs_id;
+ /* this points to __u64 * which point to cs chunks */
+ __u64 chunks;
+ /* updates to the limits after this CS ioctl */
+ __u64 gart_limit;
+ __u64 vram_limit;
+};
+
+#define RADEON_INFO_DEVICE_ID 0x00
+#define RADEON_INFO_NUM_GB_PIPES 0x01
+#define RADEON_INFO_NUM_Z_PIPES 0x02
+#define RADEON_INFO_ACCEL_WORKING 0x03
+#define RADEON_INFO_CRTC_FROM_ID 0x04
+#define RADEON_INFO_ACCEL_WORKING2 0x05
+#define RADEON_INFO_TILING_CONFIG 0x06
+#define RADEON_INFO_WANT_HYPERZ 0x07
+#define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */
+#define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
+#define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ \
+ */
+#define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */
+#define RADEON_INFO_FUSION_GART_WORKING \
+ 0x0c /* fusion writes to GTT were broken before this */
+#define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */
+/* virtual address start, va < start are reserved by the kernel */
+#define RADEON_INFO_VA_START 0x0e
+/* maximum size of ib using the virtual memory cs */
+#define RADEON_INFO_IB_VM_MAX_SIZE 0x0f
+/* max pipes - needed for compute shaders */
+#define RADEON_INFO_MAX_PIPES 0x10
+/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
+#define RADEON_INFO_TIMESTAMP 0x11
+/* max shader engines (SE) - needed for geometry shaders, etc. */
+#define RADEON_INFO_MAX_SE 0x12
+/* max SH per SE */
+#define RADEON_INFO_MAX_SH_PER_SE 0x13
+/* fast fb access is enabled */
+#define RADEON_INFO_FASTFB_WORKING 0x14
+/* query if a RADEON_CS_RING_* submission is supported */
+#define RADEON_INFO_RING_WORKING 0x15
+/* SI tile mode array */
+#define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16
+/* query if CP DMA is supported on the compute ring */
+#define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17
+/* CIK macrotile mode array */
+#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18
+/* query the number of render backends */
+#define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19
+/* max engine clock - needed for OpenCL */
+#define RADEON_INFO_MAX_SCLK 0x1a
+/* version of VCE firmware */
+#define RADEON_INFO_VCE_FW_VERSION 0x1b
+/* version of VCE feedback */
+#define RADEON_INFO_VCE_FB_VERSION 0x1c
+#define RADEON_INFO_NUM_BYTES_MOVED 0x1d
+#define RADEON_INFO_VRAM_USAGE 0x1e
+#define RADEON_INFO_GTT_USAGE 0x1f
+#define RADEON_INFO_ACTIVE_CU_COUNT 0x20
+#define RADEON_INFO_CURRENT_GPU_TEMP 0x21
+#define RADEON_INFO_CURRENT_GPU_SCLK 0x22
+#define RADEON_INFO_CURRENT_GPU_MCLK 0x23
+#define RADEON_INFO_READ_REG 0x24
+#define RADEON_INFO_VA_UNMAP_WORKING 0x25
+#define RADEON_INFO_GPU_RESET_COUNTER 0x26
+
+struct drm_radeon_info {
+ __u32 request;
+ __u32 pad;
+ __u64 value;
+};
+
+/* Those correspond to the tile index to use, this is to explicitly state
+ * the API that is implicitly defined by the tile mode array.
+ */
+#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8
+#define SI_TILE_MODE_COLOR_1D 13
+#define SI_TILE_MODE_COLOR_1D_SCANOUT 9
+#define SI_TILE_MODE_COLOR_2D_8BPP 14
+#define SI_TILE_MODE_COLOR_2D_16BPP 15
+#define SI_TILE_MODE_COLOR_2D_32BPP 16
+#define SI_TILE_MODE_COLOR_2D_64BPP 17
+#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11
+#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12
+#define SI_TILE_MODE_DEPTH_STENCIL_1D 4
+#define SI_TILE_MODE_DEPTH_STENCIL_2D 0
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2
+
+#define CIK_TILE_MODE_DEPTH_STENCIL_1D 5
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/tegra_drm.h b/include/arch/x86_64/drm/tegra_drm.h
new file mode 100644
index 00000000..2219bf94
--- /dev/null
+++ b/include/arch/x86_64/drm/tegra_drm.h
@@ -0,0 +1,1095 @@
+/* SPDX-License-Identifier: MIT */
+/* Copyright (c) 2012-2020 NVIDIA Corporation */
+
+#ifndef _TEGRA_DRM_H_
+#define _TEGRA_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Tegra DRM legacy UAPI. Only enabled with STAGING */
+
+#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
+#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)
+
+/**
+ * struct drm_tegra_gem_create - parameters for the GEM object creation IOCTL
+ */
+struct drm_tegra_gem_create {
+ /**
+ * @size:
+ *
+ * The size, in bytes, of the buffer object to be created.
+ */
+ __u64 size;
+
+ /**
+ * @flags:
+ *
+ * A bitmask of flags that influence the creation of GEM objects:
+ *
+ * DRM_TEGRA_GEM_CREATE_TILED
+ * Use the 16x16 tiling format for this buffer.
+ *
+ * DRM_TEGRA_GEM_CREATE_BOTTOM_UP
+ * The buffer has a bottom-up layout.
+ */
+ __u32 flags;
+
+ /**
+ * @handle:
+ *
+ * The handle of the created GEM object. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
+ __u32 handle;
+};
+
+/**
+ * struct drm_tegra_gem_mmap - parameters for the GEM mmap IOCTL
+ */
+struct drm_tegra_gem_mmap {
+ /**
+ * @handle:
+ *
+ * Handle of the GEM object to obtain an mmap offset for.
+ */
+ __u32 handle;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
+ __u32 pad;
+
+ /**
+ * @offset:
+ *
+ * The mmap offset for the given GEM object. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
+ __u64 offset;
+};
+
+/**
+ * struct drm_tegra_syncpt_read - parameters for the read syncpoint IOCTL
+ */
+struct drm_tegra_syncpt_read {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to read the current value from.
+ */
+ __u32 id;
+
+ /**
+ * @value:
+ *
+ * The current syncpoint value. Set by the kernel upon successful
+ * completion of the IOCTL.
+ */
+ __u32 value;
+};
+
+/**
+ * struct drm_tegra_syncpt_incr - parameters for the increment syncpoint IOCTL
+ */
+struct drm_tegra_syncpt_incr {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to increment.
+ */
+ __u32 id;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_tegra_syncpt_wait - parameters for the wait syncpoint IOCTL
+ */
+struct drm_tegra_syncpt_wait {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to wait on.
+ */
+ __u32 id;
+
+ /**
+ * @thresh:
+ *
+ * Threshold value for which to wait.
+ */
+ __u32 thresh;
+
+ /**
+ * @timeout:
+ *
+ * Timeout, in milliseconds, to wait.
+ */
+ __u32 timeout;
+
+ /**
+ * @value:
+ *
+ * The new syncpoint value after the wait. Set by the kernel upon
+ * successful completion of the IOCTL.
+ */
+ __u32 value;
+};
+
+#define DRM_TEGRA_NO_TIMEOUT (0xffffffff)
+
+/**
+ * struct drm_tegra_open_channel - parameters for the open channel IOCTL
+ */
+struct drm_tegra_open_channel {
+ /**
+ * @client:
+ *
+ * The client ID for this channel.
+ */
+ __u32 client;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
+ __u32 pad;
+
+ /**
+ * @context:
+ *
+ * The application context of this channel. Set by the kernel upon
+ * successful completion of the IOCTL. This context needs to be passed
+ * to the DRM_TEGRA_CHANNEL_CLOSE or the DRM_TEGRA_SUBMIT IOCTLs.
+ */
+ __u64 context;
+};
+
+/**
+ * struct drm_tegra_close_channel - parameters for the close channel IOCTL
+ */
+struct drm_tegra_close_channel {
+ /**
+ * @context:
+ *
+ * The application context of this channel. This is obtained from the
+ * DRM_TEGRA_OPEN_CHANNEL IOCTL.
+ */
+ __u64 context;
+};
+
+/**
+ * struct drm_tegra_get_syncpt - parameters for the get syncpoint IOCTL
+ */
+struct drm_tegra_get_syncpt {
+ /**
+ * @context:
+ *
+ * The application context identifying the channel for which to obtain
+ * the syncpoint ID.
+ */
+ __u64 context;
+
+ /**
+ * @index:
+ *
+ * Index of the client syncpoint for which to obtain the ID.
+ */
+ __u32 index;
+
+ /**
+ * @id:
+ *
+ * The ID of the given syncpoint. Set by the kernel upon successful
+ * completion of the IOCTL.
+ */
+ __u32 id;
+};
+
+/**
+ * struct drm_tegra_get_syncpt_base - parameters for the get wait base IOCTL
+ */
+struct drm_tegra_get_syncpt_base {
+ /**
+ * @context:
+ *
+ * The application context identifying for which channel to obtain the
+ * wait base.
+ */
+ __u64 context;
+
+ /**
+ * @syncpt:
+ *
+ * ID of the syncpoint for which to obtain the wait base.
+ */
+ __u32 syncpt;
+
+ /**
+ * @id:
+ *
+ * The ID of the wait base corresponding to the client syncpoint. Set
+ * by the kernel upon successful completion of the IOCTL.
+ */
+ __u32 id;
+};
+
+/**
+ * struct drm_tegra_syncpt - syncpoint increment operation
+ */
+struct drm_tegra_syncpt {
+ /**
+ * @id:
+ *
+ * ID of the syncpoint to operate on.
+ */
+ __u32 id;
+
+ /**
+ * @incrs:
+ *
+ * Number of increments to perform for the syncpoint.
+ */
+ __u32 incrs;
+};
+
+/**
+ * struct drm_tegra_cmdbuf - structure describing a command buffer
+ */
+struct drm_tegra_cmdbuf {
+ /**
+ * @handle:
+ *
+ * Handle to a GEM object containing the command buffer.
+ */
+ __u32 handle;
+
+ /**
+ * @offset:
+ *
+ * Offset, in bytes, into the GEM object identified by @handle at
+ * which the command buffer starts.
+ */
+ __u32 offset;
+
+ /**
+ * @words:
+ *
+ * Number of 32-bit words in this command buffer.
+ */
+ __u32 words;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_tegra_reloc - GEM object relocation structure
+ */
+struct drm_tegra_reloc {
+ struct {
+ /**
+ * @cmdbuf.handle:
+ *
+ * Handle to the GEM object containing the command buffer for
+ * which to perform this GEM object relocation.
+ */
+ __u32 handle;
+
+ /**
+ * @cmdbuf.offset:
+ *
+ * Offset, in bytes, into the command buffer at which to
+ * insert the relocated address.
+ */
+ __u32 offset;
+ } cmdbuf;
+ struct {
+ /**
+ * @target.handle:
+ *
+ * Handle to the GEM object to be relocated.
+ */
+ __u32 handle;
+
+ /**
+ * @target.offset:
+ *
+ * Offset, in bytes, into the target GEM object at which the
+ * relocated data starts.
+ */
+ __u32 offset;
+ } target;
+
+ /**
+ * @shift:
+ *
+ * The number of bits by which to shift relocated addresses.
+ */
+ __u32 shift;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_tegra_waitchk - wait check structure
+ */
+struct drm_tegra_waitchk {
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object containing a command stream on which to
+ * perform the wait check.
+ */
+ __u32 handle;
+
+ /**
+ * @offset:
+ *
+ * Offset, in bytes, of the location in the command stream to perform
+ * the wait check on.
+ */
+ __u32 offset;
+
+ /**
+ * @syncpt:
+ *
+ * ID of the syncpoint to wait check.
+ */
+ __u32 syncpt;
+
+ /**
+ * @thresh:
+ *
+ * Threshold value for which to check.
+ */
+ __u32 thresh;
+};
+
+/**
+ * struct drm_tegra_submit - job submission structure
+ */
+struct drm_tegra_submit {
+ /**
+ * @context:
+ *
+ * The application context identifying the channel to use for the
+ * execution of this job.
+ */
+ __u64 context;
+
+ /**
+ * @num_syncpts:
+ *
+ * The number of syncpoints operated on by this job. This defines the
+ * length of the array pointed to by @syncpts.
+ */
+ __u32 num_syncpts;
+
+ /**
+ * @num_cmdbufs:
+ *
+ * The number of command buffers to execute as part of this job. This
+ * defines the length of the array pointed to by @cmdbufs.
+ */
+ __u32 num_cmdbufs;
+
+ /**
+ * @num_relocs:
+ *
+ * The number of relocations to perform before executing this job.
+ * This defines the length of the array pointed to by @relocs.
+ */
+ __u32 num_relocs;
+
+ /**
+ * @num_waitchks:
+ *
+ * The number of wait checks to perform as part of this job. This
+ * defines the length of the array pointed to by @waitchks.
+ */
+ __u32 num_waitchks;
+
+ /**
+ * @waitchk_mask:
+ *
+ * Bitmask of valid wait checks.
+ */
+ __u32 waitchk_mask;
+
+ /**
+ * @timeout:
+ *
+ * Timeout, in milliseconds, before this job is cancelled.
+ */
+ __u32 timeout;
+
+ /**
+ * @syncpts:
+ *
+ * A pointer to an array of &struct drm_tegra_syncpt structures that
+ * specify the syncpoint operations performed as part of this job.
+ * The number of elements in the array must be equal to the value
+ * given by @num_syncpts.
+ */
+ __u64 syncpts;
+
+ /**
+ * @cmdbufs:
+ *
+ * A pointer to an array of &struct drm_tegra_cmdbuf structures that
+ * define the command buffers to execute as part of this job. The
+ * number of elements in the array must be equal to the value given
+ * by @num_syncpts.
+ */
+ __u64 cmdbufs;
+
+ /**
+ * @relocs:
+ *
+ * A pointer to an array of &struct drm_tegra_reloc structures that
+ * specify the relocations that need to be performed before executing
+ * this job. The number of elements in the array must be equal to the
+ * value given by @num_relocs.
+ */
+ __u64 relocs;
+
+ /**
+ * @waitchks:
+ *
+ * A pointer to an array of &struct drm_tegra_waitchk structures that
+ * specify the wait checks to be performed while executing this job.
+ * The number of elements in the array must be equal to the value
+ * given by @num_waitchks.
+ */
+ __u64 waitchks;
+
+ /**
+ * @fence:
+ *
+ * The threshold of the syncpoint associated with this job after it
+ * has been completed. Set by the kernel upon successful completion of
+ * the IOCTL. This can be used with the DRM_TEGRA_SYNCPT_WAIT IOCTL to
+ * wait for this job to be finished.
+ */
+ __u32 fence;
+
+ /**
+ * @reserved:
+ *
+ * This field is reserved for future use. Must be 0.
+ */
+ __u32 reserved[5];
+};
+
+#define DRM_TEGRA_GEM_TILING_MODE_PITCH 0
+#define DRM_TEGRA_GEM_TILING_MODE_TILED 1
+#define DRM_TEGRA_GEM_TILING_MODE_BLOCK 2
+
+/**
+ * struct drm_tegra_gem_set_tiling - parameters for the set tiling IOCTL
+ */
+struct drm_tegra_gem_set_tiling {
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to set the tiling parameters.
+ */
+ __u32 handle;
+
+ /**
+ * @mode:
+ *
+ * The tiling mode to set. Must be one of:
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_PITCH
+ * pitch linear format
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_TILED
+ * 16x16 tiling format
+ *
+ * DRM_TEGRA_GEM_TILING_MODE_BLOCK
+ * 16Bx2 tiling format
+ */
+ __u32 mode;
+
+ /**
+ * @value:
+ *
+ * The value to set for the tiling mode parameter.
+ */
+ __u32 value;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_tegra_gem_get_tiling - parameters for the get tiling IOCTL
+ */
+struct drm_tegra_gem_get_tiling {
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to query the tiling parameters.
+ */
+ __u32 handle;
+
+ /**
+ * @mode:
+ *
+ * The tiling mode currently associated with the GEM object. Set by
+ * the kernel upon successful completion of the IOCTL.
+ */
+ __u32 mode;
+
+ /**
+ * @value:
+ *
+ * The tiling mode parameter currently associated with the GEM object.
+ * Set by the kernel upon successful completion of the IOCTL.
+ */
+ __u32 value;
+
+ /**
+ * @pad:
+ *
+ * Structure padding that may be used in the future. Must be 0.
+ */
+ __u32 pad;
+};
+
+#define DRM_TEGRA_GEM_BOTTOM_UP (1 << 0)
+#define DRM_TEGRA_GEM_FLAGS (DRM_TEGRA_GEM_BOTTOM_UP)
+
+/**
+ * struct drm_tegra_gem_set_flags - parameters for the set flags IOCTL
+ */
+struct drm_tegra_gem_set_flags {
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to set the flags.
+ */
+ __u32 handle;
+
+ /**
+ * @flags:
+ *
+ * The flags to set for the GEM object.
+ */
+ __u32 flags;
+};
+
+/**
+ * struct drm_tegra_gem_get_flags - parameters for the get flags IOCTL
+ */
+struct drm_tegra_gem_get_flags {
+ /**
+ * @handle:
+ *
+ * Handle to the GEM object for which to query the flags.
+ */
+ __u32 handle;
+
+ /**
+ * @flags:
+ *
+ * The flags currently associated with the GEM object. Set by the
+ * kernel upon successful completion of the IOCTL.
+ */
+ __u32 flags;
+};
+
+#define DRM_TEGRA_GEM_CREATE 0x00
+#define DRM_TEGRA_GEM_MMAP 0x01
+#define DRM_TEGRA_SYNCPT_READ 0x02
+#define DRM_TEGRA_SYNCPT_INCR 0x03
+#define DRM_TEGRA_SYNCPT_WAIT 0x04
+#define DRM_TEGRA_OPEN_CHANNEL 0x05
+#define DRM_TEGRA_CLOSE_CHANNEL 0x06
+#define DRM_TEGRA_GET_SYNCPT 0x07
+#define DRM_TEGRA_SUBMIT 0x08
+#define DRM_TEGRA_GET_SYNCPT_BASE 0x09
+#define DRM_TEGRA_GEM_SET_TILING 0x0a
+#define DRM_TEGRA_GEM_GET_TILING 0x0b
+#define DRM_TEGRA_GEM_SET_FLAGS 0x0c
+#define DRM_TEGRA_GEM_GET_FLAGS 0x0d
+
+#define DRM_IOCTL_TEGRA_GEM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_CREATE, \
+ struct drm_tegra_gem_create)
+#define DRM_IOCTL_TEGRA_GEM_MMAP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_MMAP, \
+ struct drm_tegra_gem_mmap)
+#define DRM_IOCTL_TEGRA_SYNCPT_READ \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_READ, \
+ struct drm_tegra_syncpt_read)
+#define DRM_IOCTL_TEGRA_SYNCPT_INCR \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_INCR, \
+ struct drm_tegra_syncpt_incr)
+#define DRM_IOCTL_TEGRA_SYNCPT_WAIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_WAIT, \
+ struct drm_tegra_syncpt_wait)
+#define DRM_IOCTL_TEGRA_OPEN_CHANNEL \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_OPEN_CHANNEL, \
+ struct drm_tegra_open_channel)
+#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, \
+ struct drm_tegra_close_channel)
+#define DRM_IOCTL_TEGRA_GET_SYNCPT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT, \
+ struct drm_tegra_get_syncpt)
+#define DRM_IOCTL_TEGRA_SUBMIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SUBMIT, struct drm_tegra_submit)
+#define DRM_IOCTL_TEGRA_GET_SYNCPT_BASE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT_BASE, \
+ struct drm_tegra_get_syncpt_base)
+#define DRM_IOCTL_TEGRA_GEM_SET_TILING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_SET_TILING, \
+ struct drm_tegra_gem_set_tiling)
+#define DRM_IOCTL_TEGRA_GEM_GET_TILING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_GET_TILING, \
+ struct drm_tegra_gem_get_tiling)
+#define DRM_IOCTL_TEGRA_GEM_SET_FLAGS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_SET_FLAGS, \
+ struct drm_tegra_gem_set_flags)
+#define DRM_IOCTL_TEGRA_GEM_GET_FLAGS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_GET_FLAGS, \
+ struct drm_tegra_gem_get_flags)
+
+/* New Tegra DRM UAPI */
+
+/*
+ * Reported by the driver in the `capabilities` field.
+ *
+ * DRM_TEGRA_CHANNEL_CAP_CACHE_COHERENT: If set, the engine is cache coherent
+ * with regard to the system memory.
+ */
+#define DRM_TEGRA_CHANNEL_CAP_CACHE_COHERENT (1 << 0)
+
+struct drm_tegra_channel_open {
+ /**
+ * @host1x_class: [in]
+ *
+ * Host1x class of the engine that will be programmed using this
+ * channel.
+ */
+ __u32 host1x_class;
+
+ /**
+ * @flags: [in]
+ *
+ * Flags.
+ */
+ __u32 flags;
+
+ /**
+ * @context: [out]
+ *
+ * Opaque identifier corresponding to the opened channel.
+ */
+ __u32 context;
+
+ /**
+ * @version: [out]
+ *
+ * Version of the engine hardware. This can be used by userspace
+ * to determine how the engine needs to be programmed.
+ */
+ __u32 version;
+
+ /**
+ * @capabilities: [out]
+ *
+ * Flags describing the hardware capabilities.
+ */
+ __u32 capabilities;
+ __u32 padding;
+};
+
+struct drm_tegra_channel_close {
+ /**
+ * @context: [in]
+ *
+ * Identifier of the channel to close.
+ */
+ __u32 context;
+ __u32 padding;
+};
+
+/*
+ * Mapping flags that can be used to influence how the mapping is created.
+ *
+ * DRM_TEGRA_CHANNEL_MAP_READ: create mapping that allows HW read access
+ * DRM_TEGRA_CHANNEL_MAP_WRITE: create mapping that allows HW write access
+ */
+#define DRM_TEGRA_CHANNEL_MAP_READ (1 << 0)
+#define DRM_TEGRA_CHANNEL_MAP_WRITE (1 << 1)
+#define DRM_TEGRA_CHANNEL_MAP_READ_WRITE \
+ (DRM_TEGRA_CHANNEL_MAP_READ | DRM_TEGRA_CHANNEL_MAP_WRITE)
+
+struct drm_tegra_channel_map {
+ /**
+ * @context: [in]
+ *
+ * Identifier of the channel to which make memory available for.
+ */
+ __u32 context;
+
+ /**
+ * @handle: [in]
+ *
+ * GEM handle of the memory to map.
+ */
+ __u32 handle;
+
+ /**
+ * @flags: [in]
+ *
+ * Flags.
+ */
+ __u32 flags;
+
+ /**
+ * @mapping: [out]
+ *
+ * Identifier corresponding to the mapping, to be used for
+ * relocations or unmapping later.
+ */
+ __u32 mapping;
+};
+
+struct drm_tegra_channel_unmap {
+ /**
+ * @context: [in]
+ *
+ * Channel identifier of the channel to unmap memory from.
+ */
+ __u32 context;
+
+ /**
+ * @mapping: [in]
+ *
+ * Mapping identifier of the memory mapping to unmap.
+ */
+ __u32 mapping;
+};
+
+/* Submission */
+
+/**
+ * Specify that bit 39 of the patched-in address should be set to switch
+ * swizzling between Tegra and non-Tegra sector layout on systems that store
+ * surfaces in system memory in non-Tegra sector layout.
+ */
+#define DRM_TEGRA_SUBMIT_RELOC_SECTOR_LAYOUT (1 << 0)
+
+struct drm_tegra_submit_buf {
+ /**
+ * @mapping: [in]
+ *
+ * Identifier of the mapping to use in the submission.
+ */
+ __u32 mapping;
+
+ /**
+ * @flags: [in]
+ *
+ * Flags.
+ */
+ __u32 flags;
+
+ /**
+ * Information for relocation patching.
+ */
+ struct {
+ /**
+ * @target_offset: [in]
+ *
+ * Offset from the start of the mapping of the data whose
+ * address is to be patched into the gather.
+ */
+ __u64 target_offset;
+
+ /**
+ * @gather_offset_words: [in]
+ *
+ * Offset in words from the start of the gather data to
+ * where the address should be patched into.
+ */
+ __u32 gather_offset_words;
+
+ /**
+ * @shift: [in]
+ *
+ * Number of bits the address should be shifted right before
+ * patching in.
+ */
+ __u32 shift;
+ } reloc;
+};
+
+/**
+ * Execute `words` words of Host1x opcodes specified in the `gather_data_ptr`
+ * buffer. Each GATHER_UPTR command uses successive words from the buffer.
+ */
+#define DRM_TEGRA_SUBMIT_CMD_GATHER_UPTR 0
+/**
+ * Wait for a syncpoint to reach a value before continuing with further
+ * commands.
+ */
+#define DRM_TEGRA_SUBMIT_CMD_WAIT_SYNCPT 1
+/**
+ * Wait for a syncpoint to reach a value before continuing with further
+ * commands. The threshold is calculated relative to the start of the job.
+ */
+#define DRM_TEGRA_SUBMIT_CMD_WAIT_SYNCPT_RELATIVE 2
+
+struct drm_tegra_submit_cmd_gather_uptr {
+ __u32 words;
+ __u32 reserved[3];
+};
+
+struct drm_tegra_submit_cmd_wait_syncpt {
+ __u32 id;
+ __u32 value;
+ __u32 reserved[2];
+};
+
+struct drm_tegra_submit_cmd {
+ /**
+ * @type: [in]
+ *
+ * Command type to execute. One of the DRM_TEGRA_SUBMIT_CMD*
+ * defines.
+ */
+ __u32 type;
+
+ /**
+ * @flags: [in]
+ *
+ * Flags.
+ */
+ __u32 flags;
+
+ union {
+ struct drm_tegra_submit_cmd_gather_uptr gather_uptr;
+ struct drm_tegra_submit_cmd_wait_syncpt wait_syncpt;
+ __u32 reserved[4];
+ };
+};
+
+struct drm_tegra_submit_syncpt {
+ /**
+ * @id: [in]
+ *
+ * ID of the syncpoint that the job will increment.
+ */
+ __u32 id;
+
+ /**
+ * @flags: [in]
+ *
+ * Flags.
+ */
+ __u32 flags;
+
+ /**
+ * @increments: [in]
+ *
+ * Number of times the job will increment this syncpoint.
+ */
+ __u32 increments;
+
+ /**
+ * @value: [out]
+ *
+ * Value the syncpoint will have once the job has completed all
+ * its specified syncpoint increments.
