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#include "libm.h"
float coshf(float x)
{
union {
float f;
uint32_t i;
} u = { .f = x };
uint32_t w;
float t;
/* |x| */
u.i &= 0x7fffffff;
x = u.f;
w = u.i;
/* |x| < log(2) */
if (w < 0x3f317217) {
if (w < 0x3f800000 - (12 << 23)) {
FORCE_EVAL(x + 0x1p120f);
return 1;
}
t = expm1f(x);
return 1 + t * t / (2 * (1 + t));
}
/* |x| < log(FLT_MAX) */
if (w < 0x42b17217) {
t = expf(x);
return 0.5f * (t + 1 / t);
}
/* |x| > log(FLT_MAX) or nan */
t = __expo2f(x, 1.0f);
return t;
}
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