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#include <math.h>   // for scalbnf, float_t
#include <stdint.h> // for uint32_t

float scalbnf(float x, int n)
{
	union {
		float f;
		uint32_t i;
	} u;
	float_t y = x;

	if (n > 127) {
		y *= 0x1p127f;
		n -= 127;
		if (n > 127) {
			y *= 0x1p127f;
			n -= 127;
			if (n > 127)
				n = 127;
		}
	} else if (n < -126) {
		y *= 0x1p-126f * 0x1p24f;
		n += 126 - 24;
		if (n < -126) {
			y *= 0x1p-126f * 0x1p24f;
			n += 126 - 24;
			if (n < -126)
				n = -126;
		}
	}
	u.i = (uint32_t)(0x7f + n) << 23;
	x = y * u.f;
	return x;
}