+ *
+ * Note that the kernel may increment the syncpoint before or after
+ * the job. These increments are not reflected in this field.
+ *
+ * If the job hangs or times out, not all of the increments may
+ * get executed.
+ */
+ __u32 value;
+};
+
+struct drm_tegra_channel_submit {
+ /**
+ * @context: [in]
+ *
+ * Identifier of the channel to submit this job to.
+ */
+ __u32 context;
+
+ /**
+ * @num_bufs: [in]
+ *
+ * Number of elements in the `bufs_ptr` array.
+ */
+ __u32 num_bufs;
+
+ /**
+ * @num_cmds: [in]
+ *
+ * Number of elements in the `cmds_ptr` array.
+ */
+ __u32 num_cmds;
+
+ /**
+ * @gather_data_words: [in]
+ *
+ * Number of 32-bit words in the `gather_data_ptr` array.
+ */
+ __u32 gather_data_words;
+
+ /**
+ * @bufs_ptr: [in]
+ *
+ * Pointer to an array of drm_tegra_submit_buf structures.
+ */
+ __u64 bufs_ptr;
+
+ /**
+ * @cmds_ptr: [in]
+ *
+ * Pointer to an array of drm_tegra_submit_cmd structures.
+ */
+ __u64 cmds_ptr;
+
+ /**
+ * @gather_data_ptr: [in]
+ *
+ * Pointer to an array of Host1x opcodes to be used by GATHER_UPTR
+ * commands.
+ */
+ __u64 gather_data_ptr;
+
+ /**
+ * @syncobj_in: [in]
+ *
+ * Handle for DRM syncobj that will be waited before submission.
+ * Ignored if zero.
+ */
+ __u32 syncobj_in;
+
+ /**
+ * @syncobj_out: [in]
+ *
+ * Handle for DRM syncobj that will have its fence replaced with
+ * the job's completion fence. Ignored if zero.
+ */
+ __u32 syncobj_out;
+
+ /**
+ * @syncpt_incr: [in,out]
+ *
+ * Information about the syncpoint the job will increment.
+ */
+ struct drm_tegra_submit_syncpt syncpt;
+};
+
+struct drm_tegra_syncpoint_allocate {
+ /**
+ * @id: [out]
+ *
+ * ID of allocated syncpoint.
+ */
+ __u32 id;
+ __u32 padding;
+};
+
+struct drm_tegra_syncpoint_free {
+ /**
+ * @id: [in]
+ *
+ * ID of syncpoint to free.
+ */
+ __u32 id;
+ __u32 padding;
+};
+
+struct drm_tegra_syncpoint_wait {
+ /**
+ * @timeout: [in]
+ *
+ * Absolute timestamp at which the wait will time out.
+ */
+ __s64 timeout_ns;
+
+ /**
+ * @id: [in]
+ *
+ * ID of syncpoint to wait on.
+ */
+ __u32 id;
+
+ /**
+ * @threshold: [in]
+ *
+ * Threshold to wait for.
+ */
+ __u32 threshold;
+
+ /**
+ * @value: [out]
+ *
+ * Value of the syncpoint upon wait completion.
+ */
+ __u32 value;
+
+ __u32 padding;
+};
+
+#define DRM_IOCTL_TEGRA_CHANNEL_OPEN \
+ DRM_IOWR(DRM_COMMAND_BASE + 0x10, struct drm_tegra_channel_open)
+#define DRM_IOCTL_TEGRA_CHANNEL_CLOSE \
+ DRM_IOWR(DRM_COMMAND_BASE + 0x11, struct drm_tegra_channel_close)
+#define DRM_IOCTL_TEGRA_CHANNEL_MAP \
+ DRM_IOWR(DRM_COMMAND_BASE + 0x12, struct drm_tegra_channel_map)
+#define DRM_IOCTL_TEGRA_CHANNEL_UNMAP \
+ DRM_IOWR(DRM_COMMAND_BASE + 0x13, struct drm_tegra_channel_unmap)
+#define DRM_IOCTL_TEGRA_CHANNEL_SUBMIT \
+ DRM_IOWR(DRM_COMMAND_BASE + 0x14, struct drm_tegra_channel_submit)
+
+#define DRM_IOCTL_TEGRA_SYNCPOINT_ALLOCATE \
+ DRM_IOWR(DRM_COMMAND_BASE + 0x20, struct drm_tegra_syncpoint_allocate)
+#define DRM_IOCTL_TEGRA_SYNCPOINT_FREE \
+ DRM_IOWR(DRM_COMMAND_BASE + 0x21, struct drm_tegra_syncpoint_free)
+#define DRM_IOCTL_TEGRA_SYNCPOINT_WAIT \
+ DRM_IOWR(DRM_COMMAND_BASE + 0x22, struct drm_tegra_syncpoint_wait)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/v3d_drm.h b/include/arch/x86_64/drm/v3d_drm.h
new file mode 100644
index 00000000..1ae21341
--- /dev/null
+++ b/include/arch/x86_64/drm/v3d_drm.h
@@ -0,0 +1,813 @@
+/*
+ * Copyright © 2014-2018 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef _V3D_DRM_H_
+#define _V3D_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_V3D_SUBMIT_CL 0x00
+#define DRM_V3D_WAIT_BO 0x01
+#define DRM_V3D_CREATE_BO 0x02
+#define DRM_V3D_MMAP_BO 0x03
+#define DRM_V3D_GET_PARAM 0x04
+#define DRM_V3D_GET_BO_OFFSET 0x05
+#define DRM_V3D_SUBMIT_TFU 0x06
+#define DRM_V3D_SUBMIT_CSD 0x07
+#define DRM_V3D_PERFMON_CREATE 0x08
+#define DRM_V3D_PERFMON_DESTROY 0x09
+#define DRM_V3D_PERFMON_GET_VALUES 0x0a
+#define DRM_V3D_SUBMIT_CPU 0x0b
+#define DRM_V3D_PERFMON_GET_COUNTER 0x0c
+#define DRM_V3D_PERFMON_SET_GLOBAL 0x0d
+
+#define DRM_IOCTL_V3D_SUBMIT_CL \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
+#define DRM_IOCTL_V3D_WAIT_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
+#define DRM_IOCTL_V3D_CREATE_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo)
+#define DRM_IOCTL_V3D_MMAP_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo)
+#define DRM_IOCTL_V3D_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param)
+#define DRM_IOCTL_V3D_GET_BO_OFFSET \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, \
+ struct drm_v3d_get_bo_offset)
+#define DRM_IOCTL_V3D_SUBMIT_TFU \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, \
+ struct drm_v3d_submit_tfu)
+#define DRM_IOCTL_V3D_SUBMIT_CSD \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, \
+ struct drm_v3d_submit_csd)
+#define DRM_IOCTL_V3D_PERFMON_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_CREATE, \
+ struct drm_v3d_perfmon_create)
+#define DRM_IOCTL_V3D_PERFMON_DESTROY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_DESTROY, \
+ struct drm_v3d_perfmon_destroy)
+#define DRM_IOCTL_V3D_PERFMON_GET_VALUES \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, \
+ struct drm_v3d_perfmon_get_values)
+#define DRM_IOCTL_V3D_SUBMIT_CPU \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CPU, \
+ struct drm_v3d_submit_cpu)
+#define DRM_IOCTL_V3D_PERFMON_GET_COUNTER \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_COUNTER, \
+ struct drm_v3d_perfmon_get_counter)
+#define DRM_IOCTL_V3D_PERFMON_SET_GLOBAL \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_PERFMON_SET_GLOBAL, \
+ struct drm_v3d_perfmon_set_global)
+
+#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
+#define DRM_V3D_SUBMIT_EXTENSION 0x02
+
+/* struct drm_v3d_extension - ioctl extensions
+ *
+ * Linked-list of generic extensions where the id identify which struct is
+ * pointed by ext_data. Therefore, DRM_V3D_EXT_ID_* is used on id to identify
+ * the extension type.
+ */
+struct drm_v3d_extension {
+ __u64 next;
+ __u32 id;
+#define DRM_V3D_EXT_ID_MULTI_SYNC 0x01
+#define DRM_V3D_EXT_ID_CPU_INDIRECT_CSD 0x02
+#define DRM_V3D_EXT_ID_CPU_TIMESTAMP_QUERY 0x03
+#define DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY 0x04
+#define DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY 0x05
+#define DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY 0x06
+#define DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY 0x07
+ __u32 flags; /* mbz */
+};
+
+/* struct drm_v3d_sem - wait/signal semaphore
+ *
+ * If binary semaphore, it only takes syncobj handle and ignores flags and
+ * point fields. Point is defined for timeline syncobj feature.
+ */
+struct drm_v3d_sem {
+ __u32 handle; /* syncobj */
+ /* rsv below, for future uses */
+ __u32 flags;
+ __u64 point; /* for timeline sem support */
+ __u64 mbz[2]; /* must be zero, rsv */
+};
+
+/* Enum for each of the V3D queues. */
+enum v3d_queue {
+ V3D_BIN,
+ V3D_RENDER,
+ V3D_TFU,
+ V3D_CSD,
+ V3D_CACHE_CLEAN,
+ V3D_CPU,
+};
+
+/**
+ * struct drm_v3d_multi_sync - ioctl extension to add support multiples
+ * syncobjs for commands submission.
+ *
+ * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it points to
+ * this extension to define wait and signal dependencies, instead of single
+ * in/out sync entries on submitting commands. The field flags is used to
+ * determine the stage to set wait dependencies.
+ */
+struct drm_v3d_multi_sync {
+ struct drm_v3d_extension base;
+ /* Array of wait and signal semaphores */
+ __u64 in_syncs;
+ __u64 out_syncs;
+
+ /* Number of entries */
+ __u32 in_sync_count;
+ __u32 out_sync_count;
+
+ /* set the stage (v3d_queue) to sync */
+ __u32 wait_stage;
+
+ __u32 pad; /* mbz */
+};
+
+/**
+ * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
+ * engine.
+ *
+ * This asks the kernel to have the GPU execute an optional binner
+ * command list, and a render command list.
+ *
+ * The L1T, slice, L2C, L2T, and GCA caches will be flushed before
+ * each CL executes. The VCD cache should be flushed (if necessary)
+ * by the submitted CLs. The TLB writes are guaranteed to have been
+ * flushed by the time the render done IRQ happens, which is the
+ * trigger for out_sync. Any dirtying of cachelines by the job (only
+ * possible using TMU writes) must be flushed by the caller using the
+ * DRM_V3D_SUBMIT_CL_FLUSH_CACHE_FLAG flag.
+ */
+struct drm_v3d_submit_cl {
+ /* Pointer to the binner command list.
+ *
+ * This is the first set of commands executed, which runs the
+ * coordinate shader to determine where primitives land on the screen,
+ * then writes out the state updates and draw calls necessary per tile
+ * to the tile allocation BO.
+ *
+ * This BCL will block on any previous BCL submitted on the
+ * same FD, but not on any RCL or BCLs submitted by other
+ * clients -- that is left up to the submitter to control
+ * using in_sync_bcl if necessary.
+ */
+ __u32 bcl_start;
+
+ /** End address of the BCL (first byte after the BCL) */
+ __u32 bcl_end;
+
+ /* Offset of the render command list.
+ *
+ * This is the second set of commands executed, which will either
+ * execute the tiles that have been set up by the BCL, or a fixed set
+ * of tiles (in the case of RCL-only blits).
+ *
+ * This RCL will block on this submit's BCL, and any previous
+ * RCL submitted on the same FD, but not on any RCL or BCLs
+ * submitted by other clients -- that is left up to the
+ * submitter to control using in_sync_rcl if necessary.
+ */
+ __u32 rcl_start;
+
+ /** End address of the RCL (first byte after the RCL) */
+ __u32 rcl_end;
+
+ /** An optional sync object to wait on before starting the BCL. */
+ __u32 in_sync_bcl;
+ /** An optional sync object to wait on before starting the RCL. */
+ __u32 in_sync_rcl;
+ /** An optional sync object to place the completion fence in. */
+ __u32 out_sync;
+
+ /* Offset of the tile alloc memory
+ *
+ * This is optional on V3D 3.3 (where the CL can set the value) but
+ * required on V3D 4.1.
+ */
+ __u32 qma;
+
+ /** Size of the tile alloc memory. */
+ __u32 qms;
+
+ /** Offset of the tile state data array. */
+ __u32 qts;
+
+ /* Pointer to a u32 array of the BOs that are referenced by the job.
+ */
+ __u64 bo_handles;
+
+ /* Number of BO handles passed in (size is that times 4). */
+ __u32 bo_handle_count;
+
+ /* DRM_V3D_SUBMIT_* properties */
+ __u32 flags;
+
+ /* ID of the perfmon to attach to this job. 0 means no perfmon. */
+ __u32 perfmon_id;
+
+ __u32 pad;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
+};
+
+/**
+ * struct drm_v3d_wait_bo - ioctl argument for waiting for
+ * completion of the last DRM_V3D_SUBMIT_CL on a BO.
+ *
+ * This is useful for cases where multiple processes might be
+ * rendering to a BO and you want to wait for all rendering to be
+ * completed.
+ */
+struct drm_v3d_wait_bo {
+ __u32 handle;
+ __u32 pad;
+ __u64 timeout_ns;
+};
+
+/**
+ * struct drm_v3d_create_bo - ioctl argument for creating V3D BOs.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_v3d_create_bo {
+ __u32 size;
+ __u32 flags;
+ /** Returned GEM handle for the BO. */
+ __u32 handle;
+ /**
+ * Returned offset for the BO in the V3D address space. This offset
+ * is private to the DRM fd and is valid for the lifetime of the GEM
+ * handle.
+ *
+ * This offset value will always be nonzero, since various HW
+ * units treat 0 specially.
+ */
+ __u32 offset;
+};
+
+/**
+ * struct drm_v3d_mmap_bo - ioctl argument for mapping V3D BOs.
+ *
+ * This doesn't actually perform an mmap. Instead, it returns the
+ * offset you need to use in an mmap on the DRM device node. This
+ * means that tools like valgrind end up knowing about the mapped
+ * memory.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_v3d_mmap_bo {
+ /** Handle for the object being mapped. */
+ __u32 handle;
+ __u32 flags;
+ /** offset into the drm node to use for subsequent mmap call. */
+ __u64 offset;
+};
+
+enum drm_v3d_param {
+ DRM_V3D_PARAM_V3D_UIFCFG,
+ DRM_V3D_PARAM_V3D_HUB_IDENT1,
+ DRM_V3D_PARAM_V3D_HUB_IDENT2,
+ DRM_V3D_PARAM_V3D_HUB_IDENT3,
+ DRM_V3D_PARAM_V3D_CORE0_IDENT0,
+ DRM_V3D_PARAM_V3D_CORE0_IDENT1,
+ DRM_V3D_PARAM_V3D_CORE0_IDENT2,
+ DRM_V3D_PARAM_SUPPORTS_TFU,
+ DRM_V3D_PARAM_SUPPORTS_CSD,
+ DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH,
+ DRM_V3D_PARAM_SUPPORTS_PERFMON,
+ DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT,
+ DRM_V3D_PARAM_SUPPORTS_CPU_QUEUE,
+ DRM_V3D_PARAM_MAX_PERF_COUNTERS,
+ DRM_V3D_PARAM_SUPPORTS_SUPER_PAGES,
+};
+
+struct drm_v3d_get_param {
+ __u32 param;
+ __u32 pad;
+ __u64 value;
+};
+
+/**
+ * Returns the offset for the BO in the V3D address space for this DRM fd.
+ * This is the same value returned by drm_v3d_create_bo, if that was called
+ * from this DRM fd.
+ */
+struct drm_v3d_get_bo_offset {
+ __u32 handle;
+ __u32 offset;
+};
+
+struct drm_v3d_submit_tfu {
+ __u32 icfg;
+ __u32 iia;
+ __u32 iis;
+ __u32 ica;
+ __u32 iua;
+ __u32 ioa;
+ __u32 ios;
+ __u32 coef[4];
+ /* First handle is the output BO, following are other inputs.
+ * 0 for unused.
+ */
+ __u32 bo_handles[4];
+ /* sync object to block on before running the TFU job. Each TFU
+ * job will execute in the order submitted to its FD. Synchronization
+ * against rendering jobs requires using sync objects.
+ */
+ __u32 in_sync;
+ /* Sync object to signal when the TFU job is done. */
+ __u32 out_sync;
+
+ __u32 flags;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
+
+ struct {
+ __u32 ioc;
+ __u32 pad;
+ } v71;
+};
+
+/* Submits a compute shader for dispatch. This job will block on any
+ * previous compute shaders submitted on this fd, and any other
+ * synchronization must be performed with in_sync/out_sync.
+ */
+struct drm_v3d_submit_csd {
+ __u32 cfg[7];
+ __u32 coef[4];
+
+ /* Pointer to a u32 array of the BOs that are referenced by the job.
+ */
+ __u64 bo_handles;
+
+ /* Number of BO handles passed in (size is that times 4). */
+ __u32 bo_handle_count;
+
+ /* sync object to block on before running the CSD job. Each
+ * CSD job will execute in the order submitted to its FD.
+ * Synchronization against rendering/TFU jobs or CSD from
+ * other fds requires using sync objects.
+ */
+ __u32 in_sync;
+ /* Sync object to signal when the CSD job is done. */
+ __u32 out_sync;
+
+ /* ID of the perfmon to attach to this job. 0 means no perfmon. */
+ __u32 perfmon_id;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
+
+ __u32 flags;
+
+ __u32 pad;
+};
+
+/**
+ * struct drm_v3d_indirect_csd - ioctl extension for the CPU job to create an
+ * indirect CSD
+ *
+ * When an extension of DRM_V3D_EXT_ID_CPU_INDIRECT_CSD id is defined, it
+ * points to this extension to define a indirect CSD submission. It creates a
+ * CPU job linked to a CSD job. The CPU job waits for the indirect CSD
+ * dependencies and, once they are signaled, it updates the CSD job config
+ * before allowing the CSD job execution.
+ */
+struct drm_v3d_indirect_csd {
+ struct drm_v3d_extension base;
+
+ /* Indirect CSD */
+ struct drm_v3d_submit_csd submit;
+
+ /* Handle of the indirect BO, that should be also attached to the
+ * indirect CSD.
+ */
+ __u32 indirect;
+
+ /* Offset within the BO where the workgroup counts are stored */
+ __u32 offset;
+
+ /* Workgroups size */
+ __u32 wg_size;
+
+ /* Indices of the uniforms with the workgroup dispatch counts
+ * in the uniform stream. If the uniform rewrite is not needed,
+ * the offset must be 0xffffffff.
+ */
+ __u32 wg_uniform_offsets[3];
+};
+
+/**
+ * struct drm_v3d_timestamp_query - ioctl extension for the CPU job to calculate
+ * a timestamp query
+ *
+ * When an extension DRM_V3D_EXT_ID_TIMESTAMP_QUERY is defined, it points to
+ * this extension to define a timestamp query submission. This CPU job will
+ * calculate the timestamp query and update the query value within the
+ * timestamp BO. Moreover, it will signal the timestamp syncobj to indicate
+ * query availability.
+ */
+struct drm_v3d_timestamp_query {
+ struct drm_v3d_extension base;
+
+ /* Array of queries' offsets within the timestamp BO for their value */
+ __u64 offsets;
+
+ /* Array of timestamp's syncobjs to indicate its availability */
+ __u64 syncs;
+
+ /* Number of queries */
+ __u32 count;
+
+ /* mbz */
+ __u32 pad;
+};
+
+/**
+ * struct drm_v3d_reset_timestamp_query - ioctl extension for the CPU job to
+ * reset timestamp queries
+ *
+ * When an extension DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY is defined, it
+ * points to this extension to define a reset timestamp submission. This CPU
+ * job will reset the timestamp queries based on value offset of the first
+ * query. Moreover, it will reset the timestamp syncobj to reset query
+ * availability.
+ */
+struct drm_v3d_reset_timestamp_query {
+ struct drm_v3d_extension base;
+
+ /* Array of timestamp's syncobjs to indicate its availability */
+ __u64 syncs;
+
+ /* Offset of the first query within the timestamp BO for its value */
+ __u32 offset;
+
+ /* Number of queries */
+ __u32 count;
+};
+
+/**
+ * struct drm_v3d_copy_timestamp_query - ioctl extension for the CPU job to copy
+ * query results to a buffer
+ *
+ * When an extension DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY is defined, it
+ * points to this extension to define a copy timestamp query submission. This
+ * CPU job will copy the timestamp queries results to a BO with the offset
+ * and stride defined in the extension.
+ */
+struct drm_v3d_copy_timestamp_query {
+ struct drm_v3d_extension base;
+
+ /* Define if should write to buffer using 64 or 32 bits */
+ __u8 do_64bit;
+
+ /* Define if it can write to buffer even if the query is not available
+ */
+ __u8 do_partial;
+
+ /* Define if it should write availability bit to buffer */
+ __u8 availability_bit;
+
+ /* mbz */
+ __u8 pad;
+
+ /* Offset of the buffer in the BO */
+ __u32 offset;
+
+ /* Stride of the buffer in the BO */
+ __u32 stride;
+
+ /* Number of queries */
+ __u32 count;
+
+ /* Array of queries' offsets within the timestamp BO for their value */
+ __u64 offsets;
+
+ /* Array of timestamp's syncobjs to indicate its availability */
+ __u64 syncs;
+};
+
+/**
+ * struct drm_v3d_reset_performance_query - ioctl extension for the CPU job to
+ * reset performance queries
+ *
+ * When an extension DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY is defined, it
+ * points to this extension to define a reset performance submission. This CPU
+ * job will reset the performance queries by resetting the values of the
+ * performance monitors. Moreover, it will reset the syncobj to reset query
+ * availability.
+ */
+struct drm_v3d_reset_performance_query {
+ struct drm_v3d_extension base;
+
+ /* Array of performance queries's syncobjs to indicate its availability
+ */
+ __u64 syncs;
+
+ /* Number of queries */
+ __u32 count;
+
+ /* Number of performance monitors */
+ __u32 nperfmons;
+
+ /* Array of u64 user-pointers that point to an array of kperfmon_ids */
+ __u64 kperfmon_ids;
+};
+
+/**
+ * struct drm_v3d_copy_performance_query - ioctl extension for the CPU job to
+ * copy performance query results to a buffer
+ *
+ * When an extension DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY is defined, it
+ * points to this extension to define a copy performance query submission. This
+ * CPU job will copy the performance queries results to a BO with the offset
+ * and stride defined in the extension.
+ */
+struct drm_v3d_copy_performance_query {
+ struct drm_v3d_extension base;
+
+ /* Define if should write to buffer using 64 or 32 bits */
+ __u8 do_64bit;
+
+ /* Define if it can write to buffer even if the query is not available
+ */
+ __u8 do_partial;
+
+ /* Define if it should write availability bit to buffer */
+ __u8 availability_bit;
+
+ /* mbz */
+ __u8 pad;
+
+ /* Offset of the buffer in the BO */
+ __u32 offset;
+
+ /* Stride of the buffer in the BO */
+ __u32 stride;
+
+ /* Number of performance monitors */
+ __u32 nperfmons;
+
+ /* Number of performance counters related to this query pool */
+ __u32 ncounters;
+
+ /* Number of queries */
+ __u32 count;
+
+ /* Array of performance queries's syncobjs to indicate its availability
+ */
+ __u64 syncs;
+
+ /* Array of u64 user-pointers that point to an array of kperfmon_ids */
+ __u64 kperfmon_ids;
+};
+
+struct drm_v3d_submit_cpu {
+ /* Pointer to a u32 array of the BOs that are referenced by the job.
+ *
+ * For DRM_V3D_EXT_ID_CPU_INDIRECT_CSD, it must contain only one BO,
+ * that contains the workgroup counts.
+ *
+ * For DRM_V3D_EXT_ID_TIMESTAMP_QUERY, it must contain only one BO,
+ * that will contain the timestamp.
+ *
+ * For DRM_V3D_EXT_ID_CPU_RESET_TIMESTAMP_QUERY, it must contain only
+ * one BO, that contains the timestamp.
+ *
+ * For DRM_V3D_EXT_ID_CPU_COPY_TIMESTAMP_QUERY, it must contain two
+ * BOs. The first is the BO where the timestamp queries will be written
+ * to. The second is the BO that contains the timestamp.
+ *
+ * For DRM_V3D_EXT_ID_CPU_RESET_PERFORMANCE_QUERY, it must contain no
+ * BOs.
+ *
+ * For DRM_V3D_EXT_ID_CPU_COPY_PERFORMANCE_QUERY, it must contain one
+ * BO, where the performance queries will be written.
+ */
+ __u64 bo_handles;
+
+ /* Number of BO handles passed in (size is that times 4). */
+ __u32 bo_handle_count;
+
+ __u32 flags;
+
+ /* Pointer to an array of ioctl extensions*/
+ __u64 extensions;
+};
+
+/* The performance counters index represented by this enum are deprecated and
+ * must no longer be used. These counters are only valid for V3D 4.2.
+ *
+ * In order to check for performance counter information,
+ * use DRM_IOCTL_V3D_PERFMON_GET_COUNTER.
+ *
+ * Don't use V3D_PERFCNT_NUM to retrieve the maximum number of performance
+ * counters. You should use DRM_IOCTL_V3D_GET_PARAM with the following
+ * parameter: DRM_V3D_PARAM_MAX_PERF_COUNTERS.
