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path: root/lib/libm/frexpf.c
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#include <math.h>   // for frexpf
#include <stdint.h> // for uint32_t

float frexpf(float x, int *e)
{
	union {
		float f;
		uint32_t i;
	} y = { x };
	int ee = y.i >> 23 & 0xff;

	if (!ee) {
		if (x) {
			x = frexpf(x * 0x1p64, e);
			*e -= 64;
		} else
			*e = 0;
		return x;
	}
	if (ee == 0xff) {
		return x;
	}

	*e = ee - 0x7e;
	y.i &= 0x807ffffful;
	y.i |= 0x3f000000ul;
	return y.f;
}