summaryrefslogtreecommitdiff
path: root/lib/libm/cbrtf.c
blob: f35aae3345e48f65d378f10c8fc0c6aeee131148 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
/* origin: FreeBSD /usr/src/lib/msun/src/s_cbrtf.c */
/*
 * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
 * Debugged and optimized by Bruce D. Evans.
 */
/*
 * ====================================================
 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
 *
 * Developed at SunPro, a Sun Microsystems, Inc. business.
 * Permission to use, copy, modify, and distribute this
 * software is freely granted, provided that this notice
 * is preserved.
 * ====================================================
 */
/* cbrtf(x)
 * Return cube root of x
 */

#include <math.h>   // for double_t, cbrtf
#include <stdint.h> // for uint32_t

static const unsigned B1 = 709958130, /* B1 = (127-127.0/3-0.03306235651)*2**23
				       */
	B2 = 642849266; /* B2 = (127-127.0/3-24/3-0.03306235651)*2**23 */

float cbrtf(float x)
{
	double_t r, T;
	union {
		float f;
		uint32_t i;
	} u = { x };
	uint32_t hx = u.i & 0x7fffffff;

	if (hx >= 0x7f800000) /* cbrt(NaN,INF) is itself */
		return x + x;

	/* rough cbrt to 5 bits */
	if (hx < 0x00800000) { /* zero or subnormal? */
		if (hx == 0)
			return x; /* cbrt(+-0) is itself */
		u.f = x * 0x1p24f;
		hx = u.i & 0x7fffffff;
		hx = hx / 3 + B2;
	} else
		hx = hx / 3 + B1;
	u.i &= 0x80000000;
	u.i |= hx;

	/*
	 * First step Newton iteration (solving t*t-x/t == 0) to 16 bits.  In
	 * double precision so that its terms can be arranged for efficiency
	 * without causing overflow or underflow.
	 */
	T = u.f;
	r = T * T * T;
	T = T * ((double_t)x + x + r) / (x + r + r);

	/*
	 * Second step Newton iteration to 47 bits.  In double precision for
	 * efficiency and accuracy.
	 */
	r = T * T * T;
	T = T * ((double_t)x + x + r) / (x + r + r);

	/* rounding to 24 bits is perfect in round-to-nearest mode */
	return T;
}