+ */
+enum {
+ V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS,
+ V3D_PERFCNT_FEP_VALID_PRIMS,
+ V3D_PERFCNT_FEP_EZ_NFCLIP_QUADS,
+ V3D_PERFCNT_FEP_VALID_QUADS,
+ V3D_PERFCNT_TLB_QUADS_STENCIL_FAIL,
+ V3D_PERFCNT_TLB_QUADS_STENCILZ_FAIL,
+ V3D_PERFCNT_TLB_QUADS_STENCILZ_PASS,
+ V3D_PERFCNT_TLB_QUADS_ZERO_COV,
+ V3D_PERFCNT_TLB_QUADS_NONZERO_COV,
+ V3D_PERFCNT_TLB_QUADS_WRITTEN,
+ V3D_PERFCNT_PTB_PRIM_VIEWPOINT_DISCARD,
+ V3D_PERFCNT_PTB_PRIM_CLIP,
+ V3D_PERFCNT_PTB_PRIM_REV,
+ V3D_PERFCNT_QPU_IDLE_CYCLES,
+ V3D_PERFCNT_QPU_ACTIVE_CYCLES_VERTEX_COORD_USER,
+ V3D_PERFCNT_QPU_ACTIVE_CYCLES_FRAG,
+ V3D_PERFCNT_QPU_CYCLES_VALID_INSTR,
+ V3D_PERFCNT_QPU_CYCLES_TMU_STALL,
+ V3D_PERFCNT_QPU_CYCLES_SCOREBOARD_STALL,
+ V3D_PERFCNT_QPU_CYCLES_VARYINGS_STALL,
+ V3D_PERFCNT_QPU_IC_HIT,
+ V3D_PERFCNT_QPU_IC_MISS,
+ V3D_PERFCNT_QPU_UC_HIT,
+ V3D_PERFCNT_QPU_UC_MISS,
+ V3D_PERFCNT_TMU_TCACHE_ACCESS,
+ V3D_PERFCNT_TMU_TCACHE_MISS,
+ V3D_PERFCNT_VPM_VDW_STALL,
+ V3D_PERFCNT_VPM_VCD_STALL,
+ V3D_PERFCNT_BIN_ACTIVE,
+ V3D_PERFCNT_RDR_ACTIVE,
+ V3D_PERFCNT_L2T_HITS,
+ V3D_PERFCNT_L2T_MISSES,
+ V3D_PERFCNT_CYCLE_COUNT,
+ V3D_PERFCNT_QPU_CYCLES_STALLED_VERTEX_COORD_USER,
+ V3D_PERFCNT_QPU_CYCLES_STALLED_FRAGMENT,
+ V3D_PERFCNT_PTB_PRIMS_BINNED,
+ V3D_PERFCNT_AXI_WRITES_WATCH_0,
+ V3D_PERFCNT_AXI_READS_WATCH_0,
+ V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_0,
+ V3D_PERFCNT_AXI_READ_STALLS_WATCH_0,
+ V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_0,
+ V3D_PERFCNT_AXI_READ_BYTES_WATCH_0,
+ V3D_PERFCNT_AXI_WRITES_WATCH_1,
+ V3D_PERFCNT_AXI_READS_WATCH_1,
+ V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_1,
+ V3D_PERFCNT_AXI_READ_STALLS_WATCH_1,
+ V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_1,
+ V3D_PERFCNT_AXI_READ_BYTES_WATCH_1,
+ V3D_PERFCNT_TLB_PARTIAL_QUADS,
+ V3D_PERFCNT_TMU_CONFIG_ACCESSES,
+ V3D_PERFCNT_L2T_NO_ID_STALL,
+ V3D_PERFCNT_L2T_COM_QUE_STALL,
+ V3D_PERFCNT_L2T_TMU_WRITES,
+ V3D_PERFCNT_TMU_ACTIVE_CYCLES,
+ V3D_PERFCNT_TMU_STALLED_CYCLES,
+ V3D_PERFCNT_CLE_ACTIVE,
+ V3D_PERFCNT_L2T_TMU_READS,
+ V3D_PERFCNT_L2T_CLE_READS,
+ V3D_PERFCNT_L2T_VCD_READS,
+ V3D_PERFCNT_L2T_TMUCFG_READS,
+ V3D_PERFCNT_L2T_SLC0_READS,
+ V3D_PERFCNT_L2T_SLC1_READS,
+ V3D_PERFCNT_L2T_SLC2_READS,
+ V3D_PERFCNT_L2T_TMU_W_MISSES,
+ V3D_PERFCNT_L2T_TMU_R_MISSES,
+ V3D_PERFCNT_L2T_CLE_MISSES,
+ V3D_PERFCNT_L2T_VCD_MISSES,
+ V3D_PERFCNT_L2T_TMUCFG_MISSES,
+ V3D_PERFCNT_L2T_SLC0_MISSES,
+ V3D_PERFCNT_L2T_SLC1_MISSES,
+ V3D_PERFCNT_L2T_SLC2_MISSES,
+ V3D_PERFCNT_CORE_MEM_WRITES,
+ V3D_PERFCNT_L2T_MEM_WRITES,
+ V3D_PERFCNT_PTB_MEM_WRITES,
+ V3D_PERFCNT_TLB_MEM_WRITES,
+ V3D_PERFCNT_CORE_MEM_READS,
+ V3D_PERFCNT_L2T_MEM_READS,
+ V3D_PERFCNT_PTB_MEM_READS,
+ V3D_PERFCNT_PSE_MEM_READS,
+ V3D_PERFCNT_TLB_MEM_READS,
+ V3D_PERFCNT_GMP_MEM_READS,
+ V3D_PERFCNT_PTB_W_MEM_WORDS,
+ V3D_PERFCNT_TLB_W_MEM_WORDS,
+ V3D_PERFCNT_PSE_R_MEM_WORDS,
+ V3D_PERFCNT_TLB_R_MEM_WORDS,
+ V3D_PERFCNT_TMU_MRU_HITS,
+ V3D_PERFCNT_COMPUTE_ACTIVE,
+ V3D_PERFCNT_NUM,
+};
+
+#define DRM_V3D_MAX_PERF_COUNTERS 32
+
+struct drm_v3d_perfmon_create {
+ __u32 id;
+ __u32 ncounters;
+ __u8 counters[DRM_V3D_MAX_PERF_COUNTERS];
+};
+
+struct drm_v3d_perfmon_destroy {
+ __u32 id;
+};
+
+/*
+ * Returns the values of the performance counters tracked by this
+ * perfmon (as an array of ncounters u64 values).
+ *
+ * No implicit synchronization is performed, so the user has to
+ * guarantee that any jobs using this perfmon have already been
+ * completed (probably by blocking on the seqno returned by the
+ * last exec that used the perfmon).
+ */
+struct drm_v3d_perfmon_get_values {
+ __u32 id;
+ __u32 pad;
+ __u64 values_ptr;
+};
+
+#define DRM_V3D_PERFCNT_MAX_NAME 64
+#define DRM_V3D_PERFCNT_MAX_CATEGORY 32
+#define DRM_V3D_PERFCNT_MAX_DESCRIPTION 256
+
+/**
+ * struct drm_v3d_perfmon_get_counter - ioctl to get the description of a
+ * performance counter
+ *
+ * As userspace needs to retrieve information about the performance counters
+ * available, this IOCTL allows users to get information about a performance
+ * counter (name, category and description).
+ */
+struct drm_v3d_perfmon_get_counter {
+ /*
+ * Counter ID
+ *
+ * Must be smaller than the maximum number of performance counters,
+ * which can be retrieve through DRM_V3D_PARAM_MAX_PERF_COUNTERS.
+ */
+ __u8 counter;
+
+ /* Name of the counter */
+ __u8 name[DRM_V3D_PERFCNT_MAX_NAME];
+
+ /* Category of the counter */
+ __u8 category[DRM_V3D_PERFCNT_MAX_CATEGORY];
+
+ /* Description of the counter */
+ __u8 description[DRM_V3D_PERFCNT_MAX_DESCRIPTION];
+
+ /* mbz */
+ __u8 reserved[7];
+};
+
+#define DRM_V3D_PERFMON_CLEAR_GLOBAL 0x0001
+
+/**
+ * struct drm_v3d_perfmon_set_global - ioctl to define a global performance
+ * monitor
+ *
+ * The global performance monitor will be used for all jobs. If a global
+ * performance monitor is defined, jobs with a self-defined performance
+ * monitor won't be allowed.
+ */
+struct drm_v3d_perfmon_set_global {
+ __u32 flags;
+ __u32 id;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _V3D_DRM_H_ */
diff --git a/include/arch/x86_64/drm/vc4_drm.h b/include/arch/x86_64/drm/vc4_drm.h
new file mode 100644
index 00000000..691fa998
--- /dev/null
+++ b/include/arch/x86_64/drm/vc4_drm.h
@@ -0,0 +1,466 @@
+/*
+ * Copyright © 2014-2015 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef _VC4_DRM_H_
+#define _VC4_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_VC4_SUBMIT_CL 0x00
+#define DRM_VC4_WAIT_SEQNO 0x01
+#define DRM_VC4_WAIT_BO 0x02
+#define DRM_VC4_CREATE_BO 0x03
+#define DRM_VC4_MMAP_BO 0x04
+#define DRM_VC4_CREATE_SHADER_BO 0x05
+#define DRM_VC4_GET_HANG_STATE 0x06
+#define DRM_VC4_GET_PARAM 0x07
+#define DRM_VC4_SET_TILING 0x08
+#define DRM_VC4_GET_TILING 0x09
+#define DRM_VC4_LABEL_BO 0x0a
+#define DRM_VC4_GEM_MADVISE 0x0b
+#define DRM_VC4_PERFMON_CREATE 0x0c
+#define DRM_VC4_PERFMON_DESTROY 0x0d
+#define DRM_VC4_PERFMON_GET_VALUES 0x0e
+
+#define DRM_IOCTL_VC4_SUBMIT_CL \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
+#define DRM_IOCTL_VC4_WAIT_SEQNO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, \
+ struct drm_vc4_wait_seqno)
+#define DRM_IOCTL_VC4_WAIT_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_BO, struct drm_vc4_wait_bo)
+#define DRM_IOCTL_VC4_CREATE_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
+#define DRM_IOCTL_VC4_MMAP_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
+#define DRM_IOCTL_VC4_CREATE_SHADER_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, \
+ struct drm_vc4_create_shader_bo)
+#define DRM_IOCTL_VC4_GET_HANG_STATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, \
+ struct drm_vc4_get_hang_state)
+#define DRM_IOCTL_VC4_GET_PARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
+#define DRM_IOCTL_VC4_SET_TILING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, \
+ struct drm_vc4_set_tiling)
+#define DRM_IOCTL_VC4_GET_TILING \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, \
+ struct drm_vc4_get_tiling)
+#define DRM_IOCTL_VC4_LABEL_BO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_LABEL_BO, struct drm_vc4_label_bo)
+#define DRM_IOCTL_VC4_GEM_MADVISE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GEM_MADVISE, \
+ struct drm_vc4_gem_madvise)
+#define DRM_IOCTL_VC4_PERFMON_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_CREATE, \
+ struct drm_vc4_perfmon_create)
+#define DRM_IOCTL_VC4_PERFMON_DESTROY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_DESTROY, \
+ struct drm_vc4_perfmon_destroy)
+#define DRM_IOCTL_VC4_PERFMON_GET_VALUES \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_PERFMON_GET_VALUES, \
+ struct drm_vc4_perfmon_get_values)
+
+struct drm_vc4_submit_rcl_surface {
+ __u32 hindex; /* Handle index, or ~0 if not present. */
+ __u32 offset; /* Offset to start of buffer. */
+ /*
+ * Bits for either render config (color_write) or load/store packet.
+ * Bits should all be 0 for MSAA load/stores.
+ */
+ __u16 bits;
+
+#define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES (1 << 0)
+ __u16 flags;
+};
+
+/**
+ * struct drm_vc4_submit_cl - ioctl argument for submitting commands to the 3D
+ * engine.
+ *
+ * Drivers typically use GPU BOs to store batchbuffers / command lists and
+ * their associated state. However, because the VC4 lacks an MMU, we have to
+ * do validation of memory accesses by the GPU commands. If we were to store
+ * our commands in BOs, we'd need to do uncached readback from them to do the
+ * validation process, which is too expensive. Instead, userspace accumulates
+ * commands and associated state in plain memory, then the kernel copies the
+ * data to its own address space, and then validates and stores it in a GPU
+ * BO.
+ */
+struct drm_vc4_submit_cl {
+ /* Pointer to the binner command list.
+ *
+ * This is the first set of commands executed, which runs the
+ * coordinate shader to determine where primitives land on the screen,
+ * then writes out the state updates and draw calls necessary per tile
+ * to the tile allocation BO.
+ */
+ __u64 bin_cl;
+
+ /* Pointer to the shader records.
+ *
+ * Shader records are the structures read by the hardware that contain
+ * pointers to uniforms, shaders, and vertex attributes. The
+ * reference to the shader record has enough information to determine
+ * how many pointers are necessary (fixed number for shaders/uniforms,
+ * and an attribute count), so those BO indices into bo_handles are
+ * just stored as __u32s before each shader record passed in.
+ */
+ __u64 shader_rec;
+
+ /* Pointer to uniform data and texture handles for the textures
+ * referenced by the shader.
+ *
+ * For each shader state record, there is a set of uniform data in the
+ * order referenced by the record (FS, VS, then CS). Each set of
+ * uniform data has a __u32 index into bo_handles per texture
+ * sample operation, in the order the QPU_W_TMUn_S writes appear in
+ * the program. Following the texture BO handle indices is the actual
+ * uniform data.
+ *
+ * The individual uniform state blocks don't have sizes passed in,
+ * because the kernel has to determine the sizes anyway during shader
+ * code validation.
+ */
+ __u64 uniforms;
+ __u64 bo_handles;
+
+ /* Size in bytes of the binner command list. */
+ __u32 bin_cl_size;
+ /* Size in bytes of the set of shader records. */
+ __u32 shader_rec_size;
+ /* Number of shader records.
+ *
+ * This could just be computed from the contents of shader_records and
+ * the address bits of references to them from the bin CL, but it
+ * keeps the kernel from having to resize some allocations it makes.
+ */
+ __u32 shader_rec_count;
+ /* Size in bytes of the uniform state. */
+ __u32 uniforms_size;
+
+ /* Number of BO handles passed in (size is that times 4). */
+ __u32 bo_handle_count;
+
+ /* RCL setup: */
+ __u16 width;
+ __u16 height;
+ __u8 min_x_tile;
+ __u8 min_y_tile;
+ __u8 max_x_tile;
+ __u8 max_y_tile;
+ struct drm_vc4_submit_rcl_surface color_read;
+ struct drm_vc4_submit_rcl_surface color_write;
+ struct drm_vc4_submit_rcl_surface zs_read;
+ struct drm_vc4_submit_rcl_surface zs_write;
+ struct drm_vc4_submit_rcl_surface msaa_color_write;
+ struct drm_vc4_submit_rcl_surface msaa_zs_write;
+ __u32 clear_color[2];
+ __u32 clear_z;
+ __u8 clear_s;
+
+ __u32 pad : 24;
+
+#define VC4_SUBMIT_CL_USE_CLEAR_COLOR (1 << 0)
+/* By default, the kernel gets to choose the order that the tiles are
+ * rendered in. If this is set, then the tiles will be rendered in a
+ * raster order, with the right-to-left vs left-to-right and
+ * top-to-bottom vs bottom-to-top dictated by
+ * VC4_SUBMIT_CL_RCL_ORDER_INCREASING_*. This allows overlapping
+ * blits to be implemented using the 3D engine.
+ */
+#define VC4_SUBMIT_CL_FIXED_RCL_ORDER (1 << 1)
+#define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X (1 << 2)
+#define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y (1 << 3)
+ __u32 flags;
+
+ /* Returned value of the seqno of this render job (for the
+ * wait ioctl).
+ */
+ __u64 seqno;
+
+ /* ID of the perfmon to attach to this job. 0 means no perfmon. */
+ __u32 perfmonid;
+
+ /* Syncobj handle to wait on. If set, processing of this render job
+ * will not start until the syncobj is signaled. 0 means ignore.
+ */
+ __u32 in_sync;
+
+ /* Syncobj handle to export fence to. If set, the fence in the syncobj
+ * will be replaced with a fence that signals upon completion of this
+ * render job. 0 means ignore.
+ */
+ __u32 out_sync;
+
+ __u32 pad2;
+};
+
+/**
+ * struct drm_vc4_wait_seqno - ioctl argument for waiting for
+ * DRM_VC4_SUBMIT_CL completion using its returned seqno.
+ *
+ * timeout_ns is the timeout in nanoseconds, where "0" means "don't
+ * block, just return the status."
+ */
+struct drm_vc4_wait_seqno {
+ __u64 seqno;
+ __u64 timeout_ns;
+};
+
+/**
+ * struct drm_vc4_wait_bo - ioctl argument for waiting for
+ * completion of the last DRM_VC4_SUBMIT_CL on a BO.
+ *
+ * This is useful for cases where multiple processes might be
+ * rendering to a BO and you want to wait for all rendering to be
+ * completed.
+ */
+struct drm_vc4_wait_bo {
+ __u32 handle;
+ __u32 pad;
+ __u64 timeout_ns;
+};
+
+/**
+ * struct drm_vc4_create_bo - ioctl argument for creating VC4 BOs.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_vc4_create_bo {
+ __u32 size;
+ __u32 flags;
+ /** Returned GEM handle for the BO. */
+ __u32 handle;
+ __u32 pad;
+};
+
+/**
+ * struct drm_vc4_mmap_bo - ioctl argument for mapping VC4 BOs.
+ *
+ * This doesn't actually perform an mmap. Instead, it returns the
+ * offset you need to use in an mmap on the DRM device node. This
+ * means that tools like valgrind end up knowing about the mapped
+ * memory.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_vc4_mmap_bo {
+ /** Handle for the object being mapped. */
+ __u32 handle;
+ __u32 flags;
+ /** offset into the drm node to use for subsequent mmap call. */
+ __u64 offset;
+};
+
+/**
+ * struct drm_vc4_create_shader_bo - ioctl argument for creating VC4
+ * shader BOs.
+ *
+ * Since allowing a shader to be overwritten while it's also being
+ * executed from would allow privlege escalation, shaders must be
+ * created using this ioctl, and they can't be mmapped later.
+ */
+struct drm_vc4_create_shader_bo {
+ /* Size of the data argument. */
+ __u32 size;
+ /* Flags, currently must be 0. */
+ __u32 flags;
+
+ /* Pointer to the data. */
+ __u64 data;
+
+ /** Returned GEM handle for the BO. */
+ __u32 handle;
+ /* Pad, must be 0. */
+ __u32 pad;
+};
+
+struct drm_vc4_get_hang_state_bo {
+ __u32 handle;
+ __u32 paddr;
+ __u32 size;
+ __u32 pad;
+};
+
+/**
+ * struct drm_vc4_hang_state - ioctl argument for collecting state
+ * from a GPU hang for analysis.
+ */
+struct drm_vc4_get_hang_state {
+ /** Pointer to array of struct drm_vc4_get_hang_state_bo. */
+ __u64 bo;
+ /**
+ * On input, the size of the bo array. Output is the number
+ * of bos to be returned.
+ */
+ __u32 bo_count;
+
+ __u32 start_bin, start_render;
+
+ __u32 ct0ca, ct0ea;
+ __u32 ct1ca, ct1ea;
+ __u32 ct0cs, ct1cs;
+ __u32 ct0ra0, ct1ra0;
+
+ __u32 bpca, bpcs;
+ __u32 bpoa, bpos;
+
+ __u32 vpmbase;
+
+ __u32 dbge;
+ __u32 fdbgo;
+ __u32 fdbgb;
+ __u32 fdbgr;
+ __u32 fdbgs;
+ __u32 errstat;
+
+ /* Pad that we may save more registers into in the future. */
+ __u32 pad[16];
+};
+
+#define DRM_VC4_PARAM_V3D_IDENT0 0
+#define DRM_VC4_PARAM_V3D_IDENT1 1
+#define DRM_VC4_PARAM_V3D_IDENT2 2
+#define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
+#define DRM_VC4_PARAM_SUPPORTS_ETC1 4
+#define DRM_VC4_PARAM_SUPPORTS_THREADED_FS 5
+#define DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER 6
+#define DRM_VC4_PARAM_SUPPORTS_MADVISE 7
+#define DRM_VC4_PARAM_SUPPORTS_PERFMON 8
+
+struct drm_vc4_get_param {
+ __u32 param;
+ __u32 pad;
+ __u64 value;
+};
+
+struct drm_vc4_get_tiling {
+ __u32 handle;
+ __u32 flags;
+ __u64 modifier;
+};
+
+struct drm_vc4_set_tiling {
+ __u32 handle;
+ __u32 flags;
+ __u64 modifier;
+};
+
+/**
+ * struct drm_vc4_label_bo - Attach a name to a BO for debug purposes.
+ */
+struct drm_vc4_label_bo {
+ __u32 handle;
+ __u32 len;
+ __u64 name;
+};
+
+/*
+ * States prefixed with '__' are internal states and cannot be passed to the
+ * DRM_IOCTL_VC4_GEM_MADVISE ioctl.
+ */
+#define VC4_MADV_WILLNEED 0
+#define VC4_MADV_DONTNEED 1
+#define __VC4_MADV_PURGED 2
+#define __VC4_MADV_NOTSUPP 3
+
+struct drm_vc4_gem_madvise {
+ __u32 handle;
+ __u32 madv;
+ __u32 retained;
+ __u32 pad;
+};
+
+enum {
+ VC4_PERFCNT_FEP_VALID_PRIMS_NO_RENDER,
+ VC4_PERFCNT_FEP_VALID_PRIMS_RENDER,
+ VC4_PERFCNT_FEP_CLIPPED_QUADS,
+ VC4_PERFCNT_FEP_VALID_QUADS,
+ VC4_PERFCNT_TLB_QUADS_NOT_PASSING_STENCIL,
+ VC4_PERFCNT_TLB_QUADS_NOT_PASSING_Z_AND_STENCIL,
+ VC4_PERFCNT_TLB_QUADS_PASSING_Z_AND_STENCIL,
+ VC4_PERFCNT_TLB_QUADS_ZERO_COVERAGE,
+ VC4_PERFCNT_TLB_QUADS_NON_ZERO_COVERAGE,
+ VC4_PERFCNT_TLB_QUADS_WRITTEN_TO_COLOR_BUF,
+ VC4_PERFCNT_PLB_PRIMS_OUTSIDE_VIEWPORT,
+ VC4_PERFCNT_PLB_PRIMS_NEED_CLIPPING,
+ VC4_PERFCNT_PSE_PRIMS_REVERSED,
+ VC4_PERFCNT_QPU_TOTAL_IDLE_CYCLES,
+ VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_VERTEX_COORD_SHADING,
+ VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_FRAGMENT_SHADING,
+ VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_EXEC_VALID_INST,
+ VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_TMUS,
+ VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_SCOREBOARD,
+ VC4_PERFCNT_QPU_TOTAL_CLK_CYCLES_WAITING_VARYINGS,
+ VC4_PERFCNT_QPU_TOTAL_INST_CACHE_HIT,
+ VC4_PERFCNT_QPU_TOTAL_INST_CACHE_MISS,
+ VC4_PERFCNT_QPU_TOTAL_UNIFORM_CACHE_HIT,
+ VC4_PERFCNT_QPU_TOTAL_UNIFORM_CACHE_MISS,
+ VC4_PERFCNT_TMU_TOTAL_TEXT_QUADS_PROCESSED,
+ VC4_PERFCNT_TMU_TOTAL_TEXT_CACHE_MISS,
+ VC4_PERFCNT_VPM_TOTAL_CLK_CYCLES_VDW_STALLED,
+ VC4_PERFCNT_VPM_TOTAL_CLK_CYCLES_VCD_STALLED,
+ VC4_PERFCNT_L2C_TOTAL_L2_CACHE_HIT,
+ VC4_PERFCNT_L2C_TOTAL_L2_CACHE_MISS,
+ VC4_PERFCNT_NUM_EVENTS,
+};
+
+#define DRM_VC4_MAX_PERF_COUNTERS 16
+
+struct drm_vc4_perfmon_create {
+ __u32 id;
+ __u32 ncounters;
+ __u8 events[DRM_VC4_MAX_PERF_COUNTERS];
+};
+
+struct drm_vc4_perfmon_destroy {
+ __u32 id;
+};
+
+/*
+ * Returns the values of the performance counters tracked by this
+ * perfmon (as an array of ncounters u64 values).
+ *
+ * No implicit synchronization is performed, so the user has to
+ * guarantee that any jobs using this perfmon have already been
+ * completed (probably by blocking on the seqno returned by the
+ * last exec that used the perfmon).
+ */
+struct drm_vc4_perfmon_get_values {
+ __u32 id;
+ __u64 values_ptr;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _VC4_DRM_H_ */
diff --git a/include/arch/x86_64/drm/vgem_drm.h b/include/arch/x86_64/drm/vgem_drm.h
new file mode 100644
index 00000000..b2d8eed6
--- /dev/null
+++ b/include/arch/x86_64/drm/vgem_drm.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2016 Intel Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef _VGEM_DRM_H_
+#define _VGEM_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints.
+ */
+#define DRM_VGEM_FENCE_ATTACH 0x1
+#define DRM_VGEM_FENCE_SIGNAL 0x2
+
+#define DRM_IOCTL_VGEM_FENCE_ATTACH \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VGEM_FENCE_ATTACH, \
+ struct drm_vgem_fence_attach)
+#define DRM_IOCTL_VGEM_FENCE_SIGNAL \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_VGEM_FENCE_SIGNAL, \
+ struct drm_vgem_fence_signal)
+
+struct drm_vgem_fence_attach {
+ __u32 handle;
+ __u32 flags;
+#define VGEM_FENCE_WRITE 0x1
+ __u32 out_fence;
+ __u32 pad;
+};
+
+struct drm_vgem_fence_signal {
+ __u32 fence;
+ __u32 flags;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _VGEM_DRM_H_ */
diff --git a/include/arch/x86_64/drm/virtgpu_drm.h b/include/arch/x86_64/drm/virtgpu_drm.h
new file mode 100644
index 00000000..4f9458d6
--- /dev/null
+++ b/include/arch/x86_64/drm/virtgpu_drm.h
@@ -0,0 +1,278 @@
+/*
+ * Copyright 2013 Red Hat
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef VIRTGPU_DRM_H
+#define VIRTGPU_DRM_H
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints.
+ *
+ * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
+ * compatibility Keep fields aligned to their size
+ */
+
+#define DRM_VIRTGPU_MAP 0x01
+#define DRM_VIRTGPU_EXECBUFFER 0x02
+#define DRM_VIRTGPU_GETPARAM 0x03
+#define DRM_VIRTGPU_RESOURCE_CREATE 0x04
+#define DRM_VIRTGPU_RESOURCE_INFO 0x05
+#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
+#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
+#define DRM_VIRTGPU_WAIT 0x08
+#define DRM_VIRTGPU_GET_CAPS 0x09
+#define DRM_VIRTGPU_RESOURCE_CREATE_BLOB 0x0a
+#define DRM_VIRTGPU_CONTEXT_INIT 0x0b
+
+#define VIRTGPU_EXECBUF_FENCE_FD_IN 0x01
+#define VIRTGPU_EXECBUF_FENCE_FD_OUT 0x02
+#define VIRTGPU_EXECBUF_RING_IDX 0x04
+#define VIRTGPU_EXECBUF_FLAGS \
+ (VIRTGPU_EXECBUF_FENCE_FD_IN | VIRTGPU_EXECBUF_FENCE_FD_OUT | \
+ VIRTGPU_EXECBUF_RING_IDX | 0)
+
+struct drm_virtgpu_map {
+ __u64 offset; /* use for mmap system call */
+ __u32 handle;
+ __u32 pad;
+};
+
+#define VIRTGPU_EXECBUF_SYNCOBJ_RESET 0x01
+#define VIRTGPU_EXECBUF_SYNCOBJ_FLAGS (VIRTGPU_EXECBUF_SYNCOBJ_RESET | 0)
+struct drm_virtgpu_execbuffer_syncobj {
+ __u32 handle;
+ __u32 flags;
+ __u64 point;
+};
+
+/* fence_fd is modified on success if VIRTGPU_EXECBUF_FENCE_FD_OUT flag is set.
+ */
+struct drm_virtgpu_execbuffer {
+ __u32 flags;
+ __u32 size;
+ __u64 command; /* void* */
+ __u64 bo_handles;
+ __u32 num_bo_handles;
+ __s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT)
+ */
+ __u32 ring_idx; /* command ring index (see VIRTGPU_EXECBUF_RING_IDX) */
+ __u32 syncobj_stride; /* size of @drm_virtgpu_execbuffer_syncobj */
+ __u32 num_in_syncobjs;
+ __u32 num_out_syncobjs;
+ __u64 in_syncobjs;
+ __u64 out_syncobjs;
+};
+
+#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
+#define VIRTGPU_PARAM_CAPSET_QUERY_FIX 2 /* do we have the capset fix */
+#define VIRTGPU_PARAM_RESOURCE_BLOB 3 /* DRM_VIRTGPU_RESOURCE_CREATE_BLOB */
+#define VIRTGPU_PARAM_HOST_VISIBLE 4 /* Host blob resources are mappable */
+#define VIRTGPU_PARAM_CROSS_DEVICE 5 /* Cross virtio-device resource sharing \
+ */
+#define VIRTGPU_PARAM_CONTEXT_INIT 6 /* DRM_VIRTGPU_CONTEXT_INIT */
+#define VIRTGPU_PARAM_SUPPORTED_CAPSET_IDs \
+ 7 /* Bitmask of supported capability set ids */
+#define VIRTGPU_PARAM_EXPLICIT_DEBUG_NAME \
+ 8 /* Ability to set debug name from userspace */
+
+struct drm_virtgpu_getparam {
+ __u64 param;
+ __u64 value;
+};
+
+/* NO_BO flags? NO resource flag? */
+/* resource flag for y_0_top */
+struct drm_virtgpu_resource_create {
+ __u32 target;
+ __u32 format;
+ __u32 bind;
+ __u32 width;
+ __u32 height;
+ __u32 depth;
+ __u32 array_size;
+ __u32 last_level;
+ __u32 nr_samples;
+ __u32 flags;
+ __u32 bo_handle; /* if this is set - recreate a new resource attached to
+ this bo ? */
+ __u32 res_handle; /* returned by kernel */
+ __u32 size; /* validate transfer in the host */
+ __u32 stride; /* validate transfer in the host */
+};
+
+struct drm_virtgpu_resource_info {
+ __u32 bo_handle;
+ __u32 res_handle;
+ __u32 size;
+ __u32 blob_mem;
+};
+
+struct drm_virtgpu_3d_box {
+ __u32 x;
+ __u32 y;
+ __u32 z;
+ __u32 w;
+ __u32 h;
+ __u32 d;
+};
+
+struct drm_virtgpu_3d_transfer_to_host {
+ __u32 bo_handle;
+ struct drm_virtgpu_3d_box box;
+ __u32 level;
+ __u32 offset;
+ __u32 stride;
+ __u32 layer_stride;
+};
+
+struct drm_virtgpu_3d_transfer_from_host {
+ __u32 bo_handle;
+ struct drm_virtgpu_3d_box box;
+ __u32 level;
+ __u32 offset;
+ __u32 stride;
+ __u32 layer_stride;
+};
+
+#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
+struct drm_virtgpu_3d_wait {
+ __u32 handle; /* 0 is an invalid handle */
+ __u32 flags;
+};
+
+#define VIRTGPU_DRM_CAPSET_VIRGL 1
+#define VIRTGPU_DRM_CAPSET_VIRGL2 2
+#define VIRTGPU_DRM_CAPSET_GFXSTREAM_VULKAN 3
+#define VIRTGPU_DRM_CAPSET_VENUS 4
+#define VIRTGPU_DRM_CAPSET_CROSS_DOMAIN 5
+#define VIRTGPU_DRM_CAPSET_DRM 6
+struct drm_virtgpu_get_caps {
+ __u32 cap_set_id;
+ __u32 cap_set_ver;
+ __u64 addr;
+ __u32 size;
+ __u32 pad;
+};
+
+struct drm_virtgpu_resource_create_blob {
+#define VIRTGPU_BLOB_MEM_GUEST 0x0001
+#define VIRTGPU_BLOB_MEM_HOST3D 0x0002
+#define VIRTGPU_BLOB_MEM_HOST3D_GUEST 0x0003
+
+#define VIRTGPU_BLOB_FLAG_USE_MAPPABLE 0x0001
+#define VIRTGPU_BLOB_FLAG_USE_SHAREABLE 0x0002
+#define VIRTGPU_BLOB_FLAG_USE_CROSS_DEVICE 0x0004
+ /* zero is invalid blob_mem */
+ __u32 blob_mem;
+ __u32 blob_flags;
+ __u32 bo_handle;
+ __u32 res_handle;
+ __u64 size;
+
+ /*
+ * for 3D contexts with VIRTGPU_BLOB_MEM_HOST3D_GUEST and
+ * VIRTGPU_BLOB_MEM_HOST3D otherwise, must be zero.
+ */
+ __u32 pad;
+ __u32 cmd_size;
+ __u64 cmd;
+ __u64 blob_id;
+};
+
+#define VIRTGPU_CONTEXT_PARAM_CAPSET_ID 0x0001
+#define VIRTGPU_CONTEXT_PARAM_NUM_RINGS 0x0002
+#define VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK 0x0003
+#define VIRTGPU_CONTEXT_PARAM_DEBUG_NAME 0x0004
+struct drm_virtgpu_context_set_param {
+ __u64 param;
+ __u64 value;
+};
+
+struct drm_virtgpu_context_init {
+ __u32 num_params;
+ __u32 pad;
+
+ /* pointer to drm_virtgpu_context_set_param array */
+ __u64 ctx_set_params;
+};
+
+/*
+ * Event code that's given when VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK is in
+ * effect. The event size is sizeof(drm_event), since there is no additional
+ * payload.
+ */
+#define VIRTGPU_EVENT_FENCE_SIGNALED 0x90000000
+
+#define DRM_IOCTL_VIRTGPU_MAP \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
+
+#define DRM_IOCTL_VIRTGPU_EXECBUFFER \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER, \
+ struct drm_virtgpu_execbuffer)
+
+#define DRM_IOCTL_VIRTGPU_GETPARAM \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM, \
+ struct drm_virtgpu_getparam)
+
+#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE, \
+ struct drm_virtgpu_resource_create)
+
+#define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
+ struct drm_virtgpu_resource_info)
+
+#define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST, \
+ struct drm_virtgpu_3d_transfer_from_host)
+
+#define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST, \
+ struct drm_virtgpu_3d_transfer_to_host)
+
+#define DRM_IOCTL_VIRTGPU_WAIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT, \
+ struct drm_virtgpu_3d_wait)
+
+#define DRM_IOCTL_VIRTGPU_GET_CAPS \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
+ struct drm_virtgpu_get_caps)
+
+#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE_BLOB \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE_BLOB, \
+ struct drm_virtgpu_resource_create_blob)
+
+#define DRM_IOCTL_VIRTGPU_CONTEXT_INIT \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_CONTEXT_INIT, \
+ struct drm_virtgpu_context_init)
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/vmwgfx_drm.h b/include/arch/x86_64/drm/vmwgfx_drm.h
new file mode 100644
index 00000000..1103ccfd
--- /dev/null
+++ b/include/arch/x86_64/drm/vmwgfx_drm.h
@@ -0,0 +1,1281 @@
+/* SPDX-License-Identifier: (GPL-2.0 WITH Linux-syscall-note) OR MIT */
+/**************************************************************************
+ *
+ * Copyright © 2009-2023 VMware, Inc., Palo Alto, CA., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef __VMWGFX_DRM_H__
+#define __VMWGFX_DRM_H__
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_VMW_MAX_SURFACE_FACES 6
+#define DRM_VMW_MAX_MIP_LEVELS 24
+
+#define DRM_VMW_GET_PARAM 0
+#define DRM_VMW_ALLOC_DMABUF 1
+#define DRM_VMW_ALLOC_BO 1
+#define DRM_VMW_UNREF_DMABUF 2
+#define DRM_VMW_HANDLE_CLOSE 2
+#define DRM_VMW_CURSOR_BYPASS 3
+/* guarded by DRM_VMW_PARAM_NUM_STREAMS != 0*/
+#define DRM_VMW_CONTROL_STREAM 4
+#define DRM_VMW_CLAIM_STREAM 5
+#define DRM_VMW_UNREF_STREAM 6
+/* guarded by DRM_VMW_PARAM_3D == 1 */
+#define DRM_VMW_CREATE_CONTEXT 7
+#define DRM_VMW_UNREF_CONTEXT 8
+#define DRM_VMW_CREATE_SURFACE 9
+#define DRM_VMW_UNREF_SURFACE 10
+#define DRM_VMW_REF_SURFACE 11
+#define DRM_VMW_EXECBUF 12
+#define DRM_VMW_GET_3D_CAP 13
+#define DRM_VMW_FENCE_WAIT 14
+#define DRM_VMW_FENCE_SIGNALED 15
+#define DRM_VMW_FENCE_UNREF 16
+#define DRM_VMW_FENCE_EVENT 17
+#define DRM_VMW_PRESENT 18
+#define DRM_VMW_PRESENT_READBACK 19
+#define DRM_VMW_UPDATE_LAYOUT 20
+#define DRM_VMW_CREATE_SHADER 21
+#define DRM_VMW_UNREF_SHADER 22
+#define DRM_VMW_GB_SURFACE_CREATE 23
+#define DRM_VMW_GB_SURFACE_REF 24
+#define DRM_VMW_SYNCCPU 25
+#define DRM_VMW_CREATE_EXTENDED_CONTEXT 26
+#define DRM_VMW_GB_SURFACE_CREATE_EXT 27
+#define DRM_VMW_GB_SURFACE_REF_EXT 28
+#define DRM_VMW_MSG 29
+#define DRM_VMW_MKSSTAT_RESET 30
+#define DRM_VMW_MKSSTAT_ADD 31
+#define DRM_VMW_MKSSTAT_REMOVE 32
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GET_PARAM - get device information.
+ *
+ * DRM_VMW_PARAM_FIFO_OFFSET:
+ * Offset to use to map the first page of the FIFO read-only.
+ * The fifo is mapped using the mmap() system call on the drm device.
+ *
+ * DRM_VMW_PARAM_OVERLAY_IOCTL:
+ * Does the driver support the overlay ioctl.
+ *
+ * DRM_VMW_PARAM_SM4_1
+ * SM4_1 support is enabled.
+ *
+ * DRM_VMW_PARAM_SM5
+ * SM5 support is enabled.
+ *
+ * DRM_VMW_PARAM_GL43
+ * SM5.1+GL4.3 support is enabled.
+ *
+ * DRM_VMW_PARAM_DEVICE_ID
+ * PCI ID of the underlying SVGA device.
+ */
+
+#define DRM_VMW_PARAM_NUM_STREAMS 0
+#define DRM_VMW_PARAM_NUM_FREE_STREAMS 1
+#define DRM_VMW_PARAM_3D 2
+#define DRM_VMW_PARAM_HW_CAPS 3
+#define DRM_VMW_PARAM_FIFO_CAPS 4
+#define DRM_VMW_PARAM_MAX_FB_SIZE 5
+#define DRM_VMW_PARAM_FIFO_HW_VERSION 6
+#define DRM_VMW_PARAM_MAX_SURF_MEMORY 7
+#define DRM_VMW_PARAM_3D_CAPS_SIZE 8
+#define DRM_VMW_PARAM_MAX_MOB_MEMORY 9
+#define DRM_VMW_PARAM_MAX_MOB_SIZE 10
+#define DRM_VMW_PARAM_SCREEN_TARGET 11
+#define DRM_VMW_PARAM_DX 12
+#define DRM_VMW_PARAM_HW_CAPS2 13
+#define DRM_VMW_PARAM_SM4_1 14
+#define DRM_VMW_PARAM_SM5 15
+#define DRM_VMW_PARAM_GL43 16
+#define DRM_VMW_PARAM_DEVICE_ID 17
+
+/**
+ * enum drm_vmw_handle_type - handle type for ref ioctls
+ *
+ */
+enum drm_vmw_handle_type {
+ DRM_VMW_HANDLE_LEGACY = 0,
+ DRM_VMW_HANDLE_PRIME = 1
+};
+
+/**
+ * struct drm_vmw_getparam_arg
+ *
+ * @value: Returned value. //Out
+ * @param: Parameter to query. //In.
+ *
+ * Argument to the DRM_VMW_GET_PARAM Ioctl.
+ */
+
+struct drm_vmw_getparam_arg {
+ __u64 value;
+ __u32 param;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CREATE_CONTEXT - Create a host context.
+ *
+ * Allocates a device unique context id, and queues a create context command
+ * for the host. Does not wait for host completion.
+ */
+
+/**
+ * struct drm_vmw_context_arg
+ *
+ * @cid: Device unique context ID.
+ *
+ * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
+ * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
+ */
+
+struct drm_vmw_context_arg {
+ __s32 cid;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_CONTEXT - Create a host context.
+ *
+ * Frees a global context id, and queues a destroy host command for the host.
+ * Does not wait for host completion. The context ID can be used directly
+ * in the command stream and shows up as the same context ID on the host.
+ */
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CREATE_SURFACE - Create a host suface.
+ *
+ * Allocates a device unique surface id, and queues a create surface command
+ * for the host. Does not wait for host completion. The surface ID can be
+ * used directly in the command stream and shows up as the same surface
+ * ID on the host.
+ */
+
+/**
+ * struct drm_wmv_surface_create_req
+ *
+ * @flags: Surface flags as understood by the host.
+ * @format: Surface format as understood by the host.
+ * @mip_levels: Number of mip levels for each face.
+ * An unused face should have 0 encoded.
+ * @size_addr: Address of a user-space array of sruct drm_vmw_size
+ * cast to an __u64 for 32-64 bit compatibility.
+ * The size of the array should equal the total number of mipmap levels.
+ * @shareable: Boolean whether other clients (as identified by file descriptors)
+ * may reference this surface.
+ * @scanout: Boolean whether the surface is intended to be used as a
+ * scanout.
+ *
+ * Input data to the DRM_VMW_CREATE_SURFACE Ioctl.
+ * Output data from the DRM_VMW_REF_SURFACE Ioctl.
+ */
+
+struct drm_vmw_surface_create_req {
+ __u32 flags;
+ __u32 format;
+ __u32 mip_levels[DRM_VMW_MAX_SURFACE_FACES];
+ __u64 size_addr;
+ __s32 shareable;
+ __s32 scanout;
+};
+
+/**
+ * struct drm_wmv_surface_arg
+ *
+ * @sid: Surface id of created surface or surface to destroy or reference.
+ * @handle_type: Handle type for DRM_VMW_REF_SURFACE Ioctl.
+ *
+ * Output data from the DRM_VMW_CREATE_SURFACE Ioctl.
+ * Input argument to the DRM_VMW_UNREF_SURFACE Ioctl.
+ * Input argument to the DRM_VMW_REF_SURFACE Ioctl.
+ */
+
+struct drm_vmw_surface_arg {
+ __s32 sid;
+ enum drm_vmw_handle_type handle_type;
+};
+
+/**
+ * struct drm_vmw_size ioctl.
+ *
+ * @width - mip level width
+ * @height - mip level height
+ * @depth - mip level depth
+ *
+ * Description of a mip level.
+ * Input data to the DRM_WMW_CREATE_SURFACE Ioctl.
+ */
+
+struct drm_vmw_size {
+ __u32 width;
+ __u32 height;
+ __u32 depth;
+ __u32 pad64;
+};
+
+/**
+ * union drm_vmw_surface_create_arg
+ *
+ * @rep: Output data as described above.
+ * @req: Input data as described above.
+ *
+ * Argument to the DRM_VMW_CREATE_SURFACE Ioctl.
+ */
+
+union drm_vmw_surface_create_arg {
+ struct drm_vmw_surface_arg rep;
+ struct drm_vmw_surface_create_req req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_REF_SURFACE - Reference a host surface.
+ *
+ * Puts a reference on a host surface with a give sid, as previously
+ * returned by the DRM_VMW_CREATE_SURFACE ioctl.
+ * A reference will make sure the surface isn't destroyed while we hold
+ * it and will allow the calling client to use the surface ID in the command
+ * stream.
+ *
+ * On successful return, the Ioctl returns the surface information given
+ * in the DRM_VMW_CREATE_SURFACE ioctl.
+ */
+
+/**
+ * union drm_vmw_surface_reference_arg
+ *
+ * @rep: Output data as described above.
+ * @req: Input data as described above.
+ *
+ * Argument to the DRM_VMW_REF_SURFACE Ioctl.
+ */
+
+union drm_vmw_surface_reference_arg {
+ struct drm_vmw_surface_create_req rep;
+ struct drm_vmw_surface_arg req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_SURFACE - Unreference a host surface.
+ *
+ * Clear a reference previously put on a host surface.
+ * When all references are gone, including the one implicitly placed
+ * on creation,
+ * a destroy surface command will be queued for the host.
+ * Does not wait for completion.
+ */
+
+/*************************************************************************/
+/**
+ * DRM_VMW_EXECBUF
+ *
+ * Submit a command buffer for execution on the host, and return a
+ * fence seqno that when signaled, indicates that the command buffer has
+ * executed.
+ */
+
+/**
+ * struct drm_vmw_execbuf_arg
+ *
+ * @commands: User-space address of a command buffer cast to an __u64.
+ * @command-size: Size in bytes of the command buffer.
+ * @throttle-us: Sleep until software is less than @throttle_us
+ * microseconds ahead of hardware. The driver may round this value
+ * to the nearest kernel tick.
+ * @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an
+ * __u64.
+ * @version: Allows expanding the execbuf ioctl parameters without breaking
+ * backwards compatibility, since user-space will always tell the kernel
+ * which version it uses.
+ * @flags: Execbuf flags.
+ * @imported_fence_fd: FD for a fence imported from another device
+ *
+ * Argument to the DRM_VMW_EXECBUF Ioctl.
+ */
+
+#define DRM_VMW_EXECBUF_VERSION 2
+
+#define DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD (1 << 0)
+#define DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD (1 << 1)
+
+struct drm_vmw_execbuf_arg {
+ __u64 commands;
+ __u32 command_size;
+ __u32 throttle_us;
+ __u64 fence_rep;
+ __u32 version;
+ __u32 flags;
+ __u32 context_handle;
+ __s32 imported_fence_fd;
+};
+
+/**
+ * struct drm_vmw_fence_rep
+ *
+ * @handle: Fence object handle for fence associated with a command submission.
+ * @mask: Fence flags relevant for this fence object.
+ * @seqno: Fence sequence number in fifo. A fence object with a lower
+ * seqno will signal the EXEC flag before a fence object with a higher
+ * seqno. This can be used by user-space to avoid kernel calls to determine
+ * whether a fence has signaled the EXEC flag. Note that @seqno will
+ * wrap at 32-bit.
+ * @passed_seqno: The highest seqno number processed by the hardware
+ * so far. This can be used to mark user-space fence objects as signaled, and
+ * to determine whether a fence seqno might be stale.
+ * @fd: FD associated with the fence, -1 if not exported
+ * @error: This member should've been set to -EFAULT on submission.
+ * The following actions should be take on completion:
+ * error == -EFAULT: Fence communication failed. The host is synchronized.
+ * Use the last fence id read from the FIFO fence register.
+ * error != 0 && error != -EFAULT:
+ * Fence submission failed. The host is synchronized. Use the fence_seq member.
+ * error == 0: All is OK, The host may not be synchronized.
+ * Use the fence_seq member.
+ *
+ * Input / Output data to the DRM_VMW_EXECBUF Ioctl.
+ */
+
+struct drm_vmw_fence_rep {
+ __u32 handle;
+ __u32 mask;
+ __u32 seqno;
+ __u32 passed_seqno;
+ __s32 fd;
+ __s32 error;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_ALLOC_BO
+ *
+ * Allocate a buffer object that is visible also to the host.
+ * NOTE: The buffer is
+ * identified by a handle and an offset, which are private to the guest, but
+ * useable in the command stream. The guest kernel may translate these
+ * and patch up the command stream accordingly. In the future, the offset may
+ * be zero at all times, or it may disappear from the interface before it is
+ * fixed.
+ *
+ * The buffer object may stay user-space mapped in the guest at all times,
+ * and is thus suitable for sub-allocation.
+ *
+ * Buffer objects are mapped using the mmap() syscall on the drm device.
+ */
+
+/**
+ * struct drm_vmw_alloc_bo_req
+ *
+ * @size: Required minimum size of the buffer.
+ *
+ * Input data to the DRM_VMW_ALLOC_BO Ioctl.
+ */
+
+struct drm_vmw_alloc_bo_req {
+ __u32 size;
+ __u32 pad64;
+};
+#define drm_vmw_alloc_dmabuf_req drm_vmw_alloc_bo_req
+
+/**
+ * struct drm_vmw_bo_rep
+ *
+ * @map_handle: Offset to use in the mmap() call used to map the buffer.
+ * @handle: Handle unique to this buffer. Used for unreferencing.
+ * @cur_gmr_id: GMR id to use in the command stream when this buffer is
+ * referenced. See not above.
+ * @cur_gmr_offset: Offset to use in the command stream when this buffer is
+ * referenced. See note above.
+ *
+ * Output data from the DRM_VMW_ALLOC_BO Ioctl.
+ */
+
+struct drm_vmw_bo_rep {
+ __u64 map_handle;
+ __u32 handle;
+ __u32 cur_gmr_id;
+ __u32 cur_gmr_offset;
+ __u32 pad64;
+};
+#define drm_vmw_dmabuf_rep drm_vmw_bo_rep
+
+/**
+ * union drm_vmw_alloc_bo_arg
+ *
+ * @req: Input data as described above.
+ * @rep: Output data as described above.
+ *
+ * Argument to the DRM_VMW_ALLOC_BO Ioctl.
+ */
+
+union drm_vmw_alloc_bo_arg {
+ struct drm_vmw_alloc_bo_req req;
+ struct drm_vmw_bo_rep rep;
+};
+#define drm_vmw_alloc_dmabuf_arg drm_vmw_alloc_bo_arg
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CONTROL_STREAM - Control overlays, aka streams.
+ *
+ * This IOCTL controls the overlay units of the svga device.
+ * The SVGA overlay units does not work like regular hardware units in
+ * that they do not automaticaly read back the contents of the given dma
+ * buffer. But instead only read back for each call to this ioctl, and
+ * at any point between this call being made and a following call that
+ * either changes the buffer or disables the stream.
+ */
+
+/**
+ * struct drm_vmw_rect
+ *
+ * Defines a rectangle. Used in the overlay ioctl to define
+ * source and destination rectangle.
+ */
+
+struct drm_vmw_rect {
+ __s32 x;
+ __s32 y;
+ __u32 w;
+ __u32 h;
+};
+
+/**
+ * struct drm_vmw_control_stream_arg
+ *
+ * @stream_id: Stearm to control
+ * @enabled: If false all following arguments are ignored.
+ * @handle: Handle to buffer for getting data from.
+ * @format: Format of the overlay as understood by the host.
+ * @width: Width of the overlay.
+ * @height: Height of the overlay.
+ * @size: Size of the overlay in bytes.
+ * @pitch: Array of pitches, the two last are only used for YUV12 formats.
+ * @offset: Offset from start of dma buffer to overlay.
+ * @src: Source rect, must be within the defined area above.
+ * @dst: Destination rect, x and y may be negative.
+ *
+ * Argument to the DRM_VMW_CONTROL_STREAM Ioctl.
+ */
+
+struct drm_vmw_control_stream_arg {
+ __u32 stream_id;
+ __u32 enabled;
+
+ __u32 flags;
+ __u32 color_key;
+
+ __u32 handle;
+ __u32 offset;
+ __s32 format;
+ __u32 size;
+ __u32 width;
+ __u32 height;
+ __u32 pitch[3];
+
+ __u32 pad64;
+ struct drm_vmw_rect src;
+ struct drm_vmw_rect dst;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CURSOR_BYPASS - Give extra information about cursor bypass.
+ *
+ */
+
+#define DRM_VMW_CURSOR_BYPASS_ALL (1 << 0)
+#define DRM_VMW_CURSOR_BYPASS_FLAGS (1)
+
+/**
+ * struct drm_vmw_cursor_bypass_arg
+ *
+ * @flags: Flags.
+ * @crtc_id: Crtc id, only used if DMR_CURSOR_BYPASS_ALL isn't passed.
+ * @xpos: X position of cursor.
+ * @ypos: Y position of cursor.
+ * @xhot: X hotspot.
+ * @yhot: Y hotspot.
+ *
+ * Argument to the DRM_VMW_CURSOR_BYPASS Ioctl.
+ */
+
+struct drm_vmw_cursor_bypass_arg {
+ __u32 flags;
+ __u32 crtc_id;
+ __s32 xpos;
+ __s32 ypos;
+ __s32 xhot;
+ __s32 yhot;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CLAIM_STREAM - Claim a single stream.
+ */
+
+/**
+ * struct drm_vmw_context_arg
+ *
+ * @stream_id: Device unique context ID.
+ *
+ * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
+ * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
+ */
+
+struct drm_vmw_stream_arg {
+ __u32 stream_id;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_STREAM - Unclaim a stream.
+ *
+ * Return a single stream that was claimed by this process. Also makes
+ * sure that the stream has been stopped.
+ */
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GET_3D_CAP
+ *
+ * Read 3D capabilities from the FIFO
+ *
+ */
+
+/**
+ * struct drm_vmw_get_3d_cap_arg
+ *
+ * @buffer: Pointer to a buffer for capability data, cast to an __u64
+ * @size: Max size to copy
+ *
+ * Input argument to the DRM_VMW_GET_3D_CAP_IOCTL
+ * ioctls.
+ */
+
+struct drm_vmw_get_3d_cap_arg {
+ __u64 buffer;
+ __u32 max_size;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_FENCE_WAIT
+ *
+ * Waits for a fence object to signal. The wait is interruptible, so that
+ * signals may be delivered during the interrupt. The wait may timeout,
+ * in which case the calls returns -EBUSY. If the wait is restarted,
+ * that is restarting without resetting @cookie_valid to zero,
+ * the timeout is computed from the first call.
+ *
+ * The flags argument to the DRM_VMW_FENCE_WAIT ioctl indicates what to wait
+ * on:
+ * DRM_VMW_FENCE_FLAG_EXEC: All commands ahead of the fence in the command
+ * stream
+ * have executed.
+ * DRM_VMW_FENCE_FLAG_QUERY: All query results resulting from query finish
+ * commands
+ * in the buffer given to the EXECBUF ioctl returning the fence object handle
+ * are available to user-space.
+ *
+ * DRM_VMW_WAIT_OPTION_UNREF: If this wait option is given, and the
+ * fenc wait ioctl returns 0, the fence object has been unreferenced after
+ * the wait.
+ */
+
+#define DRM_VMW_FENCE_FLAG_EXEC (1 << 0)
+#define DRM_VMW_FENCE_FLAG_QUERY (1 << 1)
+
+#define DRM_VMW_WAIT_OPTION_UNREF (1 << 0)
+
+/**
+ * struct drm_vmw_fence_wait_arg
+ *
+ * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
+ * @cookie_valid: Must be reset to 0 on first call. Left alone on restart.
+ * @kernel_cookie: Set to 0 on first call. Left alone on restart.
+ * @timeout_us: Wait timeout in microseconds. 0 for indefinite timeout.
+ * @lazy: Set to 1 if timing is not critical. Allow more than a kernel tick
+ * before returning.
+ * @flags: Fence flags to wait on.
+ * @wait_options: Options that control the behaviour of the wait ioctl.
+ *
+ * Input argument to the DRM_VMW_FENCE_WAIT ioctl.
+ */
+
+struct drm_vmw_fence_wait_arg {
+ __u32 handle;
+ __s32 cookie_valid;
+ __u64 kernel_cookie;
+ __u64 timeout_us;
+ __s32 lazy;
+ __s32 flags;
+ __s32 wait_options;
+ __s32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_FENCE_SIGNALED
+ *
+ * Checks if a fence object is signaled..
+ */
+
+/**
+ * struct drm_vmw_fence_signaled_arg
+ *
+ * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
+ * @flags: Fence object flags input to DRM_VMW_FENCE_SIGNALED ioctl
+ * @signaled: Out: Flags signaled.
+ * @sequence: Out: Highest sequence passed so far. Can be used to signal the
+ * EXEC flag of user-space fence objects.
+ *
+ * Input/Output argument to the DRM_VMW_FENCE_SIGNALED and DRM_VMW_FENCE_UNREF
+ * ioctls.
+ */
+
+struct drm_vmw_fence_signaled_arg {
+ __u32 handle;
+ __u32 flags;
+ __s32 signaled;
+ __u32 passed_seqno;
+ __u32 signaled_flags;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_FENCE_UNREF
+ *
+ * Unreferences a fence object, and causes it to be destroyed if there are no
+ * other references to it.
+ *
+ */
+
+/**
+ * struct drm_vmw_fence_arg
+ *
+ * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
+ *
+ * Input/Output argument to the DRM_VMW_FENCE_UNREF ioctl..
+ */
+
+struct drm_vmw_fence_arg {
+ __u32 handle;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_FENCE_EVENT
+ *
+ * Queues an event on a fence to be delivered on the drm character device
+ * when the fence has signaled the DRM_VMW_FENCE_FLAG_EXEC flag.
+ * Optionally the approximate time when the fence signaled is
+ * given by the event.
+ */
+
+/*
+ * The event type
+ */
+#define DRM_VMW_EVENT_FENCE_SIGNALED 0x80000000
+
+struct drm_vmw_event_fence {
+ struct drm_event base;
+ __u64 user_data;
+ __u32 tv_sec;
+ __u32 tv_usec;
+};
+
+/*
+ * Flags that may be given to the command.
+ */
+/* Request fence signaled time on the event. */
+#define DRM_VMW_FE_FLAG_REQ_TIME (1 << 0)
+
+/**
+ * struct drm_vmw_fence_event_arg
+ *
+ * @fence_rep: Pointer to fence_rep structure cast to __u64 or 0 if
+ * the fence is not supposed to be referenced by user-space.
+ * @user_info: Info to be delivered with the event.
+ * @handle: Attach the event to this fence only.
+ * @flags: A set of flags as defined above.
+ */
+struct drm_vmw_fence_event_arg {
+ __u64 fence_rep;
+ __u64 user_data;
+ __u32 handle;
+ __u32 flags;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_PRESENT
+ *
+ * Executes an SVGA present on a given fb for a given surface. The surface
+ * is placed on the framebuffer. Cliprects are given relative to the given
+ * point (the point disignated by dest_{x|y}).
+ *
+ */
+
+/**
+ * struct drm_vmw_present_arg
+ * @fb_id: framebuffer id to present / read back from.
+ * @sid: Surface id to present from.
+ * @dest_x: X placement coordinate for surface.
+ * @dest_y: Y placement coordinate for surface.
+ * @clips_ptr: Pointer to an array of clip rects cast to an __u64.
+ * @num_clips: Number of cliprects given relative to the framebuffer origin,
+ * in the same coordinate space as the frame buffer.
+ * @pad64: Unused 64-bit padding.
+ *
+ * Input argument to the DRM_VMW_PRESENT ioctl.
+ */
+
+struct drm_vmw_present_arg {
+ __u32 fb_id;
+ __u32 sid;
+ __s32 dest_x;
+ __s32 dest_y;
+ __u64 clips_ptr;
+ __u32 num_clips;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_PRESENT_READBACK
+ *
+ * Executes an SVGA present readback from a given fb to the dma buffer
+ * currently bound as the fb. If there is no dma buffer bound to the fb,
+ * an error will be returned.
+ *
+ */
+
+/**
+ * struct drm_vmw_present_arg
+ * @fb_id: fb_id to present / read back from.
+ * @num_clips: Number of cliprects.
+ * @clips_ptr: Pointer to an array of clip rects cast to an __u64.
+ * @fence_rep: Pointer to a struct drm_vmw_fence_rep, cast to an __u64.
+ * If this member is NULL, then the ioctl should not return a fence.
+ */
+
+struct drm_vmw_present_readback_arg {
+ __u32 fb_id;
+ __u32 num_clips;
+ __u64 clips_ptr;
+ __u64 fence_rep;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UPDATE_LAYOUT - Update layout
+ *
+ * Updates the preferred modes and connection status for connectors. The
+ * command consists of one drm_vmw_update_layout_arg pointing to an array
+ * of num_outputs drm_vmw_rect's.
+ */
+
+/**
+ * struct drm_vmw_update_layout_arg
+ *
+ * @num_outputs: number of active connectors
+ * @rects: pointer to array of drm_vmw_rect cast to an __u64
+ *
+ * Input argument to the DRM_VMW_UPDATE_LAYOUT Ioctl.
+ */
+struct drm_vmw_update_layout_arg {
+ __u32 num_outputs;
+ __u32 pad64;
+ __u64 rects;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CREATE_SHADER - Create shader
+ *
+ * Creates a shader and optionally binds it to a dma buffer containing
+ * the shader byte-code.
+ */
+
+/**
+ * enum drm_vmw_shader_type - Shader types
+ */
+enum drm_vmw_shader_type {
+ drm_vmw_shader_type_vs = 0,
+ drm_vmw_shader_type_ps,
+};
+
+/**
+ * struct drm_vmw_shader_create_arg
+ *
+ * @shader_type: Shader type of the shader to create.
+ * @size: Size of the byte-code in bytes.
+ * where the shader byte-code starts
+ * @buffer_handle: Buffer handle identifying the buffer containing the
+ * shader byte-code
+ * @shader_handle: On successful completion contains a handle that
+ * can be used to subsequently identify the shader.
+ * @offset: Offset in bytes into the buffer given by @buffer_handle,
+ *
+ * Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl.
+ */
+struct drm_vmw_shader_create_arg {
+ enum drm_vmw_shader_type shader_type;
+ __u32 size;
+ __u32 buffer_handle;
+ __u32 shader_handle;
+ __u64 offset;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_UNREF_SHADER - Unreferences a shader
+ *
+ * Destroys a user-space reference to a shader, optionally destroying
+ * it.
+ */
+
+/**
+ * struct drm_vmw_shader_arg
+ *
+ * @handle: Handle identifying the shader to destroy.
+ *
+ * Input argument to the DRM_VMW_UNREF_SHADER ioctl.
+ */
+struct drm_vmw_shader_arg {
+ __u32 handle;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface.
+ *
+ * Allocates a surface handle and queues a create surface command
+ * for the host on the first use of the surface. The surface ID can
+ * be used as the surface ID in commands referencing the surface.
+ */
+
+/**
+ * enum drm_vmw_surface_flags
+ *
+ * @drm_vmw_surface_flag_shareable: Deprecated - all userspace surfaces are
+ * shareable.
+ * @drm_vmw_surface_flag_scanout: Whether the surface is a scanout
+ * surface.
+ * @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is
+ * given.
+ * @drm_vmw_surface_flag_coherent: Back surface with coherent memory.
+ */
+enum drm_vmw_surface_flags {
+ drm_vmw_surface_flag_shareable = (1 << 0),
+ drm_vmw_surface_flag_scanout = (1 << 1),
+ drm_vmw_surface_flag_create_buffer = (1 << 2),
+ drm_vmw_surface_flag_coherent = (1 << 3),
+};
+
+/**
+ * struct drm_vmw_gb_surface_create_req
+ *
+ * @svga3d_flags: SVGA3d surface flags for the device.
+ * @format: SVGA3d format.
+ * @mip_level: Number of mip levels for all faces.
+ * @drm_surface_flags Flags as described above.
+ * @multisample_count Future use. Set to 0.
+ * @autogen_filter Future use. Set to 0.
+ * @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID
+ * if none.
+ * @base_size Size of the base mip level for all faces.
+ * @array_size Must be zero for non-DX hardware, and if non-zero
+ * svga3d_flags must have proper bind flags setup.
+ *
+ * Input argument to the DRM_VMW_GB_SURFACE_CREATE Ioctl.
+ * Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl.
+ */
+struct drm_vmw_gb_surface_create_req {
+ __u32 svga3d_flags;
+ __u32 format;
+ __u32 mip_levels;
+ enum drm_vmw_surface_flags drm_surface_flags;
+ __u32 multisample_count;
+ __u32 autogen_filter;
+ __u32 buffer_handle;
+ __u32 array_size;
+ struct drm_vmw_size base_size;
+};
+
+/**
+ * struct drm_vmw_gb_surface_create_rep
+ *
+ * @handle: Surface handle.
+ * @backup_size: Size of backup buffers for this surface.
+ * @buffer_handle: Handle of backup buffer. SVGA3D_INVALID_ID if none.
+ * @buffer_size: Actual size of the buffer identified by
+ * @buffer_handle
+ * @buffer_map_handle: Offset into device address space for the buffer
+ * identified by @buffer_handle.
+ *
+ * Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl.
+ * Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl.
+ */
+struct drm_vmw_gb_surface_create_rep {
+ __u32 handle;
+ __u32 backup_size;
+ __u32 buffer_handle;
+ __u32 buffer_size;
+ __u64 buffer_map_handle;
+};
+
+/**
+ * union drm_vmw_gb_surface_create_arg
+ *
+ * @req: Input argument as described above.
+ * @rep: Output argument as described above.
+ *
+ * Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl.
+ */
+union drm_vmw_gb_surface_create_arg {
+ struct drm_vmw_gb_surface_create_rep rep;
+ struct drm_vmw_gb_surface_create_req req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GB_SURFACE_REF - Reference a host surface.
+ *
+ * Puts a reference on a host surface with a given handle, as previously
+ * returned by the DRM_VMW_GB_SURFACE_CREATE ioctl.
+ * A reference will make sure the surface isn't destroyed while we hold
+ * it and will allow the calling client to use the surface handle in
+ * the command stream.
+ *
+ * On successful return, the Ioctl returns the surface information given
+ * to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl.
+ */
+
+/**
+ * struct drm_vmw_gb_surface_reference_arg
+ *
+ * @creq: The data used as input when the surface was created, as described
+ * above at "struct drm_vmw_gb_surface_create_req"
+ * @crep: Additional data output when the surface was created, as described
+ * above at "struct drm_vmw_gb_surface_create_rep"
+ *
+ * Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl.
+ */
+struct drm_vmw_gb_surface_ref_rep {
+ struct drm_vmw_gb_surface_create_req creq;
+ struct drm_vmw_gb_surface_create_rep crep;
+};
+
+/**
+ * union drm_vmw_gb_surface_reference_arg
+ *
+ * @req: Input data as described above at "struct drm_vmw_surface_arg"
+ * @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep"
+ *
+ * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
+ */
+union drm_vmw_gb_surface_reference_arg {
+ struct drm_vmw_gb_surface_ref_rep rep;
+ struct drm_vmw_surface_arg req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access.
+ *
+ * Idles any previously submitted GPU operations on the buffer and
+ * by default blocks command submissions that reference the buffer.
+ * If the file descriptor used to grab a blocking CPU sync is closed, the
+ * cpu sync is released.
+ * The flags argument indicates how the grab / release operation should be
+ * performed:
+ */
+
+/**
+ * enum drm_vmw_synccpu_flags - Synccpu flags:
+ *
+ * @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a
+ * hint to the kernel to allow command submissions that references the buffer
+ * for read-only.
+ * @drm_vmw_synccpu_write: Sync for write. Block all command submissions
+ * referencing this buffer.
+ * @drm_vmw_synccpu_dontblock: Dont wait for GPU idle, but rather return
+ * -EBUSY should the buffer be busy.
+ * @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer
+ * while the buffer is synced for CPU. This is similar to the GEM bo idle
+ * behavior.
+ */
+enum drm_vmw_synccpu_flags {
+ drm_vmw_synccpu_read = (1 << 0),
+ drm_vmw_synccpu_write = (1 << 1),
+ drm_vmw_synccpu_dontblock = (1 << 2),
+ drm_vmw_synccpu_allow_cs = (1 << 3)
+};
+
+/**
+ * enum drm_vmw_synccpu_op - Synccpu operations:
+ *
+ * @drm_vmw_synccpu_grab: Grab the buffer for CPU operations
+ * @drm_vmw_synccpu_release: Release a previous grab.
+ */
+enum drm_vmw_synccpu_op { drm_vmw_synccpu_grab, drm_vmw_synccpu_release };
+
+/**
+ * struct drm_vmw_synccpu_arg
+ *
+ * @op: The synccpu operation as described above.
+ * @handle: Handle identifying the buffer object.
+ * @flags: Flags as described above.
+ */
+struct drm_vmw_synccpu_arg {
+ enum drm_vmw_synccpu_op op;
+ enum drm_vmw_synccpu_flags flags;
+ __u32 handle;
+ __u32 pad64;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_CREATE_EXTENDED_CONTEXT - Create a host context.
+ *
+ * Allocates a device unique context id, and queues a create context command
+ * for the host. Does not wait for host completion.
+ */
+enum drm_vmw_extended_context { drm_vmw_context_legacy, drm_vmw_context_dx };
+
+/**
+ * union drm_vmw_extended_context_arg
+ *
+ * @req: Context type.
+ * @rep: Context identifier.
+ *
+ * Argument to the DRM_VMW_CREATE_EXTENDED_CONTEXT Ioctl.
+ */
+union drm_vmw_extended_context_arg {
+ enum drm_vmw_extended_context req;
+ struct drm_vmw_context_arg rep;
+};
+
+/*************************************************************************/
+/*
+ * DRM_VMW_HANDLE_CLOSE - Close a user-space handle and release its
+ * underlying resource.
+ *
+ * Note that this ioctl is overlaid on the deprecated DRM_VMW_UNREF_DMABUF
+ * Ioctl.
+ */
+
+/**
+ * struct drm_vmw_handle_close_arg
+ *
+ * @handle: Handle to close.
+ *
+ * Argument to the DRM_VMW_HANDLE_CLOSE Ioctl.
+ */
+struct drm_vmw_handle_close_arg {
+ __u32 handle;
+ __u32 pad64;
+};
+#define drm_vmw_unref_dmabuf_arg drm_vmw_handle_close_arg
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GB_SURFACE_CREATE_EXT - Create a host guest-backed surface.
+ *
+ * Allocates a surface handle and queues a create surface command
+ * for the host on the first use of the surface. The surface ID can
+ * be used as the surface ID in commands referencing the surface.
+ *
+ * This new command extends DRM_VMW_GB_SURFACE_CREATE by adding version
+ * parameter and 64 bit svga flag.
+ */
+
+/**
+ * enum drm_vmw_surface_version
+ *
+ * @drm_vmw_surface_gb_v1: Corresponds to current gb surface format with
+ * svga3d surface flags split into 2, upper half and lower half.
+ */
+enum drm_vmw_surface_version {
+ drm_vmw_gb_surface_v1,
+};
+
+/**
+ * struct drm_vmw_gb_surface_create_ext_req
+ *
+ * @base: Surface create parameters.
+ * @version: Version of surface create ioctl.
+ * @svga3d_flags_upper_32_bits: Upper 32 bits of svga3d flags.
+ * @multisample_pattern: Multisampling pattern when msaa is supported.
+ * @quality_level: Precision settings for each sample.
+ * @buffer_byte_stride: Buffer byte stride.
+ * @must_be_zero: Reserved for future usage.
+ *
+ * Input argument to the DRM_VMW_GB_SURFACE_CREATE_EXT Ioctl.
+ * Part of output argument for the DRM_VMW_GB_SURFACE_REF_EXT Ioctl.
+ */
+struct drm_vmw_gb_surface_create_ext_req {
+ struct drm_vmw_gb_surface_create_req base;
+ enum drm_vmw_surface_version version;
+ __u32 svga3d_flags_upper_32_bits;
+ __u32 multisample_pattern;
+ __u32 quality_level;
+ __u32 buffer_byte_stride;
+ __u32 must_be_zero;
+};
+
+/**
+ * union drm_vmw_gb_surface_create_ext_arg
+ *
+ * @req: Input argument as described above.
+ * @rep: Output argument as described above.
+ *
+ * Argument to the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
+ */
+union drm_vmw_gb_surface_create_ext_arg {
+ struct drm_vmw_gb_surface_create_rep rep;
+ struct drm_vmw_gb_surface_create_ext_req req;
+};
+
+/*************************************************************************/
+/**
+ * DRM_VMW_GB_SURFACE_REF_EXT - Reference a host surface.
+ *
+ * Puts a reference on a host surface with a given handle, as previously
+ * returned by the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
+ * A reference will make sure the surface isn't destroyed while we hold
+ * it and will allow the calling client to use the surface handle in
+ * the command stream.
+ *
+ * On successful return, the Ioctl returns the surface information given
+ * to and returned from the DRM_VMW_GB_SURFACE_CREATE_EXT ioctl.
+ */
+
+/**
+ * struct drm_vmw_gb_surface_ref_ext_rep
+ *
+ * @creq: The data used as input when the surface was created, as described
+ * above at "struct drm_vmw_gb_surface_create_ext_req"
+ * @crep: Additional data output when the surface was created, as described
+ * above at "struct drm_vmw_gb_surface_create_rep"
+ *
+ * Output Argument to the DRM_VMW_GB_SURFACE_REF_EXT ioctl.
+ */
+struct drm_vmw_gb_surface_ref_ext_rep {
+ struct drm_vmw_gb_surface_create_ext_req creq;
+ struct drm_vmw_gb_surface_create_rep crep;
+};
+
+/**
+ * union drm_vmw_gb_surface_reference_ext_arg
+ *
+ * @req: Input data as described above at "struct drm_vmw_surface_arg"
+ * @rep: Output data as described above at
+ * "struct drm_vmw_gb_surface_ref_ext_rep"
+ *
+ * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
+ */
+union drm_vmw_gb_surface_reference_ext_arg {
+ struct drm_vmw_gb_surface_ref_ext_rep rep;
+ struct drm_vmw_surface_arg req;
+};
+
+/**
+ * struct drm_vmw_msg_arg
+ *
+ * @send: Pointer to user-space msg string (null terminated).
+ * @receive: Pointer to user-space receive buffer.
+ * @send_only: Boolean whether this is only sending or receiving too.
+ *
+ * Argument to the DRM_VMW_MSG ioctl.
+ */
+struct drm_vmw_msg_arg {
+ __u64 send;
+ __u64 receive;
+ __s32 send_only;
+ __u32 receive_len;
+};
+
+/**
+ * struct drm_vmw_mksstat_add_arg
+ *
+ * @stat: Pointer to user-space stat-counters array, page-aligned.
+ * @info: Pointer to user-space counter-infos array, page-aligned.
+ * @strs: Pointer to user-space stat strings, page-aligned.
+ * @stat_len: Length in bytes of stat-counters array.
+ * @info_len: Length in bytes of counter-infos array.
+ * @strs_len: Length in bytes of the stat strings, terminators included.
+ * @description: Pointer to instance descriptor string; will be truncated
+ * to MKS_GUEST_STAT_INSTANCE_DESC_LENGTH chars.
+ * @id: Output identifier of the produced record; -1 if error.
+ *
+ * Argument to the DRM_VMW_MKSSTAT_ADD ioctl.
+ */
+struct drm_vmw_mksstat_add_arg {
+ __u64 stat;
+ __u64 info;
+ __u64 strs;
+ __u64 stat_len;
+ __u64 info_len;
+ __u64 strs_len;
+ __u64 description;
+ __u64 id;
+};
+
+/**
+ * struct drm_vmw_mksstat_remove_arg
+ *
+ * @id: Identifier of the record being disposed, originally obtained through
+ * DRM_VMW_MKSSTAT_ADD ioctl.
+ *
+ * Argument to the DRM_VMW_MKSSTAT_REMOVE ioctl.
+ */
+struct drm_vmw_mksstat_remove_arg {
+ __u64 id;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif
diff --git a/include/arch/x86_64/drm/xe_drm.h b/include/arch/x86_64/drm/xe_drm.h
new file mode 100644
index 00000000..e170d120
--- /dev/null
+++ b/include/arch/x86_64/drm/xe_drm.h
@@ -0,0 +1,2019 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2023 Intel Corporation
+ */
+
+#ifndef _XE_DRM_H_
+#define _XE_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/*
+ * Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints.
+ * Sections in this file are organized as follows:
+ * 1. IOCTL definition
+ * 2. Extension definition and helper structs
+ * 3. IOCTL's Query structs in the order of the Query's entries.
+ * 4. The rest of IOCTL structs in the order of IOCTL declaration.
+ */
+
+/**
+ * DOC: Xe Device Block Diagram
+ *
+ * The diagram below represents a high-level simplification of a discrete
+ * GPU supported by the Xe driver. It shows some device components which
+ * are necessary to understand this API, as well as how their relations
+ * to each other. This diagram does not represent real hardware::
+ *
+ * ┌──────────────────────────────────────────────────────────────────┐
+ * │ ┌──────────────────────────────────────────────────┐ ┌─────────┐ │
+ * │ │ ┌───────────────────────┐ ┌─────┐ │ │ ┌─────┐ │ │
+ * │ │ │ VRAM0 ├───┤ ... │ │ │ │VRAM1│ │ │
+ * │ │ └───────────┬───────────┘ └─GT1─┘ │ │ └──┬──┘ │ │
+ * │ │ ┌──────────────────┴───────────────────────────┐ │ │ ┌──┴──┐ │ │
+ * │ │ │ ┌─────────────────────┐ ┌─────────────────┐ │ │ │ │ │ │ │
+ * │ │ │ │ ┌──┐ ┌──┐ ┌──┐ ┌──┐ │ │ ┌─────┐ ┌─────┐ │ │ │ │ │ │ │ │
+ * │ │ │ │ │EU│ │EU│ │EU│ │EU│ │ │ │RCS0 │ │BCS0 │ │ │ │ │ │ │ │ │
+ * │ │ │ │ └──┘ └──┘ └──┘ └──┘ │ │ └─────┘ └─────┘ │ │ │ │ │ │ │ │
+ * │ │ │ │ ┌──┐ ┌──┐ ┌──┐ ┌──┐ │ │ ┌─────┐ ┌─────┐ │ │ │ │ │ │ │ │
+ * │ │ │ │ │EU│ │EU│ │EU│ │EU│ │ │ │VCS0 │ │VCS1 │ │ │ │ │ │ │ │ │
+ * │ │ │ │ └──┘ └──┘ └──┘ └──┘ │ │ └─────┘ └─────┘ │ │ │ │ │ │ │ │
+ * │ │ │ │ ┌──┐ ┌──┐ ┌──┐ ┌──┐ │ │ ┌─────┐ ┌─────┐ │ │ │ │ │ │ │ │
+ * │ │ │ │ │EU│ │EU│ │EU│ │EU│ │ │ │VECS0│ │VECS1│ │ │ │ │ │ ... │ │ │
+ * │ │ │ │ └──┘ └──┘ └──┘ └──┘ │ │ └─────┘ └─────┘ │ │ │ │ │ │ │ │
+ * │ │ │ │ ┌──┐ ┌──┐ ┌──┐ ┌──┐ │ │ ┌─────┐ ┌─────┐ │ │ │ │ │ │ │ │
+ * │ │ │ │ │EU│ │EU│ │EU│ │EU│ │ │ │CCS0 │ │CCS1 │ │ │ │ │ │ │ │ │
+ * │ │ │ │ └──┘ └──┘ └──┘ └──┘ │ │ └─────┘ └─────┘ │ │ │ │ │ │ │ │
+ * │ │ │ └─────────DSS─────────┘ │ ┌─────┐ ┌─────┐ │ │ │ │ │ │ │ │
+ * │ │ │ │ │CCS2 │ │CCS3 │ │ │ │ │ │ │ │ │
+ * │ │ │ ┌─────┐ ┌─────┐ ┌─────┐ │ └─────┘ └─────┘ │ │ │ │ │ │ │ │
+ * │ │ │ │ ... │ │ ... │ │ ... │ │ │ │ │ │ │ │ │ │
+ * │ │ │ └─DSS─┘ └─DSS─┘ └─DSS─┘ └─────Engines─────┘ │ │ │ │ │ │ │
+ * │ │ └───────────────────────────GT0────────────────┘ │ │ └─GT2─┘ │ │
+ * │ └────────────────────────────Tile0─────────────────┘ └─ Tile1──┘ │
+ * └─────────────────────────────Device0───────┬──────────────────────┘
+ * │
+ * ───────────────────────┴────────── PCI bus
+ */
+
+/**
+ * DOC: Xe uAPI Overview
+ *
+ * This section aims to describe the Xe's IOCTL entries, its structs, and other
+ * Xe related uAPI such as uevents and PMU (Platform Monitoring Unit) related
+ * entries and usage.
+ *
+ * List of supported IOCTLs:
+ * - &DRM_IOCTL_XE_DEVICE_QUERY
+ * - &DRM_IOCTL_XE_GEM_CREATE
+ * - &DRM_IOCTL_XE_GEM_MMAP_OFFSET
+ * - &DRM_IOCTL_XE_VM_CREATE
+ * - &DRM_IOCTL_XE_VM_DESTROY
+ * - &DRM_IOCTL_XE_VM_BIND
+ * - &DRM_IOCTL_XE_EXEC_QUEUE_CREATE
+ * - &DRM_IOCTL_XE_EXEC_QUEUE_DESTROY
+ * - &DRM_IOCTL_XE_EXEC_QUEUE_GET_PROPERTY
+ * - &DRM_IOCTL_XE_EXEC
+ * - &DRM_IOCTL_XE_WAIT_USER_FENCE
+ * - &DRM_IOCTL_XE_OBSERVATION
+ */
+
+/*
+ * xe specific ioctls.
+ *
+ * The device specific ioctl range is [DRM_COMMAND_BASE, DRM_COMMAND_END) ie
+ * [0x40, 0xa0) (a0 is excluded). The numbers below are defined as offset
+ * against DRM_COMMAND_BASE and should be between [0x0, 0x60).
+ */
+#define DRM_XE_DEVICE_QUERY 0x00
+#define DRM_XE_GEM_CREATE 0x01
+#define DRM_XE_GEM_MMAP_OFFSET 0x02
+#define DRM_XE_VM_CREATE 0x03
+#define DRM_XE_VM_DESTROY 0x04
+#define DRM_XE_VM_BIND 0x05
+#define DRM_XE_EXEC_QUEUE_CREATE 0x06
+#define DRM_XE_EXEC_QUEUE_DESTROY 0x07
+#define DRM_XE_EXEC_QUEUE_GET_PROPERTY 0x08
+#define DRM_XE_EXEC 0x09
+#define DRM_XE_WAIT_USER_FENCE 0x0a
+#define DRM_XE_OBSERVATION 0x0b
+
+/* Must be kept compact -- no holes */
+
+#define DRM_IOCTL_XE_DEVICE_QUERY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_DEVICE_QUERY, \
+ struct drm_xe_device_query)
+#define DRM_IOCTL_XE_GEM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_GEM_CREATE, struct drm_xe_gem_create)
+#define DRM_IOCTL_XE_GEM_MMAP_OFFSET \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_GEM_MMAP_OFFSET, \
+ struct drm_xe_gem_mmap_offset)
+#define DRM_IOCTL_XE_VM_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_VM_CREATE, struct drm_xe_vm_create)
+#define DRM_IOCTL_XE_VM_DESTROY \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_XE_VM_DESTROY, struct drm_xe_vm_destroy)
+#define DRM_IOCTL_XE_VM_BIND \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_XE_VM_BIND, struct drm_xe_vm_bind)
+#define DRM_IOCTL_XE_EXEC_QUEUE_CREATE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_EXEC_QUEUE_CREATE, \
+ struct drm_xe_exec_queue_create)
+#define DRM_IOCTL_XE_EXEC_QUEUE_DESTROY \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_XE_EXEC_QUEUE_DESTROY, \
+ struct drm_xe_exec_queue_destroy)
+#define DRM_IOCTL_XE_EXEC_QUEUE_GET_PROPERTY \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_EXEC_QUEUE_GET_PROPERTY, \
+ struct drm_xe_exec_queue_get_property)
+#define DRM_IOCTL_XE_EXEC \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_XE_EXEC, struct drm_xe_exec)
+#define DRM_IOCTL_XE_WAIT_USER_FENCE \
+ DRM_IOWR(DRM_COMMAND_BASE + DRM_XE_WAIT_USER_FENCE, \
+ struct drm_xe_wait_user_fence)
+#define DRM_IOCTL_XE_OBSERVATION \
+ DRM_IOW(DRM_COMMAND_BASE + DRM_XE_OBSERVATION, \
+ struct drm_xe_observation_param)
+
+/**
+ * DOC: Xe IOCTL Extensions
+ *
+ * Before detailing the IOCTLs and its structs, it is important to highlight
+ * that every IOCTL in Xe is extensible.
+ *
+ * Many interfaces need to grow over time. In most cases we can simply
+ * extend the struct and have userspace pass in more data. Another option,
+ * as demonstrated by Vulkan's approach to providing extensions for forward
+ * and backward compatibility, is to use a list of optional structs to
+ * provide those extra details.
+ *
+ * The key advantage to using an extension chain is that it allows us to
+ * redefine the interface more easily than an ever growing struct of
+ * increasing complexity, and for large parts of that interface to be
+ * entirely optional. The downside is more pointer chasing; chasing across
+ * the boundary with pointers encapsulated inside u64.
+ *
+ * Example chaining:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_user_extension ext3 {
+ * .next_extension = 0, // end
+ * .name = ...,
+ * };
+ * struct drm_xe_user_extension ext2 {
+ * .next_extension = (uintptr_t)&ext3,
+ * .name = ...,
+ * };
+ * struct drm_xe_user_extension ext1 {
+ * .next_extension = (uintptr_t)&ext2,
+ * .name = ...,
+ * };
+ *
+ * Typically the struct drm_xe_user_extension would be embedded in some uAPI
+ * struct, and in this case we would feed it the head of the chain(i.e ext1),
+ * which would then apply all of the above extensions.
+ */
+
+/**
+ * struct drm_xe_user_extension - Base class for defining a chain of extensions
+ */
+struct drm_xe_user_extension {
+ /**
+ * @next_extension:
+ *
+ * Pointer to the next struct drm_xe_user_extension, or zero if the end.
+ */
+ __u64 next_extension;
+
+ /**
+ * @name: Name of the extension.
+ *
+ * Note that the name here is just some integer.
+ *
+ * Also note that the name space for this is not global for the whole
+ * driver, but rather its scope/meaning is limited to the specific piece
+ * of uAPI which has embedded the struct drm_xe_user_extension.
+ */
+ __u32 name;
+
+ /**
+ * @pad: MBZ
+ *
+ * All undefined bits must be zero.
+ */
+ __u32 pad;
+};
+
+/**
+ * struct drm_xe_ext_set_property - Generic set property extension
+ *
+ * A generic struct that allows any of the Xe's IOCTL to be extended
+ * with a set_property operation.
+ */
+struct drm_xe_ext_set_property {
+ /** @base: base user extension */
+ struct drm_xe_user_extension base;
+
+ /** @property: property to set */
+ __u32 property;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @value: property value */
+ __u64 value;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_engine_class_instance - instance of an engine class
+ *
+ * It is returned as part of the @drm_xe_engine, but it also is used as
+ * the input of engine selection for both @drm_xe_exec_queue_create and
+ * @drm_xe_query_engine_cycles
+ *
+ * The @engine_class can be:
+ * - %DRM_XE_ENGINE_CLASS_RENDER
+ * - %DRM_XE_ENGINE_CLASS_COPY
+ * - %DRM_XE_ENGINE_CLASS_VIDEO_DECODE
+ * - %DRM_XE_ENGINE_CLASS_VIDEO_ENHANCE
+ * - %DRM_XE_ENGINE_CLASS_COMPUTE
+ * - %DRM_XE_ENGINE_CLASS_VM_BIND - Kernel only classes (not actual
+ * hardware engine class). Used for creating ordered queues of VM
+ * bind operations.
+ */
+struct drm_xe_engine_class_instance {
+#define DRM_XE_ENGINE_CLASS_RENDER 0
+#define DRM_XE_ENGINE_CLASS_COPY 1
+#define DRM_XE_ENGINE_CLASS_VIDEO_DECODE 2
+#define DRM_XE_ENGINE_CLASS_VIDEO_ENHANCE 3
+#define DRM_XE_ENGINE_CLASS_COMPUTE 4
+#define DRM_XE_ENGINE_CLASS_VM_BIND 5
+ /** @engine_class: engine class id */
+ __u16 engine_class;
+ /** @engine_instance: engine instance id */
+ __u16 engine_instance;
+ /** @gt_id: Unique ID of this GT within the PCI Device */
+ __u16 gt_id;
+ /** @pad: MBZ */
+ __u16 pad;
+};
+
+/**
+ * struct drm_xe_engine - describe hardware engine
+ */
+struct drm_xe_engine {
+ /** @instance: The @drm_xe_engine_class_instance */
+ struct drm_xe_engine_class_instance instance;
+
+ /** @reserved: Reserved */
+ __u64 reserved[3];
+};
+
+/**
+ * struct drm_xe_query_engines - describe engines
+ *
+ * If a query is made with a struct @drm_xe_device_query where .query
+ * is equal to %DRM_XE_DEVICE_QUERY_ENGINES, then the reply uses an array of
+ * struct @drm_xe_query_engines in .data.
+ */
+struct drm_xe_query_engines {
+ /** @num_engines: number of engines returned in @engines */
+ __u32 num_engines;
+ /** @pad: MBZ */
+ __u32 pad;
+ /** @engines: The returned engines for this device */
+ struct drm_xe_engine engines[];
+};
+
+/**
+ * enum drm_xe_memory_class - Supported memory classes.
+ */
+enum drm_xe_memory_class {
+ /** @DRM_XE_MEM_REGION_CLASS_SYSMEM: Represents system memory. */
+ DRM_XE_MEM_REGION_CLASS_SYSMEM = 0,
+ /**
+ * @DRM_XE_MEM_REGION_CLASS_VRAM: On discrete platforms, this
+ * represents the memory that is local to the device, which we
+ * call VRAM. Not valid on integrated platforms.
+ */
+ DRM_XE_MEM_REGION_CLASS_VRAM
+};
+
+/**
+ * struct drm_xe_mem_region - Describes some region as known to
+ * the driver.
+ */
+struct drm_xe_mem_region {
+ /**
+ * @mem_class: The memory class describing this region.
+ *
+ * See enum drm_xe_memory_class for supported values.
+ */
+ __u16 mem_class;
+ /**
+ * @instance: The unique ID for this region, which serves as the
+ * index in the placement bitmask used as argument for
+ * &DRM_IOCTL_XE_GEM_CREATE
+ */
+ __u16 instance;
+ /**
+ * @min_page_size: Min page-size in bytes for this region.
+ *
+ * When the kernel allocates memory for this region, the
+ * underlying pages will be at least @min_page_size in size.
+ * Buffer objects with an allowable placement in this region must be
+ * created with a size aligned to this value.
+ * GPU virtual address mappings of (parts of) buffer objects that
+ * may be placed in this region must also have their GPU virtual
+ * address and range aligned to this value.
+ * Affected IOCTLS will return %-EINVAL if alignment restrictions are
+ * not met.
+ */
+ __u32 min_page_size;
+ /**
+ * @total_size: The usable size in bytes for this region.
+ */
+ __u64 total_size;
+ /**
+ * @used: Estimate of the memory used in bytes for this region.
+ *
+ * Requires CAP_PERFMON or CAP_SYS_ADMIN to get reliable
+ * accounting. Without this the value here will always equal
+ * zero.
+ */
+ __u64 used;
+ /**
+ * @cpu_visible_size: How much of this region can be CPU
+ * accessed, in bytes.
+ *
+ * This will always be <= @total_size, and the remainder (if
+ * any) will not be CPU accessible. If the CPU accessible part
+ * is smaller than @total_size then this is referred to as a
+ * small BAR system.
+ *
+ * On systems without small BAR (full BAR), the probed_size will
+ * always equal the @total_size, since all of it will be CPU
+ * accessible.
+ *
+ * Note this is only tracked for DRM_XE_MEM_REGION_CLASS_VRAM
+ * regions (for other types the value here will always equal
+ * zero).
+ */
+ __u64 cpu_visible_size;
+ /**
+ * @cpu_visible_used: Estimate of CPU visible memory used, in
+ * bytes.
+ *
+ * Requires CAP_PERFMON or CAP_SYS_ADMIN to get reliable
+ * accounting. Without this the value here will always equal
+ * zero. Note this is only currently tracked for
+ * DRM_XE_MEM_REGION_CLASS_VRAM regions (for other types the value
+ * here will always be zero).
+ */
+ __u64 cpu_visible_used;
+ /** @reserved: Reserved */
+ __u64 reserved[6];
+};
+
+/**
+ * struct drm_xe_query_mem_regions - describe memory regions
+ *
+ * If a query is made with a struct drm_xe_device_query where .query
+ * is equal to DRM_XE_DEVICE_QUERY_MEM_REGIONS, then the reply uses
+ * struct drm_xe_query_mem_regions in .data.
+ */
+struct drm_xe_query_mem_regions {
+ /** @num_mem_regions: number of memory regions returned in @mem_regions
+ */
+ __u32 num_mem_regions;
+ /** @pad: MBZ */
+ __u32 pad;
+ /** @mem_regions: The returned memory regions for this device */
+ struct drm_xe_mem_region mem_regions[];
+};
+
+/**
+ * struct drm_xe_query_config - describe the device configuration
+ *
+ * If a query is made with a struct drm_xe_device_query where .query
+ * is equal to DRM_XE_DEVICE_QUERY_CONFIG, then the reply uses
+ * struct drm_xe_query_config in .data.
+ *
+ * The index in @info can be:
+ * - %DRM_XE_QUERY_CONFIG_REV_AND_DEVICE_ID - Device ID (lower 16 bits)
+ * and the device revision (next 8 bits)
+ * - %DRM_XE_QUERY_CONFIG_FLAGS - Flags describing the device
+ * configuration, see list below
+ *
+ * - %DRM_XE_QUERY_CONFIG_FLAG_HAS_VRAM - Flag is set if the device
+ * has usable VRAM
+ * - %DRM_XE_QUERY_CONFIG_FLAG_HAS_LOW_LATENCY - Flag is set if the device
+ * has low latency hint support
+ * - %DRM_XE_QUERY_CONFIG_FLAG_HAS_CPU_ADDR_MIRROR - Flag is set if the
+ * device has CPU address mirroring support
+ * - %DRM_XE_QUERY_CONFIG_MIN_ALIGNMENT - Minimal memory alignment
+ * required by this device, typically SZ_4K or SZ_64K
+ * - %DRM_XE_QUERY_CONFIG_VA_BITS - Maximum bits of a virtual address
+ * - %DRM_XE_QUERY_CONFIG_MAX_EXEC_QUEUE_PRIORITY - Value of the highest
+ * available exec queue priority
+ */
+struct drm_xe_query_config {
+ /** @num_params: number of parameters returned in info */
+ __u32 num_params;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+#define DRM_XE_QUERY_CONFIG_REV_AND_DEVICE_ID 0
+#define DRM_XE_QUERY_CONFIG_FLAGS 1
+#define DRM_XE_QUERY_CONFIG_FLAG_HAS_VRAM (1 << 0)
+#define DRM_XE_QUERY_CONFIG_FLAG_HAS_LOW_LATENCY (1 << 1)
+#define DRM_XE_QUERY_CONFIG_FLAG_HAS_CPU_ADDR_MIRROR (1 << 2)
+#define DRM_XE_QUERY_CONFIG_MIN_ALIGNMENT 2
+#define DRM_XE_QUERY_CONFIG_VA_BITS 3
+#define DRM_XE_QUERY_CONFIG_MAX_EXEC_QUEUE_PRIORITY 4
+ /** @info: array of elements containing the config info */
+ __u64 info[];
+};
+
+/**
+ * struct drm_xe_gt - describe an individual GT.
+ *
+ * To be used with drm_xe_query_gt_list, which will return a list with all the
+ * existing GT individual descriptions.
+ * Graphics Technology (GT) is a subset of a GPU/tile that is responsible for
+ * implementing graphics and/or media operations.
+ *
+ * The index in @type can be:
+ * - %DRM_XE_QUERY_GT_TYPE_MAIN
+ * - %DRM_XE_QUERY_GT_TYPE_MEDIA
+ */
+struct drm_xe_gt {
+#define DRM_XE_QUERY_GT_TYPE_MAIN 0
+#define DRM_XE_QUERY_GT_TYPE_MEDIA 1
+ /** @type: GT type: Main or Media */
+ __u16 type;
+ /** @tile_id: Tile ID where this GT lives (Information only) */
+ __u16 tile_id;
+ /** @gt_id: Unique ID of this GT within the PCI Device */
+ __u16 gt_id;
+ /** @pad: MBZ */
+ __u16 pad[3];
+ /** @reference_clock: A clock frequency for timestamp */
+ __u32 reference_clock;
+ /**
+ * @near_mem_regions: Bit mask of instances from
+ * drm_xe_query_mem_regions that are nearest to the current engines
+ * of this GT.
+ * Each index in this mask refers directly to the struct
+ * drm_xe_query_mem_regions' instance, no assumptions should
+ * be made about order. The type of each region is described
+ * by struct drm_xe_query_mem_regions' mem_class.
+ */
+ __u64 near_mem_regions;
+ /**
+ * @far_mem_regions: Bit mask of instances from
+ * drm_xe_query_mem_regions that are far from the engines of this GT.
+ * In general, they have extra indirections when compared to the
+ * @near_mem_regions. For a discrete device this could mean system
+ * memory and memory living in a different tile.
+ * Each index in this mask refers directly to the struct
+ * drm_xe_query_mem_regions' instance, no assumptions should
+ * be made about order. The type of each region is described
+ * by struct drm_xe_query_mem_regions' mem_class.
+ */
+ __u64 far_mem_regions;
+ /** @ip_ver_major: Graphics/media IP major version on GMD_ID platforms
+ */
+ __u16 ip_ver_major;
+ /** @ip_ver_minor: Graphics/media IP minor version on GMD_ID platforms
+ */
+ __u16 ip_ver_minor;
+ /** @ip_ver_rev: Graphics/media IP revision version on GMD_ID platforms
+ */
+ __u16 ip_ver_rev;
+ /** @pad2: MBZ */
+ __u16 pad2;
+ /** @reserved: Reserved */
+ __u64 reserved[7];
+};
+
+/**
+ * struct drm_xe_query_gt_list - A list with GT description items.
+ *
+ * If a query is made with a struct drm_xe_device_query where .query
+ * is equal to DRM_XE_DEVICE_QUERY_GT_LIST, then the reply uses struct
+ * drm_xe_query_gt_list in .data.
+ */
+struct drm_xe_query_gt_list {
+ /** @num_gt: number of GT items returned in gt_list */
+ __u32 num_gt;
+ /** @pad: MBZ */
+ __u32 pad;
+ /** @gt_list: The GT list returned for this device */
+ struct drm_xe_gt gt_list[];
+};
+
+/**
+ * struct drm_xe_query_topology_mask - describe the topology mask of a GT
+ *
+ * This is the hardware topology which reflects the internal physical
+ * structure of the GPU.
+ *
+ * If a query is made with a struct drm_xe_device_query where .query
+ * is equal to DRM_XE_DEVICE_QUERY_GT_TOPOLOGY, then the reply uses
+ * struct drm_xe_query_topology_mask in .data.
+ *
+ * The @type can be:
+ * - %DRM_XE_TOPO_DSS_GEOMETRY - To query the mask of Dual Sub Slices
+ * (DSS) available for geometry operations. For example a query response
+ * containing the following in mask:
+ * ``DSS_GEOMETRY ff ff ff ff 00 00 00 00``
+ * means 32 DSS are available for geometry.
+ * - %DRM_XE_TOPO_DSS_COMPUTE - To query the mask of Dual Sub Slices
+ * (DSS) available for compute operations. For example a query response
+ * containing the following in mask:
+ * ``DSS_COMPUTE ff ff ff ff 00 00 00 00``
+ * means 32 DSS are available for compute.
+ * - %DRM_XE_TOPO_L3_BANK - To query the mask of enabled L3 banks. This type
+ * may be omitted if the driver is unable to query the mask from the
+ * hardware.
+ * - %DRM_XE_TOPO_EU_PER_DSS - To query the mask of Execution Units (EU)
+ * available per Dual Sub Slices (DSS). For example a query response
+ * containing the following in mask:
+ * ``EU_PER_DSS ff ff 00 00 00 00 00 00``
+ * means each DSS has 16 SIMD8 EUs. This type may be omitted if device
+ * doesn't have SIMD8 EUs.
+ * - %DRM_XE_TOPO_SIMD16_EU_PER_DSS - To query the mask of SIMD16 Execution
+ * Units (EU) available per Dual Sub Slices (DSS). For example a query
+ * response containing the following in mask:
+ * ``SIMD16_EU_PER_DSS ff ff 00 00 00 00 00 00``
+ * means each DSS has 16 SIMD16 EUs. This type may be omitted if device
+ * doesn't have SIMD16 EUs.
+ */
+struct drm_xe_query_topology_mask {
+ /** @gt_id: GT ID the mask is associated with */
+ __u16 gt_id;
+
+#define DRM_XE_TOPO_DSS_GEOMETRY 1
+#define DRM_XE_TOPO_DSS_COMPUTE 2
+#define DRM_XE_TOPO_L3_BANK 3
+#define DRM_XE_TOPO_EU_PER_DSS 4
+#define DRM_XE_TOPO_SIMD16_EU_PER_DSS 5
+ /** @type: type of mask */
+ __u16 type;
+
+ /** @num_bytes: number of bytes in requested mask */
+ __u32 num_bytes;
+
+ /** @mask: little-endian mask of @num_bytes */
+ __u8 mask[];
+};
+
+/**
+ * struct drm_xe_query_engine_cycles - correlate CPU and GPU timestamps
+ *
+ * If a query is made with a struct drm_xe_device_query where .query is equal to
+ * DRM_XE_DEVICE_QUERY_ENGINE_CYCLES, then the reply uses struct
+ * drm_xe_query_engine_cycles in .data. struct drm_xe_query_engine_cycles is
+ * allocated by the user and .data points to this allocated structure.
+ *
+ * The query returns the engine cycles, which along with GT's @reference_clock,
+ * can be used to calculate the engine timestamp. In addition the
+ * query returns a set of cpu timestamps that indicate when the command
+ * streamer cycle count was captured.
+ */
+struct drm_xe_query_engine_cycles {
+ /**
+ * @eci: This is input by the user and is the engine for which command
+ * streamer cycles is queried.
+ */
+ struct drm_xe_engine_class_instance eci;
+
+ /**
+ * @clockid: This is input by the user and is the reference clock id for
+ * CPU timestamp. For definition, see clock_gettime(2) and
+ * perf_event_open(2). Supported clock ids are CLOCK_MONOTONIC,
+ * CLOCK_MONOTONIC_RAW, CLOCK_REALTIME, CLOCK_BOOTTIME, CLOCK_TAI.
+ */
+ __s32 clockid;
+
+ /** @width: Width of the engine cycle counter in bits. */
+ __u32 width;
+
+ /**
+ * @engine_cycles: Engine cycles as read from its register
+ * at 0x358 offset.
+ */
+ __u64 engine_cycles;
+
+ /**
+ * @cpu_timestamp: CPU timestamp in ns. The timestamp is captured before
+ * reading the engine_cycles register using the reference clockid set by
+ * the user.
+ */
+ __u64 cpu_timestamp;
+
+ /**
+ * @cpu_delta: Time delta in ns captured around reading the lower dword
+ * of the engine_cycles register.
+ */
+ __u64 cpu_delta;
+};
+
+/**
+ * struct drm_xe_query_uc_fw_version - query a micro-controller firmware version
+ *
+ * Given a uc_type this will return the branch, major, minor and patch version
+ * of the micro-controller firmware.
+ */
+struct drm_xe_query_uc_fw_version {
+ /** @uc_type: The micro-controller type to query firmware version */
+#define XE_QUERY_UC_TYPE_GUC_SUBMISSION 0
+#define XE_QUERY_UC_TYPE_HUC 1
+ __u16 uc_type;
+
+ /** @pad: MBZ */
+ __u16 pad;
+
+ /** @branch_ver: branch uc fw version */
+ __u32 branch_ver;
+ /** @major_ver: major uc fw version */
+ __u32 major_ver;
+ /** @minor_ver: minor uc fw version */
+ __u32 minor_ver;
+ /** @patch_ver: patch uc fw version */
+ __u32 patch_ver;
+
+ /** @pad2: MBZ */
+ __u32 pad2;
+
+ /** @reserved: Reserved */
+ __u64 reserved;
+};
+
+/**
+ * struct drm_xe_query_pxp_status - query if PXP is ready
+ *
+ * If PXP is enabled and no fatal error has occurred, the status will be set to
+ * one of the following values:
+ * 0: PXP init still in progress
+ * 1: PXP init complete
+ *
+ * If PXP is not enabled or something has gone wrong, the query will be failed
+ * with one of the following error codes:
+ * -ENODEV: PXP not supported or disabled;
+ * -EIO: fatal error occurred during init, so PXP will never be enabled;
+ * -EINVAL: incorrect value provided as part of the query;
+ * -EFAULT: error copying the memory between kernel and userspace.
+ *
+ * The status can only be 0 in the first few seconds after driver load. If
+ * everything works as expected, the status will transition to init complete in
+ * less than 1 second, while in case of errors the driver might take longer to
+ * start returning an error code, but it should still take less than 10 seconds.
+ *
+ * The supported session type bitmask is based on the values in
+ * enum drm_xe_pxp_session_type. TYPE_NONE is always supported and therefore
+ * is not reported in the bitmask.
+ *
+ */
+struct drm_xe_query_pxp_status {
+ /** @status: current PXP status */
+ __u32 status;
+
+ /** @supported_session_types: bitmask of supported PXP session types */
+ __u32 supported_session_types;
+};
+
+/**
+ * struct drm_xe_device_query - Input of &DRM_IOCTL_XE_DEVICE_QUERY - main
+ * structure to query device information
+ *
+ * The user selects the type of data to query among DRM_XE_DEVICE_QUERY_*
+ * and sets the value in the query member. This determines the type of
+ * the structure provided by the driver in data, among struct drm_xe_query_*.
+ *
+ * The @query can be:
+ * - %DRM_XE_DEVICE_QUERY_ENGINES
+ * - %DRM_XE_DEVICE_QUERY_MEM_REGIONS
+ * - %DRM_XE_DEVICE_QUERY_CONFIG
+ * - %DRM_XE_DEVICE_QUERY_GT_LIST
+ * - %DRM_XE_DEVICE_QUERY_HWCONFIG - Query type to retrieve the hardware
+ * configuration of the device such as information on slices, memory,
+ * caches, and so on. It is provided as a table of key / value
+ * attributes.
+ * - %DRM_XE_DEVICE_QUERY_GT_TOPOLOGY
+ * - %DRM_XE_DEVICE_QUERY_ENGINE_CYCLES
+ * - %DRM_XE_DEVICE_QUERY_PXP_STATUS
+ *
+ * If size is set to 0, the driver fills it with the required size for
+ * the requested type of data to query. If size is equal to the required
+ * size, the queried information is copied into data. If size is set to
+ * a value different from 0 and different from the required size, the
+ * IOCTL call returns -EINVAL.
+ *
+ * For example the following code snippet allows retrieving and printing
+ * information about the device engines with DRM_XE_DEVICE_QUERY_ENGINES:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_query_engines *engines;
+ * struct drm_xe_device_query query = {
+ * .extensions = 0,
+ * .query = DRM_XE_DEVICE_QUERY_ENGINES,
+ * .size = 0,
+ * .data = 0,
+ * };
+ * ioctl(fd, DRM_IOCTL_XE_DEVICE_QUERY, &query);
+ * engines = malloc(query.size);
+ * query.data = (uintptr_t)engines;
+ * ioctl(fd, DRM_IOCTL_XE_DEVICE_QUERY, &query);
+ * for (int i = 0; i < engines->num_engines; i++) {
+ * printf("Engine %d: %s\n", i,
+ * engines->engines[i].instance.engine_class ==
+ * DRM_XE_ENGINE_CLASS_RENDER ? "RENDER":
+ * engines->engines[i].instance.engine_class ==
+ * DRM_XE_ENGINE_CLASS_COPY ? "COPY":
+ * engines->engines[i].instance.engine_class ==
+ * DRM_XE_ENGINE_CLASS_VIDEO_DECODE ? "VIDEO_DECODE":
+ * engines->engines[i].instance.engine_class ==
+ * DRM_XE_ENGINE_CLASS_VIDEO_ENHANCE ? "VIDEO_ENHANCE":
+ * engines->engines[i].instance.engine_class ==
+ * DRM_XE_ENGINE_CLASS_COMPUTE ? "COMPUTE":
+ * "UNKNOWN");
+ * }
+ * free(engines);
+ */
+struct drm_xe_device_query {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+#define DRM_XE_DEVICE_QUERY_ENGINES 0
+#define DRM_XE_DEVICE_QUERY_MEM_REGIONS 1
+#define DRM_XE_DEVICE_QUERY_CONFIG 2
+#define DRM_XE_DEVICE_QUERY_GT_LIST 3
+#define DRM_XE_DEVICE_QUERY_HWCONFIG 4
+#define DRM_XE_DEVICE_QUERY_GT_TOPOLOGY 5
+#define DRM_XE_DEVICE_QUERY_ENGINE_CYCLES 6
+#define DRM_XE_DEVICE_QUERY_UC_FW_VERSION 7
+#define DRM_XE_DEVICE_QUERY_OA_UNITS 8
+#define DRM_XE_DEVICE_QUERY_PXP_STATUS 9
+#define DRM_XE_DEVICE_QUERY_EU_STALL 10
+ /** @query: The type of data to query */
+ __u32 query;
+
+ /** @size: Size of the queried data */
+ __u32 size;
+
+ /** @data: Queried data is placed here */
+ __u64 data;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_gem_create - Input of &DRM_IOCTL_XE_GEM_CREATE - A structure
+ * for gem creation
+ *
+ * The @flags can be:
+ * - %DRM_XE_GEM_CREATE_FLAG_DEFER_BACKING
+ * - %DRM_XE_GEM_CREATE_FLAG_SCANOUT
+ * - %DRM_XE_GEM_CREATE_FLAG_NEEDS_VISIBLE_VRAM - When using VRAM as a
+ * possible placement, ensure that the corresponding VRAM allocation
+ * will always use the CPU accessible part of VRAM. This is important
+ * for small-bar systems (on full-bar systems this gets turned into a
+ * noop).
+ * Note1: System memory can be used as an extra placement if the kernel
+ * should spill the allocation to system memory, if space can't be made
+ * available in the CPU accessible part of VRAM (giving the same
+ * behaviour as the i915 interface, see
+ * I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS).
+ * Note2: For clear-color CCS surfaces the kernel needs to read the
+ * clear-color value stored in the buffer, and on discrete platforms we
+ * need to use VRAM for display surfaces, therefore the kernel requires
+ * setting this flag for such objects, otherwise an error is thrown on
+ * small-bar systems.
+ *
+ * @cpu_caching supports the following values:
+ * - %DRM_XE_GEM_CPU_CACHING_WB - Allocate the pages with write-back
+ * caching. On iGPU this can't be used for scanout surfaces. Currently
+ * not allowed for objects placed in VRAM.
+ * - %DRM_XE_GEM_CPU_CACHING_WC - Allocate the pages as write-combined. This
+ * is uncached. Scanout surfaces should likely use this. All objects
+ * that can be placed in VRAM must use this.
+ *
+ * This ioctl supports setting the following properties via the
+ * %DRM_XE_GEM_CREATE_EXTENSION_SET_PROPERTY extension, which uses the
+ * generic @drm_xe_ext_set_property struct:
+ *
+ * - %DRM_XE_GEM_CREATE_SET_PROPERTY_PXP_TYPE - set the type of PXP session
+ * this object will be used with. Valid values are listed in enum
+ * drm_xe_pxp_session_type. %DRM_XE_PXP_TYPE_NONE is the default behavior, so
+ * there is no need to explicitly set that. Objects used with session of type
+ * %DRM_XE_PXP_TYPE_HWDRM will be marked as invalid if a PXP invalidation
+ * event occurs after their creation. Attempting to flip an invalid object
+ * will cause a black frame to be displayed instead. Submissions with invalid
+ * objects mapped in the VM will be rejected.
+ */
+struct drm_xe_gem_create {
+#define DRM_XE_GEM_CREATE_EXTENSION_SET_PROPERTY 0
+#define DRM_XE_GEM_CREATE_SET_PROPERTY_PXP_TYPE 0
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /**
+ * @size: Size of the object to be created, must match region
+ * (system or vram) minimum alignment (&min_page_size).
+ */
+ __u64 size;
+
+ /**
+ * @placement: A mask of memory instances of where BO can be placed.
+ * Each index in this mask refers directly to the struct
+ * drm_xe_query_mem_regions' instance, no assumptions should
+ * be made about order. The type of each region is described
+ * by struct drm_xe_query_mem_regions' mem_class.
+ */
+ __u32 placement;
+
+#define DRM_XE_GEM_CREATE_FLAG_DEFER_BACKING (1 << 0)
+#define DRM_XE_GEM_CREATE_FLAG_SCANOUT (1 << 1)
+#define DRM_XE_GEM_CREATE_FLAG_NEEDS_VISIBLE_VRAM (1 << 2)
+ /**
+ * @flags: Flags, currently a mask of memory instances of where BO can
+ * be placed
+ */
+ __u32 flags;
+
+ /**
+ * @vm_id: Attached VM, if any
+ *
+ * If a VM is specified, this BO must:
+ *
+ * 1. Only ever be bound to that VM.
+ * 2. Cannot be exported as a PRIME fd.
+ */
+ __u32 vm_id;
+
+ /**
+ * @handle: Returned handle for the object.
+ *
+ * Object handles are nonzero.
+ */
+ __u32 handle;
+
+#define DRM_XE_GEM_CPU_CACHING_WB 1
+#define DRM_XE_GEM_CPU_CACHING_WC 2
+ /**
+ * @cpu_caching: The CPU caching mode to select for this object. If
+ * mmaping the object the mode selected here will also be used. The
+ * exception is when mapping system memory (including data evicted
+ * to system) on discrete GPUs. The caching mode selected will
+ * then be overridden to DRM_XE_GEM_CPU_CACHING_WB, and coherency
+ * between GPU- and CPU is guaranteed. The caching mode of
+ * existing CPU-mappings will be updated transparently to
+ * user-space clients.
+ */
+ __u16 cpu_caching;
+ /** @pad: MBZ */
+ __u16 pad[3];
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_gem_mmap_offset - Input of &DRM_IOCTL_XE_GEM_MMAP_OFFSET
+ *
+ * The @flags can be:
+ * - %DRM_XE_MMAP_OFFSET_FLAG_PCI_BARRIER - For user to query special offset
+ * for use in mmap ioctl. Writing to the returned mmap address will generate
+ * a PCI memory barrier with low overhead (avoiding IOCTL call as well as
+ * writing to VRAM which would also add overhead), acting like an MI_MEM_FENCE
+ * instruction.
+ *
+ * Note: The mmap size can be at most 4K, due to HW limitations. As a result
+ * this interface is only supported on CPU architectures that support 4K page
+ * size. The mmap_offset ioctl will detect this and gracefully return an
+ * error, where userspace is expected to have a different fallback method for
+ * triggering a barrier.
+ *
+ * Roughly the usage would be as follows:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_gem_mmap_offset mmo = {
+ * .handle = 0, // must be set to 0
+ * .flags = DRM_XE_MMAP_OFFSET_FLAG_PCI_BARRIER,
+ * };
+ *
+ * err = ioctl(fd, DRM_IOCTL_XE_GEM_MMAP_OFFSET, &mmo);
+ * map = mmap(NULL, size, PROT_WRITE, MAP_SHARED, fd, mmo.offset);
+ * map[i] = 0xdeadbeaf; // issue barrier
+ */
+struct drm_xe_gem_mmap_offset {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @handle: Handle for the object being mapped. */
+ __u32 handle;
+
+#define DRM_XE_MMAP_OFFSET_FLAG_PCI_BARRIER (1 << 0)
+ /** @flags: Flags */
+ __u32 flags;
+
+ /** @offset: The fake offset to use for subsequent mmap call */
+ __u64 offset;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_vm_create - Input of &DRM_IOCTL_XE_VM_CREATE
+ *
+ * The @flags can be:
+ * - %DRM_XE_VM_CREATE_FLAG_SCRATCH_PAGE - Map the whole virtual address
+ * space of the VM to scratch page. A vm_bind would overwrite the scratch
+ * page mapping. This flag is mutually exclusive with the
+ * %DRM_XE_VM_CREATE_FLAG_FAULT_MODE flag, with an exception of on x2 and
+ * xe3 platform.
+ * - %DRM_XE_VM_CREATE_FLAG_LR_MODE - An LR, or Long Running VM accepts
+ * exec submissions to its exec_queues that don't have an upper time
+ * limit on the job execution time. But exec submissions to these
+ * don't allow any of the sync types DRM_XE_SYNC_TYPE_SYNCOBJ,
+ * DRM_XE_SYNC_TYPE_TIMELINE_SYNCOBJ, used as out-syncobjs, that is,
+ * together with sync flag DRM_XE_SYNC_FLAG_SIGNAL.
+ * LR VMs can be created in recoverable page-fault mode using
+ * DRM_XE_VM_CREATE_FLAG_FAULT_MODE, if the device supports it.
+ * If that flag is omitted, the UMD can not rely on the slightly
+ * different per-VM overcommit semantics that are enabled by
+ * DRM_XE_VM_CREATE_FLAG_FAULT_MODE (see below), but KMD may
+ * still enable recoverable pagefaults if supported by the device.
+ * - %DRM_XE_VM_CREATE_FLAG_FAULT_MODE - Requires also
+ * DRM_XE_VM_CREATE_FLAG_LR_MODE. It allows memory to be allocated on
+ * demand when accessed, and also allows per-VM overcommit of memory.
+ * The xe driver internally uses recoverable pagefaults to implement
+ * this.
+ */
+struct drm_xe_vm_create {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+#define DRM_XE_VM_CREATE_FLAG_SCRATCH_PAGE (1 << 0)
+#define DRM_XE_VM_CREATE_FLAG_LR_MODE (1 << 1)
+#define DRM_XE_VM_CREATE_FLAG_FAULT_MODE (1 << 2)
+ /** @flags: Flags */
+ __u32 flags;
+
+ /** @vm_id: Returned VM ID */
+ __u32 vm_id;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_vm_destroy - Input of &DRM_IOCTL_XE_VM_DESTROY
+ */
+struct drm_xe_vm_destroy {
+ /** @vm_id: VM ID */
+ __u32 vm_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_vm_bind_op - run bind operations
+ *
+ * The @op can be:
+ * - %DRM_XE_VM_BIND_OP_MAP
+ * - %DRM_XE_VM_BIND_OP_UNMAP
+ * - %DRM_XE_VM_BIND_OP_MAP_USERPTR
+ * - %DRM_XE_VM_BIND_OP_UNMAP_ALL
+ * - %DRM_XE_VM_BIND_OP_PREFETCH
+ *
+ * and the @flags can be:
+ * - %DRM_XE_VM_BIND_FLAG_READONLY - Setup the page tables as read-only
+ * to ensure write protection
+ * - %DRM_XE_VM_BIND_FLAG_IMMEDIATE - On a faulting VM, do the
+ * MAP operation immediately rather than deferring the MAP to the page
+ * fault handler. This is implied on a non-faulting VM as there is no
+ * fault handler to defer to.
+ * - %DRM_XE_VM_BIND_FLAG_NULL - When the NULL flag is set, the page
+ * tables are setup with a special bit which indicates writes are
+ * dropped and all reads return zero. In the future, the NULL flags
+ * will only be valid for DRM_XE_VM_BIND_OP_MAP operations, the BO
+ * handle MBZ, and the BO offset MBZ. This flag is intended to
+ * implement VK sparse bindings.
+ * - %DRM_XE_VM_BIND_FLAG_CHECK_PXP - If the object is encrypted via PXP,
+ * reject the binding if the encryption key is no longer valid. This
+ * flag has no effect on BOs that are not marked as using PXP.
+ * - %DRM_XE_VM_BIND_FLAG_CPU_ADDR_MIRROR - When the CPU address mirror flag is
+ * set, no mappings are created rather the range is reserved for CPU address
+ * mirroring which will be populated on GPU page faults or prefetches. Only
+ * valid on VMs with DRM_XE_VM_CREATE_FLAG_FAULT_MODE set. The CPU address
+ * mirror flag are only valid for DRM_XE_VM_BIND_OP_MAP operations, the BO
+ * handle MBZ, and the BO offset MBZ.
+ */
+struct drm_xe_vm_bind_op {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /**
+ * @obj: GEM object to operate on, MBZ for MAP_USERPTR, MBZ for UNMAP
+ */
+ __u32 obj;
+
+ /**
+ * @pat_index: The platform defined @pat_index to use for this mapping.
+ * The index basically maps to some predefined memory attributes,
+ * including things like caching, coherency, compression etc. The exact
+ * meaning of the pat_index is platform specific and defined in the
+ * Bspec and PRMs. When the KMD sets up the binding the index here is
+ * encoded into the ppGTT PTE.
+ *
+ * For coherency the @pat_index needs to be at least 1way coherent when
+ * drm_xe_gem_create.cpu_caching is DRM_XE_GEM_CPU_CACHING_WB. The KMD
+ * will extract the coherency mode from the @pat_index and reject if
+ * there is a mismatch (see note below for pre-MTL platforms).
+ *
+ * Note: On pre-MTL platforms there is only a caching mode and no
+ * explicit coherency mode, but on such hardware there is always a
+ * shared-LLC (or is dgpu) so all GT memory accesses are coherent with
+ * CPU caches even with the caching mode set as uncached. It's only the
+ * display engine that is incoherent (on dgpu it must be in VRAM which
+ * is always mapped as WC on the CPU). However to keep the uapi somewhat
+ * consistent with newer platforms the KMD groups the different cache
+ * levels into the following coherency buckets on all pre-MTL platforms:
+ *
+ * ppGTT UC -> COH_NONE
+ * ppGTT WC -> COH_NONE
+ * ppGTT WT -> COH_NONE
+ * ppGTT WB -> COH_AT_LEAST_1WAY
+ *
+ * In practice UC/WC/WT should only ever used for scanout surfaces on
+ * such platforms (or perhaps in general for dma-buf if shared with
+ * another device) since it is only the display engine that is actually
+ * incoherent. Everything else should typically use WB given that we
+ * have a shared-LLC. On MTL+ this completely changes and the HW
+ * defines the coherency mode as part of the @pat_index, where
+ * incoherent GT access is possible.
+ *
+ * Note: For userptr and externally imported dma-buf the kernel expects
+ * either 1WAY or 2WAY for the @pat_index.
+ *
+ * For DRM_XE_VM_BIND_FLAG_NULL bindings there are no KMD restrictions
+ * on the @pat_index. For such mappings there is no actual memory being
+ * mapped (the address in the PTE is invalid), so the various PAT memory
+ * attributes likely do not apply. Simply leaving as zero is one
+ * option (still a valid pat_index). Same applies to
+ * DRM_XE_VM_BIND_FLAG_CPU_ADDR_MIRROR bindings as for such mapping
+ * there is no actual memory being mapped.
+ */
+ __u16 pat_index;
+
+ /** @pad: MBZ */
+ __u16 pad;
+
+ union {
+ /**
+ * @obj_offset: Offset into the object, MBZ for CLEAR_RANGE,
+ * ignored for unbind
+ */
+ __u64 obj_offset;
+
+ /** @userptr: user pointer to bind on */
+ __u64 userptr;
+
+ /**
+ * @cpu_addr_mirror_offset: Offset from GPU @addr to create
+ * CPU address mirror mappings. MBZ with current level of
+ * support (e.g. 1 to 1 mapping between GPU and CPU mappings
+ * only supported).
+ */
+ __s64 cpu_addr_mirror_offset;
+ };
+
+ /**
+ * @range: Number of bytes from the object to bind to addr, MBZ for
+ * UNMAP_ALL
+ */
+ __u64 range;
+
+ /** @addr: Address to operate on, MBZ for UNMAP_ALL */
+ __u64 addr;
+
+#define DRM_XE_VM_BIND_OP_MAP 0x0
+#define DRM_XE_VM_BIND_OP_UNMAP 0x1
+#define DRM_XE_VM_BIND_OP_MAP_USERPTR 0x2
+#define DRM_XE_VM_BIND_OP_UNMAP_ALL 0x3
+#define DRM_XE_VM_BIND_OP_PREFETCH 0x4
+ /** @op: Bind operation to perform */
+ __u32 op;
+
+#define DRM_XE_VM_BIND_FLAG_READONLY (1 << 0)
+#define DRM_XE_VM_BIND_FLAG_IMMEDIATE (1 << 1)
+#define DRM_XE_VM_BIND_FLAG_NULL (1 << 2)
+#define DRM_XE_VM_BIND_FLAG_DUMPABLE (1 << 3)
+#define DRM_XE_VM_BIND_FLAG_CHECK_PXP (1 << 4)
+#define DRM_XE_VM_BIND_FLAG_CPU_ADDR_MIRROR (1 << 5)
+ /** @flags: Bind flags */
+ __u32 flags;
+
+ /**
+ * @prefetch_mem_region_instance: Memory region to prefetch VMA to.
+ * It is a region instance, not a mask.
+ * To be used only with %DRM_XE_VM_BIND_OP_PREFETCH operation.
+ */
+ __u32 prefetch_mem_region_instance;
+
+ /** @pad2: MBZ */
+ __u32 pad2;
+
+ /** @reserved: Reserved */
+ __u64 reserved[3];
+};
+
+/**
+ * struct drm_xe_vm_bind - Input of &DRM_IOCTL_XE_VM_BIND
+ *
+ * Below is an example of a minimal use of @drm_xe_vm_bind to
+ * asynchronously bind the buffer `data` at address `BIND_ADDRESS` to
+ * illustrate `userptr`. It can be synchronized by using the example
+ * provided for @drm_xe_sync.
+ *
+ * .. code-block:: C
+ *
+ * data = aligned_alloc(ALIGNMENT, BO_SIZE);
+ * struct drm_xe_vm_bind bind = {
+ * .vm_id = vm,
+ * .num_binds = 1,
+ * .bind.obj = 0,
+ * .bind.obj_offset = to_user_pointer(data),
+ * .bind.range = BO_SIZE,
+ * .bind.addr = BIND_ADDRESS,
+ * .bind.op = DRM_XE_VM_BIND_OP_MAP_USERPTR,
+ * .bind.flags = 0,
+ * .num_syncs = 1,
+ * .syncs = &sync,
+ * .exec_queue_id = 0,
+ * };
+ * ioctl(fd, DRM_IOCTL_XE_VM_BIND, &bind);
+ *
+ */
+struct drm_xe_vm_bind {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @vm_id: The ID of the VM to bind to */
+ __u32 vm_id;
+
+ /**
+ * @exec_queue_id: exec_queue_id, must be of class
+ * DRM_XE_ENGINE_CLASS_VM_BIND and exec queue must have same vm_id. If
+ * zero, the default VM bind engine is used.
+ */
+ __u32 exec_queue_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @num_binds: number of binds in this IOCTL */
+ __u32 num_binds;
+
+ union {
+ /** @bind: used if num_binds == 1 */
+ struct drm_xe_vm_bind_op bind;
+
+ /**
+ * @vector_of_binds: userptr to array of struct
+ * drm_xe_vm_bind_op if num_binds > 1
+ */
+ __u64 vector_of_binds;
+ };
+
+ /** @pad2: MBZ */
+ __u32 pad2;
+
+ /** @num_syncs: amount of syncs to wait on */
+ __u32 num_syncs;
+
+ /** @syncs: pointer to struct drm_xe_sync array */
+ __u64 syncs;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_exec_queue_create - Input of &DRM_IOCTL_XE_EXEC_QUEUE_CREATE
+ *
+ * This ioctl supports setting the following properties via the
+ * %DRM_XE_EXEC_QUEUE_EXTENSION_SET_PROPERTY extension, which uses the
+ * generic @drm_xe_ext_set_property struct:
+ *
+ * - %DRM_XE_EXEC_QUEUE_SET_PROPERTY_PRIORITY - set the queue priority.
+ * CAP_SYS_NICE is required to set a value above normal.
+ * - %DRM_XE_EXEC_QUEUE_SET_PROPERTY_TIMESLICE - set the queue timeslice
+ * duration in microseconds.
+ * - %DRM_XE_EXEC_QUEUE_SET_PROPERTY_PXP_TYPE - set the type of PXP session
+ * this queue will be used with. Valid values are listed in enum
+ * drm_xe_pxp_session_type. %DRM_XE_PXP_TYPE_NONE is the default behavior, so
+ * there is no need to explicitly set that. When a queue of type
+ * %DRM_XE_PXP_TYPE_HWDRM is created, the PXP default HWDRM session
+ * (%XE_PXP_HWDRM_DEFAULT_SESSION) will be started, if isn't already running.
+ * The user is expected to query the PXP status via the query ioctl (see
+ * %DRM_XE_DEVICE_QUERY_PXP_STATUS) and to wait for PXP to be ready before
+ * attempting to create a queue with this property. When a queue is created
+ * before PXP is ready, the ioctl will return -EBUSY if init is still in
+ * progress or -EIO if init failed.
+ * Given that going into a power-saving state kills PXP HWDRM sessions,
+ * runtime PM will be blocked while queues of this type are alive.
+ * All PXP queues will be killed if a PXP invalidation event occurs.
+ *
+ * The example below shows how to use @drm_xe_exec_queue_create to create
+ * a simple exec_queue (no parallel submission) of class
+ * &DRM_XE_ENGINE_CLASS_RENDER.
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_engine_class_instance instance = {
+ * .engine_class = DRM_XE_ENGINE_CLASS_RENDER,
+ * };
+ * struct drm_xe_exec_queue_create exec_queue_create = {
+ * .extensions = 0,
+ * .vm_id = vm,
+ * .num_bb_per_exec = 1,
+ * .num_eng_per_bb = 1,
+ * .instances = to_user_pointer(&instance),
+ * };
+ * ioctl(fd, DRM_IOCTL_XE_EXEC_QUEUE_CREATE, &exec_queue_create);
+ *
+ * Allow users to provide a hint to kernel for cases demanding low latency
+ * profile. Please note it will have impact on power consumption. User can
+ * indicate low latency hint with flag while creating exec queue as
+ * mentioned below,
+ *
+ * struct drm_xe_exec_queue_create exec_queue_create = {
+ * .flags = DRM_XE_EXEC_QUEUE_LOW_LATENCY_HINT,
+ * .extensions = 0,
+ * .vm_id = vm,
+ * .num_bb_per_exec = 1,
+ * .num_eng_per_bb = 1,
+ * .instances = to_user_pointer(&instance),
+ * };
+ * ioctl(fd, DRM_IOCTL_XE_EXEC_QUEUE_CREATE, &exec_queue_create);
+ *
+ */
+struct drm_xe_exec_queue_create {
+#define DRM_XE_EXEC_QUEUE_EXTENSION_SET_PROPERTY 0
+#define DRM_XE_EXEC_QUEUE_SET_PROPERTY_PRIORITY 0
+#define DRM_XE_EXEC_QUEUE_SET_PROPERTY_TIMESLICE 1
+#define DRM_XE_EXEC_QUEUE_SET_PROPERTY_PXP_TYPE 2
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @width: submission width (number BB per exec) for this exec queue */
+ __u16 width;
+
+ /** @num_placements: number of valid placements for this exec queue */
+ __u16 num_placements;
+
+ /** @vm_id: VM to use for this exec queue */
+ __u32 vm_id;
+
+#define DRM_XE_EXEC_QUEUE_LOW_LATENCY_HINT (1 << 0)
+ /** @flags: flags to use for this exec queue */
+ __u32 flags;
+
+ /** @exec_queue_id: Returned exec queue ID */
+ __u32 exec_queue_id;
+
+ /**
+ * @instances: user pointer to a 2-d array of struct
+ * drm_xe_engine_class_instance
+ *
+ * length = width (i) * num_placements (j)
+ * index = j + i * width
+ */
+ __u64 instances;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_exec_queue_destroy - Input of &DRM_IOCTL_XE_EXEC_QUEUE_DESTROY
+ */
+struct drm_xe_exec_queue_destroy {
+ /** @exec_queue_id: Exec queue ID */
+ __u32 exec_queue_id;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_exec_queue_get_property - Input of
+ * &DRM_IOCTL_XE_EXEC_QUEUE_GET_PROPERTY
+ *
+ * The @property can be:
+ * - %DRM_XE_EXEC_QUEUE_GET_PROPERTY_BAN
+ */
+struct drm_xe_exec_queue_get_property {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @exec_queue_id: Exec queue ID */
+ __u32 exec_queue_id;
+
+#define DRM_XE_EXEC_QUEUE_GET_PROPERTY_BAN 0
+ /** @property: property to get */
+ __u32 property;
+
+ /** @value: property value */
+ __u64 value;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_sync - sync object
+ *
+ * The @type can be:
+ * - %DRM_XE_SYNC_TYPE_SYNCOBJ
+ * - %DRM_XE_SYNC_TYPE_TIMELINE_SYNCOBJ
+ * - %DRM_XE_SYNC_TYPE_USER_FENCE
+ *
+ * and the @flags can be:
+ * - %DRM_XE_SYNC_FLAG_SIGNAL
+ *
+ * A minimal use of @drm_xe_sync looks like this:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_sync sync = {
+ * .flags = DRM_XE_SYNC_FLAG_SIGNAL,
+ * .type = DRM_XE_SYNC_TYPE_SYNCOBJ,
+ * };
+ * struct drm_syncobj_create syncobj_create = { 0 };
+ * ioctl(fd, DRM_IOCTL_SYNCOBJ_CREATE, &syncobj_create);
+ * sync.handle = syncobj_create.handle;
+ * ...
+ * use of &sync in drm_xe_exec or drm_xe_vm_bind
+ * ...
+ * struct drm_syncobj_wait wait = {
+ * .handles = &sync.handle,
+ * .timeout_nsec = INT64_MAX,
+ * .count_handles = 1,
+ * .flags = 0,
+ * .first_signaled = 0,
+ * .pad = 0,
+ * };
+ * ioctl(fd, DRM_IOCTL_SYNCOBJ_WAIT, &wait);
+ */
+struct drm_xe_sync {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+#define DRM_XE_SYNC_TYPE_SYNCOBJ 0x0
+#define DRM_XE_SYNC_TYPE_TIMELINE_SYNCOBJ 0x1
+#define DRM_XE_SYNC_TYPE_USER_FENCE 0x2
+ /** @type: Type of the this sync object */
+ __u32 type;
+
+#define DRM_XE_SYNC_FLAG_SIGNAL (1 << 0)
+ /** @flags: Sync Flags */
+ __u32 flags;
+
+ union {
+ /** @handle: Handle for the object */
+ __u32 handle;
+
+ /**
+ * @addr: Address of user fence. When sync is passed in via exec
+ * IOCTL this is a GPU address in the VM. When sync passed in
+ * via VM bind IOCTL this is a user pointer. In either case, it
+ * is the users responsibility that this address is present and
+ * mapped when the user fence is signalled. Must be qword
+ * aligned.
+ */
+ __u64 addr;
+ };
+
+ /**
+ * @timeline_value: Input for the timeline sync object. Needs to be
+ * different than 0 when used with %DRM_XE_SYNC_TYPE_TIMELINE_SYNCOBJ.
+ */
+ __u64 timeline_value;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_exec - Input of &DRM_IOCTL_XE_EXEC
+ *
+ * This is an example to use @drm_xe_exec for execution of the object
+ * at BIND_ADDRESS (see example in @drm_xe_vm_bind) by an exec_queue
+ * (see example in @drm_xe_exec_queue_create). It can be synchronized
+ * by using the example provided for @drm_xe_sync.
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_exec exec = {
+ * .exec_queue_id = exec_queue,
+ * .syncs = &sync,
+ * .num_syncs = 1,
+ * .address = BIND_ADDRESS,
+ * .num_batch_buffer = 1,
+ * };
+ * ioctl(fd, DRM_IOCTL_XE_EXEC, &exec);
+ *
+ */
+struct drm_xe_exec {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @exec_queue_id: Exec queue ID for the batch buffer */
+ __u32 exec_queue_id;
+
+ /** @num_syncs: Amount of struct drm_xe_sync in array. */
+ __u32 num_syncs;
+
+ /** @syncs: Pointer to struct drm_xe_sync array. */
+ __u64 syncs;
+
+ /**
+ * @address: address of batch buffer if num_batch_buffer == 1 or an
+ * array of batch buffer addresses
+ */
+ __u64 address;
+
+ /**
+ * @num_batch_buffer: number of batch buffer in this exec, must match
+ * the width of the engine
+ */
+ __u16 num_batch_buffer;
+
+ /** @pad: MBZ */
+ __u16 pad[3];
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * struct drm_xe_wait_user_fence - Input of &DRM_IOCTL_XE_WAIT_USER_FENCE
+ *
+ * Wait on user fence, XE will wake-up on every HW engine interrupt in the
+ * instances list and check if user fence is complete::
+ *
+ * (*addr & MASK) OP (VALUE & MASK)
+ *
+ * Returns to user on user fence completion or timeout.
+ *
+ * The @op can be:
+ * - %DRM_XE_UFENCE_WAIT_OP_EQ
+ * - %DRM_XE_UFENCE_WAIT_OP_NEQ
+ * - %DRM_XE_UFENCE_WAIT_OP_GT
+ * - %DRM_XE_UFENCE_WAIT_OP_GTE
+ * - %DRM_XE_UFENCE_WAIT_OP_LT
+ * - %DRM_XE_UFENCE_WAIT_OP_LTE
+ *
+ * and the @flags can be:
+ * - %DRM_XE_UFENCE_WAIT_FLAG_ABSTIME
+ * - %DRM_XE_UFENCE_WAIT_FLAG_SOFT_OP
+ *
+ * The @mask values can be for example:
+ * - 0xffu for u8
+ * - 0xffffu for u16
+ * - 0xffffffffu for u32
+ * - 0xffffffffffffffffu for u64
+ */
+struct drm_xe_wait_user_fence {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /**
+ * @addr: user pointer address to wait on, must qword aligned
+ */
+ __u64 addr;
+
+#define DRM_XE_UFENCE_WAIT_OP_EQ 0x0
+#define DRM_XE_UFENCE_WAIT_OP_NEQ 0x1
+#define DRM_XE_UFENCE_WAIT_OP_GT 0x2
+#define DRM_XE_UFENCE_WAIT_OP_GTE 0x3
+#define DRM_XE_UFENCE_WAIT_OP_LT 0x4
+#define DRM_XE_UFENCE_WAIT_OP_LTE 0x5
+ /** @op: wait operation (type of comparison) */
+ __u16 op;
+
+#define DRM_XE_UFENCE_WAIT_FLAG_ABSTIME (1 << 0)
+ /** @flags: wait flags */
+ __u16 flags;
+
+ /** @pad: MBZ */
+ __u32 pad;
+
+ /** @value: compare value */
+ __u64 value;
+
+ /** @mask: comparison mask */
+ __u64 mask;
+
+ /**
+ * @timeout: how long to wait before bailing, value in nanoseconds.
+ * Without DRM_XE_UFENCE_WAIT_FLAG_ABSTIME flag set (relative timeout)
+ * it contains timeout expressed in nanoseconds to wait (fence will
+ * expire at now() + timeout).
+ * When DRM_XE_UFENCE_WAIT_FLAG_ABSTIME flat is set (absolute timeout)
+ * wait will end at timeout (uses system MONOTONIC_CLOCK). Passing
+ * negative timeout leads to neverending wait.
+ *
+ * On relative timeout this value is updated with timeout left
+ * (for restarting the call in case of signal delivery).
+ * On absolute timeout this value stays intact (restarted call still
+ * expire at the same point of time).
+ */
+ __s64 timeout;
+
+ /** @exec_queue_id: exec_queue_id returned from
+ * xe_exec_queue_create_ioctl */
+ __u32 exec_queue_id;
+
+ /** @pad2: MBZ */
+ __u32 pad2;
+
+ /** @reserved: Reserved */
+ __u64 reserved[2];
+};
+
+/**
+ * enum drm_xe_observation_type - Observation stream types
+ */
+enum drm_xe_observation_type {
+ /** @DRM_XE_OBSERVATION_TYPE_OA: OA observation stream type */
+ DRM_XE_OBSERVATION_TYPE_OA,
+ /** @DRM_XE_OBSERVATION_TYPE_EU_STALL: EU stall sampling observation
+ stream type */
+ DRM_XE_OBSERVATION_TYPE_EU_STALL,
+};
+
+/**
+ * enum drm_xe_observation_op - Observation stream ops
+ */
+enum drm_xe_observation_op {
+ /** @DRM_XE_OBSERVATION_OP_STREAM_OPEN: Open an observation stream */
+ DRM_XE_OBSERVATION_OP_STREAM_OPEN,
+
+ /** @DRM_XE_OBSERVATION_OP_ADD_CONFIG: Add observation stream config */
+ DRM_XE_OBSERVATION_OP_ADD_CONFIG,
+
+ /** @DRM_XE_OBSERVATION_OP_REMOVE_CONFIG: Remove observation stream
+ config */
+ DRM_XE_OBSERVATION_OP_REMOVE_CONFIG,
+};
+
+/**
+ * struct drm_xe_observation_param - Input of &DRM_XE_OBSERVATION
+ *
+ * The observation layer enables multiplexing observation streams of
+ * multiple types. The actual params for a particular stream operation are
+ * supplied via the @param pointer (use __copy_from_user to get these
+ * params).
+ */
+struct drm_xe_observation_param {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+ /** @observation_type: observation stream type, of enum
+ * @drm_xe_observation_type */
+ __u64 observation_type;
+ /** @observation_op: observation stream op, of enum
+ * @drm_xe_observation_op */
+ __u64 observation_op;
+ /** @param: Pointer to actual stream params */
+ __u64 param;
+};
+
+/**
+ * enum drm_xe_observation_ioctls - Observation stream fd ioctl's
+ *
+ * Information exchanged between userspace and kernel for observation fd
+ * ioctl's is stream type specific
+ */
+enum drm_xe_observation_ioctls {
+ /** @DRM_XE_OBSERVATION_IOCTL_ENABLE: Enable data capture for an
+ observation stream */
+ DRM_XE_OBSERVATION_IOCTL_ENABLE = _IO('i', 0x0),
+
+ /** @DRM_XE_OBSERVATION_IOCTL_DISABLE: Disable data capture for a
+ observation stream */
+ DRM_XE_OBSERVATION_IOCTL_DISABLE = _IO('i', 0x1),
+
+ /** @DRM_XE_OBSERVATION_IOCTL_CONFIG: Change observation stream
+ configuration */
+ DRM_XE_OBSERVATION_IOCTL_CONFIG = _IO('i', 0x2),
+
+ /** @DRM_XE_OBSERVATION_IOCTL_STATUS: Return observation stream status
+ */
+ DRM_XE_OBSERVATION_IOCTL_STATUS = _IO('i', 0x3),
+
+ /** @DRM_XE_OBSERVATION_IOCTL_INFO: Return observation stream info */
+ DRM_XE_OBSERVATION_IOCTL_INFO = _IO('i', 0x4),
+};
+
+/**
+ * enum drm_xe_oa_unit_type - OA unit types
+ */
+enum drm_xe_oa_unit_type {
+ /**
+ * @DRM_XE_OA_UNIT_TYPE_OAG: OAG OA unit. OAR/OAC are considered
+ * sub-types of OAG. For OAR/OAC, use OAG.
+ */
+ DRM_XE_OA_UNIT_TYPE_OAG,
+
+ /** @DRM_XE_OA_UNIT_TYPE_OAM: OAM OA unit */
+ DRM_XE_OA_UNIT_TYPE_OAM,
+
+ /** @DRM_XE_OA_UNIT_TYPE_OAM_SAG: OAM_SAG OA unit */
+ DRM_XE_OA_UNIT_TYPE_OAM_SAG,
+};
+
+/**
+ * struct drm_xe_oa_unit - describe OA unit
+ */
+struct drm_xe_oa_unit {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @oa_unit_id: OA unit ID */
+ __u32 oa_unit_id;
+
+ /** @oa_unit_type: OA unit type of @drm_xe_oa_unit_type */
+ __u32 oa_unit_type;
+
+ /** @capabilities: OA capabilities bit-mask */
+ __u64 capabilities;
+#define DRM_XE_OA_CAPS_BASE (1 << 0)
+#define DRM_XE_OA_CAPS_SYNCS (1 << 1)
+#define DRM_XE_OA_CAPS_OA_BUFFER_SIZE (1 << 2)
+#define DRM_XE_OA_CAPS_WAIT_NUM_REPORTS (1 << 3)
+#define DRM_XE_OA_CAPS_OAM (1 << 4)
+
+ /** @oa_timestamp_freq: OA timestamp freq */
+ __u64 oa_timestamp_freq;
+
+ /** @reserved: MBZ */
+ __u64 reserved[4];
+
+ /** @num_engines: number of engines in @eci array */
+ __u64 num_engines;
+
+ /** @eci: engines attached to this OA unit */
+ struct drm_xe_engine_class_instance eci[];
+};
+
+/**
+ * struct drm_xe_query_oa_units - describe OA units
+ *
+ * If a query is made with a struct drm_xe_device_query where .query
+ * is equal to DRM_XE_DEVICE_QUERY_OA_UNITS, then the reply uses struct
+ * drm_xe_query_oa_units in .data.
+ *
+ * OA unit properties for all OA units can be accessed using a code block
+ * such as the one below:
+ *
+ * .. code-block:: C
+ *
+ * struct drm_xe_query_oa_units *qoa;
+ * struct drm_xe_oa_unit *oau;
+ * u8 *poau;
+ *
+ * // malloc qoa and issue DRM_XE_DEVICE_QUERY_OA_UNITS. Then:
+ * poau = (u8 *)&qoa->oa_units[0];
+ * for (int i = 0; i < qoa->num_oa_units; i++) {
+ * oau = (struct drm_xe_oa_unit *)poau;
+ * // Access 'struct drm_xe_oa_unit' fields here
+ * poau += sizeof(*oau) + oau->num_engines * sizeof(oau->eci[0]);
+ * }
+ */
+struct drm_xe_query_oa_units {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+ /** @num_oa_units: number of OA units returned in oau[] */
+ __u32 num_oa_units;
+ /** @pad: MBZ */
+ __u32 pad;
+ /**
+ * @oa_units: struct @drm_xe_oa_unit array returned for this device.
+ * Written below as a u64 array to avoid problems with nested flexible
+ * arrays with some compilers
+ */
+ __u64 oa_units[];
+};
+
+/**
+ * enum drm_xe_oa_format_type - OA format types as specified in PRM/Bspec
+ * 52198/60942
+ */
+enum drm_xe_oa_format_type {
+ /** @DRM_XE_OA_FMT_TYPE_OAG: OAG report format */
+ DRM_XE_OA_FMT_TYPE_OAG,
+ /** @DRM_XE_OA_FMT_TYPE_OAR: OAR report format */
+ DRM_XE_OA_FMT_TYPE_OAR,
+ /** @DRM_XE_OA_FMT_TYPE_OAM: OAM report format */
+ DRM_XE_OA_FMT_TYPE_OAM,
+ /** @DRM_XE_OA_FMT_TYPE_OAC: OAC report format */
+ DRM_XE_OA_FMT_TYPE_OAC,
+ /** @DRM_XE_OA_FMT_TYPE_OAM_MPEC: OAM SAMEDIA or OAM MPEC report format
+ */
+ DRM_XE_OA_FMT_TYPE_OAM_MPEC,
+ /** @DRM_XE_OA_FMT_TYPE_PEC: PEC report format */
+ DRM_XE_OA_FMT_TYPE_PEC,
+};
+
+/**
+ * enum drm_xe_oa_property_id - OA stream property id's
+ *
+ * Stream params are specified as a chain of @drm_xe_ext_set_property
+ * struct's, with @property values from enum @drm_xe_oa_property_id and
+ * @drm_xe_user_extension base.name set to @DRM_XE_OA_EXTENSION_SET_PROPERTY.
+ * @param field in struct @drm_xe_observation_param points to the first
+ * @drm_xe_ext_set_property struct.
+ *
+ * Exactly the same mechanism is also used for stream reconfiguration using the
+ * @DRM_XE_OBSERVATION_IOCTL_CONFIG observation stream fd ioctl, though only a
+ * subset of properties below can be specified for stream reconfiguration.
+ */
+enum drm_xe_oa_property_id {
+#define DRM_XE_OA_EXTENSION_SET_PROPERTY 0
+ /**
+ * @DRM_XE_OA_PROPERTY_OA_UNIT_ID: ID of the OA unit on which to open
+ * the OA stream, see @oa_unit_id in 'struct
+ * drm_xe_query_oa_units'. Defaults to 0 if not provided.
+ */
+ DRM_XE_OA_PROPERTY_OA_UNIT_ID = 1,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_SAMPLE_OA: A value of 1 requests inclusion of raw
+ * OA unit reports or stream samples in a global buffer attached to an
+ * OA unit.
+ */
+ DRM_XE_OA_PROPERTY_SAMPLE_OA,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_OA_METRIC_SET: OA metrics defining contents of OA
+ * reports, previously added via @DRM_XE_OBSERVATION_OP_ADD_CONFIG.
+ */
+ DRM_XE_OA_PROPERTY_OA_METRIC_SET,
+
+ /** @DRM_XE_OA_PROPERTY_OA_FORMAT: OA counter report format */
+ DRM_XE_OA_PROPERTY_OA_FORMAT,
+/*
+ * OA_FORMAT's are specified the same way as in PRM/Bspec 52198/60942,
+ * in terms of the following quantities: a. enum @drm_xe_oa_format_type
+ * b. Counter select c. Counter size and d. BC report. Also refer to the
+ * oa_formats array in drivers/gpu/drm/xe/xe_oa.c.
+ */
+#define DRM_XE_OA_FORMAT_MASK_FMT_TYPE (0xffu << 0)
+#define DRM_XE_OA_FORMAT_MASK_COUNTER_SEL (0xffu << 8)
+#define DRM_XE_OA_FORMAT_MASK_COUNTER_SIZE (0xffu << 16)
+#define DRM_XE_OA_FORMAT_MASK_BC_REPORT (0xffu << 24)
+
+ /**
+ * @DRM_XE_OA_PROPERTY_OA_PERIOD_EXPONENT: Requests periodic OA unit
+ * sampling with sampling frequency proportional to 2^(period_exponent +
+ * 1)
+ */
+ DRM_XE_OA_PROPERTY_OA_PERIOD_EXPONENT,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_OA_DISABLED: A value of 1 will open the OA
+ * stream in a DISABLED state (see @DRM_XE_OBSERVATION_IOCTL_ENABLE).
+ */
+ DRM_XE_OA_PROPERTY_OA_DISABLED,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_EXEC_QUEUE_ID: Open the stream for a specific
+ * @exec_queue_id. OA queries can be executed on this exec queue.
+ */
+ DRM_XE_OA_PROPERTY_EXEC_QUEUE_ID,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_OA_ENGINE_INSTANCE: Optional engine instance to
+ * pass along with @DRM_XE_OA_PROPERTY_EXEC_QUEUE_ID or will default to
+ * 0.
+ */
+ DRM_XE_OA_PROPERTY_OA_ENGINE_INSTANCE,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_NO_PREEMPT: Allow preemption and timeslicing
+ * to be disabled for the stream exec queue.
+ */
+ DRM_XE_OA_PROPERTY_NO_PREEMPT,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_NUM_SYNCS: Number of syncs in the sync array
+ * specified in @DRM_XE_OA_PROPERTY_SYNCS
+ */
+ DRM_XE_OA_PROPERTY_NUM_SYNCS,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_SYNCS: Pointer to struct @drm_xe_sync array
+ * with array size specified via @DRM_XE_OA_PROPERTY_NUM_SYNCS. OA
+ * configuration will wait till input fences signal. Output fences
+ * will signal after the new OA configuration takes effect. For
+ * @DRM_XE_SYNC_TYPE_USER_FENCE, @addr is a user pointer, similar
+ * to the VM bind case.
+ */
+ DRM_XE_OA_PROPERTY_SYNCS,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_OA_BUFFER_SIZE: Size of OA buffer to be
+ * allocated by the driver in bytes. Supported sizes are powers of
+ * 2 from 128 KiB to 128 MiB. When not specified, a 16 MiB OA
+ * buffer is allocated by default.
+ */
+ DRM_XE_OA_PROPERTY_OA_BUFFER_SIZE,
+
+ /**
+ * @DRM_XE_OA_PROPERTY_WAIT_NUM_REPORTS: Number of reports to wait
+ * for before unblocking poll or read
+ */
+ DRM_XE_OA_PROPERTY_WAIT_NUM_REPORTS,
+};
+
+/**
+ * struct drm_xe_oa_config - OA metric configuration
+ *
+ * Multiple OA configs can be added using @DRM_XE_OBSERVATION_OP_ADD_CONFIG. A
+ * particular config can be specified when opening an OA stream using
+ * @DRM_XE_OA_PROPERTY_OA_METRIC_SET property.
+ */
+struct drm_xe_oa_config {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @uuid: String formatted like "%\08x-%\04x-%\04x-%\04x-%\012x" */
+ char uuid[36];
+
+ /** @n_regs: Number of regs in @regs_ptr */
+ __u32 n_regs;
+
+ /**
+ * @regs_ptr: Pointer to (register address, value) pairs for OA config
+ * registers. Expected length of buffer is: (2 * sizeof(u32) * @n_regs).
+ */
+ __u64 regs_ptr;
+};
+
+/**
+ * struct drm_xe_oa_stream_status - OA stream status returned from
+ * @DRM_XE_OBSERVATION_IOCTL_STATUS observation stream fd ioctl. Userspace can
+ * call the ioctl to query stream status in response to EIO errno from
+ * observation fd read().
+ */
+struct drm_xe_oa_stream_status {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @oa_status: OA stream status (see Bspec 46717/61226) */
+ __u64 oa_status;
+#define DRM_XE_OASTATUS_MMIO_TRG_Q_FULL (1 << 3)
+#define DRM_XE_OASTATUS_COUNTER_OVERFLOW (1 << 2)
+#define DRM_XE_OASTATUS_BUFFER_OVERFLOW (1 << 1)
+#define DRM_XE_OASTATUS_REPORT_LOST (1 << 0)
+
+ /** @reserved: reserved for future use */
+ __u64 reserved[3];
+};
+
+/**
+ * struct drm_xe_oa_stream_info - OA stream info returned from
+ * @DRM_XE_OBSERVATION_IOCTL_INFO observation stream fd ioctl
+ */
+struct drm_xe_oa_stream_info {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @oa_buf_size: OA buffer size */
+ __u64 oa_buf_size;
+
+ /** @reserved: reserved for future use */
+ __u64 reserved[3];
+};
+
+/**
+ * enum drm_xe_pxp_session_type - Supported PXP session types.
+ *
+ * We currently only support HWDRM sessions, which are used for protected
+ * content that ends up being displayed, but the HW supports multiple types, so
+ * we might extend support in the future.
+ */
+enum drm_xe_pxp_session_type {
+ /** @DRM_XE_PXP_TYPE_NONE: PXP not used */
+ DRM_XE_PXP_TYPE_NONE = 0,
+ /**
+ * @DRM_XE_PXP_TYPE_HWDRM: HWDRM sessions are used for content that ends
+ * up on the display.
+ */
+ DRM_XE_PXP_TYPE_HWDRM = 1,
+};
+
+/* ID of the protected content session managed by Xe when PXP is active */
+#define DRM_XE_PXP_HWDRM_DEFAULT_SESSION 0xf
+
+/**
+ * enum drm_xe_eu_stall_property_id - EU stall sampling input property ids.
+ *
+ * These properties are passed to the driver at open as a chain of
+ * @drm_xe_ext_set_property structures with @property set to these
+ * properties' enums and @value set to the corresponding values of these
+ * properties. @drm_xe_user_extension base.name should be set to
+ * @DRM_XE_EU_STALL_EXTENSION_SET_PROPERTY.
+ *
+ * With the file descriptor obtained from open, user space must enable
+ * the EU stall stream fd with @DRM_XE_OBSERVATION_IOCTL_ENABLE before
+ * calling read(). EIO errno from read() indicates HW dropped data
+ * due to full buffer.
+ */
+enum drm_xe_eu_stall_property_id {
+#define DRM_XE_EU_STALL_EXTENSION_SET_PROPERTY 0
+ /**
+ * @DRM_XE_EU_STALL_PROP_GT_ID: @gt_id of the GT on which
+ * EU stall data will be captured.
+ */
+ DRM_XE_EU_STALL_PROP_GT_ID = 1,
+
+ /**
+ * @DRM_XE_EU_STALL_PROP_SAMPLE_RATE: Sampling rate in
+ * GPU cycles from @sampling_rates in struct @drm_xe_query_eu_stall
+ */
+ DRM_XE_EU_STALL_PROP_SAMPLE_RATE,
+
+ /**
+ * @DRM_XE_EU_STALL_PROP_WAIT_NUM_REPORTS: Minimum number of
+ * EU stall data reports to be present in the kernel buffer
+ * before unblocking a blocked poll or read.
+ */
+ DRM_XE_EU_STALL_PROP_WAIT_NUM_REPORTS,
+};
+
+/**
+ * struct drm_xe_query_eu_stall - Information about EU stall sampling.
+ *
+ * If a query is made with a struct @drm_xe_device_query where .query
+ * is equal to @DRM_XE_DEVICE_QUERY_EU_STALL, then the reply uses
+ * struct @drm_xe_query_eu_stall in .data.
+ */
+struct drm_xe_query_eu_stall {
+ /** @extensions: Pointer to the first extension struct, if any */
+ __u64 extensions;
+
+ /** @capabilities: EU stall capabilities bit-mask */
+ __u64 capabilities;
+#define DRM_XE_EU_STALL_CAPS_BASE (1 << 0)
+
+ /** @record_size: size of each EU stall data record */
+ __u64 record_size;
+
+ /** @per_xecore_buf_size: internal per XeCore buffer size */
+ __u64 per_xecore_buf_size;
+
+ /** @reserved: Reserved */
+ __u64 reserved[5];
+
+ /** @num_sampling_rates: Number of sampling rates in @sampling_rates
+ * array */
+ __u64 num_sampling_rates;
+
+ /**
+ * @sampling_rates: Flexible array of sampling rates
+ * sorted in the fastest to slowest order.
+ * Sampling rates are specified in GPU clock cycles.
+ */
+ __u64 sampling_rates[];
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _XE_DRM_H_ */